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In San Andreas, this is as close as you're going to get to natural selection. Two teams simultaneouly take to the skies in parachute-equipped sports cars, aiming for a high scoring platform a long, long way away. Playing dirty is not optional - it's your only hope in hell.
— In-game Description

Overtime Rumble[1] is an Adversary Mode featured in Grand Theft Auto Online as part of the continuation of the Gunrunning update, released on July 11, 2017, during the Cheetah Classic Week event.

Description[]

Imagine the calm, rigorous fun of launching yourself through the sky at the center of a distant target in a Ruiner 2000 with only the onboard parachute separating a top score from a deadly fireball. Well, Overtime Rumble is just like that, only you and every other adrenaline junkie in Los Santos are all hitting the accelerator at the same time. This can only end well.

This team-based vehicular remix of Darts is for up to 10 players, and has you trying to land your Ruiner 2000 on platforms of various sizes, each worth anywhere between 1 and 5 points.
Rockstar Newswire description.

The mode consists of two teams using their Ruiner 2000s to jump off ramps onto a set of markers by using the parachute and guiding the car into said markers. Each of these markers ranges from 1 to 5 points, which are distributed differently in each map.

The difficulty of the mode is that once the player enters the play area, the car's jumping ability, acceleration and braking systems are disabled, which means the car may roll out of the play area or be susceptible to be pushed by other players. The markers also have their own difficulty level, meaning the 1-point marker is the largest/easiest to get and the 5-point marker is the smallest/hardest. Once every player lands on the markers, the current attempt ends and a new one starts. If a team scores the highest amount of points in all of the five attempts, they become the winner of the match.

Scoring Platforms[]

Map Icon (if separate) Description
OvertimeRumbleScore1-GTAO-HUDIcon
A white-colored platform. Scores one point. This is the easiest platform to land on as it usually covers a large area.
OvertimeRumbleScore2-GTAO-HUDIcon
A black-colored platform. Scores two points. This platform is easy to land on as it covers a large area, though smaller than one-point platforms.
OvertimeRumbleScore3-GTAO-HUDIcon
A blue-colored platform. Scores three points. This platform is medium-sized with moderate difficulty.
OvertimeRumbleScore4-GTAO-HUDIcon
A red-colored platform. Scores four points. This platform is much smaller and may be of difficulty to land on.
OvertimeRumbleScore5-GTAO-HUDIcon
A yellow-colored platform. Scores five points. This platform is the smallest of all, being barely able to fit a car on and hardest to land on if separated.

Vehicles[]

Each player receives an unarmed Ruiner 2000 in their respective team color. As with many other team-colored Adversary Mode vehicles, the Purple Team's Ruiner is painted entirely in Metallic Spinnaker Purple, while the Orange Team's Ruiner is painted entirely in Metallic Orange. Another unique feature to these Ruiners is the parachute color, which is also painted in team colors rather than having the standard SecuroServ logo and black color scheme. The Ruiners are marked on the minimap with OvertimeRumbleRuinerOrange-GTAO-HUDIcon and OvertimeRumbleRuinerPurple-GTAO-HUDIcon.

Locations[]

Image Location & Notes Map
OvertimeRumbleI-GTAO-JobImage
Overtime Rumble I takes place in Pillbox Hill.
  • The play area is a circular platform with five section, on top of the Maze Bank Tower. The five-point platform is in the center.
  • Ramps are on opposite sides.
OvertimeRumbleI-GTAO-Map
OvertimeRumbleII-GTAO-JobImage
Overtime Rumble II takes place in the Alamo Sea.
  • The play area is divided into five circular platforms, where the one-point platform is in the center, two and four on the south side, and three and five on the north side.
  • Ramps are on opposite sides.
OvertimeRumbleII-GTAO-Map
OvertimeRumbleIII-GTAO-JobImage
Overtime Rumble III takes place in the Pacific Ocean, east of Palomino Highlands.
  • The play area is a linear platform with nine sections, where the five-point platform is in the center.
  • Ramps are on opposite sides.
OvertimeRumbleIII-GTAO-Map
OvertimeRumbleIV-GTAO-JobImage
Overtime Rumble IV takes place in Del Perro.
  • The play area is a star-shaped platform with six points, where the one-point area is in the center and the other four platforms in the star points, with the five-score platform on the edges.
  • Ramps are on opposite sides.
OvertimeRumbleIV-GTAO-Map
OvertimeRumbleV-GTAO-JobImage
Overtime Rumble V takes place in the Pacific Ocean, north-east side of Paleto Bay.
  • The play area is a square outline with a rotating pattern. On each side, there are four sections with one to four points (where the one-point platform is twice the size of the rest of them) and after the four-point section, there will be another side with the same pattern. The five-point platform is a small circular platform located on the center of the square, completely separated.
  • Ramps are on opposite sides.
OvertimeRumbleV-GTAO-Map
OvertimeRumbleVI-GTAO-JobImage
Overtime Rumble VI takes place in Rancho.
  • The play area is a stack of five circular platforms, where the one-point platform is large and flat, while the others are smaller and tilted towards the center of the one-point platform.
  • Ramps are on opposite sides.
OvertimeRumbleVI-GTAO-Map
OvertimeRumbleVII-GTAO-JobImage
Overtime Rumble VII takes place in Paleto Bay.
  • The play area is a large ramp with five platforms attached to it. The five-point platform is on the end of the ramp.
  • Ramps are facing the same direction.
OvertimeRumbleVII-GTAO-Map

