This article or section refers to "enhanced version" content in the Xbox One, PlayStation 4, and PC renditions of Grand Theft Auto V and/or Grand Theft Auto Online, that is absent on the Xbox 360 or PlayStation 3 versions.
For a complete list of the features of the "enhanced" version of Grand Theft Auto V, please see here.

"Remember the kid who always had a multi-tool with him? Remember how popular he was, and how often he got laid? Well, if he had survived high school, there's only one set of keys he would have in his fanny pack: the Tula is a quad-prop monster with VTOL and water-landing capabilities, space for turrets and a bomb bay, and the capacity for JATO upgrades. Be Prepared.
Please note: This aircraft is excluded from Pegasus Lifestyle Management and must be stored in a personal hangar.
Warstock Cache & Carry description.

The Mammoth Tula is an amphibious V/STOL flying boat featured in Grand Theft Auto Online as part of the Smuggler's Run update.


Grand Theft Auto Online

The Tula is prominently based on the Kaman K-16 (which is a modified VTOL Grumman G-21 Goose), seen in the fuselage, cockpit and undercarriage arrangement, with the wings, four-engine layout and the tiltwing feature derived from the LTV XC-142, an experimental V/STOL transport aircraft. The front is fitted with guns appearing to resemble M1919 Browning machine guns, while the rear turret can have either a single/dual Browning M2HB .50 caliber machine gun or a GAU-17/A 7.62mm Minigun.

The Tula has sliding doors on either side for access and an open section in the back for the rear gunner. As an amphibious vehicle, the Tula features a boat-shaped hull and small hatches for the main gear wheels. Most of the aircraft's body is painted in a primary color, while the underside is painted in a secondary color.

Current Design Gallery


Grand Theft Auto Online


The Tula is a pretty efficient vehicle, as it has good performance, VTOL and aquatic landing capabilities, giving it a greater versatility.

In forward flight mode, the Tula accelerates rather slow, but is capable of reaching decent speeds, on par with aircraft like the Cuban 800 or the Velum. Its handling is good, able to maneuver the vehicle quickly. However, its cumbersome weight does not allow to perform stunts for a prolonged period of time and the wingspan is rather wide, being susceptible to collide with objects when flying low.

In vertical flight mode, the vehicle is rather slow compared to helicopters, but makes up for its quick and steady response when tilting the aircraft to a side, allowing to safely land on a suitable area (helipads, building roofs, etc) or for strafing/bombing runs.

Care should be taken when landing the plane on water, as a steep nosedive or a hard impact would either disable it or blast the ailerons, rendering it very difficult to use in forward flight mode. In fact, attempting to take off with the ailerons missing may cause a severe erratic behaviour.

The Tula is powered by four turboprop engines according to the website description and in-game model. Its sound is similar to the one in the Titan.


The aircraft can be equipped with eight JATO thrusters, which are intended for a near-instant take-off and quick acceleration. JATO thrusters propel the aircraft for 5 seconds and are recharged upon landing.


Similar to most aircraft featured in the update, the Tula can withstand two homing missiles before it is destroyed with a third one, making it a decent choice of transport. However, because of its size, the Tula can be an easy target. Also, because of its performance, the Tula may not be able to fight against more nimble weaponized aircraft or even any vehicle armed with homing missiles, as it lacks heavy weaponry.

As with other turreted vehicles, the gunner will fall off if the plane is upside-down.


The vehicle can be fitted with countermeasures to improve its defensive capabilities against homing missiles, each one with their own attributes:

  • The Chaff countermeasure disrupts the targeting system from missile launchers, rendering them unable to lock on the aircraft for five seconds. They have a delay of five seconds before being used again and only have 10 uses.
  • The Flare countermeasure drops various flares from around the rear of the aircraft, which can "disorient" the homing missile in order to avoid chasing the aircraft. They have a delay of three seconds before being used again and only have 20 uses.
  • The Smoke countermeasure creates a trail of smoke that can disorient the enemy pilot, but its effectiveness is very limited, as the trail is large enough for a standard cockpit and the enemy pilot would just need to move away and follow the smoke trail. It has no delay between uses and can be used indefinitely.

Note that a co-pilot is required to use the countermeasures.

