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{{infobox mission |
{{infobox mission |
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|name = Saint Mark's Bistro |
|name = Saint Mark's Bistro |
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|image = Saint-Mark's-Bistro-Carl-Salvatore-Maria-Ken-Maccer.png |
|image = Saint-Mark's-Bistro-Carl-Salvatore-Maria-Ken-Maccer.png |
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− | |caption = [[Maccer]], [[Carl Johnson]], [[Ken Rosenberg]], [[Salvatore Leone]] and [[Maria Latore]] in [[Caligula's Palace]], discussing a possible hit in [[Liberty City (3D Universe)|Liberty City]] |
+ | |caption = <!--[[Maccer]], [[Carl Johnson]], [[Ken Rosenberg]], [[Salvatore Leone]] and [[Maria Latore]] in [[Caligula's Palace]], discussing a possible hit in [[Liberty City (3D Universe)|Liberty City]]--> |
|game = SA |
|game = SA |
||
− | |for = |
+ | |for = {{SAMissionGiver|mafia2=y}} |
|location = [[Caligula's Palace]], [[The Strip]] |
|location = [[Caligula's Palace]], [[The Strip]] |
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|target = [[Marco Forelli]] |
|target = [[Marco Forelli]] |
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|fail = [[Wasted]]<br>[[Busted]]<br>[[Shamal]] Destroyed |
|fail = [[Wasted]]<br>[[Busted]]<br>[[Shamal]] Destroyed |
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− | |reward = [[Money|$20,000 |
+ | |reward = [[Money|$]]20,000<br>[[Respect]]<br>[[Didier Sachs]] |
|unlocks = [[Breaking the Bank at Caligula's]]<br>[[A Home In The Hills]] |
|unlocks = [[Breaking the Bank at Caligula's]]<br>[[A Home In The Hills]] |
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− | |unlockedby = [[High Noon]]<br>[[Madd Dogg (mission)|Madd Dogg]] |
+ | |unlockedby = [[Green Goo]]<br>[[Freefall]]<br>[[High Noon]]<br>[[Madd Dogg (mission)|Madd Dogg]] |
+ | |todo = |
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+ | {{BP}}Get to the '''<span style="color:#D1BC86">airport</span>'''. |
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+ | {{BP}}The '''<span style="color:#484576">jet</span>''' is at the end of the runway, get into it and fly to Liberty City. |
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+ | {{BP}}Fly to '''<span style="color:#D1BC86">Liberty City</span>'''. |
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+ | {{BP}}Kill '''<span style="color:#AB3736">Forelli</span>''' and all his bodyguards. |
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+ | {{BP}}Fly back to '''<span style="color:#D1BC86">Las Venturas airport</span>'''. |
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}} |
}} |
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{{Quote|Now it's time The Forellis really found out what it means to screw with Salvatore Leone.| [[Salvatore Leone]]}} |
{{Quote|Now it's time The Forellis really found out what it means to screw with Salvatore Leone.| [[Salvatore Leone]]}} |
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− | '''Saint Mark's Bistro''' is the final [[Missions in GTA San Andreas|mission]] in [[Grand Theft Auto: San Andreas]] given to [[protagonist]] [[Carl Johnson]] by [[Leone Family]] [[Boss| |
+ | '''Saint Mark's Bistro''' is the final [[Missions in GTA San Andreas|mission]] in ''[[Grand Theft Auto: San Andreas]]'' given to [[protagonist]] [[Carl Johnson]] by [[Leone Family]] [[Boss|don]] [[Salvatore Leone]] from the office at [[Caligula's Palace]], a casino located along [[The Strip]] in [[Las Venturas (3D Universe)|Las Venturas]], [[San Andreas (3D Universe)|San Andreas]]. |
− | == |
+ | ==Overview== |
{{Main|Saint Mark's Bistro/Walkthrough}} |
{{Main|Saint Mark's Bistro/Walkthrough}} |
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+ | |||
+ | [[Carl Johnson|Carl]] comes to visit [[Salvatore Leone]] at the office in [[Caligula's Palace]] to find him and [[Maria Latore|Maria]] throwing knives at a tied-up [[Maccer]]. Salvatore congratulates Carl on a job well done [[Freefall|taking out a Forelli hit squad]] sent to kill Salvatore. In retaliation, Salvatore decides to send Carl to [[Marco's Bistro]], one of the Forelli Family businesses, and assassinate [[Marco Forelli]]. Realizing the opportunity to free [[Kent Paul|Paul]], [[Maccer]] and [[Ken Rosenberg|Rosenberg]], Carl asks Salvatore to let him take the three as back-up, to which Salvatore agrees, due to him thinking that Carl would kill them. |