Strategy[]

Overtime Rumble requires players to have good aim, timing, and landing, earning their team more points.

Driving off early can put players inside the impact zone and then end up losing points from an opponent (or even their own teammates), beginning to drive down the ramp with about 10-15 seconds left on the timer will ensure the player is not the first one to land, thus putting the player out of this impact zone. This can also help against opposing players to create a barrier or even plow the other team off the scoring zone, reducing their score and maybe even knocking them off the platform. This trick also helps teammates earn a higher score by pushing them inside the circle, though one has to be careful in order to not push them off the platform entirely.

When landing, players can try pushing off the opposing players first before attempting to stay on. By knocking off the opponents, their team loses valuable points and will help shrink the gap between scores. Using the late launch tip will help players knock off the opponents as most players drive off once the attempt begins.

In addition, when landing, tilting the car will have different effect that may or may not be beneficial. Cutting the chute early, or landing the car in a flat position, will make the car roll further. Tilting the Ruiner forwards or backwards may slow down the car, or even stop it entirely on the spot. Colliding the rear wheels with the platform's edge will also slow down the car, though one has to be careful as that can cause the car to fall off the platform.

Maps that have complicated targets, such as Overtime Rumble V or Over Time Rumble VI, can be risky for players to go for the higher points. More experienced players will attempt for a higher score, but it's advised to go for larger, more stable, targets.

Note that landing upside-down does not count, so it is preferable to maintain as stable as possible. For non-independent scoring platforms, the scoring system determines the positioning of the car and its wheel sets. For example, in Overtime Rumble I, if the car touches, for example, the 2-point area with one front wheel, but having the rest of them in the 3-point area, the game will score it as 3. Similarly, if the conditional is the same, but this time having the front wheels in the 2-point area and the rear ones on the 3-point area, the game will consider the highest possible value, therefore still scoring a 3. However, this might be affected by the car's bodywork positioning (meaning that, by applying the condition above, the car will not score a 3 if most of its bodywork is on the 2-score area). [citation/verification needed]

Glitches[]

  • Players have reported issues with the game freezing. This will put everyone in a glitched round where everyone is on foot, but the game shows a looping end-round picture.

External Links[]

References[]

Navigation[]

