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Many Properties are purchasable in Grand Theft Auto Online.

Properties serve as a safe hideout where players are kept safe from other players and NPCs. Properties are purchasable on Dynasty 8, Dynasty 8 Executive, Maze Bank Foreclosures, The Open Road, Arenawar, The Diamond Casino & Resort and DockTease.

Property Types[]

See Also: Safehouses in GTA Online

Apartments[]

Main article: Apartments

Apartments are the most basic type of safehouse which have existed since the game's launch. They are purchasable on Dynasty 8 Real Estate. Apartments appear in several forms, including Penthouses and Stilt Houses which were added in the Executives and Other Criminals update.

Low-end apartments take the appearance of small homes or small apartments in run-down apartment blocks in poor areas, Medium apartments appear as stand-alone homes with their own yards or as slightly larger floorplan apartments in low-rise blocks, while High-end apartments appear as large penthouse-style apartments in high-rise blocks in affluent areas or standalone stilt house mansions in the Vinewood Hills.

All apartments come with a garage which can be used to store vehicles. Depending on the tier of apartment, the garage can store 2, 6 or 10 vehicles. Apartments (and their Garages) can serve as an optional spawn point for the player when they join GTA Online sessions.

Garages[]

Main article: Garages in GTA Online

Standalone garages are the first purchasable properties available to the online player and will act as a safehouse with limited functionality. There is no sleeping, eating, wardrobe or shower, but some will have radio and TV access and the player can select them as spawn points when loading into an online session. Garages store 2, 6 or 10 personal vehicles and up to 4 bicycles.

Yachts[]

Main article: Galaxy Super Yacht

The Galaxy Super Yacht was added with the Executives and Other Criminals update. It is purchasable through DockTease. It appears as a large static super yacht located off-shore. There are 3 different Yacht models, varying in size, with different vehicles on-board available for usage to the player for free. The yacht features numerous rooms, including a bedroom where the player can sleep and change clothes, as well as several shower rooms. The upper deck features a control room where the player can change the location of the yacht via the yacht's captain, Brendan Darcy. Beneath the control room deck is the bar, where a bar attendant greets the player. Drinks are available, as well as a TV and radio.

The player cannot physically drive the yacht, although the captain can be ordered to moor it at 12 different locations at a cost of $25,000 each time.

Offices[]

Main article: Offices

Offices were added in the Further Adventures in Finance and Felony update and serve as a headquarters for the player's Organization. They are purchasable on Dynasty 8 Executive. The player will become a CEO of their organization when purchasing an Office and have full-time access to SecuroServ's abilities as an Executive.

An Office does not act as a safehouse unless the player purchases the optional Accommodation upgrade for an additional $795,000, which allow access to a closed room. Here, the player can sleep, shower and change clothes as with regular Apartments, and set the Office as their spawn point.

The primary function of Offices is SecuroServ: the player can use the Office's main portal computer to start Special Cargo and Vehicle Cargo source missions, or begin Special Vehicle Work contract missions. All Offices also feature a helipad where the player can land aircraft and quickly enter their Office. Offices have an assistant. Their gender and clothing depends on what was chosen when purchasing the Office. The assistant will greet the player when they enter their office and handles every day duties.

Warehouses[]

Main article: Warehouses

Warehouses are used to store Special Cargo purchased by the player. There are 3 sizes of Warehouse: Small, Medium, and Large, which differ in capacity. They are purchasable through the Office laptop, although the player must be the CEO of an Organization and own an Office in order to access the laptop. Inside warehouses, the player can also upgrade the shipping vehicles used during Sell Missions: the Brickade, Cuban 800, Titan, and Tug.

The Warehouse appears with large commercial shelving for crates to be stored on. The building can occasionally be raided, and the Organization will have to protect goods from being stolen.

Stock can be monitored on the main portal at the Organization's Office. This is also where Steal Missions can be started.

Office Garages[]

Main article: Office Garages

Import/Export adds Office Garages. These are expansions for Office owners and function in the same way regular Garages do to apartments. Players can purchase up to 3 Office Garages, which stack on top of each other. Each Office Garage has 3 individual levels, which store 20 vehicles in total. A lift shaft takes vehicles to each level. Purchasing the maximum number of 3 Office Garages allows storage for a total of 60 Personal Vehicles.

Vehicle Warehouses[]

Main article: Vehicle Warehouses

Like Warehouses, Vehicle Warehouses are purchasable warehouses, added as part of the Import/Export update. They are purchasable through the Office laptop like regular warehouses. Vehicle Cargo is stored here. There is only one available size Vehicle Warehouse, which stores 40 vehicles. The Vehicle Warehouse can have different themes applied, although these are merely cosmetic and do not provide additional functionality.

Vehicle Warehouses cannot be raided, although player's Sell Vehicles can be stolen by other players upon exiting the warehouse during Sell Missions.

