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North Yankton, 9 years ago.
— Mission description, Rockstar Games Social Club.
Michael: "Alright, everybody pays attention, no one gets hurt."
Trevor: "Aarrgh! Open the door, or they'll get worse than hurt!"
Michael's and Trevor's first phrases.

Prologue is the first mission in Grand Theft Auto V, involving Michael Townley and Trevor Philips. It is set in 2004 in the town of Ludendorff, North Yankton.


In 2004, Michael Townley, Trevor Philips and Brad Snider rob a Bobcat Security cash storage facility in Ludendorff. After locking several hostages including an unnamed Bobcat guard in a room, Trevor wires an explosive to the vault doors, and Michael detonates them via his phone. Michael and Trevor enter the vault and steal just under $180,000. As the crew make their escape, Michael is held at gunpoint by Jaspers, another Bobcat security guard, who also removes the mask from his head. Michael advises the guard to forget what he saw and leave, but Trevor shoots him in the head.

The trio blow open another door and leave the building, but are immediately swarmed by the local law enforcement. A dead security guard with a gunshot wound in his head can be seen inside the checkpoint booth at the facility gate. A massive gunfight erupts, forcing the crew to fend off the oncoming police before making their escape. The crew reach their getaway vehicle and are driven away, but they are pursued by more police vehicles, and their hired local getaway driver is shot in the head and killed. Michael pushes his corpse out of the door and grabs the wheel, crashing their pursuers' car into a roadside tree. The crew continues their journey towards the helicopter waiting for them, but are forced to divert their course after encountering a police roadblock. They then speed over the train tracks, but are not quick enough and the rear end of the vehicle is hit by an oncoming train, causing them to lose control and spin out into a nearby tree. The trio survive, and Trevor suggests an alternative route to the getaway chopper, but Michael insists that they stick to the original plan.

The crew then continues on foot through the town but realizes the chopper is nowhere to be seen. Meanwhile, FIB Agent Dave Norton, who is hiding around a corner, aims at Trevor with a Sniper Rifle, then shoots Brad as he walks into the path of the bullet. Agent Norton fires again, this time at Michael, who falls to the ground. He behaves as if he is critically injured and bleeding out, though he has no visible injuries. Trevor is forced to take out the oncoming police officers alone, refusing to abandon his crew, but Michael persuades Trevor to go on without him. After briefly taking a nearby woman hostage, Trevor escapes into the snowy fields while still being pursued by armed police.

Some time later, at a local cemetery, a funeral for Michael Townley is held. Dave Norton, the agent who "shot" him, supervises the proceedings, while Michael himself observes from a distance and flicks away his cigarette.

The next mission, Franklin and Lamar, will automatically begin after the introductory theme.


Go to the guard.

After the beginning cutscene, Trevor kicks the door open and the player gains control of Michael. The player has to go to the guard which will trigger the next cutscene.

To prevent unnecessary ragdoll, the player is unable to jump at this point of the mission. If the player takes too long to approach the guard, Trevor and Brad will make continuous insults towards Michael, claiming they're losing time. Despite this, the mission will not fail, regardless of how long they take or wait. From this point on, killing any of the hostages will, however, fail the mission.

Aim at the hostages to make them move.

After the cutscene, Trevor leaves to plant the bomb and the player has to aim at hostages to make them walk to a locked room. Killing any hostage will fail the mission. If the player takes no action, Trevor will return to commenting on the lack of action and Brad will make the hostages get up and walk to a locked room himself.

Michael is unable to move during this sequence, and is only able to aim and shoot with his weapon. He can selectively pick which of the hostages enter the closet first, pointing the selected weapon at the individual hostages will result in each of them independently entering the closet. If the player leaves any behind and waits, Brad will force them to go in. The player is still able to shoot the hostages dead, which will fail the mission.

After forcing them into the room, Michael is able to move around again and also able to jump.

Use the phone to trigger the explosive charge.

When all hostages are locked away, Trevor returns and will tell Michael to detonate the bomb. The player has to take out the cellphone and dial a "Detonate" contact. After dialing "Detonate" a cutscene will show the vault door being blown open.