  • Its primary armament is a rear-facing turret behind the wingspan that can be used by a gunner, offering a 90 degree coverage and primarily intended to defend the plane from pursuing aircraft.
    • Machine Gun: The default option is a .50 Cal MG also used on the Insurgent Pick-Up, which has devastating power against pedestrians and unarmored vehicles, making it a good choice for an escort/defense vehicle.
    • Dual Machine Guns: The second option is a set of dual .50 Cal MGs, which improves the fire rate over the single MG. However, its firepower seems to be decreased slightly, despite using the same .50 Cal rounds that should theoretically double the damage output.
    • Minigun: The third option is a rapid-fire 7.62mm Cal minigun, which behaves like many mounted miniguns found on vehicles like the Valkyrie - but despite the GAU-17 being a formidable weapon, the Minigun suffers from a significant loss in damage output; whilst it gains almost triple the MG's fire rate, it experiences an extreme drop in individual projectile damage. As a result, the Minigun option offers only roughly 60% of the DPS (damage per second) that the stock Machine Gun dishes out.
  • Its secondary armament is the nose-mounted machine guns that can be used by the pilot, offering the same damage as most standard machine guns. While it is a viable choice for defense, the lack of maneuverability from the plane hinders its potential when fighting off enemy aircraft, especially attack helicopters and jets.
  • The vehicle has the option for installing bombs, providing heavy firepower against ground targets. There are four different Bomb choices: Explosive, Incendiary, Gas and Cluster;
    • The Explosive option has high damage over targets from all ranges, meaning any target caught in the "edges" of the blast radius receive the same damage as in the "center".
    • The Incendiary option creates a trail of fire similar to the Molotov Cocktail, burning the targets for a constant damage. Although the bombs are powerful at the center, it causes less damage on the "edges".
    • The Gas option causes a noxious effect on players and NPCs on impact, similar to the Tear Gas. It has a slightly larger blast radius than the standard bomb, but is unable to damage vehicles. The gas lasts for around 25 seconds.
    • The Cluster option creates a smaller explosion than the standard one on impact, but small clusters spread within its radius, allowing for greater damage over a single armored target.

GTA Online Overview

Aircraft Statistics - Grand Theft Auto Online
Take-Off Speed
(0-60 knots in Seconds)
Top Speed
(mph / kmh / knots)
Vertical Climb/ Descent Rate
Engine Type Engine Location Mass
(kg / lbs)
Fuel Tank
Size (litres)
Website Statements [?]
N/A N/A N/A Quad turboprop N/A N/A N/A
Observed / First-Person Airspeed Indicator (Enhanced version)
N/A N/A N/A Four turboprop engines, 4-bladed propellers Wing-mounted Cannot be observed Cannot be observed
Rockstar Games Social Club


Grand Theft Auto Online

Category Modification Cost Image
Armor No Armor $1,000
Armor Upgrade 20% $7,500
Armor Upgrade 40% $12,000
Armor Upgrade 60% $20,000
Armor Upgrade 80% $35,000
Armor Upgrade 100% $50,000
Countermeasures None $700
Chaff (10) $70,000
Flare (20) $110,000
  • White
  • Black
  • Blue
  • Yellow
  • Purple
  • Orange
  • Green
  • Red
  • Pink
  • Cyan
Engine EMS Upgrade, Level 1 $9,000
EMS Upgrade, Level 2 $12,500
EMS Upgrade, Level 3 $18,000
EMS Upgrade, Level 4 $33,500
Handling Stock Handling $1,000
Smooth Handling $20,000
Sport Handling $27,000
Race Handling $35,000
Livery None $11,400
Keep Runnin' $18,240
Bombirdier $19,380
See You Later $20,520
All Aboard $21,660
How High $22,800
Air Emu $23,370
Coast Guard $23,939
N.O.O.S.E. $24,510
Respray Main article: Los Santos Customs/Respray Colors -
Sell Sell Vehicle
Thrust None $700
JATO $200,000
Weapons Bombs (50) None $700
Explosive $75,000
Incendiary $85,000
Gas $95,000
Cluster $120,000
Primary Weapons Single .50 Cal Turret $700
Dual .50 Cal Turret $195,000
7.62mm Minigun Turret $240,000

Image Gallery

Grand Theft Auto Online


Prominent Appearances in Missions

Grand Theft Auto Online


Grand Theft Auto Online



  • Its name is a Spanish slang term for "dick" or "cock" in Chile. Combined with the manufacturer's name Mammoth, which means anything of surprisingly large size, making the aircraft's name another hilarious nod to Rockstar's sexual humour.

Grand Theft Auto Online

  • If a pilot leaves the plane while on vertical flight mode and an occupant takes control of it, the wings will instantly go back to horizontal flight mode.
  • Likely as a result of balance or easier usage, the rear gun's rounds do not penetrate the rear stabiliser.
  • The pre-2019 Rockstar Games Social Club image displayed a Tula with the N.O.O.S.E. livery. However, instead of being labeled as NOOSE (National Office of Security Enforcement), it it labeled as LSAF (Los Santos Air Force) and the emblem on its left wing was missing. The tail seems to retain the NOOSE stencil as in the final version of the livery.

See Also


  1. Blips-GTAO-Tula.png Seen when parked or when another player is flying a Tula.


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