Rockstar Vancouver (formerly known as Barking Dog Studios) was a video game studio located in downtown Vancouver, British Columbia, Canada. It was founded in 1998 by several former employees of Radical Entertainment.
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At some point circa 2001, Barking Dog Studios collaborated with Rockstar North in the development of Grand Theft Auto:Online, a 3D Universe multiplayer title running on the Grand Theft Auto III engine. The project was cancelled for unknown reasons.
It was renamed when Rockstar Games acquired Barking Dog Studios in 2002, after Barking Dog had made games such as Homeworld: Cataclysm, among other major releases. In mid-July 2012, Rockstar Games announced that Rockstar Vancouver stopped its work and its employees would be transferred to Rockstar Toronto, merging into a bigger studio.
Rockstar Vancouver released Bully, a controversial title exclusively for the PlayStation 2, on 17 October 2006. Rockstar Vancouver employed 75 people and developed action titles exclusively for Rockstar Games. Bully was eventually ported to the Xbox 360 and Wii in 2008, in the form of Bully: Scholarship Edition by Mad Doc Software, now known as Rockstar New England. Rockstar Vancouver released Max Payne 3 in June 2012.