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+ | '''Tequila Slammer - Phone 6: Mission 1''' is a [[Missions in GTA (1997 game)|mission]] in ''[[Grand Theft Auto (1997 game)|Grand Theft Auto]]'' level 4, Tequila Slammer, given to the [[Protagonists in GTA (1997 game)|Protagonist]] by [[El Burro (GTA)|El Burro]]. It is available from the second phone in northeast [[Sailor's Wharf]]. |
+ | ==Mission== |
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+ | The mission begins with the protagonist being told by El Burro to answer the payphone in southeast [[Sailor's Wharf]] for further instructions. Upon answering the phone, the protagonist is then instructed to go and pick up one of El Burro's friends from north [[Woodside]]. When the protagonist gets there however, the building behind El Burro's friend explodes and he is killed. El Burro mentions that someone saw a blue [[Portsmouth]] in the area just before the blast and he wants the protagonist to question the driver; the car will be in west [[Glen Wood]] by the time the protagonist catches up. After intercepting the driver and persuading him to talk, El Burro tells the protagonist to get a car rigged with a bomb and take it to the rival gang's hideout in central [[Marina]]. The protagonist then has to park the rigged car right outside the door to the warehouse and blow it up in order to complete the mission. |
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− | [[Video:Grand_Theft_Auto_1_PC_San_Andreas_Chapter_2_-_Mission|thumb|300px|left|By Skyline0001]] |
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+ | == Reward == |
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+ | The player is awarded 40,000 points and a +1 score multiplier for completing the mission. |
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+ | [[File:Grand Theft Auto 1 PC San Andreas Chapter 2 - Mission 11|thumb|left|335 px]] |
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[[Category:Missions]] |
[[Category:Missions]] |
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[[Category:Missions in GTA 1]] |
[[Category:Missions in GTA 1]] |
Revision as of 01:15, 22 April 2020
Tequila Slammer - Phone 6: Mission 1 is a mission in Grand Theft Auto level 4, Tequila Slammer, given to the Protagonist by El Burro. It is available from the second phone in northeast Sailor's Wharf.
Mission
The mission begins with the protagonist being told by El Burro to answer the payphone in southeast Sailor's Wharf for further instructions. Upon answering the phone, the protagonist is then instructed to go and pick up one of El Burro's friends from north Woodside. When the protagonist gets there however, the building behind El Burro's friend explodes and he is killed. El Burro mentions that someone saw a blue Portsmouth in the area just before the blast and he wants the protagonist to question the driver; the car will be in west Glen Wood by the time the protagonist catches up. After intercepting the driver and persuading him to talk, El Burro tells the protagonist to get a car rigged with a bomb and take it to the rival gang's hideout in central Marina. The protagonist then has to park the rigged car right outside the door to the warehouse and blow it up in order to complete the mission.
Reward
The player is awarded 40,000 points and a +1 score multiplier for completing the mission.