Navigation
[ ve ]Missions in Grand Theft Auto Online
IntroductionIntroduction | Mall or Nothing | Learning the Ropes
Lamar Davis
Ballas to the Wall | San Andreas Seoul | Ticket to Elysium | Going Down the GOH | Caught Napping | Lost MC RIP | No Smoking
Lowriders Blips-GTAO-445-MPLamar-YellowCommunity Outreach | Slow and Low | It's a G Thing | Funeral Party | Lowrider Envy | Point and Shoot | Desperate Times Call For... | Peace Offerings
Gerald
Pier Pressure | Death Metal | Deal Breaker | Flood in the LS River | Meth'd Up | No Hay Bronca | Gassed Up | Hit 'Em Up | Violent Duct | Hard Labor | War and Pieces | Chumash and Grab | Dish the Dirt
Last Play Blips-GTAO-738-Gerald-YellowBad Companies | Deal With It | End Product | Fast Peddling | Go Figure | Make Ends Meat
Simeon Yetarian
Where Credit's Due | Rockford Roll | Rich Men in Richman | Chasers | It Takes a Thief | Gentry Does It | All in the Game | El Burro Heists | Blow Up | GTA Today | Chasers II | Blow Up II | ATV Steal† | Blow Up III
Premium Deluxe Repo Work Blips-GTAV-293-SimeonFamily-YellowBlow Up IV | Burn Rate | Do You Even Lift? | GTA Today II | RV Nearly There? | Sasquashed | Simeonomics | Under the Hammer
Ron JakowskiTP Industries | Romance Isn't Dead | Fuelling the Flames | Turbine Carbine | Daemon Run | Base Invaders | Crank Up the Volume | A Boat in the Bay† | Landing Gear | Wet Workers
Trevor PhilipsLost My Mind | Crystal Clear Out | Chop Chop | Out of Harmony | Satellite Communications | Method in the Madness | Chopper Tail | Diamonds are for Trevor
Lester CrestDenial of Service | Master Data | Cops Capacity | Crime Scenester | Landing Strip | A Titan of a Job | Last Chopper Outta LS | High Priority Case | Quarry Quarry | By Land, Sea and Air | Teaser Trailer | Four Trailers | Bust Out | Sinking Feeling | The Parking Garage | Hack and Dash | On Maneuvers | American Exports† | Chemical Extraction† | Docks to Stock | Stocks and Scares | Docks to Stock II
Martin Madrazo
On the List | Artificial Scarcity | Handle with Care | Time To Get Away | Pickup Sticks† | Out of Court Settlement | Death From Above | Check Out Time | Water the Vineyard | Grab Your Ballas | Stick Up the Stickup Crew | The Los Santos Connection | Effin' Lazers | Editor and Thief | Mixed Up With Coke | Dry Docking | Cleaning the Cat House | Extradition | Holed Up - Burton | Show Me the Monet | Judging the Jury | Defender | Rooftop Rumble | Trash Talk
Dispatch Services Blips-GTAV-352-MartinMadrazzo-YellowI | II | III | IV | V | VI
Versus
Airport Parking | Crooked Cop | Escape From LS | Hippy Hunting | Into the Wild | Island Getaway | Roadgame | Truck Off | Underhand Contraband | Weed Killer | Welcoming Party
Acquire TargetsI | II | III
Air Force ZeroI | II | III | IV | V
G-Rating
ColdI | II | III | IV | V
HotI | II | III | IV | V
Top FunI | II | III
OtherClose Action | Coasting | Coveted | Crystal Clear Out II | Crystal Clear Out III | Dirt Road | Factory Closure | Potshot | Truck Together
Heists Blips-GTAV-80-JewelryHeist-Green
Fleeca Job
SetupsScope Out | Kuruma
FinaleThe Fleeca Job
Prison Break
SetupsPlane | Bus | Station | Wet Work
FinaleThe Prison Break
Humane Raid
SetupsKey Codes | Insurgents | EMP | Valkyrie | Deliver EMP
FinaleThe Humane Labs Raid
Series A
SetupsCoke | Trash Truck | Bikers | Weed | Steal Meth
FinaleSeries A Funding
Pacific Standard
SetupsVans | Signal | Hack | Convoy | Bikes
FinaleThe Pacific Standard Job
Freemode EventsAir Checkpoints | Checkpoints | Criminal Damage | Dead Drop† | Freemode Challenges | Hold the Wheel | Hot Property | Hunt the Beast | Kill List | Kill List Competitive† | King of the Castle | Moving Target† | Penned In | Time Trials
Organization Work
Airfreight | Amphibious Assault | Asset Recovery | Executive Deathmatch | Executive Search | Fortified | Fully Loaded | Haulage | Headhunter | Hostile Takeover | Piracy Prevention | Plowed | Ramped Up | Sightseer | Stockpiling | Transporter | Velocity
