m (A similar thing to the Jester; updated intro) |
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+ | {{DISPLAYTITLE:SMG}} |
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− | {{Wikipedia}}{{Infobox weapon |
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+ | {{Infobox weapon |
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− | |name = MP5 |
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+ | |name = SMG |
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− | |aka = SMG<br>MP <small>([[GTA Vice City]])</small> |
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− | |image = SMG-GTAV.png |
+ | |image = SMG-GTAV.png |
+ | |caption = The '''SMG''' in ''[[Grand Theft Auto V]]''. |
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− | |games = ''[[Grand Theft Auto: Vice City|GTA Vice City]]<br>[[Grand Theft Auto: San Andreas|GTA San Andreas]]<br>[[Grand Theft Auto: Liberty City Stories|GTA Liberty City Stories]]<br>[[Grand Theft Auto: Vice City Stories|GTA Vice City Stories]]<br>[[Grand Theft Auto IV]]<br>[[Grand Theft Auto: Chinatown Wars|GTA Chinatown Wars]]<br>[[Grand Theft Auto V]]<br>[[Grand Theft Auto Online]]'' |
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+ | |aka = MP <small>(''GTA Vice City'')</small><br>MP5 <small>(''GTA Vice City''; PS2 version)</small> |
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− | |slot = Sub Machine Gun |
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− | | |
+ | |slot = [[Submachine Guns|Submachine Gun]] <small>(3D Universe & ''GTA IV'')</small><br>Machine Gun <small>(''GTA V'' & ''GTA Online'')</small> |
+ | |type = Submachine Gun |
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− | |weight = Light |
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+ | |ammo = 30 rounds <small>(All games)</small><br>''(60 w/ Extended Clip; 100 w/ Drum Magazine)'' <small>(''GTA V'' & ''GTA Online'')</small> |
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− | |caption = MP5 in [[Grand Theft Auto V|GTA V]] |
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+ | |games = ''[[Grand Theft Auto: Vice City]]<br>[[Grand Theft Auto: San Andreas]]<br>[[Grand Theft Auto: Liberty City Stories]]<br>[[Grand Theft Auto: Vice City Stories]]<br>[[Grand Theft Auto IV]]<br>[[The Lost and Damned]]<br>[[The Ballad of Gay Tony]]<br>[[Grand Theft Auto: Chinatown Wars]]<br>[[Grand Theft Auto V]]<br>[[Grand Theft Auto Online]]'' |
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− | |Unlocked After = [[Rub Out]] <small>(GTA Vice City)</small><br>[[Doberman]] <small>(GTA San Andreas)</small><br>[[Luck of the Irish]] <small>(GTA IV)</small><br>Rank 11 <small>([[GTA Online]])</small> |
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− | + | |manufacturer = [[Hawk & Little]] <small>(''GTA V'' & ''GTA Online'')</small> |
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+ | |sold in = [[Ammu-Nation]] <small>(3D Universe, ''GTA Chinatown Wars'', ''GTA V'' & ''GTA Online'')</small> |
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+ | [[Underground Gun Shops]] <small>(''GTA IV'', ''TLAD'' & ''TBOGT'')</small><br> |
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+ | [[Little Jacob]] <small>(''GTA IV'')</small><br> |
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+ | [[Terry Thorpe]] <small>(''TLAD'')</small><br> |
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+ | [[Armando Torres]] <small>(''TBoGT'')</small><br>[[Agencies|Agency Armory]] <small>(''GTA Online'')</small><br>[[Gun Van]] <small>(''GTA Online'')</small> |
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+ | |price = [[Money|$]]3,000 <small>(''GTA Vice City'')</small><br> |
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+ | $2,000 <small>(''GTA San Andreas'')</small><br> |
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+ | *$2,400 <small>(Purchased in [[Las Venturas (3D Universe)|Las Venturas]])</small><br> |
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+ | $2,500 <small>(''GTA Vice City Stories'')</small><br> |
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+ | *$1,875 <small>([[Phil's Shooting Range]] discount)</small><br> |
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+ | $2,500 <small>(''GTA IV'', ''TLAD'' & ''TBOGT'')</small><br> |
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+ | *$1,750 <small>([[Weapon Vehicles|Gun van]])</small><br> |
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+ | $1,500 <small>(''GTA Chinatown Wars'')</small><br> |
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+ | $1,300 <small>(''GTA V'')</small><br> |
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+ | *$1,170 <small>(Bronze medal discount)</small><br> |
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+ | *$1,105 <small>(Silver medal discount)</small><br> |
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+ | *$975 <small>(Gold medal discount)</small><br> |
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+ | $7,500 <small>(''GTA Online'')</small> |
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+ | |unlock = [[Rub Out]] <small>(''GTA Vice City'')</small><br> |
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+ | [[Doberman]] <small>(''GTA San Andreas'')</small><br> |
