你可能想查看侠盗猎车手 在线模式中的武器。
仍需完成的条目。 该条目仍在进行编辑工作,故有些信息可能不全,敬请留意。 |
表格[]
标注[]
标注 | 意思 |
---|---|
[CE] | 仅在收藏版(PS3、Xbox 360)和增强版(PC、PS4、Xbox One)中可用。 |
[EV/E&E] | 仅在增强版(PC、PS4、Xbox One)和扩展与增强版(PS5、Xbox Series X|S)中可用。 |
[RP] | 对所有在PS3或Xbox 360版中完成“序幕”任务后又升级到增强版(PC、PS4、Xbox One)的玩家可用。 |
[R*] | 对所有创建了Rockstar Social Club账号并把它与PlayStation账号或Xbox账号绑定的玩家可用。 |
[DLC] | 在一次DLC(可下载内容)更新后可用。 |
[MOD] | 拥有可自定义的配件的武器。 |
[M] | 仅在特定任务或支线活动中出现。 |
内容[]
《侠盗猎车手V》中总共有59种武器。
- 19种武器在DLC中加入。
- 4种武器为增强版(PC、PS4、Xbox One)独占。
与其他游戏中每种级别的武器只能同时携带一种不同,玩家可以同时携带所有武器。枪械有多种可自定义的配件,这些配件会影响枪械的总体性能(例如,瞄准镜可以提高精确度)。即使枪械中没有弹药(或玩家被逮捕),武器仍然会被保留。一种武器中的弹药也可以装到同级别的武器中(例如,如果玩家将所有弹药都用在手枪上,其他种类手枪的弹夹中仍会装有弹药,因此玩家可以随时改用其他手枪)。
在以下表格中,武器排列的顺序取决于它们在武器轮盘中的排列顺序。
近战 | 手枪 | 霰弹枪 |
---|---|---|
|
|
|
冲锋枪 & 轻机枪 |
突击步枪 | 狙击步枪 |
|
|
|
重武器 | 投掷武器 | 特殊武器 |
|
|
|
图篇表格[]
- 注:点击图片来查看条目,把鼠标指针悬停在上面来查看武器名。
其它信息[]
Weapons | ||||||||
---|---|---|---|---|---|---|---|---|
Handguns | ||||||||
Weapon | Caliber | Country | Image | |||||
Pistol | 9mm | U.S.A./Brazil | ||||||
Combat Pistol | 9mm ACB | U.S.A./Germany | ||||||
AP Pistol | 9×18 | U.S.A. | ||||||
Stun Gun | ||||||||
Pistol .50 | .50 Cal | U.S.A. | ||||||
SNS Pistol | .45 ACB | U.S.A./Germany | ||||||
Heavy Pistol | No markings | U.S.A. | ||||||
Vintage Pistol | 9mm ACB | Belgium | ||||||
Flare Gun | ||||||||
Marksman Pistol | No markings | U.S.A. | ||||||
Heavy Revolver | U.S.A./Brazil | |||||||
Double-Action Revolver | U.S.A. | |||||||
Up-n-Atomizer | U.S.A. | |||||||
Ceramic Pistol | ||||||||
Navy Revolver | ||||||||
Shotguns | ||||||||
Weapon | Caliber | Country | Image | |||||
Pump Shotgun | 12 gauge | U.S.A. | ||||||
Sawed-Off Shotgun | U.S.A. | |||||||
Assault Shotgun | No markings | Austria/Turkey | ||||||
Bullpup Shotgun | 11 GAUG2 | U.S.A. | ||||||
Musket | Scotland/Britain | |||||||
Heavy Shotgun | 12 guage Template:Sic | U.S.A./Russia | ||||||
Double Barrel Shotgun | 12 gauge (shells) | U.S.A. | ||||||
Sweeper Shotgun | 12 gauge | U.S.A. | ||||||
Machine Guns | ||||||||
Weapon | Caliber | Country | Image | |||||
Micro SMG | .45 ACB | U.S.A./Israel | ||||||
SMG | 9mm | U.S.A./Germany | ||||||
Assault SMG | STI ACB 6×30mm | Austria/Belgium | ||||||
Combat PDW | U.S.A. | |||||||
Machine Pistol | 9mm | Austria/U.S.A. | ||||||
Mini SMG | 9mm | U.S.A./Czechia | ||||||
MG | 7.62 mm | U.S.A./Russia | ||||||
Combat MG | 7.62 mm | U.S.A. | ||||||
Gusenberg Sweeper | .45 (11.43×23mm) | Scotland/U.S.A. | ||||||
Assault Rifles | ||||||||
Weapon | Caliber | Country | Image | |||||
Assault Rifle | STI ACB 7.62mm | U.S.A./China | ||||||
Carbine Rifle | 5.56mm STI | Austrian/U.S.A. | ||||||
Advanced Rifle | Austrian/U.S.A. | |||||||
Special Carbine | 5.56 mm | Austria/Germany | ||||||
Bullpup Rifle | China | |||||||
Compact Rifle | STI ACB 7.62mm | U.S.A./Russia | ||||||
Sniper Rifles | ||||||||
Weapon | Caliber | Country | Image | |||||
Sniper Rifle | U.S.A./Britain | |||||||
Heavy Sniper | Cal .50 | Austria/U.S.A. | ||||||
Marksman Rifle | 7.62mm STI | Austria/U.S.A. | ||||||
Heavy Weapons | ||||||||
Weapon | Caliber | Country | Image | |||||
RPG | U.S.A./Russia | |||||||
Grenade Launcher | 40mm MGL STI ACB | U.S.A./South Africa | ||||||
Minigun | U.S.A. | |||||||
Firework Launcher | U.S.A/China | |||||||
Railgun | 1.21 Gigawatts | U.S.A. | ||||||
Homing Launcher | U.S.A. | |||||||
Compact Grenade Launcher | Austria/U.S.A. |
Vehicle Weapons[]
Others[]
