- "The Art of Contemporary Killing. How do you kill?"
- — Righteous Slaughter 7 taglines
The game parodies over-the-top first person shooter franchises such as Doom, Duke Nukem, Serious Sam, etc., with its use of over-the-top gameplay, extreme gore, silly weapons, and hordes of enemies but the main target it seeks to satirize is modern military shooters, notably the Call of Duty series. Like Call of Duty, RS7 is regarded as being annual and repetitive (the game is rated PG which stands for "Pretty much the same as the last game"), overly reliant on downloadable content, the multiplayer being the sole focus of the game and its audience, and featuring the American military invading and killing enemies for morally questionable reasons while still being presented as the heroes (hence the name Righteous Slaughter). RS7's plot of a Russian/Asian/Muslim enemy parodies the typical antagonists in Call of Duty and Tom Clancy's Ghost Recon, however, the gameplay in Righteous Slaughter does not resemble the slower-paced, less frantic shooter style of Ghost Recon.
Characters such as Jimmy De Santa and Lester Crest are the only characters seen playing it, though sometimes when switching to Michael, he can be seen immediately quitting the game while cursing at all the "millennials" he lost to.
It has its own accessible website, Righteousslaughter7.com. However, Righteous Slaughter 7 is not playable in the actual game.
Righteous Slaughter 7 primarily focuses on multiplayer and DLC advertising; however, the game has a single-player mode as well.
The game's campaign centers around Vladisakia Puchinkov, a generalized pastiche of action movie/video game villains who is said to be "half Russian, half Asian and half Muslim". Puchinkov has amassed an army of mercenaries and a variety of weapons capable of destroying the world. He plans to launch a strike against the USA from his secret jungle base, aiming to "defeat the Americans", although his exact agenda and motives remain unexplained, but is most likely for governmental reasons. The player assumes the role of a member of a secret military unit codenamed Bravo Sierra, who attempt to stop Puchinkov. Missions include saving an orphanage from a terrorist attack, destroying nuclear weapons and a neurotoxin prototype, as well as several out of place flashback scenes, including one "where JFK and Castro duke it out on the moon".
Multiplayer is the primary part of this video game. It encourages rivalry, hatred between players and fanaticism, and mostly rewards killing sprees and weapon usage variety over team play and basic coordination. Multiplayer gameplay footage is available for viewing at righteousslaughter7.com.
- A ranking/XP system - XP is rewarded for every kill, multiplied with kill streaks, +25 bonus XP rewarded for every VD Syringe kill.
- Player customization - female avatars usually have outrageous sex appeal and skimpy clothes, while male ones are available in a wide variety - from white two-piece suits to full body armor.
- Excessive gore and violence - on-screen blood splats and ridiculous amounts of gibs are present, while the player is rewarded for murdering in the most humiliating and gruesome ways available.
- Challenges - not much is known about the challenge system, most possibly these are special tasks that can be completed in order to receive XP rewards. The only known challenge so far is "Widowmaker - Killed 100,000 human targets".
- Announcer - a person, presumably a military commander, comments on actions the player or the player's team performs. Quotes include: "I'm talking in your ear, soldier. Hope it's not distracting!"; "I can hear your heartbeat! Stop getting shot!".
- Deathmatch - presumably the most popular gamemode. It involves one-against-all massacring using a variety of weapons ranging from miniguns with explosive ammo to flamethrowers and fire axes.
- Story Mode - mentioned in radio commercials for the game, this mode involves two teams (Red and Blue) perform specific story-crucial tasks, guided only by incoherent commands from NPC's. This mode suffers from numerous plotholes and is highly dependent on DLC owners.
- War Pigs - a mode that involves the player massacring a large amount of pigs using dual miniguns. Jimmy De Santa is seen playing it during the mission Daddy's Little Girl. This mode is likely a parody of the Zombies game modes in some Call of Duty games.
- Robinson Armament XCR w/ RIS foregrip, EOTech red dot sight, and polymer magazine
- Walther PPK w/ Tactical Syringe (filled with VD)
- GE M134 Minigun w/ explosive rounds
- Fire Axe
- Shit Stick 3000™ (DLC Exclusive)
- Cluttered Warehouse - The perfect place for a firefight.
- African Rebellion - Seize the ivory and make a tidy profit. Machine guns mounted on elephants. Surprise!
- Polar Nonsense - Kill Eskimos with overhead drones. Light up their igloos! Rain down hell.
- Australia Attack - A great 70s soundtrack plays as you kill the grenade laden wallabies.
- Hippie Holocaust - Liberals are protesting the slaughterhouse that makes all those tasty hamburgers you love. Let's show them the meaning of slaughterhouse.
- Rainforest Annihilate - An indigenous tribe holds the secret to America's energy crisis - there's oil under their land. Take it back.
- Cuban Landing - JFK and Castro duke it out on the moon, with nukes and lots of tail, just like the real 60s.
- UN Party - Kill all the bureaucrats and misguided peacemakers.
- A secret space station map
- Jimmy De Santa - Can be found sometimes in his room playing the game. His immature insults and profanity seem to parody the stereotypical teenage player.
- Michael De Santa - Can sometimes be seen playing multiplayer with Jimmy. Apparently, he is a very bad player and throws down his controller.
