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{{cutcontent||GTA5}}
{{Infobox weapon
+
{{Infobox weapons
|name = Programmable AR
+
|name = Programmable AR
|caption =
 
|image = XM25-V-render.png
+
|image = ProgrammableAR-V-render.png
  +
|caption = Render of the '''Programmable AR'''.
|games = ''[[Grand Theft Auto V]]'' <small>(Beta)</small>
 
  +
|aka =
|slot = Heavy
 
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|slot = [[Assault Rifles|Assault Rifle]]<ref>If restored using modifications, the HUD Icon will only appear if the weapon is assigned to the Assault Rifles slot.</ref>
|Unlocked After = Unknown
 
  +
|type = Programmable Assault Rifle
|ammo = Unknown
 
  +
|ammo =
|damage = 200 <small>(direct)</small><br>20 <small>(edge)</small> {{Gtav pedhealth}}
 
 
|games = ''[[Grand Theft Auto V]]'' {{UN|cutcontent=1}}
  +
|manufacturer =
  +
|sold in =
  +
|price =
  +
|unlock =
  +
|related = [[Grenade Launcher]]
  +
|origin =
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|caliber =
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|firemode =
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|reticle =
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|anim =
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|driveby =
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|spawnmap =
  +
|spawnped =
  +
|spawnvehicle =
  +
|firingfx =
  +
|reloadingfx =
 
}}
 
}}
  +
The '''Programmable AR''' (also known as '''Programmable Assault Rifle'''<ref>'''Game Files:''' Unused Ammu-Nation sign stating the weapon's full name (v_ilev_gunsign_progar)<br>[[File:ProgrammableAR-UnusedAmmuNationSign-GTAV.png|300px]]</ref>) is a weapon that was [[Beta Weapons|cut]] from ''[[Grand Theft Auto V]]''.
   
  +
==Design==
The '''Programmable AR''' is a weapon that was cut from ''[[Grand Theft Auto V]]''.
 
  +
===''Grand Theft Auto V''===
  +
The Programmable AR is based on the {{WP|XM25 CDTE}} Grenade Launcher. The name refers to the ability to adjust its range and fire rate of each round, as expected from the real life counterpart. Due to its categorization in the Assault Rifles slot, and its explosive ammo data, it is unknown whether this weapon was a grenade launcher or a simple assault rifle with explosive rounds.
   
  +
The weapon had an unique "Complex" reticle. It appeared as the standard scope model albeit with a different cross-hair design, featuring a red horizontal line at the top and bottom of the cross-hair, an arc-shaped red line with a horizontal line outside the center of the arc, and a standard white dot in the middle. The crosshair color will fade out if the weapon is aimed at any pedestrian model. <ref>'''Game Files:''' The reticle can be brought back into the game by changing any weapon's ''ReticuleStyleHash'' data to "WEAPON_PROGRAMMABLE_AR", and enabling the Complex Weapon Target option in the game's Display settings.</ref><ref>'''In-Game:''' [[File:ProgrammableAR-Crosshairs-GTAV.png|300px|thumb|The Programmable AR's reticle.]][[File:ProgrammableAR-CrosshairsPointedAtPed-GTAV.png|300px|thumb|Ditto, if pointed at a pedestrian model.]]{{Clr}}</ref>
==Description==
 
The Programmable AR is based on the [[wp:XM25 CDTE|XM25 CDTE]] Grenade Launcher. The name refers to the ability to adjust it's range and fire rate of each grenade, as expected from the real life counterpart. Another fact that supports it is a text string that states that is mainly controlled by the firing button<ref>From global.gxt2: ''AM_H_PROGAR = Press and hold ~INPUT_AIM~ to aim the Programmable A.R. then press ~INPUT_ATTACK~ to set the range.~n~Once the range has been set press ~INPUT_ATTACK~ to fire.''</ref>.
 
   
==Trivia==
+
==Performance==
  +
===''Grand Theft Auto V''===
* The A.R in the name could have meant ''Air Round'', due to its possible nature as a a controllable burst [[grenade launcher]].
 
 
The only info that could infer its performance is that it deals less damage than the [[Grenade Launcher]]. A text string states that it is mainly controlled by the firing button<ref>From global.gxt2: ''AM_H_PROGAR = Press and hold ~INPUT_AIM~ to aim the Programmable A.R. then press ~INPUT_ATTACK~ to set the range.~n~Once the range has been set press ~INPUT_ATTACK~ to fire.''</ref>.
* The damage values states that is weaker that the [[Grenade Launcher]].
 
