For the district in the Residential District of Anywhere City in Grand Theft Auto 2, see Stromberg.
Please note: This vehicle can be modified at a Vehicle Workshop inside an Avenger or Mobile Operations Center.
The Ocelot Stromberg is a custom submersible sports car featured in Grand Theft Auto Online as part of The Doomsday Heist update.
Influence[]
Grand Theft Auto Online[]
The Stromberg seems to be an analogue to the 1976-78 Lotus Esprit S1, more specifically the custom Esprit "Wet Nellie" from the 1977 James Bond movie The Spy Who Loved Me, as evident by the Stromberg's general appearance, weaponry, and most importantly, its submersible feature. The design itself, however, has little to no resemblance to the Esprit, borrowing the majority of its design elements from several different 1970s European sports cars. The two most prominent cars featured in the Stromberg's design are the Lamborghini Bravo, as seen in the side profile, wheel design, black trim going around the car, front intake, and possibly the rear louvres, and the Lamborghini Countach prototypes, especially the Countach LP500 prototype, evident in the louvres behind the side windows, greenhouse area, and whole rear fascia. The front fascia, as well as the rear vents of the Stromberg, feature some similarities to the Ferrari Berlinetta Boxer, with the vents on the bonnet of the Stromberg, where the guns are located, being shaped and placed similarly to the ones found on the Ferrari F40. The headlights are potentially inspired by the Alpine A310, however, with the layout closer to the Renault Alpine Le Mans, while the tail lights, albeit shaped like the Countach, may have been based on the Ferrari GT4, although with only a two-light layout. The tail lights may have also been influenced by the original Lamborghini Diablo; the louvres may have also been inspired by the Iso Varedo, while the front may have been influenced by the Dome Zero.
Design[]
Grand Theft Auto Online[]
The Stromberg is distinguished by its wedge-shaped profile, where the front end features a small central intake that spans about half the car's width and a flat bumper that is finished in black/plastic, while the bonnet area features a set of black headlamp housings with dual square-shaped units and a sectioned panel with ridged details between the lamps. The same bonnet area has smooth lines starting from the inner edges of each headlamp housing and running towards the windscreen, as well as small vents.
On the sides, black/plastic detail can be seen running along the body of the car and is aligned with the upper edges of the front bumper, while the doors have small rear-view mirrors near the A-pillars and black/plastic handles. The greenhouse area features black trim around the windows, a set of rear-quarter vents on the B pillars, and a vented rear engine compartment, with a separation in the centre.
The rear of the car features a black vented panel in the centre and two black tail lamp housings on the edges with dual circular units each, with the inner ones being the main/brake lamps and the outer ones being turn indicators. The area below is slanted and features a wide exhaust muffler with twin exit twin exhausts. The interior of the car is shared with the Ardent, although the centre of the steering wheel is permanently white.
The vehicle is distinguished by its ability to switch between car mode and submarine mode, which, just like the Deluxo, can be transitioned between at any time. It features various functional components that do not seem to have fully-rendered storage spaces inside the vehicle; they merely disappear into the car's bodywork when stowed:
- When transitioning from car to submarine, the wheels and the exhausts are retracted and the wheel hubs are completely covered, the tail light housings are extended backwards, two side fins pop up from the car's bodywork on the rear portion and two more are unfolded up from the tail light housings, along with the cased propellers from the lowest area of the rear end. The rear black vented panel will unfold down and two tubes pop up from there, as well as an antenna from the roof.
- When transitioning from submarine to car, the wheel hubs are uncovered and the wheels are deployed, along with the antenna retracting to the car's roof. The propellers and the rear tubes are retracted and the black portion is flipped back to its position. The respective fins are retracted to the car's bodywork and the tail light housings are retracted to the car. Finally, the exhaust tubes are rotated back to expose the tail pipes.
The primary colour of the car is applied to the upper side of the bodywork and the interior stitching, while the secondary colour is applied to the lower side of the bodywork, the middle panel and the rear fins. Although not accessible, a trim colour is also available for the dashboard, doors and seats. The wheels are a derivative of the "Revolver" muscle rims available in Los Santos Customs/Wheels, albeit having black tint/shade and medium-profile tyres with a detailed tread pattern.
