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This article or section refers to "enhanced version" content in the Xbox One, PlayStation 4, and PC renditions of Grand Theft Auto V and/or Grand Theft Auto Online, that is absent on the Xbox 360 or PlayStation 3 versions.
For a complete list of the features of the "enhanced" version of Grand Theft Auto V, please see here.

The Oppressor Mk I was a landmark in hybrid vehicle design. Well, the Mk II takes off where its little brother landed - and it never comes down. This is about the closest you can get to throwing a saddle on a rocket engine, bolting on some optional heavy artillery, and pressing the big red button.

Please note: This vehicle can only be modified at the Specialized Workshop inside a Terrorbyte.

Warstock Cache & Carry description.

The Pegassi Oppressor Mk II is a custom hoverbike featured in Grand Theft Auto Online as part of the After Hours update, released on August 14th, 2018, during the The Black Madonna Residency Week event.


Grand Theft Auto Online

The Oppressor Mk II appears as an upgraded version of the Oppressor, essentially replacing the wheels for the ability to hover, featuring wings that extend when in flight mode and prop stands to land.

The main body itself is the same as the Oppressor, featuring the same front fairing, seat and tail, while the lower side features a large turbine engine resembling that of a hover bike from the movie Looper. Along with that are four vectoring nozzles, which, unlike those from the Hydra, tilt automatically when stationary or flying at full speed. It also retains the rocket booster mounted on the rear.

The bike's primary color is applied to its bodywork, while the secondary color is applied in the form of dual stripes running along the vehicle, as well as part of the side panels.

Current Design Gallery


Grand Theft Auto Online


The Oppressor Mk II has the ability to both hover above ground and fly, similar to the Deluxo, as well as operate a large rocket boost like the original Oppressor.

  • Above ground, the vehicle handles like a normal motorbike. Its maximum speed is about 130 mph. The rocket boost has little to no effect while on top speed, but helps significantly to gain speed as it alone is capable to boost the vehicle to 135 mph for a short time.
  • Above water, the vehicle handles like a hovercraft. It is faster than any boat and capable of doing tighter corners than even a Seashark. Even severe weather with huge waves has no effect on handling, but the player needs to be cautious not to tilt the nose into the water as this instantly wrecks the vehicle.
    • It should be noted that the vehicle will only hover on the water when the engine is on – i.e. when the player is riding it. The player can get off and into the water, but the engine will shut off and if the water is deep enough, the Oppressor will be destroyed.
  • To start flying, the player simply needs to pull up the stick. The wings automatically unfold upon reaching about 3 ft height, similarly to a Deluxo in hover mode. There is no need to toggle a flying mode like on the original Oppressor. While flying, the vehicle's top speed is limited to about 110 mph but the rocket boost is not limited so it has much more effect. When halted in mid-air, the vehicle will begin to descend within increments of height overtime.

Note that by pressing the handbrake button, the vehicle's wings will retract and rapidly decreases altitude, being a faster way to get down to the ground/sea level without having to move around and tilting downward.

The only way to exit the vehicle in mid-air is while it is moving, either forwards or backwards, and causes the character to dive off of it. If a player attempts to exit at a standstill, the Oppressor will slowly descend to the ground before the character dismounts; once begun, the player cannot cancel this action.


The rocket boost is relatively short and operates for a bit more than a second. To replenish the boost, the player simply needs to let go of the accelerator; however, maintaining speed will slow down the recharge. This can be done while hovering above ground or water or by stopping while in midair, but the player needs to be cautious when on the ground, as the countermeasure control unit is replaced by the headlight functions unless the player is in the air.


The vehicle can be fitted with countermeasures to improve its defensive capabilities against homing missiles, each one with their own attributes:

  • The Chaff countermeasure disrupts the targeting system from missile launchers, rendering them unable to lock on the vehicle for five seconds. They have a delay of five seconds before being used again and only have 10 uses.
  • The Flare countermeasure drops flares behind the vehicle, which can "disorient" the homing missile in order to avoid chasing the vehicle. They have a delay of three seconds before being used again and only have 20 uses.
  • The Smoke countermeasure creates a trail of smoke that can disorient the enemy pilot but its effectiveness is very limited, as the trail is large enough for a standard cockpit and the enemy pilot would just need to move away and follow the smoke trail. It has no delay between uses and can be used indefinitely.

