For other similar vehicles, see Police Car.

The Police (or Police Car) is a prominent emergency vehicle appearing in the 3D Universe games.


The Police Car is the primary response police vehicle used by the city's police departments. In all the games of this era, the police car has been known as the "Police", with the exception of Grand Theft Auto Advance and Grand Theft Auto: Vice City Stories, where it is referred to as the Police Car and VCPD Cruiser, respectively.

They have two sirens, one default "long-whirl", and the "rotating-weep", triggered by holding the horn button. The player will receive five rounds of ammunition for any weapon in the Shotgun slot after entering a Police car.


Grand Theft Auto IIIGrand Theft Auto: Liberty City Stories

The Police Car in these two games resembles a cross between a Chevrolet Caprice and a Ford Crown Victoria.

In Grand Theft Auto III, the Police Car was originally intended to have a blue paint scheme with white stripes, similar to 1990s/early 2000s NYPD police cars, however, this was changed shortly before the game's release, to a black and white color scheme reminiscent of most Californian police patrol vehicles, such as LAPD and many Highway Patrol units.

In Grand Theft Auto: Liberty City Stories, the vehicle retains its black and white colour scheme, however as oppose to the white doors, the entire body is now black. The GTA III livery is also replaced with the original striped livery featured on the blue police car.

Grand Theft Auto: Vice CityGrand Theft Auto: Vice City Stories

In these two games, the design of the vehicle is a combination of the front and rear of the fourth generation Ford LTD and the midsection of the GM-Opel Senator A. Both feature a green and white livery, much like the Miami-Dade Police Department. During development, the vehicle was white with red and blue stripes along each side, resembling squad cars from the Miami Beach Police Department. Despite the differences in textures and paint, the vehicle polygon model is reused from GTA III. In the PC version of GTA Vice City, a rare all-white variant can be found parked at random locations.

Grand Theft Auto: San Andreas

There are three variations in Grand Theft Auto: San Andreas, which each one features a standard black and white livery:

  • The Los Santos Police Department and San Fierro Police Department versions have the same build, based on the Premier, with the San Fierro version having slightly higher suspension, most likely due to San Fierro's hilly streets with steep inclines (like its real life counterpart, San Francisco), and markings for their respective cities.
  • The Las Venturas Police Department version generally resembles a 1981-1990 Chevrolet Caprice, with the sides and back reminiscent of the 1980-1989 Dodge Diplomat, and the closest civilian car in the game is the Tahoma.

Grand Theft Auto Advance

The Grand Theft Auto Advance rendition of the Police is designed to bear a likeness to the Police from GTA III, with a generally rounded profile and a black-white paintjob. Unlike other renditions, the car is substantially more speedy, with a top speed matched with the Banshee's.

Version History Gallery


3D Universe

Throughout all the 3D Universe games, Police cars are very fast, with excellent handling, and moderate durability. These stats make it great for drifting.

Despite the fact that the Police car in Vice City has an AWD layout, it lacks the stability of other fast AWD vehicles in the game (namely the Deluxo and Comet). This is due in part to its soft suspension and poor roll resistance as well as to its poor tire traction even at moderate speeds. As such, the Police is prone to roll over or spin at a moments notice, so it may be best to avoid drastic and abrupt maneuvers while driving it.

In GTA San Andreas, the performance of all police cars are almost the same, retaining the same characteristics. The SFPD Police car, as stated above, has slighty higher suspensions than the LSPD version, allowing it to sort out small curbs, albeit it is not very noticeable.

3D Universe Overview

Vehicle Statistics - 3D Universe
(0-60 mph in Seconds)
Top Speed
(mph / kmh)
Gears Engine Drivetrain
(kg / lbs)
N/A 124 / 200 5 Petrol AWD 1600 / 3527
N/A N/A N/A N/A N/A Cannot be observed

Image Gallery



Prominent Appearances in Missions

Grand Theft Auto III

Grand Theft Auto: Vice City

Grand Theft Auto: San Andreas

Grand Theft Auto: Liberty City Stories


Police cars are usually parked in front of police stations and are often locked. They also can be seen patrolling the streets and during wanted levels, mainly on one and two stars.

Grand Theft Auto III & Grand Theft Auto: Liberty City Stories

Grand Theft Auto: Vice City & Grand Theft Auto: Vice City Stories

Grand Theft Auto: San Andreas


Grand Theft Auto Advance

  • Being a mid-sized car, crushing the Police will only award the player with a base amount of $532.


Grand Theft Auto III

  • In GTA III, if the player looks carefully on the front grille of police car, one can see a blue oval manufacturer badge, which resembles the one which real-life car company Ford uses.
  • GTA III police cars arguably have the most realistic sirens compared to the other renditions in the 3D Universe.
  • The GTA III police car is equipped with a secondary light bar resembling a McDermott High Rise lightbar. These are actually used by the NYPD's Highway Patrol division.
  • In the mobile version of GTA III, the most noticeable change on the car are the sirens, which is remastered.
  • The siren sounds were re-used in another Rockstar game, Max Payne, aswell as its sequel, Max Payne 2: The Fall of Max Payne.
  • The police car was originally intended to sport a blue color scheme with white stripes, heavily reminiscent of the NYPD color scheme in the 1990s and early 2000s, however, this was changed shortly before the game's release, due to the real-world events of the 9/11 Terrorist Attacks. The vehicle's original livery was reused for the GTA Liberty City Stories rendition of the vehicle, although the black color scheme remains. The original blue and white police car can be seen during the introductory video in certain releases of GTA III, although a patch for the game corrected this on later copies. The changes in color and livery also occurred to the Enforcer.
Vcpd civilian manhunt2

Civilian car in Manhunt 2, resembling the Vice City Police car.

Grand Theft Auto: Vice City

  • The police car was reused in Rockstar's Manhunt games. They only appear as static objects, as driving is not an intended feature in Manhunt. The main difference is that the car has a black and white paintjob instead of a green and white paintjob. Alternatively, civilian versions can be seen across the game.
  • In the Xbox and mobile versions, all of the police cars' license plates read "VCPD 7".
  • Its siren sounds were used again in the PS4/XB1/Windows versions of GTA V for the Ambulance.

Grand Theft Auto: San Andreas

  • The introductory cutscene of GTA San Andreas features C.R.A.S.H.'s LSPD Car, however the car has the rims of the police car and Taxi in GTA Vice City.
  • If the player in San Andreas were to turn on the Ninja Theme cheat, the Police Car will still appear but the car is completely blacked out thus making it a unique paint scheme. The player can keep it by simply stealing the car, turning the cheat off, and saving it in their safehouse's garage.
  • In GTA San Andreas, the police car in the parking lot of Las Venturas Police Headquarters is only location that the police car is alarmed. However, the alarm sound is not heard, only the light is flashing, and if the player drives near an officer on the street, one will attract one wanted star.
  • In GTA San Andreas, if a civilian car or a taxi hits a police car, the siren will turn on and the officers will come out, then they will pull the driver out of it's car, and then open fire at him/her, even if he/she is unarmed.

See Also


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