The vehicle is armed with two machine guns protruding from the vents near the windscreen, and the panel between the headlamps pops up to reveal a set of missile/torpedo launchers.
Current Design Gallery[]
Performance[]
Grand Theft Auto Online[]
Car Mode[]
On car mode, the Stromberg seems to have fair handling and speed, but has average acceleration, the latter of which can be improved by upgrading it at Los Santos Customs or at a vehicle workshop. Being an amphibious vehicle, it will not fail like other land vehicles if left in car-mode when entering water, but will be difficult to control, therefore making it essential to change into the submarine mode. Losing the driver door, however, renders it vulnerable to water, being destroyed in the process like any normal vehicle. The car's windows are shatterproof, although they are not bulletproof.
By holding right on the D-Pad, or holding H on PC, the vehicle transitions from car mode to submarine mode in approximately four seconds.
Submarine Mode[]
On submarine mode, performance is average. Forward speed is quicker than a Submersible or a Kraken, but is still slower than any surface speed boat.
Ascent and descent rate is faster than other submersibles but can only be achieved using forward momentum and pitching the nose. There is no raise and lower control functionality as in the other submersibles as these controls are assigned to the weapons in the Stromberg. Rudder response is quite sensitive. The car will momentum-drift noticeably when trying to turn sharply under water.
Collision with the seabed or underwater flora will cause damage, and can eventually destroy the vehicle (and potentially kill the occupants depending on the depth this occurs). The vehicle shares the same depth range as other submersibles and will be crushed by water pressure at just past 500 ft (0.11 miles), killing the occupants, even if they are equipped with Scuba Suits.
It is (or was) possible to surpass the "death barrier" by diving deep & fast in a high angle and switching into car mode just before passing the depth limit at 500ft under sea level which would otherwise crush the Stromberg. It seems like this depth barrier works (worked) only on vehicles that are "classified as submarines" and not on all vehicles in general which lets the Stromberg surpass it while in car mode and therefore "classified as car". If the submarine mode is enabled below the depth barrier the Stromberg will be crushed immediately, but even so the player is not trapped there because the Stromberg will rise above the depth barrier again over time.
Visibility when breaching the surface is poor and there is a risk when driving out of the water of the vehicle getting stuck on terrain whereby neither land nor submarine mode will be usable to get the vehicle unstuck. Abandoning the vehicle on foot and getting it redelivered by the Garage Mechanic or pushing it with other nearby vehicles/boats will be required.
It is possible to exit the Stromberg under water without destroying it. It is also possible to (re-)enter the Stromberg under water, too, though the Stromberg will slowly rise to the surface if empty.
By holding again right on the D-Pad, or holding H on PC, the vehicle transitions from submarine mode to car mode in approximately three seconds.
When fighting against the Toreador or Kosatka, the Stromberg is at a significant disadvantage, as it not only lacks the sonar equipment to detect hidden submarines, it also cannot dodge incoming torpedoes as easily when compared to a Toreador utilizing its boosting ability and the Stromberg has a limited supply of missiles/torpedoes.
Defence[]
Defence-wise, it takes six homing rockets or two RPG rockets to explode the Stromberg, giving it a slight defensive edge over the Deluxo, another weaponized vehicle from the same update. However, it is very vulnerable to close, high-angle air attacks due to a limited lock-on angle of the homing missile, although it is devastating once locked on to an opponent.
The Stromberg, like most vehicles with similar design layout, provides slight protection against targets from the rear. Even though the windows cannot be shattered, they offer no protection to the occupants.
Weaponry[]
The driver has access to a set of weapons for both car and submarine modes:
- Machine Gun: the vehicle is equipped with dual forward-facing fixed machine guns, which function like most front-facing machine guns from weaponized land vehicles and aircraft. While statistically similar in base damage, fire rate and range, they have the ability to destroy cars upon being damaged enough (a trait shared with mounted Miniguns), taking about five seconds to instantly destroy them, while most weapons can only set them aflame and require additional rounds to finally destroy them. They can be only used outside the water.