These weapons are not available for use in the game, but are often depicted in several ways, often in in-game media. Unlike in-game weapons, most of them are exact representations of their real-life counterparts.
- Artworks
- Some artworks depicts a what appears to be an M4 carbine variant with a CQBR (short barrel) configuration (also known as the "Mk 18 Mod 0"). The ones carried by Trevor has a scope attachment, while the ones carried by Michael has a scope and a suppressor.
- One of Trevor's artworks depicts him on a Blazer quadbike and holding a sniper rifle that combines the appearance of an AR-type rifle (most likely the Mk 18 Mod 0 seen in other artworks) and the handguard and barrel from an Arctic Warfare.
- One of the artworks of the main protagonists during the mission Lamar Down depicts Michael with the cut Assault Sniper.
- There are some depictions of Glock-styled pistols, such the one seen in some artworks of Franklin.
- In one artwork of Franklin and Michael preparing for The Jewel Store Job, a piece of paper with the option "Guns Blazing" (Loud and Dumb) depicts an MP5-style SMG and an AK-47 style assault rifle.
- An artwork of the Bullpup Rifle released during the run-up to the High Life Update suggests that it was originally going to be modeled after the L85A2, featuring the same receiver, handguard, charging handle and carrying handle.
- In-game
- There are some in-game appearances of a customized Robinson Armament XCR with a vertical fore-grip and a telescopic sight, but it cannot be used. It is seen in the Ammu-Nation commercial and in Righteous Slaughter 7.
- In the aforementioned RS7, a Walther PP is used in tandem with twin syringes.
- In a billboard advertisement and movie posters of Die Already 4, the character is seen wielding a Colt Python.
- Various NPCs such as Gruppe Sechs guards, LSPD officers or Merryweather operatives are seen with differently-modelled pistols on their holsters. Though hard to see, it is assumed to be a Glock pistol, with the large rear sights similar to that of a Glock 23.
- The two revolvers seen in the main logo of Patriot Beer are Template:WC, handguns featured in Template:WC.
- In the TV show The Underbelly Of Paradise, several weapons are depicted in the illegal weapon trafficking. The handguns depicted in the same screen appears to be a SIG Sauer P226 (with no clear sights of a hammer) and an unknown Glock pistol.
- In the movie trailer The Simian, a chimpanzee is seen holding the cut Heavy Rifle.
- In the animated show Gordon Moorehead Rides Again, Gordon, Molly and the Redwood Cigarettes Indian make their way to the movie studio where Gordon asks the security guard (who is a Nazi) where the manager is. This character is seen wielding a MP40, a submachine gun developed in Nazi Germany.
- Inside the Ammu-Nation stores, it is possible to see various boxes of 7.62mm ammunition, with a silhouette of an AK-47.
- In the same case above, it is possible to see the Grand Theft Auto IV iteration of the Rocket Launcher.
- One of the column shifter levers available as a customization on Benny's Original Motor Works, "Grenade", resembles a Mk II Grenade, a World War II-era fragmentation grenade.
- The unused roof-mounted machine gun in the Rhino Tank is based on a Browning M2HB machine gun. This model of gun was later introduced in the Heists Update, as a fully-functional turret gun for the Insurgent Pick-Up.