Michael's position after the detonation will be fixed to the back of the door, regardless of where the player operated the phone.

Collect the cash.

The player has to walk to the vault and pick up the cash when the cutscene ends. The cash is on a trolley in far corner of the room. Cash on the ground is worth $500, totaling to $2,500, and picking it up is optional.

Take out the guard.

Once the cash is collected, Michael is taken hostage by a security guard during a brief cutscene. The player has to switch to Trevor and kill the guard. If the player takes no action or shoots the guard anywhere other than the head, Michael will die, failing the mission.

Get to cover.

Once the guard is taken care of, the crew will proceed further to the exit. The player needs to take cover so that Brad will plant the explosive charges on the door.

Open the shutter door.

After the door is blown up, the next task is to open the shutter door. Walking near the switch will make the player lose control of Trevor who hits the shutter switch automatically, and as such no interaction is necessary. The player receives five wanted stars and has to fight through waves of North Yankton State Patrol officers. First wave consists of two Police Roadcruisers, one Police Rancher, and three on-foot officers. Each vehicle contains two officers.

Return to the crew.

This objective only appears if the player attempts to abandon the crew at any time from the beginning of the shootout up until entering the getaway vehicle. Mission will fail if the player does not return to the crew on time or continues to walk further away from the crew.

Escape the Cops.

Once the player clears the first wave, the player has to leave the lot and move forward. A Police Rancher pulls up with two officers. Then two more Police Roadcruisers pull up, also with two officers, and the player has to kill them.

Get to the car.

Once the second wave is cleared the player has to go to the getaway car. Yet another Police Roadcruiser pulls up with officers that the player has to kill. The player has to go to the getaway vehicle and enter it. Once the player is near the getaway car, two more Police Roadcruisers arrive, forming a roadblock, though the officers are not required to be killed by the player and usually Brad or Michael or Trevor deal with them if the player doesn't.

Wait for the crew.

This objective only appears if the player does not take out the final two officers and goes directly to the getaway vehicle. The player will be able to enter the getaway car once there are no more police officers alive.

Drive to the helicopter pick up point.

After the cutscene, Michael gets control of the getaway car and has to drive forwards to the helicopter pick up point. The player is clear of any wanted level, but if the player hits oncoming Police Roadcruisers the wanted level will be reinstated. Wanted level will, either way, be reinstated at the roadblock further down the road. The player only has to follow the GPS route on the minimap. After turning right, halfway towards the marker, a cutscene will trigger where the car gets hit by a train and Michael and Brad get shot. Turning back, going off route or getting the car stuck will fail the mission.

Get back in the car.

This objective only appears if the player decides to leave the getaway car. Regardless of the distance, the player will fail the mission after ten seconds of being outside the car.

Hold off the Cops.

When the cutscene is over the player can fight off the cops as Trevor. The player can fight off the officers up to a point there's too much of them, or exit the cover and run. Regardless, the final cutscene will play and the next mission will immediately begin.

This mission will fail at any point if the player dies, kills the crew or hostages, abandons the crew, the route, or the car, makes the car undriveable, runs out of ammo, or if the cops kill Michael, Trevor or Brad before the end of the mission. It is not possible to get Busted during the mission. The player will also be allowed to enter and play Grand Theft Auto Online.


This section/page depicts all cutscenes and dialogues in the mission "Prologue" in Grand Theft Auto V.

