The Wanted Level tells the player how much police attention they're getting. As the player's wanted level increases, more powerful forms and a greater quantity of law enforcement will pursue them.
Gameplay[]
In the 3D Universe, a wanted level is measured on a six-star scale. When the player begins committing several minor crimes in a quick succession, such as beating pedestrians up or destroying cars, then the bar will go up by one star. As the player continues their spree, the stars accordingly increase.
With at least one star, nearby police will give chase to arrest the player. If they are successful, then the "Busted" message will appear, any mission the player was on will fail (similarly to if the player is wasted), and the player is transported to the nearest police station, stripped of all weapons and a small amount of money, ranging from $200–2,000 (or $1,000 in Grand Theft Auto III). Weapons, however, may not be confiscated in certain circumstances such as in Grand Theft Auto: San Andreas when dating Barbara Schternvart. In Grand Theft Auto: Vice City Stories, the player is also given the option to 'buy back' his weapons. In the mobile versions of GTA III, Grand Theft Auto: Vice City and Grand Theft Auto: Liberty City Stories, the player won't lose any weapons, regardless of how many times they have been busted.
Wanted Level Limit[]
GTA III, GTA San Andreas and GTA Liberty City Stories implement a limit to the wanted levels early in the game; for the first part of the game, the maximum level attainable is four stars (with the exception of entering "5-star" no fly zones in GTA San Andreas - only 4 in the mobile versions); Later, when the player can access Staunton Island/San Fierro, a five-star level can be attained.
The "coveted" six-star level does not become available until much later in the game, or until the player can access Shoreside Vale/Las Venturas, respectively.
In GTA Vice City and GTA Vice City Stories, the maximum wanted level is also limited to four stars at the beginning of the game, though the limit unlocking is not as related to gaining access to locations as in the other games. In the former game, a five-star level is obtainable when the player can access Starfish Island, and in GTA Vice City Stories after the player can build an empire.
The ultimate six-star level is only available after taking over Diaz's Mansion in GTA Vice City, while the latter game allows attaining such a level after the player can access Vice City Beach and Prawn Island.
Wanted Levels[]
One Star[]
- Police: 2 officers on foot.
- Vehicles: Police Cars, HPV-1000, Ranger (rural areas)
- Threat: Low - Medium
Any police officers, that spot the player, will give chase in an attempt to apprehend them. In all 3D Universe games, except GTA Advance and GTA Vice City Stories, only one officer at a time will actually pursue the player.
All other officers in the area will simply walk or stand idly until the pursuing officer is either killed and/or out of the player's range. The police will attempt to knock the player down with their fists (in GTA III) and nightsticks (in other 3D Universe games). They also shoot if they are threatened by the player. An exception to this rule is if the protagonist is inaccessible to the police officer; for example, if the player is standing on top of a vehicle, he will pull out his gun and start shooting (in GTA San Andreas, officers will shoot at Carl if he is holding a firearm or explosives). Any existing Police cars will start to chase down the player, but not aggressively, however the occupants will exit their vehicle, and begin a foot chase when they get too close.
In GTA San Andreas and GTA Vice City Stories, police bikes also chase the player, their drivers shoot at the player in GTA San Andreas, and Rangers chase the player instead of police cars/bikes when Carl is in the countryside/desert.
A one-star wanted level originates from committing the following minor crimes. Many of these will not immediately result in a wanted level unless a police officer is physically around to witness them and/or multiple offenses are committed in quick succession:
- Planting a Satchel Charge in public (GTA San Andreas).
- Attacking and/or killing pedestrians in public.
- Attacking a police officer without firearms, and/or knocking them over in a car without killing them.
- Damaging and/or destroying a vehicle in public.
- Attacking and/or shooting a police vehicle (always results in a wanted level even when out of sight, doesn't trigger with the Police Maverick and/or FBI/Army vehicles).
- Crashing, and/or even touching, into a police vehicle (crashing a parked police vehicle will not result in a wanted level)
- Using a weapon in public (including drive-by shooting).
- Revving a chainsaw in public (GTA Vice City).
- Carjacking and/or stealing parked vehicles within a certain proximity from a police officer (no wanted level is given if the vehicle is locked, including police cars).
- Attempting to steal a police vehicle with an officer inside.
- Starting a gang shootout in public (more stars can be attained if the player continues to shoot at gang members).
- Driving a stolen vehicle with the alarm going off near an officer.
