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[[Stubbs' Dirty Laundry]]
 
[[Stubbs' Dirty Laundry]]
 
|unlockedby = [[Politics]]
 
|unlockedby = [[Politics]]
|todo = {{BP}}Get to the prison transport bus '''<span style="color:#dece71">location.</span>'''
+
|todo = {{BP}}Get to the prison transport bus '''<span style="color:#D8CE91">location.</span>'''
{{BP}}Take control of the '''<span style="color:#36808b">prison transport bus.</span>'''
+
{{BP}}Take control of the '''<span style="color:#387078">prison transport bus.</span>'''
 
{{BP}}Lose the cops.
 
{{BP}}Lose the cops.
{{BP}}Get the bus to the '''<span style="color:#dece71">drop.</span>
+
{{BP}}Get the bus to the '''<span style="color:#D8CE91">drop.</span>'''
 
}}
 
}}
 
{{quote|There's been a clerical error down in the deepest recesses of the Civic Citadel. A group of outstanding civilians - voters - have been mistakenly taken into LCPD custody.| [[Thomas Stubbs III]]}}
 
{{quote|There's been a clerical error down in the deepest recesses of the Civic Citadel. A group of outstanding civilians - voters - have been mistakenly taken into LCPD custody.| [[Thomas Stubbs III]]}}
Line 21: Line 21:
   
 
==Description==
 
==Description==
Johnny meets Stubbs at his gentleman's club. In the steam room, Stubbs explains that some white-collar criminals have been charged with insider trading and are being transported in a [[Prison Bus]]. Stubbs needs Johnny to "liberate" these prisoners. Johnny, after almost passing out in the steam room, leaves and heads to the police station. Once at the police station, Johnny fights his way in and hijacks the prison bus. Ater losing the police, Johnny drives the bus to the docks in southern [[Alderney]] and releases the prisoners. The prisoners board [[Dinghy]]s and head to the open sea, whilst the Prison Bus is dumped into the sea. Johnny phones Stubbs to inform him that the prisoners have been "liberated", and expresses a sarcastic fear for the prisoners due to [[Curtis Stocker|one]] of them being a cannibal. Stubbs thanks Johnny and the mission is completed.
+
Johnny meets Stubbs at his gentleman's club. In the steam room, Stubbs explains that some white-collar criminals have been charged with insider trading and are being transported in a [[Prison Bus]]. Stubbs needs Johnny to "liberate" these prisoners. Johnny, after almost passing out in the steam room, leaves and heads to the police station. Once at the police station, Johnny fights his way in and hijacks the prison bus. After losing the police, Johnny drives the bus to the docks in southern [[Alderney]] and releases the prisoners. The prisoners board [[Dinghy]]s and head to the open sea, whilst the Prison Bus is dumped into the sea. Johnny phones Stubbs to inform him that the prisoners have been "liberated", and expresses a sarcastic fear for the prisoners due to [[Curtis Stocker|one]] of them being a cannibal. Stubbs thanks Johnny and the mission is completed.
   
==Mission objectives==
+
==Mission Objectives==
 
In order to complete the mission the player must:
 
In order to complete the mission the player must:
 
*Get to the prison transport bus location
 
*Get to the prison transport bus location
 
*Take control of the prison transport bus
 
*Take control of the prison transport bus
  +
*The bus is leaving. Intercept it before it reaches the prison. (If the player waits)
 
*Lose the cops
 
*Lose the cops
 
*Get the bus to the drop
 
*Get the bus to the drop
  +
  +
==Walkthrough==
  +
There are two ways to get to the prison bus,
  +
  +
The player can choose to directly enter the police station. This will trigger an alarm along with a 3-star wanted level. The player must then fight through multiple police officers and FIB agents armed with [[Pistol]]s and [[Submachine Guns]]. Run over them or engage in a shootout, but the main aim is to quickly enter the bus. A cutscene will play and the player will immediately be driving the bus. From here just drive as fast as you can and get out of the Police Search Radius.
  +
  +
Alternatively, the player can get the bus to leave for the prison just by waiting outside the police station for a few minutes. Using this method will avoid having to engage in a firefight with the officers in the station and removes the scripted roadblocks all together (as there was no alarm). The player can hijack the bus at any time along the route before it reaches its destination. Hijack the bus when at a prefered location for a quick escape. The bus doors will be locked at all times so it's required to shoot the driver to unlock them. This would trigger a 3-star wanted level but the player can escape them if quick enough.
   