Onscreen text reads "Ludendorff, North Yankton, nine years ago." The view then switches to Michael, Brad and Trevor robbing a bank. Brad throws a hostage to the ground and hold her at gunpoint with his shotgun.
Brad: Get down there!
Michael: Alright, everybody pays attention, no one gets hurt.
Trevor knocks his Carbine Rifle on a window, with a panicking security guard behind it.
Trevor: Aarrgh! Open the door, or they'll get worse than hurt! Hey, hey, ah! Come on!
The security guard opens the door. Trevor kicks the door open.
Trevor: Argh, finally, you prick!
Trevor hits the security guard with the stock of his Carbine.
Trevor: Let's go, shut up! Shut the fuck up!
If Michael kills the hostage Brad holds at gunpoint, Brad laments he is not the one who killed the civilian, before mission failure.
  • If anyone's killing hostages, it's me.
  • So, you're not getting none from that ex-stripper.
  • No more of that, asshole. Come on.
  • Hey! Prick! Behave yourself!
  • We need'em alive, dick.
  • Hey! They're colleteral!
  • This wasn't meant to get messy!
If Michael does not enter the room immediately, Trevor calls out Michael. Brad gets uneasy.
Trevor: Come on. In the back. Come on.
Trevor: In the back. Come on. Let's go. Come on.
Trevor: Get in here and deal with the guard!
Trevor: In here. Come on.
Trevor: You want me to pop this guy?
Brad: He's looking at me!
Michael enters the room where the guard and two other hostages are.
Michael: Hands behind your back.
Michael starts handcuffing the security guard.
Security Guard: C'mon mister, we're giving you everything you want.
One of the two hostages tries to ring the alarm, but sees that Michael holds him at gunpoint and raises his hands.
Michael: Don't even think about it.
Michael kicks the security guard towards the other hostages.
Woman: I'll do it. I'll do it... Oh God.
Brad pushes the hostage who was thrown and held at gunpoint before into the room.
Brad: Get in there!
Trevor enters a nearby room.
Trevor: Sit tight. I'll handle the plastic.
Michael: Don't blow yourself up!
  • Listen up!
  • Pay attention.
If Michael stands still, Brad calls out Michael. If Trevor comes back meanwhile, he will complain.
Brad: M! Get these assholes in the closet!
Brad: I said the closet! Get 'em in there! Come on!
Trevor: What is the problem? Why are they still out here? You were meant to lock 'em down.
If Michael kills one of the hostages, Brad will get angry at Michael, before mission failure.
Brad: We need'em alive, dick!
Either Michael aims at the hostages, or Brad does if Michael stands still. The hostages get up and enter the back room.
Brad: In the back! Come on!
If Michael aims, he yells at the hostages.
  • Listen up!
  • You!
  • Hurry!
In either case, the hostages get upset and complain.
Male Employee: What's he doing? He's going to kill us in here.
Male Employee: Leave us alone.
Second Male Employee: We didn't do shit to you.
Either Trevor re-enters the room after hostages get into the room, or re-enters and waits until they get in. Brad locks the door, to lock hostages.
Trevor: All set. Phone it in.
  • I'm making the call.
  • I'm calling it.
If Michael does not call immediately, Brad and Trevor call out Michael.
Brad: We gonna do this?!
  • Come on. Call it in!
  • Call already.
Brad: Blow the door!
Trevor: Blow the fucking door!
Brad: C'mon! C'mon!
Trevor: We ain't got time for this crap!
Trevor: Get your cell out and dial.
Michael uses his phone and calls a contact named "Detonate". The bomb explodes, opening the vault. Trevor excitedly laughs.
Michael: Alright! We gonna do this, huh?
Trevor: [laughs] Show me the money!
Michael: Slow and steady, T. Slow and steady.
If Michael does not proceed to the vault immediately, Brad and Trevor complains.
Brad: Come on!
Trevor: C'mon. C'mon. C'mon.
If Micahel does not enter the vault immediately and insteady stands still in the hallway, Trevor shouts at him.
Trevor: The money's in here.
Trevor: Come on, man. The vault.
Trevor: The vault. Come on!
Trevor: Let's hit this thing!
Trevor: The vault's back here!
Michael enters the vault.
  • That's the score.
  • Oh, there it is.
Trevor: We're just taking the non-sequential notes.
The crew start collecting the money.
Trevor: Oh... there's enough here for us all to enjoy!
Michael: Depends on how you look at it.
Michael finishes collecting the money. Trevor is standing at the entrance of the vault.
Trevor: We're done here, let's go.
If Michael does not leave the vault immediately, Trevor calls him.
  • What's the hold up?
  • We gotta move.
Michael and Trevor leave the vault.
Trevor: Coming out, B.