   
  +
====GTA V Overview====
==Gallery==
 
  +
{{Weaponstats-gtav
===HUD Icon===
 
 
|file_damage = 200 <small>(direct)</small><br>20 <small>(edge)</small>
<gallery spacing="small" position="center">
 
  +
|file_fire_rate =
ProgrammableAR-GTAV-HUD.png|GTA V.
 
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|file_range =
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|file_ammo =
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|file_reload_speed =
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|stated_fire_rate =
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|stated_range =
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|stated_ammo =
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|observed_damage =
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|observed_fire_rate =
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|observed_ammo =
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|observed_reload_mechanism =
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|observed_reload_speed =
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|rsc_image =
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|rsc_damage =
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|rsc_fire_rate =
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|rsc_accuracy =
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|rsc_range =
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|rsc_clip_size =
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}}
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==Customizations==
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{| style="width: 600px;" class="article-table" border="0" cellpadding="1" cellspacing="1"
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|-
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! scope="col" |Rounds & magazine
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! scope="col" |GTA V
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|-
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|Rounds (Unknown Amount)
 
|Unknown
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|-
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|Default clip
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|Default
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|-
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|Extended clip<ref name="GTAF_ProgrammableARClips">'''Website:''' {{Cite web|url=http://gtaforums.com/topic/678397-the-gta-v-beta-hunt/?p=1069544023|title=The GTA V Beta Hunt - GTAForums|date=April 29, 2017}}</ref>
  +
|Unknown
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|-
  +
! colspan="3" |Unknown
  +
|-
  +
|Programmable Targeting<ref name="GTAF_ProgrammableARClips"/>
  +
|Unknown
  +
|}
  +
 
==Image Gallery==
 
<gallery position="center">
 
ProgrammableAR-GTAV-HUD.png|HUD Icon in GTA V.
  +
ProgrammableAR-GTAVPC-HUD.png|HUD Icon in GTA V, enhanced version.
  +
ProgrammableAR-Attachments-GTAV.png|Render of the Programmable AR with Extended Clip attachment.
 
</gallery>
 
</gallery>
   
 
== References ==
 
== References ==
  +
{{Reflist}}
<references />
 
  +
 
==Navigation==
 
==Navigation==
 
{{Navboxes
 
{{Navboxes
 
|title= Navigation
 
|title= Navigation
|list1=|list1=
+
|list1=
 
{{weapons|state=collapsed}}
 
{{weapons|state=collapsed}}
{{Gtav weapons}}
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{{Gtav weapons|state=collapsed}}
 
}}
 
}}
 
[[Category:Beta]]
 
[[Category:Beta]]
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[[Category:Weapons in GTA Online]]
 
[[Category:Weapons in GTA Online]]
 
[[Category:Military-Grade Weapons]]
 
[[Category:Military-Grade Weapons]]
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[[Category:Explosive Weapons]]
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[[Category:Bullpup weapons]]

Revision as of 05:55, 12 July 2017

Template:Cutcontent Template:Infobox weapons The Programmable AR (also known as Programmable Assault Rifle[1]) is a weapon that was cut from Grand Theft Auto V.

Design

Grand Theft Auto V

The Programmable AR is based on the XM25 CDTE Grenade Launcher. The name refers to the ability to adjust its range and fire rate of each round, as expected from the real life counterpart. Due to its categorization in the Assault Rifles slot, and its explosive ammo data, it is unknown whether this weapon was a grenade launcher or a simple assault rifle with explosive rounds.

The weapon had an unique "Complex" reticle. It appeared as the standard scope model albeit with a different cross-hair design, featuring a red horizontal line at the top and bottom of the cross-hair, an arc-shaped red line with a horizontal line outside the center of the arc, and a standard white dot in the middle. The crosshair color will fade out if the weapon is aimed at any pedestrian model. [2][3]

Performance

Grand Theft Auto V

The only info that could infer its performance is that it deals less damage than the Grenade Launcher. A text string states that it is mainly controlled by the firing button[4].

