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Revision as of 02:48, 22 March 2017
In Grand Theft Auto: San Andreas, there are 37 save points (the most in any Grand Theft Auto game) that Carl Johnson can acquire. These are divided into basic save points, which are granted to Carl as he progresses through the storyline, and safe houses, which are save points with added amenities that Carl may purchase after unlocking them by completing certain missions. All safe houses are needed to complete the game (contributing 15% of the total), costing a total of $879,000.
Provided Safehouses
There are eight main save points and safehouses that are made available to Carl as he completes missions in the game's story. All are free of charge with one exception. These may or may not be inside an enclosed structure, and most consist of no more than a save icon and, in three cases, a usable garage. Only the Johnson House has a wardrobe. Although the player can choose to make any safehouse a "home base" during various chapters of the game, the game storyline will generally place these save points as key "home base" locations, particularly the Johnson House, Doherty Garage and the Abandoned AC Tower.
Purchasable Safehouses
There are 29 other safe houses scattered around the state that are unlocked at various points in the story. These safe houses are purchasable properties containing a save icon as well as a wardrobe, which distinguishes them from save points. Safe houses may also contain usable garages, capable of storing up to four vehicles. Translated price means the price of that home converted into today's currency and home values for that area's real life counterpart.
Image | Name | Style | Location | Price | Garage | Unlocked by | |
---|---|---|---|---|---|---|---|
Los Santos | |||||||
Jefferson Safehouse | Medium-End House. | Jefferson, Los Santos | $10,000 | None | In the Beginning | ||
El Corona Safehouse | Low-End House. | El Corona, Los Santos | $10,000 | Medium Garage | In the Beginning | ||
Verona Beach Safehouse | Medium-End Appartment. | Verona Beach, Los Santos | $10,000 | None, but random vehicles can spawn in the apartment complex's parking lot | In the Beginning | ||
Willowfield Safehouse | Low-End House. | Willowfield, Los Santos | $10,000 | None | In the Beginning | ||
Santa Maria Beach Safehouse | High-End Beach House. | Santa Maria Beach, Los Santos | $30,000 | Medium Garage | In the Beginning | ||
Mulholland Safehouse | High-End Single Story Estate. | Mulholland, Los Santos | $120,000 | Small Garage | In the Beginning | ||
Red County | |||||||
Blueberry Safehouse | Low-End Appartment. | Blueberry, Red County | $10,000 | None, but random vehicles can spawn in the apartment complex's parking lot | The Green Sabre | ||
File:PalominoCreekSafehouse.jpg | Palomino Creek Safehouse | Medium-End House. | Palomino Creek, Red County | $35,000 | Small Garage | The Green Sabre | |
Dillimore Safehouse | Medium-End House. | Dillimore, Red County | $40,000 | Small Garage | The Green Sabre | ||
Flint County | |||||||
Flint County Safehouse | Farm. | Flint County | $100,000 | None, but a Tractor, Walton, and a Sanchez spawn around the safehouse/farm | The Green Sabre | ||
Whetstone | |||||||
Angel Pine Safehouse | Low-End House. | Angel Pine, Whetstone | $20,000 | None | The Green Sabre | ||
San Fierro | |||||||
File:Chinatown Safehouse.jpg | Chinatown Safehouse | Medium-End Appartment. | Chinatown, San Fierro | $20,000 | None | Are You Going to San Fierro? | |
Doherty Safehouse | Low-End Appartment. | Doherty, San Fierro | $20,000 | None | Are You Going to San Fierro? | ||
Paradiso Safehouse | High-End Appartment. | Paradiso, San Fierro | $20,000 | Medium Garage | Are You Going to San Fierro? | ||
Hashbury Safehouse | High-End Hidden Apartment | Hashbury, San Fierro | $40,000 | Big Garage | Are You Going to San Fierro? | ||
Calton Heights Safehouse | Multi-Storied Estate. | Calton Heights, San Fierro | $100,000 | Medium Garage | Are You Going to San Fierro? | ||
Tierra Robada | |||||||
El Quebrados Safehouse | Low-End House. | El Quebrados, Tierra Robada | $20,000 | None | Yay Ka-Boom-Boom | ||
Tierra Robada Safehouse | Low-End House. | Tierra Robada | $20,000 | None | Yay Ka-Boom-Boom | ||
Bone County | |||||||
Fort Carson Safehouse | Medium-End House. | Fort Carson, Bone County | $30,000 | Medium Garage | Yay Ka-Boom-Boom | ||
Las Venturas | |||||||
Creek Safehouse | Medium-End Appartment. | Creek, Las Venturas | $10,000 | None | Learning to Fly | ||
Rockshore West Safehouse | Medium-End House. | Rockshore West, Las Venturas | $20,000 | Small Garage | Learning to Fly | ||
Redsands West Safehouse | Medium-End House. | Redsands West, Las Venturas | $30,000 | Small Garage | Learning to Fly | ||
Whitewood Estates Safehouse | Medium-End House. | Whitewood Estates, Las Venturas | $30,000 | Small Garage | Learning to Fly | ||
Prickle Pine Safehouse | Two-Storied Estate. | Prickle Pine, Las Venturas | $50,000 | Medium Garage | Learning to Fly |
Hotel Suites
None of the hotel suites come with a garage.
Image | Name | Style | Location | Price | Unlocked by |
---|---|---|---|---|---|
Vank Hoff in the Park Hotel Suite | Hotel Suite | Queens, San Fierro | $50,000 | Are You Going to San Fierro? | |
Old Venturas Strip Hotel Suite | Hotel Suite and Casino | Old Venturas Strip, Las Venturas | $6,000 | Learning to Fly | |
File:PiratesinMen'sPants.jpg | Pirates in Men's Pants Hotel Suite | Hotel Suite and Casino | Pirates in Men's Pants, Las Venturas | $6,000 | Learning to Fly |
File:The Camel's Toe.jpg | The Camel's Toe Hotel Suite | Hotel Suite and Casino | The Camel's Toe, Las Venturas | $6,000 | Learning to Fly |
File:TheClown'sPocket.jpg | The Clown's Pocket Hotel Suite | Hotel Suite
and Casino |
The Clown's Pocket, Las Venturas | $6,000 | Learning to Fly |
Glitches
- Saving your game in a safe house with a garage attached to it will often remove custom graphic paint jobs from Loco Lo Co. or Wheel Arch Angels. It is best to keep these vehicles in a garage you won't save at to prevent this from happening. Custom Color paint, two-tone, interiors, and vinyl roofs, however, will stay intact even when saving at that garage. Body modifications and rims also remain untouched.
- A glitch exists where vehicles vanish. This happens if the player has stored in a garage, for example, a vehicle that can't be modified with a vehicle that can be modified only at Wheel Arch Angels and one of the vehicles will disappear. To prevent this from happening store in garages vehicles of the same type: those that can't be tuned, those that can be tuned only at Transfender, lowriders and tuners.
Trivia
- When a safehouse's garage reaches its limit of vehicles, the player can open the garage door by approaching it on foot. If they are quick enough, they can return to their vehicle and drive it inside the garage before the door closes. The vehicle will be saved, but may be difficult to retrieve if too many vehicles are stored in the garage. Sometimes one of the saved vehicles will disappear when over the limit.
- The camera does not automatically pan back when the player enters the garages at the Verdant Bluffs Safehouse or Calton Heights Safehouse.