Both exit the vault. As Michael walks out, a security guard hidden behind the wall grabs Michael from behind, takes his balaclava off, and holds him at gunpoint.
Jaspers: Give it up! I got him! I saw your face. I'll remember you.
Trevor is seen aiming at the guard.
Michael: You forget a thousand things every day. How 'bout you make sure this is one of 'em?
Jaspers panicks. Michael tries to convince him to drop the gun. Trevor doubles down.
Jaspers: I see it in his eyes. He's crazy.
Michael: No one's crazy. Alright, think. Be cool.
Trevor: That's right, pal. I'm fucking crazy.
Jaspers: Oh, boy!
Michael: Alright, look, you wanna live? Tell me you wanna live. Work this out.
Jaspers: For sure I want to live! Tell him to put the gun down.
Trevor: Ain't gonna happen, pal. Make a move. I got all day.
Trevor: It looks like the cavalry ain't gonna show, pal!
The view switches to Trevor, who is determined to shoot the guard.
Trevor: I'll try to make this painless.
Trevor shoots the guard in the head.
Michael: Fuck! You didn't have to do that!
Trevor: Let's get going. There'll be time for grieving later.
Michael: Yeah, you got that right.
The crews walk towards the door leading into the garage.
  • Let's go.
  • Move.
Trevor complains if Michael moves slowly.
  • Come on!
  • Move!
Brad and Michael complains if Trevor does not take cover immediately.
Brad: What are you doing? Find some cover!
Brad: I'm ready to do this. Now, get in cover!
Michael: Quit fucking around and get down!
Michael: Wait until T's in cover, then set the charge.
Brad: Get your fucking head down, the doors are about to blow!
Michael: Get in cover, T.
Michael and Trevor take cover, as Brad sets a charge on the door.
Brad: I'm setting the charges. They're on a timer, so brace yourselves!
As Brad sets the charge, he goes into cover. The charge blows up, opening the door. Sirens are heard outside.
Brad: Just fucking perfect!
Michael: Oh, fuck. You hear that? Sirens.
Brad: Fuck the cops. T, hit the shutter switch.
Trevor: What's this? Local resistance?
Brad complains if Trevor does not proceed to the switch immediately. Michael instructs the crew.
Brad: Heads down. We got to go!
Michael: They're out here. Get ready.
Trevor hits the switch of the shutter, which opens. North Yankton State Patrol forces are seen outside.
Michael: Get out of here!
Michael: It ain't supposed to go down like this.
Trevor: It never is. Come on. Go.
The crew engages in gunfight and shouts at the police. The order of the dialogue is random.
Trevor: They answered the wrong call!
Trevor: Wrong profession!
Brad: Press forward!
Michael: Drop it, prick!
Trevor: Back the fuck down!
Brad: I ain't laying down for them.
Michael: Don't be an idiot!
Trevor: Don't be as dumb as you look.
Brad: Get in their faces.
Trevor: Blame the pricks who called you out here!
Michael: Who snitched!?
Trevor: Get out the way or suffer the consequence.
Brad: We bring it to 'em.
Trevor: You shouldn't have been a cop.
Brad call out Trevor if Trevor does leave the building immediately.
Brad: Move! Move! Move!
Michael: Move! We're coming through!
Michael: Come on, guys.
Brad: We keep going forward!
Brad and Trevor get their masks off. The crew fights the police forces on their way towards their escape vehicle.
  • We got a window. Let's go!
  • Let's get out of here.
If the shooting prolongs, members of crew shouts at the police.
Trevor: Get out the way!
Brad: Fuck these guys!
Michael: Get down!
Brad: Bring 'em.
Michael: What the fuck is this!?
Trevor: Back the fuck down!
Brad: Dumb fucking cops!
Crew gets near to the escape vehicle.
Trevor: Can't be many more cops in this town.
Michael: This is fucked, man. The thing is blown.
Trevor: I got my share. It's still wide open!
Brad: Car's up here! Let's go!
Trevor: Move! Come on!
Michael: Kid mighta bailed. This wasn't in the job description.
  • Come on, get to the driver!
  • Let's move! Come on!
  • Let's go! Get to the car!
Trevor: He better be there!
Michael: Let's get out of here!
If the shooting before arriving into the car prolongs, Brad gets uneasy.
  • Every man for himself.
  • Let's move it.
  • Let's go! Let's go!
If Michael does not get in the car immediately, Brad calls him out.
Brad: Get your ass in here.
After killing the last officers, the crew gets in the car, where their getaway driver is waiting.
If the crew arrives at the car early, the driver would complain ironically.
Driver: What took ya so long?
Trevor: Shut the fuck up and drive.
Otherwise, the car drives away on the road without a dialogue.
Brad: Did you see that shit? I fuckin' put that bitch's face against the glass. Did you see that?
Michael: Yeah, you're a real stallion.
Trevor: Bahbahbahbahbahbahbahbahbah!
A police car starts pursuing the vehicle.
