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For an overview of the entire Heist, see Humane Raid.

Get into Humane Labs, and get out with their files. After the EMP is triggered, half the team goes in with night vision, the other half holds off reinforcement in the attack chopper. Then the chopper team collects the ground team.
— Brief.

The Humane Labs Raid is the final part of Humane Raid, the third Heist available in Grand Theft Auto Online, added in the Heists update.

Description[]

You don't talk much. Probably don't listen much either, but you're effective tools. Let's see if you can plug one last hole for me. Be my tool, one last time.
— Agent 14.

A cutscene plays where the crew meets with Agent 14 at the apartment's planning room. He congratulates the crew for the work and that they are ready to go. He briefs the plan to raid Humane Labs by splitting the crew into two teams in order to get the file they are looking for, then retrieving it to the contact. Later, he claims that if they never meet again, they never met at all, that it never happen and if it happened, it was not him because he was never there. He then ends his speech by saying that he loves them all before leaving the apartment.

The crew is divided into two teams: the Ground Team, which takes care of the facility and retrieve the data, and the chopper team consisting of the Pilot and the Gunner, which provide defense and evac for the other team. All players are instructed to go to the pier north of the Alamo Sea and get into the Valkyrie. The Pilot should go towards Humane Labs and reach the marker high above the facility so the EMP is activated and the Ground Team can jump.

Ground Team[]

The ground Team is provided with Night Vision goggles to use once the EMP has been activated, a Rebreather and Scuba Suit to escape through the cooling tunnel, a Flare Gun to use as a signal to the chopper once they reach the beach, a Special Carbine and Pump Action Shotgun with suppressors, Grenades and Sticky Bombs.

Once they jump and parachute down to the facility's parking lot and blow the garage door's control panel to open it and fight all the way through the facility by killing the guards inside. The crew has to be careful, as the guards may take cover.

Once the team gets in the lab, both players must simultaneously use the keycards to open the door. A cutscene plays where one of the team will get on a computer, insert an USB device and get the data. Once the data is acquired, they have to leave the facility by going through the elevator and heading to the cooling tunnels, by sorting out more guards along the way. With the help of the Rebreather, the team has to swim through the cooling tunnel to the beach, where one of the players equip the Flare Gun and shoot a flare so the Pilot can see it and pick them up.

Pilot & Gunner[]

The Pilot and the Gunner have to hold their position in the facility's airspace and defend the Ground Team from oncoming Merryweather soldiers arriving in Mesas and Buzzard Attack Choppers.

At some point during the raid, the Ground Team disappears from the Radar, so the team has to pay attention for them while sorting out more enemies. Eventually, the group is instructed to look for the signal flare of the Ground Team to pick them up at the nearest beach.

Both teams[]

Once the Ground Team gets into the vehicle, the crew has to defend the vehicle by taking out more Buzzards before they manage to bring the Valkyrie down (although the Valkyrie is scripted to withstand around 5-6 rockets, and can withstand engine damage longer than usual, taking several seconds for the engine to shut down temporarily).

After the Buzzards have been taken down, the Pilot is instructed to fly to the meeting point in Land Act Reservoir, where Karen will be waiting to pick the computer files. At the ending cutscene, Karen explains that when she ran agents in the field, she had to use several methods until realizing that all is needed was "a couple of bucks and a few kind words", that there is no account for stupidity. However, she remarks that they are not gonna talk about what happened, and claims that their usefulness did ran out. She gives the crew a grenade and hopes they are professional enough to get rid of the evidence, to which one of the crew picks it and throws it to destroy the Valkyrie, ending the sequence and completing the mission.

The crew is shown celebrating in the Vanilla Unicorn, before regaining control in Free Mode.

Mission Objectives[]

  • Go to the Valkyrie.
  • Wait for your team to get into the Valkyrie.

Pilot[]

  • Fly your team to the drop zone.
  • Maintain altitude while your team parachutes down.
  • Lower altitude while the facility is breached.
  • Hold off the security.
  • Look for the Ground Team's signal flare.
  • Wait for your team to get into the Valkyrie.