- Missiles: the vehicle is equipped with four missile launchers, which function like those from weaponized land vehicles and aircraft. However, they have reduced lock-on and effective range (150 and 380 meters, respectively), as well as slightly reduced speed, shorter lifetime of four seconds and a limited capacity of 30 missiles. To compensate for the reduced statistics, the missiles have very effective tracking capabilities (on par with the Ruiner 2000), though they may have a tendency of missing the target if they fly past them (unlike most missiles which follow the target even after flying past them). They are used outside the water.
- Torpedoes: the vehicle is equipped with two torpedo launchers, which function like the aforementioned missile launchers and any mounted missile launcher from other weaponized vehicle/aircraft. The torpedo launchers have further decreased lock-on and effective range (75 and 145 meters, respectively), fire rate (40 rounds per minute) and speed (on par with the rockets fired from the Rocket Launcher), but increased lifetime of five seconds (like most missiles) and larger capacity of 60 torpedoes. The torpedoes can only be used underwater, but they can break the surface and able to hit targets on land or low-flying aircraft.
Only the passenger can make use of drive-by weapons when on land.
GTA Online Overview[]
Acceleration (0-60 mph in Seconds) |
Maximum Velocity (mph / kmh) |
Gears | Engine | Drivetrain (FWD / RWD / AWD) |
Mass (kg / lbs) |
Fuel Tank Size (litres) |
---|---|---|---|---|---|---|
N/A | 93.2 / 150 | 6 | N/A | RWD | 1300 / 2866 | 65 |
N/A | N/A | N/A | N/A | N/A | N/A | N/A |
N/A | N/A | 6 | N/A | RWD | Cannot be observed | Cannot be observed |
Damage (per shot) [?] |
Fire Rate [?] | Range (m / ft) [?] |
Ammo Specifications/ Capacity |
Reload Mechanism | Reload Speed [?] |
---|---|---|---|---|---|
15 (24) 22.5 |
0.12 (500 RPM) | 100 / 328 | 750 | N/A | N/A |
N/A | N/A | N/A | N/A | N/A | N/A |
N/A | 1000 RPM | 100 / 328 | Unlimited | N/A | N/A |
Damage | 30% 30% | ||||
Fire Rate/Speed | 98% 98% | ||||
Accuracy | 10% 10% | ||||
Range | 65% 65% | ||||
Clip Size | 100% 100% |
Damage (per shot) [?] |
Fire Rate [?] | Range (m / ft) [?] |
Ammo Specifications/ Capacity |
Reload Mechanism | Reload Speed [?] |
---|---|---|---|---|---|
N/A | 2 (30 RPM) | 150 / 492.1 (Lock-on & Weapon) | 1 (100) | N/A | 4 |
N/A | N/A | N/A | N/A | N/A | N/A |
N/A | 60 RPM | 150 / 492.1 (Lock-on) 380 / 1246.7 (Weapon) |
30 | N/A | N/A |
Damage | 0% 0% | ||||
Fire Rate/Speed | 0% 0% | ||||
Accuracy | 10% 10% | ||||
Range | 65% 65% | ||||
Clip Size | 1% 1% |
Damage (per shot) [?] |
Fire Rate [?] | Range (m / ft) [?] |
Ammo Specifications/ Capacity |
Reload Mechanism | Reload Speed [?] |
---|---|---|---|---|---|
N/A | 2 (30 RPM) | 75 / 246 (Lock-on & Weapon) | 1 (100) | N/A | 3 |
N/A | N/A | N/A | N/A | N/A | N/A |
N/A | 40 RPM | 75 / 246 (Lock-on) 145 / 475.7 (Weapon) |
60 | N/A | N/A |
Damage | 0% 0% | ||||
Fire Rate/Speed | 0% 0% | ||||
Accuracy | 10% 10% | ||||
Range | 65% 65% | ||||
Clip Size | 1% 1% |
Modifications[]
Grand Theft Auto Online[]
Category | Modification | Cost | |
---|---|---|---|
Armor | No Armor | $1,000 | |
Armor Upgrade 20% | $7,500 | ||
Armor Upgrade 40% | $12,000 | ||
Armor Upgrade 60% | $20,000 | ||
Armor Upgrade 80% | $35,000 | ||
Armor Upgrade 100% | $50,000 | ||
Brakes | Stock Brakes | $1,000 | |
Street Brakes | $20,000 | ||
Sport Brakes | $27,000 | ||
Race Brakes | $35,000 | ||
Engine | EMS Upgrade, Level 1 | $9,000 | |
EMS Upgrade, Level 2 | $12,500 | ||
EMS Upgrade, Level 3 | $18,000 | ||
EMS Upgrade, Level 4 | $33,500 | ||