Driver: Aww, fuck! How'd that happen?
Brad: Go! Go! Go! Go!
Michael: Fuck!
Trevor breaks the window with his rifle and shoots at the police car.
Driver: Jeez, I think they're gonna...
The officer shoots the driver in the head.
Michael: Aw, fuck! Local yokel's bought it!
Michael tosses getaway driver's body out the car and takes the wheel.
Brad: That guy's a dick...
Michael: [to the cops] Fuck you too.
Michael hits the police car. The car goes out of control and crashes into a tree.
Brad: Fuck you!
The crew: Wooo!
Trevor: Come on! Let's get to the chopper! We move quick, we can beat the train.
Michael: We're getting there!
Brad: Man, I'll believe in this bird when I get eyes on it.
If Michael drives slowly, an alternative dialogue will occur.Brad gets uneasy. Michael tries to calm him down.
Trevor: Mike.
Michael: I say there's a chopper, there's a chopper. We stick to the plan, we're home free.
Brad: Alright! Yeah! Fuck 'em, man! Fuck 'em!
Trevor: Whoo. Hahahaha.
Brad: Man, I thought this score was supposed to be an easy take? It's all gone crazy.
Michael: Yeah. I hear you. We gotta follow the plan - everything'll work out.
Brad: Pair of neurotic idiots.
Two police cars are seen, driving in the opposite direction, passing by the crew.
Brad: Cops. Coming our way.
Trevor: Be cool... They ain't made this car yet.
A police roadblock is seen, blocking the way, forcing the crew to go right.
Brad: Shit! Shit! Shit! Road block!
Trevor: Go right! Beat the train, man!
Michael: I.. I got it.
As the car crosses the railroad, the train hits the rear of the car. The car spins out of control and crashes into a tree.
Trevor: Arrgghh! Arrgghh! Jesus!
Michael: You guys alright?
The car being broken, the crew is forced to continue on foot.
Trevor: Fuck! Come on! Ditch the car, alright? We can go this way to the chopper.
Michael: No, hey! Stick to the plan.
Trevor: What?
Michael: Stick to the fucking plan! Come on.
The crew approaches to the chopper's supposed landing point.
Brad: Where the fuck's the chopper? Fuck me, fuck, fuck!
A sniper is seen cocking his rifle hidden behind a shack.
Brad: I'm gonna check around back.
The sniper hits Brad, who falls to the ground. Trevor gets to cover.
Trevor: Run! It's the fucking Feds! Someone must have fucking talked!
Michael walks towards the wounded Brad and examines his wound.
Michael: Alright. Brad's gonna be fine, but we gotta get the fuck out of here.
The sniper hits Michael, who falls to the ground as well. The sniper runs away in the background.
Michael: Aw, fuck! I'm hit! Ah, Jesus. T, you gotta get out of here.
Trevor: Ain't gonna leave you Mikey!
Michael: Go! God, I'm not gonna make it. Fucking gonna bleed out. Aw, go, go...
Police cars arrive on scene. Trevor holds his position for a while, and shouts at cops in despair.
Trevor: Noooo!
Trevor: Fucking die, all of you!
Trevor: Kill me, you pricks!
Trevor: Die, you cocksuckers!
Trevor: I'm standing here! Finish me!
Trevor: Motherfuckers!
Trevor: Come on! Come on!
Trevor: Fuck you! Fuck you! Fuck you! Fuck you!
As more cop cars arrive at the scene, Trevor is heavily outnumbered. He escapes. A woman passes by.
Trevor: Hey! You! You, hey!
Woman: Oh, oh, oh God!
The woman tries to escape, bur falls into ground while escaping. Trevor catches her and holds her as hostage while three officers arrive. Trevor confuses the woman as the pilot.
Woman: Oh God. Don't shoot!
Trevor: Where's the chopper?
Woman: Help! Help, please! I don't know what you're talking about!
Trevor: [to the cops] Fucking stay back! You come near me, she's fuckin' dead! Stay back!
Trevor releases his hostage and runs away. The woman runs towards the officers.
Woman: Oh, God, help me! Help me! Oh!
An officer takes the woman in his arms. He raises his hand to direct remaining officers to pursue Trevor.
Officer: [to the cops] Go! Go!
The two officers pursue Trevor as he escapes in the fog. The view then switches to the graveyard, where multiple people, including a preacher, are gathered around Michael Townley's grave. A woman is seen crying.
Priest: Michael was not always a good husband. Not always a good citizen. He did not die a hero's death. But he was a man. Our Lord was crucified with two thieves, so perhaps... we should not judge.
Woman at the Funeral: [sobbing] Michael...
Dave Norton is seen. Credits start appearing on the screen. Michael is seen close to the graveyard, smoking.
Priest: We are born of sin, and we die in sin... and in this, Michael... was like anybody else. Father... we do not know your infinite mysteries. But we know... that you will show mercy to our friend.
Michael tosses his cigarette and walks away. Grand Theft Auto V's wordmark appears on-screen.