Gunner[]

  • Go to the drop zone.
  • Wait while your team reach the landing zone.
  • Wait while the Pilot lowers the altitude.
  • Remain in the area while the facility is breached.
  • Hold off the security.
  • Look for the Ground Team's signal flare.
  • Wait for your team to get into the Valkyrie.

Ground Team[]

  • Go to the drop zone.
  • Parachute to the Humane Laboratory parking lot.
  • Blow up the control panel to open the door.
  • Make your way through the facility to the lab.
  • Go to one of the keypads.
  • Simultaneously swipe the keycards.
  • Go to the elevator.
  • Go to the cooling tunnel.
  • Exit through the tunnel and regroup at the beach.
  • Create a signal flare and get into the Valkyrie.

----

All players[]

  • Take out the helicopters.
  • Fly your team to the meeting point. (Pilot)
  • Go to the meeting point. (Other players)

Elite Challenges[]

  • Complete in under 11:00 minutes
  • Vehicle damage under 2%
  • Nobody gets wasted

Gallery[]

Video Walkthrough[]











Trivia[]

  • This heist mission is directly connected to the Grand Theft Auto V mission Monkey Business, as well as sharing some similarities, such as the team escaping through the cooling tunnel, but breaking into it in GTA V.
    • This also explains why the tunnel has no grate over it during this mission, but does during Monkey Business. It is however present at any time before the heist, which is likely an oversight.
  • When the EMP is triggered, the entirety of San Andreas loses power, likely to make it easier for Rockstar to simply create the effect of lost power. This also affects all car headlights, and any other form of headlights. Funnily enough, despite Agent 14 stating the helicopter gains enough height to avoid the blast radius of the EMP, the helicopter's navigation, dial and interior lights lose power because of this. The entire city remains blacked out during the escape sequence, and the lights are only turned on in the cutscene following arriving the destination.
  • The music that plays in the celebration at Vanilla Unicorn in the original version is "Scandalous" by Mis-Teeq, which can be heard on Non-Stop-Pop FM. In the enhanced version, the song is "Hunnid Stax" by Ab-Soul feat. Schoolboy Q, which can be heard on Radio Los Santos.