Explosives | Ignition Bomb | $5,000 | |
Remote Bomb | $7,500 | ||
Horns | Main article: Los Santos Customs/Horns | - | |
Lights | Headlights | Stock Lights | $600 |
Xenon Lights | $7,500 | ||
Neon Kits | Main article: Los Santos Customs/Lights | - | |
Loss/Theft Prevention | Tracker | Too Hot | |
Full Coverage | Too Hot | ||
Plates | Blue on White 1 | $200 | |
Blue on White 2 | $200 | ||
Blue on White 3 | $200 | ||
Yellow on Blue | $300 | ||
Yellow on Black | $600 | ||
Respray | Main article: Los Santos Customs/Respray Colors | - | |
Sell | Sell Vehicle | Too Hot | |
Transmission | Stock Transmission | $1,000 | |
Street Transmission | $29,500 | ||
Sports Transmission | $32,500 | ||
Race Transmission | $40,000 | ||
Turbo | None | $5,000 | |
Turbo Tuning | $50,000 | ||
Wheels | Main article: Los Santos Customs/Wheels | - | |
Windows | None | $500 | |
Light Smoke | $1,500 | ||
Dark Smoke | $3,500 | ||
Limo | $5,000 |
Gallery[]
Grand Theft Auto Online[]
Video[]
Prominent Appearances in Missions[]
Grand Theft Auto Online[]
- The Stromberg appears in the preparation "Strombergs", where they are carried by either Flatbeds or Wastelanders that must be stolen. Given the circumstances of the mission, these examples are in their "natural form", and therefore having no specials.
- Later, it is used in the setup mission "Submarine Recon", used to destroy a resupply convoy, destroy naval mines around the submarine and scan both the submarine and a spy plane.
- It is again used in the heist finale The Bogdan Problem, used by the submarine team to reach the vessel. However, it was destroyed with the submarine's explosion, forcing the submarine team to swim all the way ashore in a scuba suit.
Locations[]
Grand Theft Auto Online[]
- Can be bought from Warstock Cache and Carry for $2,500,000 or for $1,875,000 (trade price after completing the Submarine Recon setup mission as the heist leader).
- Prior to the pricing adjustments made with the Los Santos Drug Wars update, the vehicle cost $3,185,350, with a trade price of $2,395,000.
Events[]
Grand Theft Auto Online[]
- Could be won from the Lucky Wheel in the Casino during the Survival & King of the Hill Creators Week event.
Radio Stations[]
- In Grand Theft Auto Online, the default radio stations are grouped by genre. The Stromberg (car) uses the "Jazz" group which plays WorldWide FM.
Trivia[]
General[]
- The Stromberg is inspired by the Lotus Esprit-based Wet Nellie from the James Bond movie The Spy Who Loved Me.
- The main villain in The Spy Who Loved Me movie was named Karl Stromberg.
- Also, the description of asking "Can you swim?", driving off a pier, and losing one's pursuers is a reference to the Wet Nellie's first appearance scene in The Spy Who Loved Me, where Bond drives it off a pier into the water to lose an attack helicopter.
- Unlike other vehicles in the game, when the player honks this car's horn, their character does not move. This is possibly an oversight.
- Because of its mixed properties of being a land vehicle and a submarine, players can go underwater while holding the briefcase in Hot Property without restriction.
- The wrecked prop used in Heist Prep: Strombergs retains most of the features from the usable model, including internal components used for the submarine mode. This version features various rocket/torpedo props on the front launcher and, interestingly, on the engine bay.
See Also[]
- Pegassi Toreador - Another Sports Classic vehicle with near-identical amphibious transformation ability and weaponry.
References[]
- ↑ Seen when parked or when another player is driving a Stromberg.