Screenshots retrieved from GTA V Trailers.


Video Walkthroughs


GTA 5 - Prologue 100% Gold Medal Walkthrough

Prologue Mission Walkthrough


GTA 5 - Prologue First Person Gold Medal Guide - PS4

First Person Walkthrough


GTA 5 PC - Prologue Gold Medal Guide - 1080p 60fps

PC 60FPS Walkthrough

PS5 4K 60fps Walkthrough


  • This is, chronologically, the first mission in the HD Universe, taking place four years before the events of Grand Theft Auto IV. The mission is set in either early January (i.e. before Twelfth Night) or late December 2004, due to a Christmas tree being visible in the window of the house where the final shootout takes place, and Christmas decorations in the depot's foyer.
  • An early version of this mission can be seen in the second trailer. In it, the team wore slightly different outfits.
  • Due to this mission being set nine years before the main storyline, Michael and Trevor's appearances are considerably different. Trevor has a mullet and mustache, as opposed to his receding hair in 2013. Michael has fewer wrinkles on his face and a shorter, buzz cut-style haircut.
  • If Michael or Trevor are killed during the mission, the Mission Failed text will read either "M died" or "T died".
  • Michael and Trevor can't use their special abilities in this mission.
  • Michael and Trevor's outfits from the Prologue can be worn after GTA V storyline is complete.
  • The wanted level in this mission does not add time to the wanted level-focused stats (Last Wanted Level duration, Longest Wanted Level duration, and Time spent with a five-star Wanted Level) for Michael and Trevor.
  • In the original version of the game, Dave Norton wears sunglasses whilst supervising the funeral. In the enhanced version, he wears a beanie instead.
  • The jacket Michael wears during the funeral can be worn if one owns the Special/Collector's edition, or the Enhanced Edition.
  • There is an unused part of the mission involving the torching of the cash depot's servers. An unused voice line of Brad's can be found in the files, saying "Hey. Hey, we gotta torch the servers. Come on." A server room can also be found using mods to teleport through walls.
  • In the Enhanced Version, a bug was present that caused Michael and Trevor's rifles to have their magazines missing. This was later fixed.
  • No cutscenes can be skipped in a new playthrough, although they can be skipped when replaying the mission via the pause menu.