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+ | [[From Zero to Hero]] <small>(''GTA Vice City Stories'')</small><br> |
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+ | [[Luck of the Irish]] <small>(''GTA IV'')</small><br> |
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+ | [[Fully Cocked License]] purchase <small>(''GTA Chinatown Wars'')</small><br> |
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+ | [[Franklin and Lamar]] <small>(''GTA V'')</small><br> |
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+ | [[Rank]] 11 <small>(''GTA Online'')</small> |
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+ | |variants = [[SMG Mk II]] |
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+ | |related = [[Combat PDW]]<br>[[MP5K]] |
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+ | |origin = [[File:Flag_of_Scotland.png|20x20px]] [[wikipedia:Scotland|Scottish]] <small>(''GTA IV'')</small><br>{{Flagicon|United States of America|Flag of the United States}} [[United States of America|U.S.A]] <small>(''GTA V'' & ''GTA Online'')</small> |
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+ | |caliber = 9mm <small>(''GTA V'' & ''GTA Online'')</small> |
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+ | |firemode = Fully-Automatic |
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+ | |reticle = Generic <small>(3D Universe & ''GTA IV'')</small><br>Machine Gun <small>(''GTA V'' & ''GTA Online'')</small> |
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+ | |anim = Uzi <small>(3D Universe)</small> |
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+ | Gun Large <small>(HD Universe)</small> |
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+ | |flags = |
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+ | {{Expand|'''GTA IV'''| |
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+ | {{Flags|GUN}}<br> |
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+ | {{Flags|CAN_AIM}}<br> |
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+ | {{Flags|CAN_FREE_AIM}}<br> |
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+ | {{Flags|ANIM_RELOAD}}<br> |
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+ | {{Flags|ANIM_CROUCH_FIRE}}<br> |
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+ | {{Flags|TREAT_AS_2HANDED_IN_COVER}}<br> |
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+ | }} |
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+ | ---- |
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+ | {{Expand|'''GTA V'''| |
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+ | {{Flags|CarriedInHand}}<br> |
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+ | {{Flags|Automatic}}<br> |
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+ | {{Flags|Gun}}<br> |
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+ | {{Flags|CanLockonOnFoot}}<br> |
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+ | {{Flags|CanLockonInVehicle}}<br> |
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+ | {{Flags|CanFreeAim}}<br> |
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+ | {{Flags|TwoHanded}}<br> |
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+ | {{Flags|AnimReload}}<br> |
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+ | {{Flags|AnimCrouchFire}}<br> |
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+ | {{Flags|UsableOnFoot}}<br> |
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+ | {{Flags|UsableInCover}}<br> |
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+ | {{Flags|AllowEarlyExitFromFireAnimAfterBulletFired}}<br> |
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+ | {{Flags|AllowCloseQuarterKills}}<br> |
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+ | {{Flags|HasLowCoverReloads}}<br> |
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+ | {{Flags|HasLowCoverSwaps}}<br> |
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+ | {{Flags|TorsoIKForWeaponBlock}}<br> |
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+ | {{Flags|UseFPSAimIK}}<br> |
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+ | {{Flags|UseFPSSecondaryMotion}}<br> |
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+ | {{Flags|FPSOnlyExitFireAnimAfterRecoilEnds}}<br> |
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+ | }} |
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+ | |filename = |
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+ | *MP5 <small>(3D Universe & GTA IV)</small> |
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+ | *SMG <small>(GTA V)</small> |
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+ | |spawnmap = Yes |
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+ | |spawnped = Law enforcement <small>(All games)</small> |
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+ | |spawnvehicle = |
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+ | <center>'''GTA V'''</center> |
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+ | [[Police Transporter]] |
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+ | |firingfx = |
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+ | |reloadingfx = |
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+ | }} |