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+ | Upon exiting Caligula's Palace, Paul, Maccer and Rosenberg escape from [[Las Venturas (3D Universe)|Las Venturas]], while Carl drives to the [[Las Venturas Airport]] and flies to [[Liberty City (3D Universe)|Liberty City]] with a [[Shamal]]. |
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− | Carl is told by [[Salvatore Leone]] to conduct an attack on the Saint Mark's Bistro in [[Liberty City (3D Universe)|Liberty City]] as the main objective to kill [[Marco Forelli]], Carl gladly accepts the job, but insists he needs backup, and chooses [[Kent Paul|Paul]], [[Maccer]] and [[Ken Rosenberg|Rosenberg]] to go with him. Moments later outside, Carl tells Paul and the others to escape the city as soon as possible, while he goes to Liberty City to finish the task. Carl drives to [[Las Venturas Airport]] where he finds a jet at the beginning of the runway on the airfield to fly to Liberty City. Carl soon arrives in Liberty City and is dropped off at the Saint Mark's Bistro via Taxicab. Carl arrives at the resturant and kills all of Marco's bodyguards before killing Marco outside the bar (Marco can also be killed within the bar area). After Marco's death, Carl flies back to Las Venturas and lands at the airport, ending the mission. |
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+ | |||
+ | Several hours later, Carl takes a [[Taxi|taxi]] to Marco's Bistro and kills every mobster present at the restaurant, including Marco Forelli. After some time, Carl is flying back to Las Venturas in the same Shamal he left in. As Carl lands on the runway in the Las Venturas Airport, the mission ends. |
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==Mission Objectives== |
==Mission Objectives== |
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In order to complete the mission the player must: |
In order to complete the mission the player must: |
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+ | *Go to '''<span style="color:#D1BC86">airport</span>'''. |
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− | *Go to Las Venturas Airport |
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− | *The jet is at the end of the runway, get into it and fly |
+ | *The '''<span style="color:#484576">jet</span>''' is at the end of the runway, get into it and fly to Liberty City. |
− | *Fly to Liberty City |
+ | *Fly to '''<span style="color:#D1BC86">Liberty City</span>'''. |
− | *Kill Forelli and all |
+ | *Kill '''<span style="color:#AB3736">Forelli</span>''' and all his bodyguards. |
− | *Fly back to |
+ | *Fly back to '''<span style="color:#D1BC86">Las Venturas airport</span>'''. |
+ | |||
+ | == Deaths == |
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+ | * [[Marco Forelli]] - Killed by [[Carl Johnson]] under the orders of [[Salvatore Leone]]. |
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+ | * Marco Forelli's bodyguards - Killed by Carl Johnson for getting his way of killing Marco Forelli. |
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+ | |||
+ | ==Post-mission phone call== |
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+ | ===Phone Call 1=== |
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+ | CJ: "Hello?" |
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+ | |||
+ | Salvatore Leone: "Hey, Carl my boy!" |
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+ | |||
+ | CJ: "Mr. Leone." |
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+ | |||
+ | Salvatore Leone: "Everybody's talking about the job you did on that St. Marks Bistro." |
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+ | |||
+ | CJ: "Thank you, Mr. Leone." |
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+ | |||
+ | Salvatore Leone: "And you, er, you took care of those three loose ends?" |
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+ | |||
+ | CJ: "Yeah those poor saps ran into a little trouble along the way. You won't be hearing from Mr. Rosenberg again." |
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+ | |||
+ | Salvatore Leone: "Good boy! Good boy! Now listen, you're going to have to keep a low profile or people will start to make connections, so let's keep our distance for a while, eh? I'll call you." |