[ ve ]Grand Theft Auto series
Grand Theft AutoProtagonists | Liberty City (and New Guernsey) | San Andreas | Vice City | Characters | Missions | Vehicles | Weapons | Radio stations | Cheats
Grand Theft Auto: London
London 1969Protagonists | London | Characters | Missions | Vehicles | Weapons | Radio stations | Cheats
London 1961Protagonists | London | Manchester | Characters | Missions | Vehicles | Weapons | Radio stations | Cheats
Grand Theft Auto 2Claude Speed/GBC Protagonists | Anywhere City (Downtown | Residential | Industrial) | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Cheats
Grand Theft Auto IIIClaude | Liberty City | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
Grand Theft Auto: Vice CityTommy Vercetti | Vice City | Characters | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
Grand Theft Auto: San AndreasCarl Johnson | State of San Andreas (Los SantosSan FierroLas VenturasRed CountyFlint CountyWhetstoneBone CountyTierra Robada) | Characters | Missions | Gangs | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
Grand Theft Auto AdvanceMike | Liberty City | Characters | Gangs | Missions | Vehicles | Weapons | Soundtrack | Cheats
Grand Theft Auto: Liberty City StoriesToni Cipriani | Liberty City | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Cheats
Grand Theft Auto: Vice City StoriesVictor Vance | Vice City | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Cheats
Grand Theft Auto IVNiko Bellic | Liberty City | Alderney | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
Episodes from Liberty City
The Lost and DamnedJohnny Klebitz | Liberty City | Alderney | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
The Ballad of Gay TonyLuis Fernando Lopez | Liberty City | Alderney | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
Grand Theft Auto: Chinatown WarsHuang Lee | Liberty City | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Cheats
Grand Theft Auto VMichael De Santa | Trevor Philips | Franklin Clinton | Southern San Andreas (Los Santos (County) | Blaine County) | State of North Yankton (Ludendorff) | Characters | Gangs | Missions | Weapons | Vehicles | Radio stations | Achievements/Trophies | Cheats
Grand Theft Auto OnlineGTA Online Protagonist (Crews | Organizations | Motorcycle Clubs) | Southern San Andreas (Los Santos (County) | Blaine County) | The Caribbean (Cayo Perico) | Missions | Jobs | Gangs | Vehicles | Weapons | Radio stations | Reputation (Arena Points | LS Car Meet) | Content Updates | Events | Achievements/Trophies | Awards
Grand Theft Auto VILucia | Unnamed male accomplice | State of Leonida (Vice-Dale County | Kelly County | Leonard County) | Characters | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
Collectibles | Multiplayer | Modifications | Controversy
[ ve ]Missions in Grand Theft Auto V
IntroductionPrologue | Franklin and Lamar
Simeon Yetarian Simeon-HUDIconRepossession | Complications
Tonya Wiggins Blips-GTAV-66-RandomCharacter-FranklinPulling Favors
Lamar Davis FranklinGreen-HUDIcon FranklinRed-HUDIcon
Part 1Chop | The Long Stretch
Part 2Hood Safari
Michael De Santa MichaelBlue-HUDIcon MichaelGreen-HUDIcon MichaelRed-HUDIcon
Part 1Father/Son | Marriage Counseling | Daddy's Little Girl
Part 2Mr. Philips
Part 3Fame or Shame