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Heists Blips-GTAV-80-JewelryHeist-Green
Fleeca Job
SetupsScope Out | Kuruma
FinaleThe Fleeca Job
Prison Break
SetupsPlane | Bus | Station | Wet Work
FinaleThe Prison Break
Humane Raid
SetupsKey Codes | Insurgents | EMP | Valkyrie | Deliver EMP
FinaleThe Humane Labs Raid
Series A
SetupsCoke | Trash Truck | Bikers | Weed | Steal Meth
FinaleSeries A Funding
Pacific Standard
SetupsVans | Signal | Hack | Convoy | Bikes
FinaleThe Pacific Standard Job
Freemode EventsAir Checkpoints | Checkpoints | Criminal Damage | Dead Drop† | Freemode Challenges | Hold the Wheel | Hot Property | Hunt the Beast | Kill List | Kill List Competitive† | King of the Castle | Moving Target† | Penned In | Time Trials
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The Doomsday Heist TheDoomsdayHeist-GTAOe-RadarIcon-Intro
Act 1:
The Data Breaches
PrepsParamedic Equipment | Deluxos | Akula
SetupsDead Courier | Signal Intercepts | Server Farm
FinaleThe Data Breaches
Act 2:
The Bogdan Problem
PrepsKeycards | ULP Intel | Riot Control Van | Strombergs | Torpedo ECU
SetupsAvenger | Rescue ULP | Salvage Hard Drives | Submarine Recon
FinaleThe Bogdan Problem
Act 3:
The Doomsday Scenario
PrepsMarked Cash | Recon | Chernobog | Flight Path | Test Site Intel | Onboard Computer
SetupsRescue Agent 14 | Escort ULP | Barrage | Khanjali | Air Defenses
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TreasureHunt-GTAO-Text
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The Diamond Casino Heist TheDiamondCasinoHeist-GTAOe-RadarIcon-Intro
SetupEquipment | Casino Scoping
Heist Preps
General
Heist Prep
Vault Contents | Unmarked Weapons | Getaway Vehicles | Hacking Device | Vault Keycards | Guard Patrol Routes | Duggan Shipments | Security Intel | Power Drills | Security Pass | Masks
Silent & Sneaky
Heist Prep
Nano Drones | Vault Lasers | EMP Device | Infiltration Suits
The Big Con
Heist Prep
Gruppe Sechs Gear Part 1 | Gruppe Sechs Gear Part 2 | Bugstar Gear Part 1 | Bugstar Gear Part 2 | Maintenance Gear Part 1 | Maintenance Gear Part 2 | Yung Ancestor: Dead Weight | Yung Ancestor: After Party | Vault Drills | Firefighter Gear | NOOSE Gear
Aggressive
Heist Prep
Thermal Charges | Vault Explosives | Reinforced Armor | Tunnel Boring Machine
FinaleSilent & Sneaky | The Big Con | Aggressive
A Superyacht Life Blips-GTAO-455-YachtHUDIcons-GTAO-BridgeOverboard | Salvage | All Hands | Icebreaker | Bon Voyage | D-Day
The Cayo Perico Heist TheCayoPericoHeist-GTAOe-RadarIcon-Intro
Heist Preps
IntelGather Intel
Approach VehiclesKosatka | Alkonost (Pilot) | Velum | Stealth helicopter (Pilot) | Patrol Boat | Longfin
EquipmentDemolition Charges | Safe Code | Plasma Cutter | Fingerprint Cloner | Cutting Torch
Weapon LoadoutUnmarked Weapons
DisruptionDisrupt Weapons | Disrupt Armor | Disrupt Air Support
FinaleThe Cayo Perico Heist
Robbery Contracts Blips-GTAO-779-AutoShopPropertyBlips-GTAO-783-CarRobberyBoard
SetupImpounded Car
The Bank ContractThermal Charges | Signal Jammers | The Robberies
The Data ContractSafehouse Location | Defenses | The Robbery
The Superdollar DealTracking Device | Virus Software | The Robbery
The Prison ContractInside Man | Access Point | The Hit
The Agency DealEntry Point | Security Pass | The Raid
The E.C.U JobTrain Inventory | Schedule | The Robbery
The Lost ContractLab Locations | Transport Method | The Job
The Union Depository ContractElevator Key | Vault Code | The Robbery
VIP Contract Blips-GTAO-826-AgencyBlips-GTAO-521-Laptop
The Contract: Dr. Dre
On Course
SetupData Recovery
Nightlife LeakThe Nightclub | The Marina | Nightlife Leak
High Society LeakThe Country Club | Guest List | High Society Leak
South Central LeakDavis | The Ballas | South Central Leak
Studio Time | Don't Fuck With Dre
Security Contracts Blips-GTAO-826-AgencyBlips-GTAO-521-LaptopAsset Protection | Gang Termination | Rescue Operation | Liquidize Assets | Recover Valuables | Vehicle Recovery
Payphone Hits Blips-GTAO-817-Payphone-BlueThe Hitmen | The Popstar | The Tech Entrepreneur | The Trolls | The Judge | The Dealers | The CEO | The Cofounder
Short Trips Blips-GTAO-819-MusicStudioBlips-GTAO-496-ProductionWeed-GreenSeed Capital | Fire It Up | OG Kush
Operation Paper Trail Blips-GTAO-AgentULP-YellowULP - Intelligence | ULP - Counterintelligence | ULP - Extraction | ULP - Asset Seizure | ULP - Operation Paper Trail | ULP - Cleanup
First Dose Blips-GTAO-739-Ron-YellowBlips-GTAV-355-Devin-YellowWelcome to the Troupe | Designated Driver | Fatal Incursion | Uncontrolled Substance | Make War not Love | Off the Rails
Last Dose Blips-GTAV-355-Devin-YellowThis is an Intervention | Unusual Suspects | Friedmind | Checking In | BDKD
Fooligan JobsCrop Dustin' | Heavy Metal | Liquid Assets | Working Remotely | Write-Off
LSA Private Work Blips-GTAO-589-NHPVehicle1Blips-GTAO-606-NHPTurretConsole
Project OverthrowReporting for Duty | Falling In | On Parade | Breaking Ranks | Unconventional Warfare | Shock & Awe
LSA OperationsDirect Action | Surgical Strike | Whistleblower
Salvage Yard Robberies Blips-GTAO-SalvageYardBlips-GTAO-SalvageYardRobbery
The Cargo Ship Robbery
Scope OutDocks
Planning WorkSabotage And Disguise | Skylift | Disrupt Air Support
TasksBolt Cutters | Boat | Flares | Masks
FinaleThe Cargo Ship Robbery
The Duggan Robbery
Scope OutMaze Bank Arena
Planning WorkBypass Module | VIP Pass | Disrupt Armor
TasksLS Panic Trailer | LS Panic Outfits | Masks
FinaleThe Duggan Robbery
The Gangbanger Robbery
Scope OutMission Row Police Station
Planning WorkPolice Maverick | Tactical Gear | Disrupt Equipment
TasksStun Guns | Weapon Stash | Getaway Vehicle | Masks
FinaleThe Gangbanger Robbery
The Podium Robbery
Scope OutDiamond Casino
Planning WorkLSDS Disguises | Storage Key Card | Disrupt Personnel
TasksGas Masks | Rappel Equipment | Sabotage Casino | Masks
FinaleThe Podium Robbery
The McTony Robbery
Scope OutSubmarine
Planning WorkTony's Submersible | Sonar Equipment | Disrupt Weapons
TasksSecurity Outfits | Cutting Torch | Masks
FinaleThe McTony Robbery
The Cluckin' Bell Farm Raid Blips-GTAO-VincentEffenburger-Yellow
SetupSlush Fund | Breaking and Entering
PreparationConcealed Weapons | Hit and Run
DisruptionDisorganized Crime
FinaleScene of the Crime
Freemode Missions [?]
Ammu-Nation Contract | Auto Shop Service | Clubhouse Bar Resupply | Custom Bike Shop Service | Dispatch Work | DJ Requests | Exotic Exports | Madrazo Hits | Nightclub Management | Random Events | Stash Houses | Taxi Work | Tow Truck Service
SecuroServ/MCVehicle Cargo (Steal Missions | Sell Missions) | Bounties | Special Cargo (Steal Missions | Sell Missions | Warehouse Defend | Export Mixed Goods) | Air Freight Cargo (Steal Missions | Sell Missions | Source Missions) | Bunker Supplies (Steal Missions | Bunker Defend | Sell Missions | Research) | MC Business Supplies (Steal Missions | MC Product Defend | Sell Missions) | Nightclub Goods (Business Battles | Steal Missions | Nightclub/Nightclub Cargo Defend | Sell Missions) | Acid Product (Acid Lab Setup | Steal Missions | Sell Missions)
Missions in GTA Online | Storyline missions | Side missions | Beta Missions
Missions marked with " † " were removed from later updates.