- Lester Crest - Plays Righteous Slaughter 7 often. He has a poster of the game in his house.
- Cara Delevingne - Says that she will play RS7 during commercials on Non Stop Pop FM. Adds that more girls would play online if the player base was more polite.
- Franklin Clinton - Stated that he used to play the series in previous years.
- Bravo Sierra, the main allies in the campaign, is a codename in NATO phonetic alphabet. "Bravo Sierra" stands for "BS", which can also mean "bullshit".
- When Jimmy and Michael are playing together, Michael will often throw down his controller and shout out profanities. Jimmy will scold him by saying there are children here. This is a reference to how Call of Duty is stereotyped to be played by young children.
- Michael also sometimes yells, "Millennial fuckwads!"
- The soldiers that appear in the game are very similar, if not identical, to Merryweather operators.
- The beta Hydra is seen in one of the Helpful Tip screens, apparently it was hovering to destroy a ground target. This could be a hint that the Hydra was originally supposed to hover like in Grand Theft Auto: San Andreas.
- A Surfer and a falling Hauler with a tanker trailer can be seen in the gameplay footage.
- The available gameplay appears to be taking place in the Grand Banks Steel Foundry complex (where the mission The Third Way occurs) and in the Clucking Bell Farms factory (in the getaway section of the mission The Paleto Score).
- Franklin Clinton states that he stopped playing the series after the first two installments (likely a reference to those who claim that the early, pre-Modern Warfare, Call of Duty games were the only good ones).
- Occasionally, the trailer on the official website will display "Sorry, this video is currently unavailable due to high demand. Please try again later." This is also seen on Princessrobotbubblegum.com. This may be a case of meta humor on Rockstar's part; on the day of its first trailer release, Grand Theft Auto IV's web-page was overloaded with traffic, and was unresponsive.
- One level involves a "really out-of-place flashback mission where JFK and Castro duke it out on the moon". This is likely a parody of the Zombies mode in Call of Duty: Black Ops, which does in-fact feature John F. Kennedy, Fidel Castro and the Moon as a location (though none of them go on the Moon in the game).
- The person constantly giving orders to the player might be a reference to the military commanders of the Call of Duty series, which often are found ordering the player character around to sometimes annoying degrees, one of the most well-known being Sergeant Foley. Righteous Slaughter's announcer/commander can be even heard saying "Reload! That is an order!", reminiscent of the firing range tutorials in Call of Duty games.
- The game's logo is very similar to the logo from the Rainbow Six series, with a scope sign behind the letters and a red outline surrounding the letters of the title. This is somewhat confusing as the Rainbow Six games were famous for being among of the first shooters to ditch the run-and-gunning method of playing that dominated shooters of the era (and are mostly what Righteous Slaughter 7 attempts to satire) in favor of something on a more tactical side, and were never released annually (unless expansion packs count). They do, however, possess stories that mostly focus on making American soldiers come out of as the good guys regardless of whatever morally questionable choices they might make. Rainbow Six and Righteous Slaughter also have the same initial letters, but this might be a coincidence.
- The "Australia Attack" scenario is a reference to the purported war fought between America and Australia in both the 3D and HD Universes of Grand Theft Auto. The featured '70s soundtrack may indicate that the war was fought sometime in the 1970s.
- There is, when the player is "molested" a music clip that is the same as played on the first scene of Amor e Damas, a watchable TV show in Max Payne 3.
- Vladisakia Puchinkov, the main antagonist of singleplayer mode, may be based on Vladimir Putin, having similar names.
- Also it can be a reference to Vladimir Makarov, the primary antagonist of Call of Duty: Modern Warfare 3 and secondary one in Call of Duty: Modern Warfare 2, as both have similar first names, just like the aforementioned Vladimir Putin.
- Puchinkov has some elements of Raul Menendez, the main antagonist of Call of Duty: Black Ops II, mostly in hiring mercenaries to attack the U.S. (Although, Menendez' main objective is to avenge the accidental death of his sister and killing her murderer, ex-soldier Frank Woods, after making him "suffered" while Puchinkov's main goal is to attack the U.S. most likely for governmental goals)
- The campaign story of the game is heavily based on the campaign stories of Call of Duty 4: Modern Warfare and Call of Duty: Black Ops. Vladisakia Puchinkov is "half Russian, half Asian", similar to how the main antagonists of Modern Warfare, Imran Zakhaev and Khaled Al-Asad are of Russian and Asian origins respectively. The stories even involve the bombing of the U.S. when Imran Zakhaev launched ICBM rockets to destroy the U.S. as a revenge to his son's death by "the hands of the U.S and British forces" which was foiled by U.S. Marines and S.A.S. The bombing of the U.S. however is more similar to the bombing attempt of the U.S. in Call of Duty: Black Ops, where the Soviet major general Nikita Dragovich launched a biochemical bomb to destroy the U.S., ending the "first Cold War", but was foiled just like Imran Zakhaev's operation was foiled. Black Ops is also the seventh installment in the series and also features the Makarov PM and both Black Ops and Righteous Slaughter 7 campaign levels are about the "black operations" involving secret units (in Black Ops several units exist which all originate from the C.I.A. while Righteous Slaughter 7 centers on a secret unit from unknown organizations).