The Oppressor Mk II features a set of weapons operated by the driver, which can be changed through customization:

  • With the stock weapon option, the bike features two front machine guns coming from either side of the fairing, next to the headlight, which behaves similarly to those found on many land vehicles. Aiming is a bit tricky and firepower is the same as most mounted machine guns, so it is mostly recommended for on-foot targets.
  • With the explosive machine gun option, the bike features two explosive guns, which behaves like the 30mm explosive cannons from vehicles like the Valkyrie and the RM-10 Bombushka. These have a slow fire-rate and a relatively short range, which may make players an easy target when attacking,
  • With the missile option, the vehicle features four rocket launchers, which are able to destroy unarmored vehicles easily, although they have limited ammo (about 20 rockets). These missiles in particular are better than the Homing Launcher and most aircraft such as Helicopters and Jets, yet less efficient than weaponised ground vehicles such as the Stromberg and Deluxo. The Oppressor MK II missile's homing capabilities make them nearly impossible to avoid unless at a very tight angle compared with your target. However, they are still not quite sufficient for fully destroying the strongest vehicles within the ammo limit, such as a fully armored Insurgent Pick-Up Custom. Its low vertical attack angles mean it will remain vulnerable to small arms and mounted weapons fire that typically can aim at least 45 degrees up. This also complicates manual aiming when lock-on is disabled. As a result, it is a poor choice when fighting heavily armored vehicles and other players on foot, since it will always make the operator vulnerable, especially when the target is already impossible to take down in a short amount of time, giving them chances to return fire.

GTA Online Overview

Vehicle Statistics - Grand Theft Auto Online
(0-60 mph in Seconds)
Top Speed
(mph / kmh)
Gears Engine Drivetrain
(kg / lbs)
Fuel Tank
Size (litres)
Handling.meta [?]
N/A 91.9 / 148 1 N/A RWD 220 / 485 65
Website Statements [?] / Badges
N/A N/A N/A N/A N/A Cannot be observed Cannot be observed
Rockstar Games Social Club


Grand Theft Auto Online

The Oppressor Mk II can only be modified at a specialized workshop inside a Terrorbyte.

Category Modification Cost Image
Armor None $1,000
Armor Upgrade 20% $7,500
Armor Upgrade 40% $12,000
Armor Upgrade 60% $20,000
Armor Upgrade 80% $35,000
Armor Upgrade 100% $50,000
Countermeasures None $200
Chaff (10) $70,000
Flare (20) $110,000
  • White
  • Black
  • Blue
  • Yellow
  • Purple
  • Orange
  • Green
  • Red
  • Pink
  • Cyan
Engine Engine Block Stock Engine Block $700
Vortex Engine $1,100
Engine Tunes EMS Upgrade, Level 1 $9,000
EMS Upgrade, Level 2 $12,500
EMS Upgrade, Level 3 $18,000
EMS Upgrade, Level 4 $33,500
Lights Stock Lights $600
Xenon Lights $7,500
Livery None $11,400
Basic Camo $18,240
Zancudo Camo $19,380
Sprayed Camo $20,520
3 Color Outline $21,660
90s Sandbox $22,800
Modern 5 Color $23,370
Arid Theater $23,939
Winter Camo $24,510
Urban Warrior $25,080
Nature Reserve* $25,650
Naval Battle* $26,220
Urban Geometric* $26,789
Coyote Geometric* $27,360
Large Geometric* $27,930
Naval Geometric* $28,500
Desert Fractal* $29,070
Urban Fractal* $29,639
Large Digital* $30,210
Medium Digital* $30,780
Small Digital* $31,350
Released as part of the After Hours update.
Blue TartanE1 FREE
Santo Capra CoinsE2 FREE
Loss/Theft Prevention Tracker
Full Coverage
Respray Main article: Los Santos Customs/Respray Colors -
Sell Sell Vehicle
Weapons Stock Machine Guns $750
Explosive MG $275,000
Homing Missiles $180,000
* Denotes items that can only be unlocked for purchase via Research in the Bunker property.
E1 Awarded to players who logged during the Freecrawler Week event (September 4th, 2018 - September 10th, 2018).
E2 Awarded to players who logged during the Running Back (Remix) Week event (September 18th, 2018 - September 24th, 2018).