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+ | |||
+ | CJ: "Thank you, Mr. Leone." |
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+ | |||
+ | ===Phone Call 2=== |
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+ | CJ: "Hello?" |
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+ | |||
+ | Woozie: "Hey, CJ, what's up with you? Are we doing this heist or are you going soft on me again?" |
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+ | |||
+ | CJ: "Hey, check it. Them fools been shipped out of the Venturas, Salvatore think I'm cool, so it's on. I'll meet you back at the 'Dragons." |
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+ | |||
+ | Woozie: "OK, cool. Later." |
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+ | |||
+ | ===Phone Call 3=== |
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+ | Sweet: "Carl, what's up? It's your brother." |
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+ | |||
+ | CJ: "Eh, what's up, man, you OK?" |
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+ | |||
+ | Sweet: "Not really. I'm stuck in a cell between two lunatics. And people keep trying to jump me. This shit ain't cool, partner. You lookin' after Kendl?" |
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+ | |||
+ | CJ: "No, she's looking after me." |
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+ | |||
+ | Sweet: "Right, right, that's cool." |
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+ | |||
+ | CJ: "I'm gonna get you out of there though, man!" |
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+ | |||
+ | Sweet: "No you ain't, ni**a. Who do you think you are? I'm in for life! I guess I've grown used to it now." |
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+ | |||
+ | CJ: "No you not, man, I'm working shit out. Whatever it takes." |
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+ | |||
+ | Sweet: "That's a negative. I'm through hoping. Have a nice life, brother." |
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+ | |||
+ | CJ: "Hold on man, I'm getting shit worked out for you, just hang in there. Sweet? SWEET? Shit..." |
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==Gallery== |
==Gallery== |
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− | <gallery |
+ | <gallery position="center"> |
− | SaintMark'sBistro-GTASA2.jpg|[[Carl Johnson]] saying goodbye to [[Maccer]], shortly before flying to [[Liberty City (3D Universe)|Liberty City]] |
+ | SaintMark'sBistro-GTASA2.jpg|[[Carl Johnson]] saying goodbye to [[Maccer]], shortly before flying to [[Liberty City (3D Universe)|Liberty City]]. |
− | SaintMark'sBistro-GTASA3.jpg|[[Carl Johnson]] heading towards [[Marco's Bistro]] in a [[Taxi|taxi]] in a snowy [[Saint Mark's]] |
+ | SaintMark'sBistro-GTASA3.jpg|[[Carl Johnson]] heading towards [[Marco's Bistro]] in a [[Taxi|taxi]] in a snowy [[Saint Mark's]]. |
− | SaintMark'sBistro-GTASA4.jpg|[[Carl Johnson]] killing members of the [[Forelli Family]] inside [[Marco's Bistro]] |
+ | SaintMark'sBistro-GTASA4.jpg|[[Carl Johnson]] killing members of the [[Forelli Family]] inside [[Marco's Bistro]]. |
− | + | SaintMark'sBistro-GTASA-Sentinel.png|The Sentinel in the courtyard, with the number plate reading '4GEDIT'. |
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+ | SaintMark'sBistro-GTASA-UniqueLicencePlateCloseup.png|A close-up of the licence plate. |
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</gallery> |
</gallery> |
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− | ==Video |
+ | ==Video Walkthroughs== |
+ | <gallery hideaddbutton="true" position="center"> |
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− | [[File:GTA San Andreas - Walkthrough - Mission 90 - Saint Mark's Bistro (HD)|full|left|480x480px]] |
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+ | File:GTA_San_Andreas_-_Walkthrough_-_Mission_90_-_Saint_Mark%27s_Bistro_(HD)|Original Version |
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− | [[File:San Andreas Visiting Liberty City by Jetpack HD on PS2|left|thumb|480x480px]] |
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+ | File:GTA_San_Andreas_-_iPad_Walkthrough_-_Mission_90_-_Saint_Mark%27s_Bistro_(HD)|Mobile Version |