Vehicle Cargo stock can be monitored on the main portal at the Organization's Office. This is also where Steal Missions can be started.

Underground Garage[]

Main article: Underground Garage

All Vehicle Warehouses come with an Underground Garage. This is used to store Special Vehicles which were added with the Import/Export update. There is room for all 8 Special Vehicles. The garage can be accessed via a door at the far west side of the Vehicle Warehouse, which leads to a stairway down to the garage.

Clubhouses[]

Main article: Clubhouses

Clubhouses were introduced in the Bikers update. Much like Offices, they are primarily a base to run illicit operations from The Open Road. They include more recreational functionality including a tended bar, a playable dartboard, Arm Wrestling and the Jukebox. After The Criminal Enterprises update, the optional vehicle workshop can be used as a base for Bike Service work

Unlike the Office, a Clubhouse will include sleeping quarters by default, so it can be used as a safehouse and spawn location with no additional cost.

MC Businesses[]

Main article: The Open Road

Businesses serve as Motorcycle Clubs primary source of income. Businesses operate with staff, who work with stock sourced by the player in Steal Missions. There are numerous types of Businesses, but all function in the same way:

Bunkers[]

Main article: Bunkers

Bunkers were added in the Gunrunning update primarily to store the Mobile Operations Center and research Weaponized Vehicles and Mk II Weapons and run illegal arms trafficking operations via Disruption Logistics. They function in a similar way MC Businesses do, and produce stock over time, which can be sold.

A $265,000 Personal Quarters upgrade is required to enable the Bunker to act as a safehouse and allow the player to select it as a spawn location. A bed and a wardrobe to change clothes are provided.

Hangars[]

Main article: Hangars

Hangars were added in the Smuggler's Run update. They serve as a location to store and modify personal aircraft and run smuggling operations through Free Trade Shipping Co.

Living Quarters can be purchased for an additional cost: Traditional for $235,000 and Modern for $375,000.

Facilities[]

Main article: Facilities

Facilities were added in the The Doomsday Heist update and serve as headquarters for a new series of Heists. They are also the storing spot of the player's Avenger.

By default, a Facility does not act as a safehouse but the player can spend between $150,000 and $290,000 on three levels of Sleeping Quarters upgrades to allow this.

Nightclubs[]

Main article: Nightclubs

Nightclubs were added in the After Hours update. Here, income will generate once per in-game day, depending on the popularity of the establishment. Technicians will also accrue goods from the player's illicit businesses to be stored in the warehouse, which can then be sold. Nightclubs also serve as storage for the Terrorbyte.

Sleeping quarters are included by default, so nightclubs can be used as a safehouse and spawn location with no additional cost.

Arena Workshop[]

Main article: Arena Workshop

The Arena Workshop was added in the Arena War update. It is required to own one if the player wishes to receive Arena Points (AP) from Arena War matches. It can be used to store personal vehicles - either Arena contenders or others; two extra garage floors can be purchased. These vehicles can also be modified by Sacha Yetarian; if the Benny's mechanic is hired, lowriders will be able to be modified with lowrider-only options. A weapon expert can also be hired, and Mk II weapons can then be upgraded here as well.

Sleeping Quarters do not come by default, but the players can choose to purchase them for an additional cost of $220,000. The Arena Workshop can then function as a safehouse and a spawn location.

Master Penthouse[]

Main article: Master Penthouse

The Master Penthouse was added as part of The Diamond Casino & Resort. The Penthouse can be customized with a variety of decoration and room expansion, including a spa, a bar, and a 10-slot garage. Upon owning a Penthouse, contact services by Agatha Baker also become available, as well as 6 contact missions.

Arcades[]

Main article: Arcades

Arcades were added as part of The Diamond Casino Heist update. The property's main function is its underground area, which is where The Diamond Casino Heist can be set up and launched. Upgrades, such as the living quarters, a 10-vehicle garage and a drone station can also be purchased. The property also includes a regular arcade business, with a variety of playable arcade games and a bar.

Auto Shops[]

Main article: Auto Shops

Auto Shops were added as part of the Los Santos Tuners update. There is a white board displaying Contracts, including the type of job and potential rewards. These jobs consist of freemode preparations and the finale, which can only be played with either any of the vehicles featured from the update or Sessanta's Tailgater S. Players can undertake legitimate Auto Shop Service work.

Agencies[]

Main article: Agencies

A Celebrity Solution Agency is a purchasable property in Grand Theft Auto Online added as part of The Contract update. It has optional extras such as an armory, vehicle workshop and accommodation facilities. Once purchased, it will serve the player as the in-game location of the F. Clinton and Partner business.

Salvage Yards[]

Main article: Salvage Yards

Salvage Yards were added as part of The Chop Shop update. They are used as fronts for robberies by the protagonist and Jamal Amir while also profiting from the tow truck service as a front business.

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