 
==Reward==
 
==Reward==
 
The reward for completing this mission is $5,000 and the next mission, [[This Shit's Cursed]], is unlocked.
 
The reward for completing this mission is $5,000 and the next mission, [[This Shit's Cursed]], is unlocked.
   
  +
==Aftermath==
==After the mission==
 
*Johnny will receive a phone call from Stubbs, unlocking his optional [[Stubbs' Dirty Laundry|set of missions]].
+
*Johnny will receive a phone call from Stubbs, unlocking his [[Stubbs' Dirty Laundry|side missions]].
*Johnny will also receive a text from Billy, telling him to come to the clubhouse, unlocking the next mission.
+
*Johnny will also receive a text from Billy, telling him to come to the clubhouse, unlocking the next mission.
  +
  +
==Gallery==
 
<gallery position="center">
 
<gallery position="center">
 
OffRoute-TLAD-RewardStallion.jpg|The unique Stallion.
 
OffRoute-TLAD-RewardStallion.jpg|The unique Stallion.
 
</gallery>
 
</gallery>
  +
 
==Video Walkthrough==
 
==Video Walkthrough==
[[File:GTA The Lost and Damned - Mission 10 - Off Route (1080p)|center|400px]]
+
[[File:GTA The Lost and Damned - Mission 10 - Off Route (1080p)|center|350x350px]]
{{Clr}}
 
   
 
==Trivia==
 
==Trivia==
 
*This is one of two missions in which the [[Prison Bus]] appears, though this is the only one where it can be obtained and driven.
 
*This is one of two missions in which the [[Prison Bus]] appears, though this is the only one where it can be obtained and driven.
 
*A unique turquoise [[Rhapsody]] can be found across the street from the Jousters Club after the opening cutscene. It can be saved by parking it at Niko Bellic's [[Middle Park East Safehouse|penthouse]] in Middle Park and continuing the mission in another vehicle. After the mission is completed, a [[Stallion]] is parked on the Alderney docks.
 
*A unique turquoise [[Rhapsody]] can be found across the street from the Jousters Club after the opening cutscene. It can be saved by parking it at Niko Bellic's [[Middle Park East Safehouse|penthouse]] in Middle Park and continuing the mission in another vehicle. After the mission is completed, a [[Stallion]] is parked on the Alderney docks.
  +
*The player can attempt to sneak into the police station by using a police vehicle at the security booth. The security guard at the booth will acknowledge the player as if he was an officer but the second guard on the ramp will see through the player's plot and sound the alarm.
  +
*If the player shoots and kills a prisoner on the bus from the outside, their corpses will often fall through the floor of the bus.
 
*The last prisoner on the right side of the Prison Bus will have his foot passing through the rear fender. This can be noticeable when reversing the Prison Bus or braking, seeing how the prisoner's foot is hidden by the rear wheel.
 
*The last prisoner on the right side of the Prison Bus will have his foot passing through the rear fender. This can be noticeable when reversing the Prison Bus or braking, seeing how the prisoner's foot is hidden by the rear wheel.
 
*Depending of the path choosen by the player, some unique [[Police Roadblocks|roadblocks]] can be seen. These paths are: Leading to the [[Plumbers Skyway]] by [[Rand Avenue]] (five police cars); to the [[Catskill Avenue]] and [[Panhandle Road]] intersection, the one that's under the skyway (two police cars); to the [[Bridger Street]] and [[Tenmile Street]] intersection (three police cars) and two roadblocks on the intersections between [[Sacramento Avenue]] with [[Beaverhead Avenue]] and [[Owl Creek Avenue]] (four police cars, two for each intersection).
 
*Depending of the path choosen by the player, some unique [[Police Roadblocks|roadblocks]] can be seen. These paths are: Leading to the [[Plumbers Skyway]] by [[Rand Avenue]] (five police cars); to the [[Catskill Avenue]] and [[Panhandle Road]] intersection, the one that's under the skyway (two police cars); to the [[Bridger Street]] and [[Tenmile Street]] intersection (three police cars) and two roadblocks on the intersections between [[Sacramento Avenue]] with [[Beaverhead Avenue]] and [[Owl Creek Avenue]] (four police cars, two for each intersection).
  +
*A unique scripted scene can be seen on [[Asahara Road]] if the player decides to use the [[Booth Tunnel]] to escape the police. An [[Angels of Death]] bike convoy can be seen coming out of the tunnel and driving towards Alderney City. They do not pose any threat and does not affect the mission other than being a minor obstacle, with Johnny commenting "I hope them Deadbeats're enjoying their run."
 