Part 4Did Somebody Say Yoga?
Part 5Minor Turbulence
Part 6Bury the Hatchet
Part 7Reuniting the Family
Part 8Meltdown
Lester Crest LesterBlue-HUDIcon LesterGreen-HUDIcon LesterRed-HUDIcon
Part 1Friend Request | Casing the Jewel Store
Part 2The Hotel Assassination | The Multi Target Assassination | The Vice Assassination | The Bus Assassination | The Construction Assassination
Part 3Surveying the Score
Part 4Cleaning out the Bureau
Part 5Planning the Big Score
Heists HeistBlue-HUDIcon HeistGreen-HUDIcon HeistRed-HUDIcon
Option AThe Jewel Store Job (Loud) | The Merryweather Heist (Freighter) | The Bureau Raid (Fire Crew) | The Big Score (Subtle)
Option BThe Jewel Store Job (Smart) | The Merryweather Heist (Offshore) | The Bureau Raid (Roof) | The Big Score (Obvious)
No OptionsBlitz Play | The Paleto Score
Option A Heist Setup
HeistSetupBlue-HUDIcon HeistSetupGreen-HUDIcon HeistSetupRed-HUDIcon
The Jewel Store JobCarbine Rifles
The Merryweather HeistMinisub
The Bureau RaidFire Truck | Getaway Vehicle
The Big ScoreStingers | Gauntlet - Pillbox Hill | Gauntlet - Rockford Hills | Gauntlet - Mission Row
Option B Heist Setup
HeistSetupBlue-HUDIcon HeistSetupGreen-HUDIcon HeistSetupRed-HUDIcon
The Jewel Store JobBugstars Equipment | BZ Gas Grenades
The Merryweather HeistCargobob | Minisub
The Bureau RaidN/A
The Big ScoreDriller | Sidetracked | Getaway Vehicle
Heist Setup
(No Options)
HeistSetupBlue-HUDIcon HeistSetupGreen-HUDIcon HeistSetupRed-HUDIcon
Blitz PlayMasks | Boiler Suits | Trash Truck | Tow Truck | Getaway Vehicle
The Paleto ScoreMilitary Hardware
Trevor Philips TrevorBlue-HUDIcon TrevorRed-HUDIcon
Part 1Nervous Ron
Part 2Friends Reunited
Part 3Scouting the Port
Part 4Predator
Part 5Derailed
Part 6Hang Ten
Tao Cheng Chinese-HUDIconTrevor Philips Industries | Crystal Maze
Part 1Dead Man Walking | Three's Company | By the Book
Part 2Paleto Score Setup
Part 3Monkey Business
Part 4The Wrap Up
Devin Weston DevinBlue-HUDIcon DevinGreen-HUDIcon DevinRed-HUDIcon
Part 1I Fought the Law... | Eye in the Sky
Part 2Deep Inside
Part 3Pack Man
Solomon Richards Solomon-HUDIcon
Part 1Mr. Richards
Part 2The Ballad of Rocco | Legal Trouble
Martin Madrazo MadrazoBlue-HUDIcon MadrazoRed-HUDIconCaida Libre
Franklin Clinton FranklinGreen-HUDIcon FranklinRed-HUDIconFresh Meat | Architect's Plans | Lamar Down
Option A TrevorRed-HUDIconSomething Sensible
Option B MichaelBlue-HUDIconThe Time's Come
Option C FranklinGreen-HUDIconThe Third Way
Optional missions
Amanda De SantaThe Good Husband
Tracey De SantaDoting Dad
Jimmy De SantaParenting 101
Dr. Friedlander Shrink-GTAV-RadarIcon
Part 1Chaos
Part 2Evil
Part 3Negativity
Part 4Fucked Up
Part 5Abandonment Issues
Side MissionsTaxi Jobs | Private Taxi Fares | Towing | Hao Street Races | Offroad Races | Sea Races | Triathlon | Arms Trafficking Air | Arms Trafficking Ground | Hunting | Property Management | Flight School | Random Events | Strangers & Freaks | Stock Car Racing [E] | Wildlife Photography Challenge [E]
Missions in GTA V | Missions | Storyline mission | Side missions | Beta missions

[E] - Enhanced Version only missions

Mission Protagonist:
Michael De Santa | Franklin Clinton | Trevor Philips | Michael & Trevor | Michael & Franklin | Franklin & Trevor
All | Player's Choice