GTA V Overview


Weapon Statistics - Grand Theft Auto V
Damage
(per shot) [?]
Fire Rate [?] Range
(m / ft) [?]
Ammo Specifications/
Capacity
Reload Mechanism Reload Speed [?]
Weapons.meta
200 (direct)
20 (edge)
N/A N/A N/A N/A N/A
In-game Statements / Markings
N/A N/A N/A N/A N/A N/A
Observed
N/A N/A N/A N/A N/A N/A
Rockstar Games Social Club [?]
ImageGallery-Placeholder
Damage
Fire Rate/Speed
Accuracy
Range
Clip Size

Customizations

Rounds & magazine GTA V
Rounds (Unknown Amount) Unknown
Default clip Default
Extended clip[5] Unknown
Unknown
Programmable Targeting[5] Unknown

Image Gallery

References

  1. Game Files: Unused Ammu-Nation sign stating the weapon's full name (v_ilev_gunsign_progar)
    ProgrammableAR-UnusedAmmuNationSign-GTAV
  2. Game Files: The reticle can be brought back into the game by changing any weapon's ReticuleStyleHash data to "WEAPON_PROGRAMMABLE_AR", and enabling the Complex Weapon Target option in the game's Display settings.
  3. In-Game:
    ProgrammableAR-Crosshairs-GTAV

    The Programmable AR's reticle.

    ProgrammableAR-CrosshairsPointedAtPed-GTAV

    Ditto, if pointed at a pedestrian model.

  4. From global.gxt2: AM_H_PROGAR = Press and hold ~INPUT_AIM~ to aim the Programmable A.R. then press ~INPUT_ATTACK~ to set the range.~n~Once the range has been set press ~INPUT_ATTACK~ to fire.
  5. 5.0 5.1 Website: The GTA V Beta Hunt - GTAForums (April 29, 2017).

Navigation

Navigation
[ ve ]Weapons
ListsAll Weapons | Category | Beta Weapons | Cutscene Weapons
TypesMelee weapons | Handguns | Machine pistols | Submachine guns | Shotguns | Assault rifles | Sniper rifles | Throwables | Vehicle Mounted Weapons
Weapons inGTA VI | GTA Online | GTA V | Chinatown Wars | GTA IV (The Lost and Damned, The Ballad of Gay Tony) | Vice City Stories | Liberty City Stories | Advance | GTA San Andreas | GTA Vice City | GTA III | GTA 2 | GTA and London Packs
CategoriesGTA VI | GTA Online | GTA V | Chinatown Wars | GTA IV (The Lost and Damned, The Ballad of Gay Tony) | Vice City Stories | Liberty City Stories | Advance | GTA San Andreas | GTA Vice City | GTA III | GTA 2 | GTA and London Packs
Related topicsPickups | Ammu-Nation | Phil's Army Surplus | Phil's Place | Phil Cassidy's Fully Cocked Gun Shop | Stonewall J's | Weapon Vehicles | Shooting Ranges | Drive-By Shooting | Cover System
[ ve ]Weapons in Grand Theft Auto V
MeleeAntique Cavalry Dagger | Baseball Bat | Bottle | Crowbar | Fist | Golf Club | Hammer | Hatchet | Knife | Knuckle Dusters | Machete | Nightstick
HandgunsAP Pistol | Combat Pistol | Heavy Pistol | Marksman Pistol | Pistol | Pistol .50 | SNS Pistol | Stun Gun | Vintage Pistol
ShotgunsAssault Shotgun | Bullpup Shotgun | Heavy Shotgun | Musket | Pump Shotgun | Sawed-Off Shotgun
Machine GunsAssault SMG | Combat MG | Combat PDW | Gusenberg Sweeper | Machine Pistol | MG | Micro SMG | SMG
AssaultAdvanced Rifle | Assault Rifle | Bullpup Rifle | Carbine Rifle | Special Carbine
Sniper RiflesHeavy Sniper | Marksman Rifle | Sniper Rifle
HeavyFirework Launcher | Grenade Launcher | Homing Launcher | Minigun | Railgun | RPG
ThrownBall | Grenade | Jerry Can | Molotov | Proximity Mines | Sticky Bomb | Tear Gas (BZ Gas)
SpecialCamera | Digiscanner | Parachute | Remote Sniper
.
Beta/UnknownAssault MG | Assault Sniper | Fire Axe | Fire Extinguisher | Heavy Rifle | Laser | Laser Sight | Lasso | Lighter | Loudhailer | Programmable AR | Rubber Gun | Shovel | Tear Gas Launcher
ManufacturersCoil | Hawk & Little | Shrewsbury | Vom Feuer
Related PagesWeapon Wheel | Attachments | Ammu-Nation
DLC Content Weapons
Added as part of the following GTA Online content updates:
Lowriders | Ill-Gotten Gains Part 2 | Ill-Gotten Gains Part 1 | Festive Surprise | The Last Team Standing Update | The Independence Day Special | The "I'm Not a Hipster" Update | The High Life Update | The Business Update | The Valentine's Day Massacre Special | Beach Bum Update
Other Weapons
Enhanced Version | Special/Collector's Edition and Pre-Order Bonus | Rockstar Games Social Club