- Having sex with prostitutes in a car when a patrolling police officer or vehicle is nearby (GTA San Andreas).
- Robbing stores for the minimum amount of cash (GTA Vice City).
- Attacking a casino guard (GTA San Andreas; the player can get more stars if they continue).
- Running over a police officer with a vehicle (GTA Vice City usually gives two stars, but can give one star in some cases).
- Pushing a gas cylinder onto the streets, causing an explosion when a vehicle runs over it (GTA San Andreas).
- Using thrown weapons (GTA San Andreas, sometimes even when there is no witness around the player).
- Detonating a car armed with bomb in public (can get more stars if the explosion causes mass damage).
- Spraying gang tags when an officer is around (GTA San Andreas).
- Killing a valet while not in the Valet parking mission (GTA San Andreas).
- After killing Mike Forelli in the GTA III mission Mike Lips Last Lunch (only if there is a nearby Police Officer and/or a police car that was parked near the player at the bistro beforehand due to a glitch).
- Smashing five windows during the mission Shakedown (GTA Vice City).
- Entering the "HOPINGIRL" cheat near a cop while the player is in a police vehicle (GTA Vice City).
- Killing an FBI agent with a firearm.
- Stealing the parked HPV-1000's in the mission Cop Wheels (GTA San Andreas).
- Upon completing the mission Dam and Blast (GTA San Andreas).
Two Stars[]
- Police: 1-3 officers
- Vehicles: 2 Police Cars, HPV-1000, Predator, Ranger (rural areas)
- Threat: Medium
At a two-star wanted level, the police will start actively searching for the player. Officers now shoot to kill, even if the player is unarmed. Personnel in cars spawn and aggressively give chase rather than simply follow behind to overtake or spin the player out. On water, armed police boats give chase.
Two stars are attained by:
- Aiming a gun at a police officer (in GTA San Andreas, doing so will get only one star).
- Injuring and/or killing 2 or more police officers (in some games, even killing only one is usually enough).
- Attacking and/or killing a police officer, SWAT, or military personnel with a firearm (sometimes a one star wanted level is attained).
- Attacking and/or killing a police officer with a knife, machete, katana or chainsaw (GTA Vice City).
- Killing a police officer on foot or in vehicle with a sniper rifle.
- Killing many people in a short space of time (more stars can be attained if the player continues).
- Killing Gonzalez during the mission Treacherous Swine (GTA Vice City).
- Killing Pierre La Ponce during the mission Mall Shootout (GTA Vice City).
- Smashing ten windows during the mission Shakedown (GTA Vice City).
- Stealing the van during the mission Cannon Fodder (GTA Vice City).
- Collecting the first briefcase during the mission Juju Scramble (GTA Vice City).
- Destroying many vehicles at once (more stars can be attained if the explosion causes too much damage).
- Crashing into a fuel pump at a gas station (on GTA San Andreas, doing so will get only one star).
- Destroying any aircraft (including the Vortex) in GTA San Andreas (sometimes gives three stars right away if a two-star wanted level had been attained previously).
- Continuing to rob a store after the employee drops three money packs (GTA Vice City).
- Trespassing in the Washington Beach Police Station (GTA Vice City, unless wearing the cop uniform).
- Continuing to attack a dead cop: this includes beating, shoot, and/or detonating explosives next to his corpse. Running over the corpse with a car may also contribute to a two-star wanted level.
- Transporting a criminal during the Taxi Driver mission (GTA Vice City Stories).
- Can happen while smashing a shop's stock for the Protection Racket side mission (Vice City Stories).
- After killing Casa during the mission Dead Meat (GTA Liberty City Stories).
- Attempting to steal a Money Truck for the Robbery side mission (GTA Vice City Stories).
- Entering "YOUWONTTAKEMEALIVE" and/or similar cheat codes in other platforms in GTA Vice City.
- Entering "TURNUPTHEHEAT" and/or similar cheat codes in other platforms in GTA San Andreas.
- After collecting at least three crates before alerting the house owner, and/or if the player fails the mission Home Invasion (GTA San Andreas).
- After finishing off the Ballas gang members during the mission Drive-By. (GTA San Andreas)
- During the shootout at the cemetery in the mission Los Sepulcros (GTA San Andreas).
- Failing to bury the foreman in time during the mission Deconstruction (GTA San Andreas).
- Upon completing the mission Jizzy (GTA San Andreas).
- During the mission Test Drive, when Carl races with Cesar Vialpando in stolen cars (GTA San Andreas).