Organization ChallengesAuto Buyout | Cashing Out | Courier Service | Due Diligence | Market Manipulation | Most Wanted | Point to Point | Salvage
Clubhouse Contracts Blips-GTAO-492-BikerClubhouseBlips-GTAO-ClubhouseContractBy the Pound | Cracked | Fragile Goods | Guns for Hire | Gunrunning | Jailbreak | Nine Tenths of the Law | Outrider | P.O.W. | Torched | Weapon of Choice | Hit the Roof | Life and Deathbikes
Motorcycle Club Work
Caged In | Deathmatch | Joust | Stand Your Ground
Motorcycle Club ChallengesCaged In | Criminal Mischief | Hit & Ride On The Run | Race To Point | Rippin' It Up | Search and Destroy | Wheelie Rider
Special Vehicle Work Blips-GTAO-475-OfficeEscape Escort | Breakdown Recovery | Cleanup Op | Asset Seizure | Firewall Protection | Coast Guard Duty | End of Transmission | Arms Embargo
Mobile Operations Blips-GTAO-564-GRCovertOpsBlips-GTAO-521-LaptopSevere Weather Patterns | Half-track Bully | Exit Strategy | Offshore Assets | Cover Blown | Mole Hunt | Data Breach | Work Dispute
The Doomsday Heist TheDoomsdayHeist-GTAOe-RadarIcon-Intro
Act 1:
The Data Breaches
PrepsParamedic Equipment | Deluxos | Akula
SetupsDead Courier | Signal Intercepts | Server Farm
FinaleThe Data Breaches
Act 2:
The Bogdan Problem
PrepsKeycards | ULP Intel | Riot Control Van | Strombergs | Torpedo ECU
SetupsAvenger | Rescue ULP | Salvage Hard Drives | Submarine Recon
FinaleThe Bogdan Problem
Act 3:
The Doomsday Scenario
PrepsMarked Cash | Recon | Chernobog | Flight Path | Test Site Intel | Onboard Computer
SetupsRescue Agent 14 | Escort ULP | Barrage | Khanjali | Air Defenses
FinaleThe Doomsday Scenario
TreasureHunt-GTAO-Text
Photo Clue | Three Clues | Treasure Chest | Headshot Challenge | Bounty Target
Client Jobs Blips-GTAO-632-BatWp1Blips-GTAO-521-LaptopRobbery in Progress | Data Sweep | Targeted Data | Diamond Shopping | Collector's Pieces | Deal Breaker
The Diamond Casino & Resort Blips-GTAO-679-Casino
Casino Missions Blips-GTAO-678-Agatha-YellowLoose Cheng | House Keeping | Strong Arm Tactics | Play to Win | Bad Beat | Cashing Out
Casino WorkBargaining Chips | Best Laid Plans | Damage Control | Department of Defense | Fake News | High Rollin' | Judgment Call | Lost in Transit | One Armed Bandits | Recovery Time | Safe Bet | Severance | Tour de Force | Under the Influence | Undisclosed Cargo | When the Chips are Down
The Diamond Casino Heist TheDiamondCasinoHeist-GTAOe-RadarIcon-Intro
SetupEquipment | Casino Scoping
Heist Preps
General
Heist Prep
Vault Contents | Unmarked Weapons | Getaway Vehicles | Hacking Device | Vault Keycards | Guard Patrol Routes | Duggan Shipments | Security Intel | Power Drills | Security Pass | Masks
Silent & Sneaky
Heist Prep
Nano Drones | Vault Lasers | EMP Device | Infiltration Suits
The Big Con
Heist Prep
Gruppe Sechs Gear Part 1 | Gruppe Sechs Gear Part 2 | Bugstar Gear Part 1 | Bugstar Gear Part 2 | Maintenance Gear Part 1 | Maintenance Gear Part 2 | Yung Ancestor: Dead Weight | Yung Ancestor: After Party | Vault Drills | Firefighter Gear | NOOSE Gear
Aggressive
Heist Prep
Thermal Charges | Vault Explosives | Reinforced Armor | Tunnel Boring Machine
FinaleSilent & Sneaky | The Big Con | Aggressive
A Superyacht Life Blips-GTAO-455-YachtHUDIcons-GTAO-BridgeOverboard | Salvage | All Hands | Icebreaker | Bon Voyage | D-Day
The Cayo Perico Heist TheCayoPericoHeist-GTAOe-RadarIcon-Intro
Heist Preps
IntelGather Intel
Approach VehiclesKosatka | Alkonost (Pilot) | Velum | Stealth helicopter (Pilot) | Patrol Boat | Longfin
EquipmentDemolition Charges | Safe Code | Plasma Cutter | Fingerprint Cloner | Cutting Torch
Weapon LoadoutUnmarked Weapons
DisruptionDisrupt Weapons | Disrupt Armor | Disrupt Air Support
FinaleThe Cayo Perico Heist
Robbery Contracts Blips-GTAO-779-AutoShopPropertyBlips-GTAO-783-CarRobberyBoard
SetupImpounded Car
The Bank ContractThermal Charges | Signal Jammers | The Robberies
The Data ContractSafehouse Location | Defenses | The Robbery
The Superdollar DealTracking Device | Virus Software | The Robbery
