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Power-ups in Grand Theft Auto 2 encompass a variety of pickups that primarily alter the player's behavior, grant them temporary or permanent benefits that can aid the player during missions, dire situations, or simply for fun.

Power-ups can be acquired via two methods, by either finding them in specific locations in the city, or by crushing cars. The former is usually less effective, as all power-ups, with the exception of the armor and health pickups, will not respawn after being acquired.

List of powerups

The number of power-ups in GTA 2 are significantly expanded from Grand Theft Auto, increasing from GTA's six to fifteen in GTA 2.

Name Pickup icon HUD icon Description
Armor
BodyArmor-GTA2-Pickup.png
Armor (GTA2) (HUD icon).png
Permanent protection for the player against gunfire, fire, and even explosions. Each armor pickup contains 10 health points, the equivalent of the player's 10-point health. Armor does not protect the player from car explosions if the player is in the car or if the player falls from great heights. 
Double Damage
Double Damage (GTA2) (pickup).png
Double Damage (GTA2) (HUD icon).png
Temporary perk that doubles the amount of damage that the player's gunfire can inflict; has no effect on Rocket Launchers, Grenades, Molotov Cocktails, or vehicle bombs.
Fast Reload
Fast Reload (GTA2) (pickup).png
Fast Reload (GTA2) (HUD icon).png
Momentarily increases frequency of firearms discharge.
Invisibility
Invisibility (GTA2) (pickup).png
Invisibility (GTA2) (HUD icon).png
Temporarily renders the player invisible to hostiles, including the police or gang members.
Invulnerability
Invulnerability* (GTA2) (pickup).png
Invulnerability* (GTA2) (HUD icon).png
Temporarily renders the player immune to any damage for one minute, except electrical damage from the ElectroGun or ElectroFingers, plunges into water, car explosions if the player is in the car or falls from great heights. The asterisk at the end of the name denotes that the pickup has conditions, such as the aforementioned ineffectiveness from certain forms of damage.
ElectroFingers
ElectroFingers (GTA2) (pickup).png
ElectroFingers (GTA2) (HUD icon).png
Temporarily grants the player the ability to electrically shock nearby pedestrians while in direct contact. Sustained contact will eventually kill the player's target.
Get Outta Jail Free Card
Get Outta Jail Free Card (GTA2) (pickup).png
Get Outta Jail Free Card (GTA2) (HUD icon).png
Exempts the player from penalties imposed if the player is arrested, such as a deduction of one score multiplier and the loss of weapons. Only one can be carried at a time.
Health
Health (GTA2) (pickup).png
None; indicated by health bar.
Restores the player's health to a full five hearts.
Cop Bribe
Cop Bribe (GTA2) (pickup).png
None; indicated by disappearance of wanted level on HUD, if any.
Eliminates the player's wanted level.
Respect!
Respect! (GTA2) (pickup).png
None; indicated by respect meter.
Improves the player's standing with all three gangs of each district.
Instant Access
Instant Access (GTA2) (pickup).png
None.
Grants the player a group of four bodyguards armed with Pistols or Dual Pistols, who will protect the player from hostiles or law enforcers. Players can only receive a maximum of four bodyguards as additional Instant Access pickups will only restore the bodyguards' health and resurrect those who were killed. This pickup is only available in multiplayer.
Life
Life (GTA2) (pickup).png
None; indicated by life counter.
A "1 up". Adds an additional life to the player.
Multiplier
Multiplier (GTA2) (pickup).png
None; indicated by multiplier counter.
Adds an additional point multiplier to the player.
Kill Frenzy
Kill Frenzy (GTA2) (pickup).png
None.
Triggers a Kill Frenzy rampage minigame.
Tokens
GTA2 Badge (GTA2) (pickup).png
None.
Collectibles in the form of GTA 2's logo that unlocks bonus levels in GTA 2. There are 50 in total.

See also

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