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GTA Wiki
"Revolver" redirects here. For other handguns of the same type, see Heavy Revolver and Double-Action Revolver.

Do you feel lucky? Well, you won't need luck when each and every one of the 6 bullets in your revolver packs a kick like a mule.
Grand Theft Auto: Chinatown Wars description.

The Python is a revolver featured in Grand Theft Auto: Vice City, Grand Theft Auto: Liberty City Stories, Grand Theft Auto: Vice City Stories (as the Equalizer) and Grand Theft Auto: Chinatown Wars (as the Revolver). It was also originally going to be featured in Grand Theft Auto IV, as seen in a beta screenshot.


3D Universe

Dangerous peace-maker. One shot certain put a man down. Approach with extreme caution.
Grand Theft Auto: Vice City website.

Appearing in Grand Theft Auto: Vice City, Grand Theft Auto: Liberty City Stories and Grand Theft Auto: Vice City Stories, the Python is based on the Colt Python, a .357 Magnum caliber revolver, specifically the version with a 6" (15 cm) barrel.

The GTA Vice City Stories rendition is named Equalizer and features a scope, although this scope cannot be used. However, the cutscenes of the missions Caught as an Act, The Exchange, and Blitzkrieg Strikes Again feature a non-scoped Python.

Grand Theft Auto IV

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The following is based on Grand Theft Auto IV cut content and has not been verified by canon sources. Reader discretion is advised.
Please do not add unverified or speculative content to this article unless confirmed by Rockstar Games or in-game data.

The Python, or a weapon based on it, was intended to appear in Grand Theft Auto IV, along with the current Pistol and Combat Pistol, but was scrapped for unknown reasons. The only evidence of it is a pre-release render depicting Niko Bellic with a revolver in his hands, which, based on the positioning of the front iron sight, the weapon had a 4" (10 cm) short barrel. It is unknown if the weapon retained the capacity of six rounds, as some weapons in the game were denoted to have certain inconsistencies in ammunition capacity compared to their real-life counterparts. This model in particular appears to be recycled from Manhunt.

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End of information based on Grand Theft Auto IV cut content.

Grand Theft Auto: Chinatown Wars

The Python appears in Grand Theft Auto: Chinatown Wars as the Revolver. Although it cannot be visibly seen in the game, a HUD image of the weapon can be seen on the touch screen and on the Ammu-Nation website. Strangely, it resembles a snub-nosed .38 Smith and Wesson or a Colt Detective Special.


3D Universe

The Python is the most accurate handgun available in the 3D Universe and is also the most powerful handgun (along with the Desert Eagle), able to kill an NPC with a single shot. However, the gun cannot be fired while running, and must be fired from a standing position (grasping the butt of the gun with the right hand, then cradling the right hand and gun with the cupped left hand, all while planting feet at a wide stance) due to the heavy recoil. It also has a moderate cylinder capacity of 6 shots, making it excellent against small groups.

3D Universe Overview

Weapon Statistics - 3D Universe
Damage Fire Rate [?] Range
(m / ft)
Ammo Specifications/
Reload Mechanism Reload Speed
135 (GTA Vice City) 250 (GTA Vice City) 30 / 98 (GTA Vice City) 6 (GTA Vice City) N/A 1000 (GTA Vice City)
N/A Vice City:

85 RPM (standing)
78 RPM (crouched)

Liberty City Stories & Vice City Stories:
85 RPM

Cannot be determined 6 independent rounds (All games) Cylinder N/A

Grand Theft Auto: Chinatown Wars

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Image Gallery

In-Game model

HUD icon


Grand Theft Auto: Vice City

Grand Theft Auto: Liberty City Stories

  • At the Francis International Airport front roof behind an electronic billboard, the roof can be reached by a ramp.
  • Spawns at each safehouse after finding 50 hidden packages.
  • In the mission The Portland Chainsaw Masquerade, there is a Python spawning right before the staircase that goes down to trigger the mission.

Grand Theft Auto: Vice City Stories

Grand Theft Auto: Chinatown Wars



  • Rockstar Games renamed the Colt Python to .357 in later versions of GTA Vice City, possibly to avoid copyright and trademark infringements.

3D Universe

  • In GTA Liberty City Stories, the spent shells are ejected while firing, which is impossible for any revolver.
  • Though the weapon itself does not appear in Grand Theft Auto: San Andreas, the model from GTA Vice City is used for the giant Python at the entrance of the Ammu-Nation in Market, Los Santos.
  • The name Equalizer may be a reference to the saying "God made man, Samuel Colt made them equal". 
  • The scope on the Python in GTA Vice City Stories may be visually inspired from a gun used in the movie "The Terminator", although the gun from the movie was actually an AMT Hardballer (clone of the Colt M1911) rather than a revolver. Another possible pop culture reference is from Mad Max 2: The Road Warrior, a raider boss name Lord Humungus uses a Scoped Revolver, the slight inaccuracy being that Lord Humungus' scoped revolver is a Smith & Wesson Model 29 .44 Magnum, not a Colt Python.
  • Within GTA Vice City game files, the model and the texture files of a shorter Python exist. It is still unknown if the gun was additional or not.

Grand Theft Auto: Chinatown Wars

A rendering of the papercraft Revolver from the GTA Chinatown Wars section of the Rockstar Games Social Club.

  • The description of the gun is a reference to Dirty Harry.
  • Under the GTA Chinatown Wars section of the Rockstar Games Social Club website, members may download a printable papercraft model of the game's Revolver. The weapon's design differs in terms of detailing.


Grand Theft Auto: Vice City

  • If the player fires the Python while pressing the move left and move right buttons, Tommy will stick his knees together, but after the firing animation ends, he will also stick his legs to next to each other, and then will slowly return to his normal position (tested on PC).
  • Against groups of enemies, it is possible to increase the fire rate of the Python to near that of the standard pistol by pressing the "Fire Weapon" and "Cycle Target" buttons at the correct time, one-shot killing several enemies in a few seconds. This is difficult to achieve, as the inputs must be during the same frame. If timed incorrectly after firing a shot, Tommy will cycle his aim to the next target and the firing animation will play, but a round will not be fired. This can be dangerous as the standard wait time between shots is already high. (Tested extensively on the PS2 version, both console and emulator copies).

See Also