*Much like [[Action/Reaction]], Johnny can actually call Billy after reading his text message after this mission.
 
*Much like [[Action/Reaction]], Johnny can actually call Billy after reading his text message after this mission.
  +
*This mission is similar to ''[[Grand Theft Auto IV|GTA IV]]'' mission [[Tunnel of Death]].
   
 
==Navigation==
 
==Navigation==
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{{Gtatlad missions|state=collapsed}}
 
{{Gtatlad missions|state=collapsed}}
 
}}
 
}}
 
 
[[de:Off Route]]
 
[[de:Off Route]]
 
[[es:Off Route]]
 
[[es:Off Route]]

Revision as of 10:01, 29 March 2020

There's been a clerical error down in the deepest recesses of the Civic Citadel. A group of outstanding civilians - voters - have been mistakenly taken into LCPD custody.

Off Route is a mission in The Lost and Damned given by Thomas Stubbs III to Johnny Klebitz.

Description

Johnny meets Stubbs at his gentleman's club. In the steam room, Stubbs explains that some white-collar criminals have been charged with insider trading and are being transported in a Prison Bus. Stubbs needs Johnny to "liberate" these prisoners. Johnny, after almost passing out in the steam room, leaves and heads to the police station. Once at the police station, Johnny fights his way in and hijacks the prison bus. After losing the police, Johnny drives the bus to the docks in southern Alderney and releases the prisoners. The prisoners board Dinghys and head to the open sea, whilst the Prison Bus is dumped into the sea. Johnny phones Stubbs to inform him that the prisoners have been "liberated", and expresses a sarcastic fear for the prisoners due to one of them being a cannibal. Stubbs thanks Johnny and the mission is completed.

Mission Objectives

In order to complete the mission the player must:

  • Get to the prison transport bus location
  • Take control of the prison transport bus
  • The bus is leaving. Intercept it before it reaches the prison. (If the player waits)
  • Lose the cops
  • Get the bus to the drop

Walkthrough

There are two ways to get to the prison bus,

The player can choose to directly enter the police station. This will trigger an alarm along with a 3-star wanted level. The player must then fight through multiple police officers and FIB agents armed with Pistols and Submachine Guns. Run over them or engage in a shootout, but the main aim is to quickly enter the bus. A cutscene will play and the player will immediately be driving the bus. From here just drive as fast as you can and get out of the Police Search Radius.

Alternatively, the player can get the bus to leave for the prison just by waiting outside the police station for a few minutes. Using this method will avoid having to engage in a firefight with the officers in the station and removes the scripted roadblocks all together (as there was no alarm). The player can hijack the bus at any time along the route before it reaches its destination. Hijack the bus when at a prefered location for a quick escape. The bus doors will be locked at all times so it's required to shoot the driver to unlock them. This would trigger a 3-star wanted level but the player can escape them if quick enough.

Reward

The reward for completing this mission is $5,000 and the next mission, This Shit's Cursed, is unlocked.

Aftermath

  • Johnny will receive a phone call from Stubbs, unlocking his side missions.
  • Johnny will also receive a text from Billy, telling him to come to the clubhouse, unlocking the next mission.

Gallery

Video Walkthrough

Trivia

  • This is one of two missions in which the Prison Bus appears, though this is the only one where it can be obtained and driven.
  • A unique turquoise Rhapsody can be found across the street from the Jousters Club after the opening cutscene. It can be saved by parking it at Niko Bellic's penthouse in Middle Park and continuing the mission in another vehicle. After the mission is completed, a Stallion is parked on the Alderney docks.
  • The player can attempt to sneak into the police station by using a police vehicle at the security booth. The security guard at the booth will acknowledge the player as if he was an officer but the second guard on the ramp will see through the player's plot and sound the alarm.
  • If the player shoots and kills a prisoner on the bus from the outside, their corpses will often fall through the floor of the bus.
  • The last prisoner on the right side of the Prison Bus will have his foot passing through the rear fender. This can be noticeable when reversing the Prison Bus or braking, seeing how the prisoner's foot is hidden by the rear wheel.
  • Depending of the path choosen by the player, some unique roadblocks can be seen. These paths are: Leading to the Plumbers Skyway by Rand Avenue (five police cars); to the Catskill Avenue and Panhandle Road intersection, the one that's under the skyway (two police cars); to the Bridger Street and Tenmile Street intersection (three police cars) and two roadblocks on the intersections between Sacramento Avenue with Beaverhead Avenue and Owl Creek Avenue (four police cars, two for each intersection).
  • A unique scripted scene can be seen on Asahara Road if the player decides to use the Booth Tunnel to escape the police. An Angels of Death bike convoy can be seen coming out of the tunnel and driving towards Alderney City. They do not pose any threat and does not affect the mission other than being a minor obstacle, with Johnny commenting "I hope them Deadbeats're enjoying their run."
  • Much like Action/Reaction, Johnny can actually call Billy after reading his text message after this mission.
  • This mission is similar to GTA IV mission Tunnel of Death.