- During the mission Architectural Espionage, after causing a fire at the Las Venturas City Planning Department and taking a picture of Caligula's Palace blueprint (GTA San Andreas).
- Stealing the moving HPV-1000's in the mission Cop Wheels (GTA San Andreas).
- Killing a casino guard (GTA San Andreas).
- Entering any police station or police headquarters while carrying a firearm, explosives or camera (GTA San Andreas).
Three Stars[]
- Police: 2-4 Officers, SWAT, Vice Squad
- Vehicles: 2-3 Police Cars, Police Maverick, Predator, Cheetah, Ranger (rural areas)
- Threat: Medium - High
At a three-star wanted level, pursuing police vehicles become even more aggressive, driving at maximum speed and will occasionally set up armed roadblocks on main roads. Police bikes don't chase the player anymore but a police helicopter is called in to provide air support. They will shine a light and start shooting with a machine gun; from GTA Vice City onwards, they will also rappel SWAT members down to the player's location and now join the chase. They wear full body armor and are armed with Uzi sub-machine guns.
In GTA San Andreas, if Carl is on foot and is spotted by a police car, one officer will use a Pump Action Shotgun. Additionally, in GTA Vice City and GTA Vice City Stories, undercover Vice Squad detectives armed with Uzis and driving Cheetahs also give chase.
In GTA Vice City, GTA Liberty City Stories (except for the mobile versions) and GTA Vice City Stories, patrolling police officers will deploy Spike Strips from the side of the road, intent on puncturing the tires of the car the player's in.
Three stars are attained by:
- Continuing to retaliate against law enforcement (avoiding being arrested or killed by any means).
- Continuing to cause collateral damage (killing civilians and/or destroying vehicles by any means).
- Robbing stores for the maximum amount of cash (GTA Vice City).
- Blowing up an AI controlled full-winged Dodo in GTA Vice City.
- Entering police impound garages (GTA San Andreas, the player will only attain a 3-star wanted level if an officer guarding the impound garage calls for backup.)
- After robbing a bank during the mission The Getaway (GTA III).
- Driving the decoy van during the mission Money for Nothing (GTA Vice City Stories).
- Trafficking drugs in the Drug Running side mission (GTA Vice City Stories).
- Failing to flee a house after being caught during the Burglary side mission in GTA San Andreas.
- After all crates are collected in the mission Catalyst (GTA San Andreas).
- Killing the bank guard during the mission Small Town Bank (GTA San Andreas).
- After reaching the checkpoint during the mission Driving Mr Leone (GTA Liberty City Stories).
- Stealing the Squalo during the mission The Fastest Boat (GTA Vice City).
- Stealing the tank during the mission Sir, Yes Sir! (GTA Vice City).
- Smashing fifteen windows during the mission Shakedown (GTA Vice City).
- Rescuing Vincenzo's men in the mission Smash and Grab (GTA Liberty City Stories).
- After collecting Vincenzo's Car during the mission Hot Wheels (GTA Liberty City Stories).
- Delivering goods during Mission 3 & 6 of the Trucking side mission (GTA San Andreas).
- Trucking hot goods in the Trucking side mission (GTA San Andreas).
- Upon leaving Easter Bay Airport with Mike Toreno and T-Bone Mendez during the mission Mike Toreno (GTA San Andreas).
- Upon completing the mission Outrider (GTA San Andreas).
- Driving the Feltzer with Johnny Sindacco tied to the hood on the Julius Thruway during the mission Fender Ketchup (GTA San Andreas).
Four Stars[]
- Police: Police Officers, 4 SWAT
- Vehicles: Enforcer, Police Cars, Police Maverick, Hydra, Predator, News Chopper, Ranger (rural areas)
- Threat: High
At a four-star wanted level, SWAT teams will give chase in armored vans. Roadblocks now consist of these heavier and larger SWAT vans, making them more difficult to ram through.
In GTA San Andreas, the police helicopter is joined by a News Chopper (which is replaced by another Police Maverick when shot down), and up to two Hydras that will pursue and attempt to shoot down the player if they are flying an aircraft, a helicopter, or even using a Vortex.
Four stars are attained by:
- Continuing to retaliate against law enforcement.
- Continuing to cause collateral damage.
- Planting a Satchel Charge on a Police Helicopter.
- Attempting to enter and/or fly over a city or any territory of it that has not yet been unlocked in the storyline in GTA San Andreas.
