"When you're doing 90 in the fast lane, this is the car right on your ass flashing its high beams. If you're quite rich, and really an asshole, and you want everyone to know it, you can't do better."
Southern San Andreas Super Autos description.

The Sentinel XS is the tuned version of the regular Sentinel sports compact, featured in Grand Theft Auto: Vice City, Grand Theft Auto: Vice City Stories, Grand Theft Auto V and Grand Theft Auto Online. It is manufactured by Ubermacht in the HD Universe.

The car is related to the Mafia/Leone Sentinel, gang car of the Leone Family in Grand Theft Auto III and Grand Theft Auto: Liberty City Stories. GTA IV also features a modified Sentinel badged Sentinel XS, however it is essentially a modified counterpart and not counted as a separate vehicle.


Grand Theft Auto: Vice City and Vice City Stories

Ever since the Sentinel's introduction in Grand Theft Auto III, a high-performance variant has been present in every GTA game, excluding Grand Theft Auto: San Andreas, where the Sultan takes over the role. In GTA Vice City Stories, the Sentinel XS is the preferred gang car of the Mendez Cartel. The Sentinel XS's main visual distinction from the regular Sentinel is its spoiler and window louvers; performance-wise, the car is faster than the regular Sentinel.

The Sentinel XS in GTA Vice City and GTA Vice City Stories are suggestively based on the 1984-1986 BMW M5, the high-performance version of the BMW E28 5-series (which the regular Sentinel is based on). In GTA Vice City Stories, the Sentinel XS is not given the same aesthetic modification as the game's Sentinel, resulting in the car appearing more distinctive in the game. The Sentinel XS has a different engine sound than the regular Sentinel. It is possible that the Sentinel XS has a supercharged engine, due to the fact that other supercharged cars in the GTA series have the same engine noise, like the Windsor and Phoenix in Grand Theft Auto: San Andreas, the Leone Sentinel and beta Cartel Cruiser in Grand Theft Auto: Liberty City Stories, and the Washington in Grand Theft Auto: Vice City Stories.

Grand Theft Auto V

It is now based on the GTA V Sentinel but features a carbon fiber fixed roof in place of the folding hard top and has different wheels. The Sentinel XS does have impressively faster acceleration than its normal counterpart with a higher top speed as well. Being a street racer style car, it is often seen speeding around the streets of Los Santos. Due to this, it is often hard to obtain unless you have a car that is good enough to catch it. The Sentinel XS mainly comes in 2 colors: Silver/Gray or Black.

Current Design Gallery

Version History Gallery


Grand Theft Auto: Vice City and Vice City Stories

The Sentinel XS in Grand Theft Auto: Vice City possesses superior acceleration, braking, and handling abilities compared with the normal Sentinel. Like the normal Sentinel, It has rear wheel drive. But it is also far more stable in turns than the normal Sentinel and other RWD cars, and is far less prone to oversteer (though oversteer will still occur if the Sentinel XS is drifted too heavily via handbrake). This stability may be attributed to the spoiler-induced downforce that keeps its rear wheels from losing traction, which in turn may be the reason behind the slight-to-moderate understeer experienced in the Sentinel XS at corners. This understeer can be corrected by tapping the brakes to induce the front end to rotate better. The car's powerful engine is coupled up to a 5-speed gearbox, evidently by the gear-changes identified by sound.

Overall, its combination of speed and good stability make the Sentinel XS a fine vehicle to go racing with.

GTA Vice City & Vice City Stories Overview

Vehicle Statistics - 3D Universe
(0-60 mph in Seconds)
Top Speed
(mph / kmh)
Gears Engine Drivetrain
(kg / lbs)
N/A 103 / 165 5 Petrol RWD 1400 / 3086
N/A N/A 5 N/A RWD Cannot be observed

Grand Theft Auto V

Despite the difference in names, the XS version of the Sentinel performs exactly the same as the regular Sentinel, as they share the same handling line.

The car sports a twin-cam inline-4 engine model along with a stock turbocharger, laid longitudinally in a front engine, rear wheel drive configuration.

GTA V Overview

Vehicle Statistics - Grand Theft Auto V
(0-60 mph in Seconds)
Top Speed
(mph / kmh)
Gears Engine Drivetrain
(kg / lbs)
Fuel Tank
Size (litres)
Handling.meta [?]
N/A 88 / 142 6 N/A RWD 1400 / 3086 65
Website Statements [?] / Badges
13.7 Seconds 85 / 136 6 FR DOHC Turbocharged Inline-4 (In-game model) RWD Cannot be observed Cannot be observed
Rockstar Games Social Club