Navigation

Navigation
[ ve ]Grand Theft Auto series
Grand Theft AutoProtagonists | Liberty City (and New Guernsey) | San Andreas | Vice City | Characters | Missions | Vehicles | Weapons | Radio stations | Cheats
Grand Theft Auto: London
London 1969Protagonists | London | Characters | Missions | Vehicles | Weapons | Radio stations | Cheats
London 1961Protagonists | London | Manchester | Characters | Missions | Vehicles | Weapons | Radio stations | Cheats
Grand Theft Auto 2Claude Speed/GBC Protagonists | Anywhere City (Downtown | Residential | Industrial) | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Cheats
Grand Theft Auto IIIClaude | Liberty City | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
Grand Theft Auto: Vice CityTommy Vercetti | Vice City | Characters | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
Grand Theft Auto: San AndreasCarl Johnson | State of San Andreas (Los SantosSan FierroLas VenturasRed CountyFlint CountyWhetstoneBone CountyTierra Robada) | Characters | Missions | Gangs | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
Grand Theft Auto AdvanceMike | Liberty City | Characters | Gangs | Missions | Vehicles | Weapons | Soundtrack | Cheats
Grand Theft Auto: Liberty City StoriesToni Cipriani | Liberty City | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Cheats
Grand Theft Auto: Vice City StoriesVictor Vance | Vice City | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Cheats
Grand Theft Auto IVNiko Bellic | Liberty City | Alderney | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
Episodes from Liberty City
The Lost and DamnedJohnny Klebitz | Liberty City | Alderney | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
The Ballad of Gay TonyLuis Fernando Lopez | Liberty City | Alderney | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
Grand Theft Auto: Chinatown WarsHuang Lee | Liberty City | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Cheats
Grand Theft Auto VMichael De Santa | Trevor Philips | Franklin Clinton | Southern San Andreas (Los Santos (County) | Blaine County) | State of North Yankton (Ludendorff) | Characters | Gangs | Missions | Weapons | Vehicles | Radio stations | Achievements/Trophies | Cheats
Grand Theft Auto OnlineGTA Online Protagonist (Crews | Organizations | Motorcycle Clubs) | Southern San Andreas (Los Santos (County) | Blaine County) | The Caribbean (Cayo Perico) | Missions | Jobs | Gangs | Vehicles | Weapons | Radio stations | Reputation (Arena Points | LS Car Meet) | Content Updates | Events | Achievements/Trophies | Awards
Grand Theft Auto VILucia | Unnamed male accomplice | State of Leonida (Vice-Dale County | Kelly County | Leonard County) | Characters | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
Collectibles | Multiplayer | Modifications | Controversy
[ ve ]Missions in Grand Theft Auto: The Lost and Damned
IntroductionClean and Serene
Billy Grey BillyGrey-TLAD-RadarIcon
Part 1Angels in America | It's War | Action/Reaction
Part 2This Shit's Cursed
Jim Fitzgerald JimFitzgerald-TLAD-RadarIcon
Part 1Liberty City Choppers | Bad Cop Drop
Part 2Hit the Pipe | End of Chapter | Bad Standing
Elizabeta Torres ElizabetaTorres-TLAD-RadarIcon
Part 1Buyer's Market
Part 2Heavy Toll | Marta Full of Grace | Shifting Weight
Thomas Stubbs Episode blip 8
Part 1Politics | Off Route
Part 2Get Lost *
Ashley Butler AshleyButler-TLAD-RadarIcon
Part 1Coming Down
Part 2Roman's Holiday
Ray Boccino RayBoccino-TLAD-RadarIconDiamonds in the Rough | Collector's Item | Was It Worth It?
Side MissionsGang Wars | Angus' Bike Thefts | Stubbs' Dirty Laundry | Random Encounters | Bike Races
Missions in The Lost and Damned (Category) | Missions | Beta Missions | Side Missions (Category)
* denotes the final story mission.
Crossover missions:Grand Theft Auto IV | The Ballad of Gay Tony | Grand Theft Auto IV and The Ballad of Gay Tony