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Respect has to be earned, Sweet, just like money.

Respect encompasses two different gang-based systems in Grand Theft Auto 2 and Grand Theft Auto: San Andreas.

Grand Theft Auto 2[]

File:RespectIsAnything.oggQuotation "And remember, respect is everything!" QuotationReverse
Respectmeter-GTA2

The respect meter in GTA 2, which does not only indicate which gang is hostile or friendly to the player, but also any payphones the player has access to. As indicated in the image, the player can receive jobs from the Scientists' green phones and the Zaibatsu's green and yellow phones, but is an enemy of the Rednecks.

In GTA 2, respect is a fundamental aspect of the gang system, determining which gangs the player may work with and how gang-members may react to the player. A phrase in the game, "Respect is Everything", expresses the importance of respect in gameplay.

The game's HUD displays a respect meter for each of the current district's three gangs. These all begin at a neutral level. The gang's "respect" for the player will increase or decrease with the player's actions:

  • When the player completes one of its missions or kills members of opposing gangs, respect from a gang will rise.
  • When the player fails one of its missions or kills its members, respect from a gang will drop.

Gaining and losing respect can also be affected by certain missions and actions caused by the player. Some mission objectives require the player to destroy whole structures which are usually major assets to a gang resulting in major respect loss from the opposing gang. Also, depending on the way the player kills gang members influences how much respect is lost. Using explosives to kill off opposing gang members will result in respect dropping noticeably faster. Both these influence great gain and loss in respect.

A neutral-to-positive respect level from a gang will grant the player the ability to receive missions from the mentioned gang via payphones. Gangs with a positive respect level will also protect the player from the police and other law enforcement if they have a wanted level. The respect meter further provides indications on which payphones the player can access via a series of three color-coded lights (each assigned to phones with the same colors, including, in ascending order, green, yellow and red) that light up in accordance to the level of respect the player has from the gang. The higher the respect level, the more phones the player can access.

Gangs with a negative respect level will naturally be hostile toward the player, with its members firing at the player when the player enters their territories. In addition, gangs that view the player unfavorably do not trust the player, and so will not offer up their missions strings to the player.

A pickup is available that will boost gang respect towards the player.

Respect-GTA2-CustomMap

Custom Map respect, showing that the player is an ally of the Yakuza and the Krishnas, an enemy to the Zaibatsu Corporation and is neutral to the Rednecks.

On custom created maps, more or less than 3 gangs can be created. This means that you can for example work for 3 gangs but be an enemy to two gangs.

Grand Theft Auto: San Andreas[]

In GTA San Andreas, respect is an element indicating how inclined the gang is to help Carl. The more respect he has, the more gang members he can recruit to tend to his personal interests.

Raising the respect bar is straight-forward: doing missions, taking over gang turf, and murdering rival gang members and any member of a law enforcement are the most common ways. Respect also affects CJ's Sex Appeal.

Up to seven gang members can be recruited. This will not happen until Carl has roughly 80% of the respect meter full.

Gaining Respect[]

These are according to the Brady Games Strategy Guide.

Action Respect Change
Territory Gained +30.0%
Killing a gang member +0.5
Killing a dealer +0.005%
Killing a member of your gang -0.005%
A member of your gang gets killed -2.0%
Territory Lost -3.0%

Respect Effects[]

The greater the respect meter reaches, the more gang members Carl can recruit, to a maximum of 7.

Respect No. of Gang Members
>1% 2
>10% 3
>20% 4
>40% 5
>60% 6
>80% 7

Navigation[]

[ ve ]Gangs in the 2D Universe
Grand Theft AutoVercotti Crime Family | Sonetti Crime Family | Uncle Fu's Crime Syndicate | El Burro's Gang | Deever's Drug Squad/Vice Squad | Brotherhood of Jah Army of Love | Hare Krishna | The Army | The Angels | The Mob | Yakuza | Alve's Gang | Paco's Gang | No Chin's Gang | Unnamed Drug Gang | Jimmy the Shovel's Gang
Grand Theft Auto: London 1969/1961The Crisps | Cartwright Gang | Battersea Mods | Football Hooligans | Noles Brothers | Camden Town Gang | Lenny Smith's Gang | Greasers | Rockers | Hans Nemesis' Terrorist Cell
Grand Theft Auto 2Zaibatsu | Loonies | Yakuza | SRS Scientists | Rednecks | Hare Krishna | Russian Mafia | Elvis Impersonators | Yutes | Alma Mater Prisoners | Mad Island Gang
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