The following is a list of weapons that can be used in Grand Theft Auto: Vice City Stories.
Grand Theft Auto: Vice City Stories features a total of 32 weapons and three items. Most of them returned from Grand Theft Auto: Vice City with new designs (such as the Python now having a scope, though for cosmetic purposes), while others acts as replacements of similar weapons (the M249 as a subtitute of the M60).
The sounds for the weapons are nearly the same as the ones in GTA Vice City but certain weapons have small differences in the PS2 version such as grenades and the RPG, which has a louder explosion, which are similar to that of vehicle explosion. Another thing added is binoculars available to watch things from a distance, which is similar to that of a sniper rifle scope.
Ammu-Nation now sells heavy weapons, which it did not in the previous renditions. The only gun that is available only through spawn points (aside from the melee weapons) is the Mac-10. Stonewall J's is a new weapon shop the player can buy a small number of weapons from.
The following table lists weapons based on their types and categories assigned to them in the files.
|Unarmed||Melee Weapons||Thrown Weapons||Handguns||Shotguns|
|Submachine Guns||Assault Rifles||Sniper Rifles||Heavy Weapons||Special|
NOTE: Click on the images to go to their articles, or hover over the image to reveal the weapon's name.
|This article or section is Under Construction.|
These weapons are not available for use in the game, but are often depicted in several ways, often in in-game media.
- One of the artworks depicts Bryan Forbes with a sawed-off Remington Model 870. The magazine on the weapon suggests it is modeled after the Airsoft variant of said gun.
- There is an artwork of Diego Mendez wielding a Beretta M12, although the section of the barrel is less rounded.
- Armando Mendez is seen holding a pistol that looks likea Colt M1911A1, but with a different slider. [ ]
- An artwork depicts VCPD officers with Colt Pythons with brown grips and no scope.
- An artwork depicts a gunner in the supposed Coastguard Maverick wielding a what appears to be an M16A2.
- Land Mine: A thrown weapon that was initially made for Grand Theft Auto III.
- Tear Gas: The Tear Gas was supposed to return in the game, but was left unused for unknown reasons. If the weapon is retrieved back via trainers and throws it, the Tear Gas will cause an extreme framerate drop if the player looks directly at the smoke.