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− | {{Clr}} |
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+ | File:GTA_San_Andreas_Remastered_-_Mission_90_-_Saint_Mark%27s_Bistro_(Xbox_360_PS3)|Remastered Version |
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+ | </gallery> |
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+ | |||
+ | ==Tips== |
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+ | * This mission can be quickly passed if the player has completed the [[firefighter]] side mission and has a well stocked [[flamethrower]]. The flamethrower can shoot through walls and floors, so simply torch the place and all the enemies and keep moving. Note that armor wearing enemies, such as the one in the kitchen dual-wielding pistols, may take longer to die. |
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==Trivia== |
==Trivia== |
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+ | *Unused audio and text files remaining in the game files reveal that the high ranking [[Forelli Crime Family|Forelli Family]] member that Carl assassinates in this mission is [[Marco Forelli]].<ref>"Marco Forelli, I'm here for you!" and "Marco, I'm coming for you!" in ''american.gxt''</ref> |
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− | *This is the first mission in the series that requires the player to fly to an area away from the game's map, the second being [[Bury the Hatchet]] in ''[[Grand Theft Auto V]]'' when [[Trevor Philips]] and [[Michael De Santa]] travel to [[Ludendorff]], [[State of North Yankton|North Yankton]]. |
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− | *If the player tries to take a photograph whilst in Liberty City, it will not be saved in the player's archive. |
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− | *If the player tries to explore Portland by going on the road, Carl will fall down through the road, and will not stop falling until he hits the water in [[San Fierro (3D Universe)|San Fierro]]. However, the entire state will be invisible apart from the [[Doherty Garage|Doherty garage]] and the area immediately surrounding it. The yellow cranes in [[Easter Basin]] can be visible after Carl hits the water. |
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− | *Deleted audio for the game reveals that [[Rockstar Games]] had intended for the high ranking [[Forelli Family]] gang member to be called [[Marco Forelli]]. However, as the audio was not used, the character remains un-named. |
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⚫ | *During the mission, a |
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− | *This mission originally had the Forelli mobster escape by car, which would lead Carl into a car chase around Portland. The mission was changed to a basic shootout early in development. This is the reason why the majority of Portland is only partially developed, with poor textures. It is believed that it was removed due to the DVD not being able to hold that much data. |
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− | *In relation to Liberty City's location on the east coast with San Andreas, which is located on the west coast, it would take approximately 5-6 hours to fly between them. |
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− | *During the cutscene in which the Taxi arrives at St. Mark's Bistro, the Taxi will sometimes run over a pedestrian crossing the entrance to the Bistro. The Pedestrian will then get up and continue walking along the pavement. |
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*If the mission [[Key to Her Heart]] hasn't been started yet, after the conclusion of this mission Carl will receive a chastising phone call from [[Wu Zi Mu|Woozie]] telling him to get on with the planning of the heist. |
*If the mission [[Key to Her Heart]] hasn't been started yet, after the conclusion of this mission Carl will receive a chastising phone call from [[Wu Zi Mu|Woozie]] telling him to get on with the planning of the heist. |
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+ | *Unused sound files exist for when "CJ101" (Carl's plane) approaches Francis International Airport and for when he requests departure from Liberty City. Also, unused sound files exist from the airport's staff allowing CJ to enter/leave the airport and panicked-sounding staff calling CJ a "maniac". All the unused sounds can be heard [https://www.youtube.com/watch?v=luCWBPoHY34 here]. |