- Note: if the player returns to Los Santos shortly after entering the city that is not unlocked, the four-star wanted level will decrease to a three-star wanted level.
- Blowing up an AI controlled full winged Dodo in GTA III.
- Smashing twenty windows during the mission Shakedown (GTA Vice City).
- Attacking the two soldiers guarding the café during the mission Cop Land (GTA Vice City).
- Collecting all the briefcases during the mission Naval Engagement (GTA Vice City).
- Collecting the second briefcase during the mission Juju Scramble (GTA Vice City).
- After robbing the Inside Track betting shop in the GTA San Andreas mission Against All Odds.
- After leaving the Las Venturas City Planning Department in the GTA San Andreas mission Architectural Espionage.
- Blowing up the police helicopter which appears at a three star wanted level (not to be confused with the player-operable Police Maverick).
- Entering the restricted area of El Banco Corrupto Grande in GTA Vice City.
- Engaging in the Smuggling side mission in GTA Vice City Stories.
- Trucking very hot goods (mission 8) in the Trucking side mission in GTA San Andreas.
- Blowing up all police cars and killing all officers that appear in a Roadblock.
Five Stars[]
- Police: Police Officers, 2-4 FBI Agents, SWAT
- Vehicles: Unmarked FBI Vehicle, Police Maverick, Hydra, Predator, News Chopper, Police Cars, Ranger (rural areas)
- Threat: High - Extreme
At a five-star wanted level, the local police are supplanted (replaced) by FBI agents which takes over a majority of the chase (local police will still chase the player if they see them and police officers on foot endlessly spawn when the player is on foot in GTA San Andreas).
The streets begins to clear of civilians (in GTA Liberty City Stories, however, there are still lots of pedestrians in the area). Four-FBI teams of heavily armed and armored agents drive armored unmarked cars and SUVs and make for formidable opponents. The FBI agents are armed with AK-47s and 9mm handguns in GTA III and MP5s in later games.
Their driving is considered extremely aggressive, and they opt to ram the player's vehicle head on at high speed and then batter it to pieces before one can recover. In GTA III, the pursuing police helicopter is joined by a second, and both stick to the player doggedly and fire at the protagonist whenever they get the chance. The roadblocks now consist of FBI vehicles, which are harder to ram through. Their MP5s are accurate which means travelling on foot is dangerous and when encountering a roadblock, it will tear through most vehicles fairly quickly. The waters are also saturated with Predators at this wanted level. At five stars, little to no police cars will appear on the road.
From this wanted level, the police will also become aggressive and surround the player's building if the player intends to flee inside the building.
Five stars are attained by:
- Continuing to retaliate against law enforcement.
- Continuing to cause collateral damage.
- Smashing all windows during the mission Shakedown (GTA Vice City).
- Entering the North Point Mall without wearing a cop outfit during the mission Cop Land (GTA Vice City).
- Blowing up the café during the mission Cop Land (GTA Vice City).
- Taking photos of Alex Shrub during the mission Martha's Mug Shot (GTA Vice City).
- Collecting the third briefcase during the mission Juju Scramble (GTA Vice City).
- Entering and/or flying over the Easter Basin Naval Station in GTA San Andreas.
- Entering and/or flying over the Area 69 research base in GTA San Andreas. Doing this will result not only in the wanted level, but also attack from SAM Sites (Note: the player will only attain a five-star wanted level if they fly low enough to the base).
Six Stars[]
- Police: Army units, Police Officers, SWAT
- Vehicles: Barracks, Police Maverick, Rhinos, Hydra, Predator, News Chopper, Police Cars, Ranger (rural areas)
- Threat: Extreme
At six stars, the FBI will refer the matter to the military, and all civilians will be replaced with army personnel to give chase in Barracks OL trucks and Rhino tanks, making travel in ordinary vehicles extremely hazardous, if not outright impossible. Civilians have almost completely disappeared from the streets at this point (in GTA Liberty City Stories, however, there are still lots of pedestrians in the general vicinity).
The soldiers drive recklessly and bid to ram the player until their health becomes empty (or off-road if in a vehicle when it comes to Barracks OL), this is extremely dangerous with Rhinos since when the tanks ram any vehicles operated by the player (except another Rhino), they will be destroyed instantly thus killing the player inside (in GTA San Andreas, the vehicle catches on fire for a few seconds, giving the player time to get out of their vehicle before it explodes).