When purchased, the Oppressor Mk II comes painted in the following colors by default:

Applied Colors
Primary Color Secondary Color Pearlescent Wheel Color Trim Color Dial Color
Metallic Midnight Blue Metallic Racing Blue Metallic Frost White Black Worn White

Image Gallery

Grand Theft Auto Online

Official Screenshots



Grand Theft Auto Online


Grand Theft Auto Online

  • Because of its type, the Oppressor Mk II can:
    • be stored inside an MC bike garage (and indeed any standard garage), although it still requires the Terrorbyte to be modified, including installing its homing missile function.
    • be selected as a favorite bike, giving more advantages such as bullet resistance, health regeneration, and damage efficiency for machine guns and missiles.
  • Due to the ability to fly over obstacles and being a land vehicle simultaneously, there are several benefits and restrictions:
  • Because of its unique advantages, the Oppressor Mk II has become a notorious point of controversy within the community, its inclusion being accused as causing an imbalance in Online gameplay.
  • When using it, GPS waypoints still measure distance in the same manner as any land vehicle, whereas aircraft do not. This may help at determining distance towards the objective.
  • If positioned correctly, the Oppressor Mk II has the ability to hover upside down on a ceiling.
  • Though it is able to enter a Bunker, the player may not be able to drive it around the interior. Attempting to do so may force them to exit the Bunker, likely due to the bike's hovering nature.
  • Unlike the Deluxo, the player is automatically given a Parachute when getting on the bike.
  • The headlight (which has a low beam and high beam setting) cannot be controlled while flying.
  • If the player tries to fly the Oppressor Mk II above the highest flight level, the engine shuts off and the bike starts falling. The engine will automatically restart when the bike falls below the height limit.
  • If the player tries to drive the Oppressor Mk II outside of the map by floating onto the ocean, the bike dismounts the player and they immediately die once they land in the water.
  • The default radio station of the Oppressor Mk II is Non-Stop-Pop FM.
  • After the The Diamond Casino Heist update, the player is now given a cooldown time of 5 minutes if spawning the bike either as an MC President/CEO or an associate, through Garage Mechanic, and through Terrorbyte's services in the Interaction Menu.
  • The vehicle appears to have invisible wheels; this can be evidenced when accelerating the bike shortly before hovering over the ground, where tire marks can be seen behind the vehicle or hearing a tire burnout sound. This is best seen on hard surfaces and pitching the vehicle upwards.
  • If the character's Style is set to put on a helmet when riding a bike, they will not do so on the Mk II due to its hovering. This can only be done inside a garage, where the Mk II will not hover.
    • Presumably because it has no tyres and can only hover, the Mk II has no garage entry cutscene, except the Arena Workshop. This results in the cutscene being skipped entirely and a much faster vehicle dismount in the garage.
  • As a weaponized vehicle, the Mk II is ineligible for The Diamond Casino & Resort's parking garage and valet service.
  • If the Mk II is the player's current active vehicle, it will spawn during some missions that use personal vehicles, such as Last Play - Bad Companies and the "Blow Up" strand of the Premium Deluxe Repo Work missions, rendering the latter easier to complete as the Mk II will lock on to target vehicles.


Grand Theft Auto Online

  • When deploying or retracting wings, the hitboxes of the Oppressor Mk II would extend below the vehicle causing any objects or NPCs to be hit by the adjusted hitbox but allows certain collectible items to be collected on hard to reach places. A noticeable example is done when doing Ramped Up.
  • Originally, the Oppressor Mk II was able to travel at unintended speeds (reaching the maximum speed of 180+ mph), in a similar fashion to the pre-patch Deluxo. The player simply needed to hold the bike in reverse, then pitch the bike up and down on regular intervals. This was patched in the following update, Arena War.[2]
  • Sometimes after firing the missiles several times, the Oppressor Mk II will stop firing missiles and not respond to the player's actions at all.
  • After the The Diamond Casino & Resort update, the user of the Oppressor Mk II could not be locked on from the front by autoaim from players on the ground. Locking on to the sides and back still worked normally, however. This was fixed in the The Diamond Casino Heist update.


  1. Blips-GTAO-OppressorMkII.png Seen when parked or when another player is riding an Oppressor Mk II.
  2. Rockstar Support: GTAV Title Update 1.46 Notes (PS4/Xbox One/PC):
    Fixed an issue that allowed the Oppressor Mk II to fly at a faster speed than intended