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Cop Raid[]
Long John Teabag can call the player to tell them that the cops are raiding one of their businesses. The player must kill all ten IAA agents raiding the business.
Once all enemies are eliminated, the player must recover a Police Transporter carrying their staff.
The player has 30 minutes to fully protect the business; if the player fails, all the stock and supplies will be taken away. If the player then wishes to restart the business, they will need to do the business setup again.
This is the only raid mission which may happen to all five types of businesses.
Gallery[]
Raided businesses
Trivia
Traitor[]
Long John Teabag can call the player to tell them that a snitch is testifying against them and their Cocaine Lockup business. The player must go to the motel where the snitch is talking to the police, kill the snitch, collect the written testimony and return it to the business.
If the player dies, all the stock and supplies will be taken away. If the player wants to restart their business they will need to do the business setup again.
The traitor location will be different depending on the player's Cocaine Lockup location.
May only happen to the Cocaine Lockup.
Cocaine Lockup location | Traitor location | Map | Screenshot |
---|---|---|---|
Alamo Sea | The Motor Motel, Harmony | ||
Paleto Bay | Bayview Lodge, Paleto Forest | ||
Elysian Island | Bilingsgate Motel, Rancho | ||
Morningwood | The Pink Cage Motel, Alta |
Gang Raid[]
Long John Teabag can call the player to tell them that a rival gang is raiding their Weed Farm. The player must kill all the 10 MC gang members already at the business and resist 3 waves of enemies.
The raiders can be the Lost MC (three of four Weed Farm locations) or Los Santos Vagos (if the Weed Farm is located in Elysian Island). If the player takes too long to stop the raid all the product in the Weed Farm will be stolen.
May only happen to the Weed Farm.
Weed Farm location | Screenshot | Raiders | Waves description |
---|---|---|---|
San Chianski Mountain Range | The Lost MC |
Initial raiders: ?
| |
Mount Chiliad | |||
Downtown Vinewood | |||
Elysian Island | Los Santos Vagos |
Initial raiders: Seven gangsters; four are armed with Micro SMG and the other three are armed with SMG. Two light gray Cavalcades (second generation) are also parked at the Weed Farm.
|
Stolen Product[]
Long John Teabag can call the player to tell them that a rival gang stole their product and are getting away. The player must kill the driver, collect the dropped crate and return it to the business.
The vehicle with the product will be escorted by two bikes with one enemy on each armed with Micro SMG. If the vehicle is lost all the product will be lost.
Each Document Forgery Office location is always raided by a certain gang.
May only happen to the Document Forgery Office.
Document Forgery Office location | Gang | Gang's vehicle | Screenshot | Escort bike |
---|---|---|---|---|
Grapeseed | Rednecks | Bodhi | Sanchez (livery) | |
Paleto Bay | The Lost MC | Gang Burrito | Lost MC Daemon | |
Elysian Island | The Professionals | Speedo | ? | |
Textile City | Ballas | Baller | Ruffian |
Fake Cash in Trouble[]
Long John Teabag can call the player to tell them that their fake cash is about to get used in an arms deal. The player must reach the deal location, kill members of both gangs, collect the duffel bag with the fake cash and return it to the business. As the player makes their way to the deal location, the amount of the fake cash will decrease.
Once the player leaves the deal location, they will be chased by three waves of enemies (two bikes with one enemy on them armed with Micro SMG for each wave).
The deal location will be different depending on the player's Counterfeit Cash Factory location.
May only happen to the Counterfeit Cash Factory.
Counterfeit Cash Factory location | Deal location | Map | Screenshot | Gangs | Chasers |
---|---|---|---|---|---|
Grand Senora Desert | Thomson Scrapyard, Grand Senora Desert | The Lost MC and Rednecks | Rednecks on Sanchez (livery) bikes | ||
Paleto Bay | Big pier of Millar's Fishery Co, Galilee | The Professionals and Los Santos Triads | The Lost MC on Daemons | ||
Cypress Flats | Construction[vague], Little Seoul | The Professionals and Kkangpae | Kkangpae on Bati 801s | ||
Vespucci Canals | Interior of Land Act Dam | The Professionals and Los Santos Triads | Los Santos Triads on Bati 801s |
Stolen Crystals[]
Long John Teabag can call the player to tell them that someone sold their meth shipment to some gangsters. The player must reach the gang hangout location, kill all gangsters, retrieve the van or the truck with the shipment of meth and return it to the business. As the player makes their way to the gang hangout location, the amount of the product will decrease. The van / truck is guarded by seven[ref?] gangsters.
Once the player leaves the gang hangout location, they will be chased by three[ref?] waves of enemies (two vehicles with one enemy in them for each wave) armed with Micro SMGs.
The gang hangout location will be different depending on the player's Methamphetamine Lab location.
May only happen to the Methamphetamine Lab.
Methamphetamine Lab location | Gang hangout location | Map | Screenshot | Van / Truck | Gang | Chasers' vehicle |
---|---|---|---|---|---|---|
Grand Senora Desert | Grapeseed[vague] | Bodhi | Rednecks | Sanchez (livery) | ||
Paleto Bay | Sandy Shores[vague] | Gang Burrito | The Lost MC | Lost MC Daemon | ||
Terminal | La Puerta-Vespucci border[vague] | Schafter V12 (Armored) | Armenian Mob | Bati 801 | ||
El Burro Heights | Downtown Vinewood[vague] | Rumpo Custom | Ballas | Bati 801 |
Gallery[]
Conditions of raids missions[]
Cocaine lockup[]
Without security upgrade
- $80000 in product
- 3 hours of not being in any activity, and above the minimal product value
With the security upgrade
- $112000 in product
- 6 hours of not being in any activity, and above the minimal product value
Meth Lab[]
Without security upgrade
- $68000 in product
- 4 hours of not being in any activity, and above the minimal product value
With the security upgrade
- $95200 in product
- 8 hours of not being in any activity, and above the minimal product value
Counterfeit Cash Factory[]
Without security upgrade
- $56000 in product
- 5 hours of not being in any activity, and above the minimal product value
With the security upgrade
- $78400 in product
- 10 hours of not being in any activity, and above the minimal product value
Weed Farm[]
Without security upgrade
- $48000 in product
- 6 hours of not being in any activity, and above the minimal product value
With the security upgrade
- $67200 in product
- 12 hours of not being in any activity, and above the minimal product value
Document Forgery Office[]
Without security upgrade
- $36000 in product
- 7 hours of not being in any activity, and above the minimal product value
With the security upgrade
- $56000 in product
- 14 hours of not being in any activity, and above the minimal product value
Post-Mission Phone Calls[]
With the security upgrade[]
Successfully[]
- "Well, that was a little too close for comfort. You did well to keep us in business. We're up and running again like it weren't no thing. LJ over."
Without security upgrade[]
If the player didn't purchase the security upgrade, Lester's calls will be same for both successful and failed business protection:
- "Hey it's LJT. What happened happened, okay? You want to protect against it, you should think about upgrading security at the place. Alright? That's all I got."
- "Hey, you know who it is. Uh.. Ooh, that was unfortunate, alright? The only advice I can give would be to upgrade security over there to try to protect against this happening again. Good luck."