Roadblocks now consist of Barracks OL trucks. Police helicopters will still appear and aggressively fly towards the player's location. Soldiers carry M16s, MP5s or M4s depending on the game. In GTA San Andreas, they may also carry pistols (like in the mission Robbing Uncle Sam and its occurrence is rare) and shotguns (this is somewhat strange because they never use it in a gunfight).
Unlike in the story mode where enemies miss quite often, the soldiers are incredibly accurate where gunfights are considered suicide as they will take the player down very fast especially on foot (like the FBI at five stars).
It is difficult to attain a 6-star wanted level without the use of cheats, given the difficulty of surviving the 4 and 5 star wanted levels for any length of time.
These actions will merit six stars:
- Continuing to retaliate against law enforcement.
- Continuing to cause collateral damage.
- Entering the "BRINGITON" cheat or any other type of cheat that would enable all six stars in GTA San Andreas.
- Entering the Securicar in the GTA III mission Decoy. The military does not pursue the player as Police cars and SWAT vans will pursue the player instead, most likely in order to make the mission easier to complete as the van needs to be kept intact for as long as possible. However, Barracks OL trucks will still appear as roadblocks.
Losing a Wanted Level[]
Wanted stars can be lost by:
- Going to the nearest safehouse or save point and saving the game. In GTA III and GTA Vice City, the game will need to be loaded again for the loss of any wanted level to take effect.
- Finding and collecting police bribes.
- Respraying the car in any Pay 'n' Spray garage. This does not work with certain vehicles, however, such as Emergency Vehicles, with the exception of any FBI vehicle. In GTA III, the full wanted level immediately clears up, but in the other games, the wanted stars will flash, signifying that the player's full wanted level has been suspended, which will give the player a probationary time period to avoid attracting any police attention; committing any more crimes during this time period will immediately reinstate the full wanted level and resume the chase. As long as the player doesn't commit any crimes, the full wanted level clears up and the authorities call off the chase.
- If the player has a one star wanted level, they can go to an alley or a remote place where people aren't usually seen; after a short while, the star will go away on its own. However, this becomes more difficult in the later stages of GTA San Andreas, when there is a greater police presence in Los Santos, such as during the Los Santos Riots.
- Entering any safehouse and changing clothes in GTA Vice City and GTA San Andreas. Note that this will not work in GTA Vice City if the player attains a three-star wanted level or higher; once the player exits the safehouse, they will likely find it surrounded by police.
- Starting a vehicle school lesson (except for Boat School) will clear all the wanted stars in GTA San Andreas. The player can then exit the lesson and safely return to free-roam gameplay.
- Going to any clothing shop and changing clothes in GTA San Andreas.
- In GTA San Andreas, Carl is able to modify his car in TransFender, Loco Low Co. and Wheel Arch Angels; one modification (such as one respray) will make the stars flash. Any other modifications done while the stars are already flashing will make them disappear.
- By starting the freight train challenge, the triggered wanted level will instantly disappear.
- In GTA San Andreas, if Carl enters a region that has not yet been unlocked, receiving the immediate four-star wanted level, and then re-entering the unlocked region, it drops to three stars.
- In GTA San Andreas, it is also possible to lose a star by shaking off the pursuing cops, which is quite possible to do in remote regions, even on a higher wanted level.
- In GTA San Andreas, by going to an airport and buying a plane ticket to another city.
- After completing a mission, all stars will be gone. However, there are exceptions with some missions, such as Messing with the Man and Outrider.
- Starting a Gang War in the remastered edition of GTA San Andreas (likely a glitch, as this does not occur in the PlayStation 2, Xbox, or PC versions).
- Entering the "LEAVEMEALONE" cheat (in GTA Vice City).
- Entering the "TURNDOWNTHEHEAT" cheat (in GTA San Andreas).
Trivia[]
General[]
- In almost all 3D Universe games (except GTA San Andreas and GTA Advance), if the player knocks down a police officer with a vehicle rather than outright crashing into them, there will be no wanted level obtained; if they do this until the officer is killed, the wanted level won't be attained (confirmed on PC and mobile versions).
- In GTA San Andreas, knocking down a police officer in a vehicle will lead to the instant appearance of a one-star wanted level. If the player does this while already having a one-star wanted level, it will occasionally raise up to two stars. It is unknown whether this is intended behavior or a game glitch/developer's oversight.