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+ | * Inside the related mission script lines in the GXT file, there are some odd mission failure reasons, such as "''Paul is dead!''", "''Rosenberg is dead!''", "''Maccer is dead!''" and "''The car has been destroyed!''". Unlike other mission failure consequences (E.G. ''The Shamal is destroyed!''), they do not appear in game. |
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− | *Judging by the poorly detailed models and textures, they may be used as LOD when viewed from the far distance in the beta version. However, after the mission was changed, the LOD models were "attached" to the bistro and they are viewable from close distance. Also interestingly, they are recycled from GTA III. |
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+ | ** These unused mission failure texts hint that the mission objective was scheduled to be different in the [[Beta Releases in GTA San Andreas|beta version]]. Carl would have probably had to take control of the car and drive the trio to an unknown location to help them escape from Las Venturas. After this, the player would presumably have to drive to the airport, get into the Shamal, and fly to Liberty City as in the final version. |
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− | *The player can fly to Liberty City by jetpack if they have one. |
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+ | |||
− | *Salvatore may have gotten an erection in the opening cutscene, based on how Maria comments "I can feel the weight of someone's weapon", and he replies with "Hey, you're the one to blame on that front". |
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+ | ==References== |
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+ | {{Reflist}} |
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==Navigation== |
==Navigation== |
Revision as of 21:56, 8 August 2019
This article is about a mission in Grand Theft Auto: San Andreas. For the bistro in Saint Mark's, which the mission is named after, see Marco's Bistro.
Saint Mark's Bistro is the final mission in Grand Theft Auto: San Andreas given to protagonist Carl Johnson by Leone Family don Salvatore Leone from the office at Caligula's Palace, a casino located along The Strip in Las Venturas, San Andreas.
Overview
Main article: Saint Mark's Bistro/Walkthrough
Carl comes to visit Salvatore Leone at the office in Caligula's Palace to find him and Maria throwing knives at a tied-up Maccer. Salvatore congratulates Carl on a job well done taking out a Forelli hit squad sent to kill Salvatore. In retaliation, Salvatore decides to send Carl to Marco's Bistro, one of the Forelli Family businesses, and assassinate Marco Forelli. Realizing the opportunity to free Paul, Maccer and Rosenberg, Carl asks Salvatore to let him take the three as back-up, to which Salvatore agrees, due to him thinking that Carl would kill them.
Upon exiting Caligula's Palace, Paul, Maccer and Rosenberg escape from Las Venturas, while Carl drives to the Las Venturas Airport and flies to Liberty City with a Shamal.
Several hours later, Carl takes a taxi to Marco's Bistro and kills every mobster present at the restaurant, including Marco Forelli. After some time, Carl is flying back to Las Venturas in the same Shamal he left in. As Carl lands on the runway in the Las Venturas Airport, the mission ends.
Mission Objectives
In order to complete the mission the player must:
- Go to airport.
- The jet is at the end of the runway, get into it and fly to Liberty City.
- Fly to Liberty City.
- Kill Forelli and all his bodyguards.
- Fly back to Las Venturas airport.
Deaths
- Marco Forelli - Killed by Carl Johnson under the orders of Salvatore Leone.
- Marco Forelli's bodyguards - Killed by Carl Johnson for getting his way of killing Marco Forelli.
Post-mission phone call
Phone Call 1
CJ: "Hello?"
Salvatore Leone: "Hey, Carl my boy!"
CJ: "Mr. Leone."
Salvatore Leone: "Everybody's talking about the job you did on that St. Marks Bistro."
CJ: "Thank you, Mr. Leone."
Salvatore Leone: "And you, er, you took care of those three loose ends?"
CJ: "Yeah those poor saps ran into a little trouble along the way. You won't be hearing from Mr. Rosenberg again."
