The mall is located in Vice Point, Vice City, and is a two-storey mall with a H-shaped floor plan, featuring a large atrium area bisected by a central pedestrian bridge, escalators, and a large number of businesses primarily based on the edges of the floor space. The exterior of the mall connects to a multistorey car park and six street-level entrances. The mall appears to be based on the Aventura Mall in Aventura, Florida, featuring similar designs and aspects, including the now-demolished food courts.
Stores in the mall range from clothing, record stores and food courts, as well as an Ammu-Nation. In GTA: Vice City, the player can use the food courts to replenish their health as well as a Sprunk booth with a health pickup inside. In addition, the GTA: Vice City rendition of the mall features an Infernus on display intended as a prize from the mall's annual charity raffles, alongside a rampage. This can be stolen but cannot be driven out of the mall. In GTA: Vice City Stories, it features several red balloons, another rampage, and a BMX spawn point, which will start the Mashin' Up The Mall side-mission if the player rides it.
In 1984, the events of GTA: Vice City Stories, several advertisements for Athena 200's, Ammu-Nation, The Barfs and MeTV can be seen around the mall, alongside a display of a Rustler replica and space-themed objects, which all appear to be removed in 1986, the events of GTA: Vice City. It should also be noted that there are more stores in 1984 than 1986.
In GTA: Vice City, the "turf" inside the mall is owned by the Sharks, although the actual stores pay protection to the Vercetti Gang. A common occurrence in the mall during the night are groups of Street Criminals and Sharks, who will occasionally engage in fights with the Patrol Invest Group security and VCPD officers. Groups of Shoppers, who are classed as a gang, are seen around the mall during the daytime, although the gang is unarmed and will not engage in fights with the VCPD or PIGs, but will attack the player if provoked.
GTA Vice City
GTA Vice City Stories
GTA Vice City
GTA Vice City Stories
Store Changes Between GTA: VCS and GTA:VC
|Grand Theft Auto: Vice City Stories||Grand Theft Auto: Vice City|
|King Knuts||Eastern food court locations of Beef Bandit and Shaft Hot Dogs|
|Undeveloped space||Eastern food court locations of The Cheesy Crust Pizza Co. and The Burger Shot|
|Fashion Mode||Unnamed clothing store|
|Undeveloped space||Gold Jewelry|
|Vacant floor space||Sprunk stand|
|Brokenback Books||Brokenback Books (inaccessible)|
|Barzini's||Unnamed clothing store|
|Flap Lickin' Chickin||Western food court locations of The Cheesy Crust Pizza Co. and The Burger Shot|
|Decker's Dogs||Western food court locations of Beef Bandit and Shaft Hot Dogs|
|Vacant space||Tooled Up|
|Fast-Forward In Vehicle Audio||Unnamed clothing store|
|T&A Men||Tarbrush Café|
|Todd's Cafe||Unidentified store|
|Vinyl Countdown||Moved to former Needle Trax space, don't know about what would become of former GTA VCS Vinyl Countdown space|
|Top Bun Hair Salon||Unidentified store|
|Helmut Schein||Unidentified clothing store|
|Space either vacant or under renovation||1st floor of Gash|
|Flyingdale's with Old Amsterdam Coffee Shop inside||2nd floor of Gash|
|Needle Trax||Vinyl Countdown|
|T&A Women||Unnamed clothing store|
|Knocking Boots||Two unnamed clothing stores|
|Vacant spaces||Stitch up|
|Man-at-Ease||Several unnamed clothing stores|
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- The layout of the mall's multistory car park resembles the Newport Multistory Car Park in Grand Theft Auto III and Grand Theft Auto: Liberty City Stories.
- In the PS2 version of GTA: Vice City, the glass roof is transparent and it is possible to see through it, but not in the PC version. However, going in with airbreak, reveals the extremely low quality "interior".
- In Vice City Stories, the background music that are playing inside the mall are production music composed by De Wolfe Music Library, a British-based music production company. The same songs are also heard in other accessible stores in the game, with the exception of Ammu-Nation.