- While inside a restricted area, the wanted level acquired cannot be lost; when triggering a cheat to lower it, the player will instantly re-acquire the wanted level. The only way to lose it is to use the "Lock Wanted Level" cheat.
- This also happens when the player displays a firearm inside the police station and enters a cheat unless its final letter chooses a weapon that does not gain a wanted level or goes outside.
Grand Theft Auto III[]
- If Claude enters gang territory with a 1-star wanted level, gangs that are normally hostile towards him will not attack. However, if the wanted level reaches 2 stars, gangs will become hostile as they would under normal circumstances.
Grand Theft Auto: Vice City[]
- If Tommy shoots down a pursuing Police Maverick, and is busted or wasted near the same moment the Maverick explodes, Tommy will sometimes automatically regain a 4-star wanted level if he respawns at a police station or hospital in the vicinity of the wrecked Maverick.
- If the player has entered a building, exiting it will cause all cops chasing them to appear in front of the building.
- Sometimes if Tommy Vercetti gets arrested, Ken Rosenberg can be heard saying something about having Tommy get out of the police station, such as "Tommy Vercetti is an innocent man".
Grand Theft Auto: San Andreas[]
- It is possible to obtain a six-star wanted level early in the game before the mission The Green Sabre without the use of cheats. If the player continues attacking pedestrians or police officers while having at least four-wanted stars without being wasted or busted, there is a chance that the wanted level will eventually raise up to five or even a six-star wanted level. The six stars can sometimes be attained early after completing the mission Doberman.
- It is possible to obtain between four and six stars by knocking a police biker off a police bike many times. This is easily done in the railway tunnel near Market Station, Unity Station, Cranberry Station, Foster Valley and Las Colinas.
- Driving a train such as the Brown Streak or Freight will allow the player to almost indefinitely withstand police, as trains are indestructible and unstoppable. There is also a police bribe on the railroad tracks in San Fierro, allowing the player to reduce their wanted level. However, due to these trains' notoriously slow acceleration, the player may still be chased down and busted trying to accelerate away from an on-foot officer.
- There are instances that, if the player does not stop running while the 2-star Wanted Level changes into a 3-star, a police chopper can appear on the ground as if its rotors are the only thing revealed.
- If the player attains a 4-star wanted level or higher and use the "TURNDOWNTHEHEAT" cheat and get another wanted level under 3 stars, any SWAT, Army or FBI in the area will not go after them or shoot at them. Although if the player attains a 1-star wanted level, the closest law enforcement officer will try to take them down with their fists even if CJ is displaying a firearm.
- However, if Carl shoots or kills a soldier and SWAT member with a firearm, it will give a two-star wanted level like regular police (the FBI however, one can only attain it if they kill at least two agents with a firearm or explosive weapons or four-five for the melee weapons).
- The enemy Hydras that spawn at 4 stars or higher will still attempt to chase and shoot down the player's aircraft if the wanted level is lowered down to 3, but they will fly away once the player further decreases the wanted level to under 3 stars.
- The police officer that is spawned at 2-6 stars will usually continue to drive in their vehicle even if the car catches fire, which can be dangerous to the player.
- If the player gets a 1-star wanted level while being in a building and then leave it, a police officer will spawn outside and will use his fists instead of his nightstick, and won't shoot at the player even if they have a weapon, and he won't be able to bust Carl; he will instead pull him out of his car like the player or a NPC would do.
- The Hydra that spawns on 4-6 stars does not have a pedestrian piloting them, despite being a military-exclusive vehicle.
- This can also happen on Police Maverick and News Chopper (with the latter despite being a news helicopter).
- When going out of the interior and the player has 2-6 stars, police officers that spawn in front of the building will shoot at the player. They will continue to shoot even when the player entered the cheat to remove or disable a wanted level.
- In addition, police cars will also spawn, but they are locked.
- During a gang war, the wanted level will not raise when the player shoots civilians or even pursuing police officers. It will only be raised after killing an officer, who was not pursuing the player (or who stopped pursuing the player when the gang war started).
- If the player is equipped with a parachute while attacking police officers or other NPCs near them, their wanted level will not raise higher than one star.
Grand Theft Auto: Vice City Stories[]
- Sometimes the player could get arrested without having any stars; punch the air in front of a cop, and he will consider Victor is hitting him. While no stars appear, the cop will knock Vic to the ground and make his arrest (this will not always work).
- The Rhino tank that spawns cannot be driven or entered until the mission Over The Top is completed, except if a cheat is used.