DLC Content Missions
Bottom Dollar Bounties | The Chop Shop | San Andreas Mercenaries | Los Santos Drug Wars | The Criminal Enterprises | The Contract | Los Santos Tuners | The Cayo Perico Heist | Los Santos Summer Special | The Diamond Casino Heist | The Diamond Casino & Resort | Arena War | After Hours | Southern San Andreas Super Sport Series | The Doomsday Heist | Smuggler's Run | Gunrunning | Cunning Stunts: Special Vehicle Circuit | Import/Export | Bikers | Cunning Stunts | Further Adventures in Finance and Felony | Lowriders: Custom Classics | Be My Valentine | January 2016 Update | Festive Surprise 2015 | Executives and Other Criminals | Halloween Surprise | Lowriders | Freemode Events Update | Ill-Gotten Gains Part 2 | Ill-Gotten Gains Part 1 | Heists | Festive Surprise | The Last Team Standing Update | The San Andreas Flight School Update | The Independence Day Special | The "I'm Not a Hipster" Update | The High Life Update | The Business Update | The Valentine's Day Massacre Special | Holiday Gifts | Beach Bum Update
  1. $270,000 prior to The Criminal Enterprises.
  2. $540,000 prior to The Criminal Enterprises.
  3. $675,000 prior to The Criminal Enterprises.
  4. $54,000 prior to The Criminal Enterprises.
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