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+ | {{Wikipedia}} |
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+ | {{Quote|This is known as a good all-around submachine gun. Lightweight with an accurate sight and 30-round magazine capacity.|''Grand Theft Auto V'' description on [[Ammu-Nation]] and [[Rockstar Games Social Club|Social Club]].}} |
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+ | The '''SMG''' is a [[Submachine Guns|submachine gun]] featured in almost all the games in the ''[[Grand Theft Auto]]'' series since ''[[Grand Theft Auto: Vice City]]'', with the exception of ''[[Grand Theft Auto Advance]]''. It is referred to as '''MP''' in ''GTA Vice City'' (or as '''MP5''' in the [[PlayStation 2]] version), while in all other ''Grand Theft Auto'' games it is called '''SMG'''. In ''[[Grand Theft Auto V]]'' and ''[[Grand Theft Auto Online]]'', it is manufactured by [[Hawk & Little]]. |
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+ | ==Design== |
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− | {{Quote|This is known as a good all-around submachine gun. Lightweight with an accurate sight and 30-round magazine capacity.|GTA V description on the [[Rockstar Games Social Club]].}} |
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+ | ===3D Universe=== |
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+ | True to its name, the MP5 is based on the {{WP|Heckler & Koch MP5|weapon of the same name}}, with each game having a variant of said weapon: |
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+ | *In ''[[Grand Theft Auto: Vice City]]'' and ''[[Grand Theft Auto: San Andreas]]'', the weapon is modeled after an MP5A3, painted grey. |
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− | The '''MP5''' is a [[Sub Machine Gun|submachine gun]] featured in all the games in the GTA series since GTA Vice City. In GTA Vice City, it is referred to as '''MP''', while in all other GTA games it is called '''SMG'''. In [[GTA V]] it is manufactured by [[Hawk and Little]]. |
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+ | *In ''[[Grand Theft Auto: Liberty City Stories]]'', it is modeled after the compact MP5K, which has no stock. It is fitted with what appears to be an unusable flashlight. |
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+ | *In ''[[Grand Theft Auto: Vice City Stories]]'', it is based on the Reverse Stretch (a civilian version of the MP5K with a collapsible stock); the model also contains elements from the MP5SD. |
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+ | The prominent characteristic of the MP5 is that it is practically larger than the [[Micro SMG]] and often symbolizes a better arsenal. Since its inception in ''GTA Vice City'', the weapon is favored by the [[Federal Bureau of Investigation|FBI]]. All renditions of the MP5 hold 30 rounds per magazine. |
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− | == Description == |
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− | The SMG is one of the most powerful submachine guns in the GTA series, with devastating effects to both the player and non-player targets alike. It is arguably a better substitute for the [[Micro Uzi]] and [[Micro-SMG]], holding more damage per round. However, like the [[Micro-SMG]], the MP5 has the disadvantage of disallowing the player from discharging the weapon while running, allowing the player to only stand or stride while taking aim or shooting. Since its inception in GTA Vice City, the weapon is favored by both the [[Federal Bureau of Investigation|FBI]] (and GTA IV's [[FIB#GTA IV and EFLC|FIB]]) and GTA IV's [[NOOSE]] tactical units as a weapon of choice. All renditions of the MP5 hold 30 rounds per magazine. |
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+ | ===''Grand Theft Auto IV''=== |
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− | Each MP5 rendition has a variant in the GTA games. GTA Vice City and San Andreas feature an MP5A3, and GTA Liberty City Stories features the MP5K which looks a little lengthier than the other renditions. In Vice City Stories, the SP89 (a civilian version of the MP5K) makes an appearance, but the model also contains parts of the MP5A3, MP5K and MP5SD. In GTA IV, the MP5 is heavily modified and resembles the look of an MP10. In GTA Chinatown Wars the MP5 is called the SMG, just like any other rendition. In GTA V, the model that appears is the MP5A5 variant (signified by the straight pistol grip and retractable stock). The MP5 is however fitted with a rectangular handguard and appears to have much shorter magazines in comparison with the real-life MP5A5. |
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+ | In ''[[Grand Theft Auto IV]]'', the SMG is modeled after the MP10, an American copy of the MP5 made by Special Weapons Inc. It lacks a stock on the rear and appears to have a flashlight attachment on the front, though it is unusable. |
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+ | Again, the weapon is adopted by law enforcement, most notably [[National Office of Security Enforcement|NOOSE]] and the [[Federal Investigation Bureau|FIB]]. |
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+ | ===''Grand Theft Auto: Chinatown Wars''=== |