The Prison ContractInside Man | Access Point | The Hit
The Agency DealEntry Point | Security Pass | The Raid
The E.C.U JobTrain Inventory | Schedule | The Robbery
The Lost ContractLab Locations | Transport Method | The Job
The Union Depository ContractElevator Key | Vault Code | The Robbery
VIP Contract Blips-GTAO-826-AgencyBlips-GTAO-521-Laptop
The Contract: Dr. Dre
On Course
SetupData Recovery
Nightlife LeakThe Nightclub | The Marina | Nightlife Leak
High Society LeakThe Country Club | Guest List | High Society Leak
South Central LeakDavis | The Ballas | South Central Leak
Studio Time | Don't Fuck With Dre
Security Contracts Blips-GTAO-826-AgencyBlips-GTAO-521-LaptopAsset Protection | Gang Termination | Rescue Operation | Liquidize Assets | Recover Valuables | Vehicle Recovery
Payphone Hits Blips-GTAO-817-Payphone-BlueThe Hitmen | The Popstar | The Tech Entrepreneur | The Trolls | The Judge | The Dealers | The CEO | The Cofounder
Short Trips Blips-GTAO-819-MusicStudioBlips-GTAO-496-ProductionWeed-GreenSeed Capital | Fire It Up | OG Kush
Operation Paper Trail Blips-GTAO-AgentULP-YellowULP - Intelligence | ULP - Counterintelligence | ULP - Extraction | ULP - Asset Seizure | ULP - Operation Paper Trail | ULP - Cleanup
First Dose Blips-GTAO-739-Ron-YellowBlips-GTAV-355-Devin-YellowWelcome to the Troupe | Designated Driver | Fatal Incursion | Uncontrolled Substance | Make War not Love | Off the Rails
Last Dose Blips-GTAV-355-Devin-YellowThis is an Intervention | Unusual Suspects | Friedmind | Checking In | BDKD
Fooligan JobsCrop Dustin' | Heavy Metal | Liquid Assets | Working Remotely | Write-Off
LSA Private Work Blips-GTAO-589-NHPVehicle1Blips-GTAO-606-NHPTurretConsole
Project OverthrowReporting for Duty | Falling In | On Parade | Breaking Ranks | Unconventional Warfare | Shock & Awe
LSA OperationsDirect Action | Surgical Strike | Whistleblower
Salvage Yard Robberies Blips-GTAO-SalvageYardBlips-GTAO-SalvageYardRobbery
The Cargo Ship Robbery
Scope OutDocks
Planning WorkSabotage And Disguise | Skylift | Disrupt Air Support
TasksBolt Cutters | Boat | Flares | Masks
FinaleThe Cargo Ship Robbery
The Duggan Robbery
Scope OutMaze Bank Arena
Planning WorkBypass Module | VIP Pass | Disrupt Armor
TasksLS Panic Trailer | LS Panic Outfits | Masks
FinaleThe Duggan Robbery
The Gangbanger Robbery
Scope OutMission Row Police Station
Planning WorkPolice Maverick | Tactical Gear | Disrupt Equipment
TasksStun Guns | Weapon Stash | Getaway Vehicle | Masks
FinaleThe Gangbanger Robbery
The Podium Robbery
Scope OutDiamond Casino
Planning WorkLSDS Disguises | Storage Key Card | Disrupt Personnel
TasksGas Masks | Rappel Equipment | Sabotage Casino | Masks
FinaleThe Podium Robbery
The McTony Robbery
Scope OutSubmarine
Planning WorkTony's Submersible | Sonar Equipment | Disrupt Weapons
TasksSecurity Outfits | Cutting Torch | Masks
FinaleThe McTony Robbery
The Cluckin' Bell Farm Raid Blips-GTAO-VincentEffenburger-Yellow
SetupSlush Fund | Breaking and Entering
PreparationConcealed Weapons | Hit and Run
DisruptionDisorganized Crime
FinaleScene of the Crime
Freemode Missions [?]
Ammu-Nation Contract | Auto Shop Service | Clubhouse Bar Resupply | Custom Bike Shop Service | DJ Requests | Exotic Exports | Nightclub Management | Random Events | Stash Houses | Taxi Work | Tow Truck Service
SecuroServ/MCVehicle Cargo (Steal Missions | Sell Missions) | Special Cargo (Steal Missions | Sell Missions | Warehouse Defend | Export Mixed Goods) | Air Freight Cargo (Steal Missions | Sell Missions | Source Missions) | Bunker Supplies (Steal Missions | Bunker Defend | Sell Missions | Research) | MC Business Supplies (Steal Missions | MC Product Defend | Sell Missions) | Nightclub Goods (Business Battles | Steal Missions | Nightclub/Nightclub Cargo Defend | Sell Missions) | Acid Product (Acid Lab Setup | Steal Missions | Sell Missions)
Missions in GTA Online (Category) | Missions | Beta Missions
Missions marked with " † " were removed from later updates.