- The wreck of the T-34 tank found in Rogers Salvage and Scrap is fitted with its hull-mounted Degtyaryov DT machine gun, which is usually missing on museum tanks or those featured in video games. Although not fully revealed due to being in the tank's hull, it is the secondary armament for the real-life T-34-85.
- The USS Luxington ATT-16 aircraft carrier is depicted with Phalanx CIWS emplacements and missile launchers (possibly RIM-116 Rolling Airframe Missile launchers).
- Other
- In one of the screenshots prior to the release of Grand Theft Auto V, the Advanced Rifle was more correctly modeled after a CTAR-21, but was possibly changed due to possible copyright issues.
- The Carbine Rifle was originally made with a different handguard to fit a Rail Cover, but the attachment was discarded and the handguard was slightly changed to extend the attachment rails.
- Two of the column shifter levers available as a customization on Benny's Original Motor Works use pieces to resemble firearms parts. The first one, "6 Shooter", is a loaded 6-round cylinder of a revolver, and the second one, "Pistola (pistol)", uses a classic wooden pistol grip.
Beta Weapons[]
- Lasso: The Lasso is a weapon that was scheduled to be featured in the game, but was cut from the final version for unknown reasons. Not much is known about it, although it is believed that it was going to behave similarly to the Template:WC featured in Template:WC, another Rockstar title.
- Fire Axe: The Fire Axe is a weapon that was intended to be usable, but was dropped for unknown reasons. Its name suggests it is a tool purposed for LSFD firefighters.
- Rubber Gun: The Rubber Gun is a gun based on the IMI Uzi, similar to the Gold SMG from The Ballad of Gay Tony, although with a blue camouflage. Based on its name, it is apparently a toy gun able to shoot foam/rubber pellets.
- Heavy Rifle: The Heavy Rifle appears to be based on the FN SCAR platform, specifically the 7.62mm SCAR-H battle rifle, the heaviest variant of the SCAR platform.
- Assault MG: The Assault MG draws inspiration from the German Heckler and Koch HK 21 light machine gun. The stock, however, appears to be have been based on the Galil's folding stock.
- Assault Sniper: The Assault Sniper is a hybrid of the M110 Semi-Automatic Sniper System (handguard and receiver shape) and the Mk 12 Special Purpose Rifle (stock, grip and barrel). An artwork, called The Hunt, depicts Michael wielding this weapon in what appears to be in the mission Lamar Down.
- Programmable AR: The Programmable AR is a grenade launcher (oddly classed as an Assault Rifle) based on the XM25 CDTE Grenade Launcher. Text strings suggests the user has to press and hold the aim input to aim the Programmable A.R. then pressing the attack input to set the range. Once the range has been set, they need to press the attack input again to fire a round.
- Tear Gas Launcher: There are text strings of a weapon that combines aspects of the Grenade Launcher and the Tear Gas in the weapon and explosion files. It seems to use the same assets as its fragmentation grenade counterpart.
- Unusable
- Loudhailer: The Loudhailer is described as a white hand-held electric megaphone (albeit with a plain silver tint and no accessories attached). Although it is unobtainable, its textures and model can be found in the games files.
- Fire Extinguisher: The Fire Extinguisher is a tool that is seen used by firefighters, but are unusable by the player. Despite this, it has its own data and can be assigned to the player's inventory via trainers, but its only purpose is to set fires off, as it is harmless against targets.
- Shovel: The Shovel is a tool that appeared in the game in certain scripted events, but is unusable by the player. A render of it can be found in the files.
- Pipe Wrench: Before its introduction in the Bikers update for Grand Theft Auto Online (enhanced version), a Pipe Wrench could be found in the files and used once in the mission By the Book in Grand Theft Auto V.
Trivia[]
- Due to overused sound effects, most fully-automatic weapons are implied to be firing noticeably faster than their actual rate of fire.
- The MG, however, is implied to fire slower.
- Handguns in GTA V are the only weapon class in which reloading differs when the magazine is empty or not.
- In GTA Online, weapon attachments unlock as you increase your rank. For example, you unlock the Advanced Rifle at Level 70 and the Extended Clip for the Advanced Rifle at Level 71.
- DLC weapons are located next to the original ones, listed in the appearances order (i.e., the Gusenberg Sweeper will be before the Bullpup Rifle). However, the Sawed-off Shotgun can be placed here first if the Assault SMG is available.
- Sometimes, guns dropped on the ground by NPCs will randomly discharge.
- As demonstrated on the gameplay video, weapon system on the enhanced edition of GTA V now introduces the ability to throw grenades while holding a weapon. It is done by either pressing Left on the D-pad, or by swiping the Dualshock 4 touchpad upwards. On the PC version, it can be done by pressing "G" whilst aiming. It is available in both first and third person modes.
[]
|