Grand Theft Auto V

Type Upgrade Cost (Story) Cost (Online)
Armor Armor Upgrade 20% $1,625 $6,375
Armor Upgrade 40% $4,062 $10,625
Armor Upgrade 60% $6,500 $17,000
Armor Upgrade 80% $11,375 $29,750
Armor Upgrade 100% $16,250 $42,500
Brakes Street Brakes $6,500 $13,000
Sport Brakes $8,775 $17,550
Race Brakes $11,375 $22,750
Bumpers Exposed Intercooler $500 $2,500
Splitter With Canards $750 $3,300
Carbon Rear Diffuser $500 $2,500
Carbon Diffuser & Tow Hook $750 $3,330
Engine EMS Upgrade, Level 1 $2,925 $5,850
EMS Upgrade, Level 2 $4,062 $8,125
EMS Upgrade, Level 3 $5,850 $11,700
EMS Upgrade, Level 4 $10,887 $21,775
Exhaust Dual Exit Exhaust $375 $750
Titanium Exhaust $899 $1,800
Big Bore Exhaust $1,499 $3,000
Hood Carbon Hood $325 $1,700
Lights Xenon Lights $300 $5,000
- -
Loss/Theft Prevention Tracker N/A $2,000
Full Coverage N/A $7,500
Respray - -
Crew Emblem N/A $25,000
Roll Cage Roll Cage and Chassis Upgrade $550 $1,100
Sell Sell Vehicle N/A $6,000
Skirts Custom Skirts $415 $3,000
Spoiler Lip Spoiler $275 $1,500
Mid Level Spoiler $350 $1,900
High Level Spoiler $525 $2,600
Carbon Wing $750 $3,500
Suspension Lowered Suspension $500 $1,000
Street Suspension $1,000 $2,000
Sport Suspension $1,700 $3,400
Competition Suspension $2,200 $4,400
Transmission Street Transmission $9,587 $19,175
Sports Transmission $10,562 $21,125
Race Transmission $13,000 $26,000
Turbo Turbo Tuning $8,125 $42,500
Wheels - -
Windows Light Smoke $200 $1,500
Dark Smoke $450 $3,500
Limo $700 $5,000

Image Gallery

Special Variants


A unique colored variant of the Sentinel XS spawns in the mission Unknowing the Truth. It appears in Epsilon colors, but unlike other cars, does not appear with a Kifflom license plate.[1]

Epsilon Program
File Color Set Window Tint? Livery? Mod Kit
1 157 157 0 0
Dark Smoke No No

Notable Owners

Prominent Appearances in Missions

Grand Theft Auto: Vice City Stories

  • Civil Asset Forfeiture Impound - The Sentinel XS is one of the 32 vehicles wanted by the Civil Asset Forfeiture Impound in the side-mission of the same name. Placed on the second list.


Grand Theft Auto: Vice City

Grand Theft Auto: Vice City Stories

  • Two Sentinel XSs appear outside the Mendez Mansion in Prawn Island.
  • Spawns behind one of the northern most hotels at Ocean Drive in the long alleyway.
  • Spawns at a building very near to the empire site at the west of Vice Point Mall. In the front of it there is an entry to the Vice Point Mall.
  • Occasionally found in Viceport.

Grand Theft Auto V

  • Commonly spawns in Rockford Hills and sometimes parked in driveways in Vinewood Hills.
  • Spawns when during Unknowing the Truth in the convoy. Also possible to obtain by shooting the two drivers, and drive away till it says mission failed.

Grand Theft Auto Online

Original version
  • It can also be found after the player has completed a job, but much like the Tailgater, the Driver drives recklessly.
Enhanced version
  • Two NPC-Modified variants can sometimes be found driving along Eclipse Boulevard between 21:00 and 04:00. These variants have custom pearlescent resprays and custom bumpers, spoilers and rollcages.



  • The default radio stations for the Sentinel XS are:
  • The names of the three Ubermacht vehicles are references to the movie "The Matrix". The Oracle is a reference to the computer program that helps humans fight the machines, the Zion is a reference to the last human city, and the Sentinel is a reference to the machines the humans are at war with.
  • The "XS" also sounds like "excess", which may be a jab at BMW (or any other luxury/sport marque) drivers who buy their sport-tuned cars overloaded with driver aids and luxury features.
  • Although the Sentinel XS did not make an appearance in Grand Theft Auto IV and Episodes from Liberty City, the Sentinel, its base model, can spawn in a modified form, complete with "XS" badging.

Grand Theft Auto: Vice City

  • If the player has an MP5 while driving a Sentinel XS, the weapon may stick outside of the driver windshield.

Grand Theft Auto V

  • The Sentinel XS' picture in the Vehicles page on Rockstar Games Social Club shows a Zion Cabrio, while the Sentinel picture shows a Sentinel XS. This is most likely a mistake.
  • The vehicle's description on Southern San Andreas Super Autos is a reference to the fact BMW drivers (on which the Sentinel is largely based) are known to be exceedingly obnoxious.
  • In the enhanced version, the roof and second front bumper modification are no longer made of carbon. Instead, it is treated like a secondary color.
    • The skirt and rear bumper modifications available at LSC are still made of carbon.
  • The badging for the Sentinel XS in GTA V bears a logo reading STD, standing for "Sentinel Tuning Division", a clear poke on 'STD's or 'sexually transmitted disease'.

See Also


  1. epsilon8 script
    The following is a snipet of script from the mission Unknowing the Truth
    iLocal_616[3] = vehicle::create_vehicle(joaat("sentinel"), vLocal_162[3 /*3*/], fLocal_233[3], 1, true);
    	vehicle::set_vehicle_on_ground_properly(iLocal_616[3], 1084227584);
    	vehicle::set_vehicle_colours(iLocal_616[3], iLocal_161, iLocal_161);
    	vehicle::set_vehicle_extra_colours(iLocal_616[3], 0, 0);
    	entity::set_entity_only_damaged_by_player(iLocal_616[3], true);
    	vehicle::set_vehicle_mod_kit(iLocal_616[3], 0);
    	vehicle::set_vehicle_window_tint(iLocal_616[3], 2);
    	vehicle::set_vehicle_mod(iLocal_616[3], 15, 1, false);
    	vehicle::set_vehicle_mod(iLocal_616[3], 11, 1, false);
    	vehicle::set_vehicle_mod(iLocal_616[3], 12, 0, false);
    	vehicle::toggle_vehicle_mod(iLocal_616[3], 18, true);
    	vehicle::set_vehicle_number_plate_text_index(iLocal_616[3], 0);