DLC Content Missions
The Chop Shop | San Andreas Mercenaries | Los Santos Drug Wars | The Criminal Enterprises | The Contract | Los Santos Tuners | The Cayo Perico Heist | Los Santos Summer Special | The Diamond Casino Heist | The Diamond Casino & Resort | Arena War | After Hours | Southern San Andreas Super Sport Series | The Doomsday Heist | Smuggler's Run | Gunrunning | Cunning Stunts: Special Vehicle Circuit | Import/Export | Bikers | Cunning Stunts | Further Adventures in Finance and Felony | Lowriders: Custom Classics | Be My Valentine | January 2016 Update | Festive Surprise 2015 | Executives and Other Criminals | Halloween Surprise | Lowriders | Freemode Events Update | Ill-Gotten Gains Part 2 | Ill-Gotten Gains Part 1 | Heists | Festive Surprise | The Last Team Standing Update | The San Andreas Flight School Update | The Independence Day Special | The "I'm Not a Hipster" Update | The High Life Update | The Business Update | The Valentine's Day Massacre Special | Holiday Gifts | Beach Bum Update
[ ve ]Adversary Modes in Grand Theft Auto Online
Air QuotaI | II | III | IV | V | VI | VII
Beast vs. SlasherI | II | III | IV | V
Bombushka RunI | II | III | IV | V | VI | VII
Collection TimeI | II | III | IV | V | VI | VII
Come Out to PlayI | II | III | IV | V
CondemnedI | II | III | IV | V | VI | VII
Cross the LineI | II | III | IV | V | VI | VII
Dawn RaidI | II | III | IV | V | VI | VII
DeadlineI | II | III | IV | V | VI | VII | VIII | IX | X | XI | XII | XIII | XIV
DogfightI | II | III | IV | V | VI | VII
Double DownI | II | III | IV | V | VI | VII
Drop ZoneI | II | III | IV | V
EntourageI | II | III | IV | V | VI
Every Bullet CountsI | II | III | IV
ExtractionI | II | III | IV | V
Hardest TargetI | II | III | IV | V | VI | VII
Hasta La VistaI | II | III | IV | V
Hunting PackI | II | III | IV | V | VI | VII
Hunting Pack (Remix)I | II | III | IV | V | VI | VII
In and OutI | II | III | IV | V | VI
Inch By InchI | II | III | IV
JuggernautI | II | III | IV | V | VI | VII
Keep the PaceI | II | III | IV | V
Kill QuotaI | II | III | IV | V | VI | VII
Land GrabI | II | III | IV | V | VI | VII
Lost Vs DamnedI | II | III | IV | V | VI | VII
Motor WarsI | II | III | IV | V | VI | VII
OccupyI | II | III | IV | V | VI | VII
Offense DefenseI | II | III | IV | V
Overtime RumbleI | II | III | IV | V | VI | VII
Overtime ShootoutI | II | III | IV | V | VI | VII
Power MadI | II | III | IV | V | VI | VII
Power PlayI | II | III | IV | V | VI
RelayI | II | III | IV | V
ResurrectionI | II | III | IV | V | VI | VII
Rhino HuntI | II | III
Running BackI | II | III
Running Back (Remix)I | II | III | IV | V | VI | VII
Siege MentalityI | II | III | IV | V | VI
SlasherI | II | III | IV | V
Adversary Modes (Category) | Jobs in GTA Online | Missions | Missions in GTA Online (Category)

DLC Content Missions
The Contract | The Cayo Perico Heist | Los Santos Summer Special | Arena War | After Hours | Southern San Andreas Super Sport Series | The Doomsday Heist | Smuggler's Run | Gunrunning | Cunning Stunts: Special Vehicle Circuit | Import/Export | Bikers | Cunning Stunts | Further Adventures in Finance and Felony | Lowriders: Custom Classics | Be My Valentine | January 2016 Update | Festive Surprise 2015 | Executives and Other Criminals | Halloween Surprise | Lowriders | Heists
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