The Mendez Mansion is one of the three mansions found on Prawn Island in Vice City. The mansion is present in both Grand Theft Auto: Vice City and Grand Theft Auto: Vice City Stories.
Events[]
Events of Grand Theft Auto: Vice City Stories[]
In 1984, during the events of Grand Theft Auto: Vice City Stories, the mansion is owned by Diego and Armando Mendez, also known as the Mendez Brothers. The mansion is in a beautiful state along with the other two beside it. The mansion has a swimming pool and a tennis court. The mansion's interior can be explored during one mission via a Domestobot, and the basement is the scene of a shootout in the third to last mission.
The radio station that plays inside the first floor is Radio Espantoso.
Events of Grand Theft Auto: Vice City[]
In Grand Theft Auto: Vice City, which is set in 1986, the mansion still stands, but along with the other two mansions is now boarded-up and vandalized by the Streetwannabe's street gang. The backyard of the mansion has also met a similar fate, with the walls of the decaying tennis court denting, the rotunda's paint fading away, and the swimming pool has been drained. The mansion is inaccessible.
The mansion is one of the gang's defenses that was attacked by Tommy and Lance to recover Diaz's money that was stolen by the Streetwannabe's Leader.
Prominent Appearances in Missions[]
Grand Theft Auto: Vice City[]
Grand Theft Auto: Vice City Stories[]
- All missions given by the Mendez Brothers start here.
- Domo Arigato Domestoboto
- Light My Pyre
Notable Residents[]
- Armando Mendez (until 1984)
- Diego Mendez (until 1984)
- Streetwannabe's (at some point after 1984, until 1986)
Vehicles[]
Collectibles[]
- Red Balloons - One is inside the gazebo, and the other is attached underneath the exterior of the mansion.
Weapons[]
Video Tour[]
Glitches[]
- In GTA Vice City Stories, it is possible to enter the building (but only the interior from Domo Arigato Domestoboto, not the Cutscene one) by flying a Little Willie in Blue Hell. In the game, Blue Hell is noticably larger, and the player will notice a two-second lag whilst the game loads the used interiors. In the "interior world" Blue Hell (descending too far will respawn the player on the street) the player should see an interior with rooms floating mid-air. Land the helicopter and reach the interior on foot. Part of the roof is not solid, so the player can enter the location where Vic hijacks control of the Domestobot. The house is empty, but very detailed. (Found on PS2 version)