Salvatore Leone: "Good boy! Good boy! Now listen, you're going to have to keep a low profile or people will start to make connections, so let's keep our distance for a while, eh? I'll call you."
CJ: "Thank you, Mr. Leone."
Phone Call 2
CJ: "Hello?"
Woozie: "Hey, CJ, what's up with you? Are we doing this heist or are you going soft on me again?"
CJ: "Hey, check it. Them fools been shipped out of the Venturas, Salvatore think I'm cool, so it's on. I'll meet you back at the 'Dragons."
Woozie: "OK, cool. Later."
Phone Call 3
Sweet: "Carl, what's up? It's your brother."
CJ: "Eh, what's up, man, you OK?"
Sweet: "Not really. I'm stuck in a cell between two lunatics. And people keep trying to jump me. This shit ain't cool, partner. You lookin' after Kendl?"
CJ: "No, she's looking after me."
Sweet: "Right, right, that's cool."
CJ: "I'm gonna get you out of there though, man!"
Sweet: "No you ain't, ni**a. Who do you think you are? I'm in for life! I guess I've grown used to it now."
CJ: "No you not, man, I'm working shit out. Whatever it takes."
Sweet: "That's a negative. I'm through hoping. Have a nice life, brother."
CJ: "Hold on man, I'm getting shit worked out for you, just hang in there. Sweet? SWEET? Shit..."
Gallery
Video Walkthroughs
Tips
- This mission can be quickly passed if the player has completed the firefighter side mission and has a well stocked flamethrower. The flamethrower can shoot through walls and floors, so simply torch the place and all the enemies and keep moving. Note that armor wearing enemies, such as the one in the kitchen dual-wielding pistols, may take longer to die.
- When the player reaches Liberty City, they will automatically receive a normal pistol and if the player has a Desert Eagle or a Silenced 9mm, it will be replaced. Because of this, it is advised to not waste time or money getting these weapons before the mission.
Trivia
- Unused audio and text files remaining in the game files reveal that the high ranking Forelli Family member that Carl assassinates in this mission is Marco Forelli.[1]
- Liberty City is an interior located in the interior universe, despite having an exterior look. It is located in the same interior heaven as the Doherty Garage's cutscene interior and is situated high above it.
- During the mission, a Sentinel can be seen in the yard behind the bistro. It has a unique Las Venturas license plate reading "4GEDIT", a code for "forget it". If the player destroys the vehicle the doors will be intact. The Sentinel is locked and cannot be entered.
- The music heard inside the restaurant is Tchaikovsky's Serenade for Strings, Op. 48, second movement. This music can also be heard in the Grand Theft Auto IV in-game documentary "A History of Liberty City" at CNT.
- If the mission Key to Her Heart hasn't been started yet, after the conclusion of this mission Carl will receive a chastising phone call from Woozie telling him to get on with the planning of the heist.
- Unused sound files exist for when "CJ101" (Carl's plane) approaches Francis International Airport and for when he requests departure from Liberty City. Also, unused sound files exist from the airport's staff allowing CJ to enter/leave the airport and panicked-sounding staff calling CJ a "maniac". All the unused sounds can be heard here.
- Inside the related mission script lines in the GXT file, there are some odd mission failure reasons, such as "Paul is dead!", "Rosenberg is dead!", "Maccer is dead!" and "The car has been destroyed!". Unlike other mission failure consequences (E.G. The Shamal is destroyed!), they do not appear in game.
- These unused mission failure texts hint that the mission objective was scheduled to be different in the beta version. Carl would have probably had to take control of the car and drive the trio to an unknown location to help them escape from Las Venturas. After this, the player would presumably have to drive to the airport, get into the Shamal, and fly to Liberty City as in the final version.
References
- ↑ "Marco Forelli, I'm here for you!" and "Marco, I'm coming for you!" in american.gxt