|This article (or section) refers to content in the Enhanced version for the PlayStation 4, Xbox One and PC release of Grand Theft Auto Online that may be absent from other versions.|
For a complete list of the features of the Enhanced version for the PlayStation 4, Xbox One and PC version of Grand Theft Auto Online, please see here.
— In-game description
— Rockstar Games Newswire description.
This Adversary Mode takes place on raised platforms around the map. The mode behaves similarly to a standard deathmatch, but there are no points given for killing enemy players.
The large platforms are divided into multiple sections. At the start of a round, a section will turn red and become the "red zone", and will disappear after 30 seconds. Then, another section will turn red and the process repeats. A 30-second timer is present at the top center of the screen, notifying players when the platform will vanish.
Every time a player is killed, they will respawn in the red zone. If they do not make it off the platform in time, they will fall into the ocean, eliminating them - this is the only way a player can be eliminated. There are pickups scattered around the platforms, such as Carbine Rifles, Assault Shotguns, Sniper Rifles, and Body Armor, which can aid players in eliminating the enemy.
The only team that still has members on the platforms wins the round.
There are seven Trap Door missions in GTA Online, each taking place in a different location, which are as follows:
|Trap Door I takes place above the Alamo Sea.|
|Trap Door II takes place near Vespucci Beach.|
|Trap Door III takes place near Terminal.|
|Trap Door IV takes place near Elysian Island.|
|Trap Door V takes place near Procopio Beach.|
|Trap Door VI takes place near the San Chianski Mountain Range.|
|Trap Door VII takes place near Palomino Highlands.|
- Trap Door I on Social Club
- Trap Door II on Social Club
- Trap Door III on Social Club
- Trap Door IV on Social Club
- Trap Door V on Social Club
- Trap Door VI on Social Club
- Trap Door VII on Social Club