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− | ==Customization (GTA V)== |
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+ | {{Quote|Hits harder and is more controllable than a Micro SMG, but has fewer rounds in the magazine. ...The professional's choice.|''Grand Theft Auto: Chinatown Wars'' description.}}In ''[[Grand Theft Auto: Chinatown Wars]]'', the weapon is modeled after the MP5A3, judging by the distinctive details compared to the MP5 from the [[3D Universe]]. |
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− | ===Attachments=== |
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− | *Flashlight (provides ilumination when aiming) - $2050 |
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− | *Scope (mid-range zoom, slightly increases accuracy) - $10825 |
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− | *Supressor (silences but slightly reduces damage and range) - $12250 |
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+ | ===''Grand Theft Auto V'' and ''Online''=== |
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− | ===Capacity=== |
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+ | In ''[[Grand Theft Auto V]]'' and ''[[Grand Theft Auto Online]]'', the weapon is based on the MP5A3, signified by the three-position trigger group and retractable stock. It is, however, fitted with a rectangular handguard supposedly from a Taurus MT-40, has angular iron sights similar to those from a CZ Scorpion Evo 3 A1, and appears to have much shorter magazines and a deeper magazine well in comparison with the real-life MP5. |
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− | *Default clip - Equipped by default |
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− | *Rounds (60 rounds) - $113 |
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− | *Extended clip - $9475 |
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+ | The weapon is again favored by many law enforcement agencies, NOOSE being one of its most prominent users. |
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− | ===Colors=== |
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+ | |||
− | *Black (default) - Equipped by default |
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+ | ==Performance== |
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− | *Army Tint (Desert sand) - |
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+ | ===3D Universe=== |
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− | *LSPD Tint (Metallic Blue) - |
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+ | The SMG is one of the most powerful submachine guns in the games it appeared in, with devastating effects to both the player and non-player targets alike. It is arguably a better substitute for the [[Micro SMG]], holding more damage per round. However, like the Micro SMG (namely the full-sized version in ''GTA VC''/''LCS''/''VCS''), the MP5 has the disadvantage of disallowing the player from discharging the weapon while running, allowing the player to only stand or stride while taking aim or shooting. |
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+ | |||
+ | ====3D Universe Overview==== |
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+ | {{Weaponstats-3d |
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+ | |file_damage = 35 <small>(GTA Vice City)</small><br> |
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+ | 25 <small>(GTA San Andreas)</small> |
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+ | |file_fire_rate = 250 <small>(GTA Vice City)</small> |
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+ | |file_range = 45 / 148 <small>(GTA Vice City)</small> |
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+ | |file_ammo = 30 |
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+ | |file_reload_speed = 500 <small>(GTA Vice City)</small> |
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+ | |observed_damage = |
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+ | |observed_fire_rate = 625 RPM<small> (Vice City, Liberty City Stories & Vice City Stories)</small> |
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+ | |||
+ | 600 RPM<small> (San Andreas)</small> |
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+ | |observed_ammo = 30-round standard magazine <small>(All games)</small> |
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+ | |observed_reload_mechanism = Charging handle |
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+ | |observed_reload_speed = 0.5 seconds |
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+ | }} |
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+ | |||
+ | ===''Grand Theft Auto IV''=== |
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+ | The SMG is basically one of the best weapons available in the game. It is a 2 hit kill with head-shots on single player and multiplayer. It has about double the range of a [[Micro SMG]] and almost the range of an [[AK-47|Assault Rifle]], but not as much range as a [[Carbine Rifle]]. |
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+ | |||
+ | This weapon is good for [[Drive-By Shooting|drive-bys]] and car chases. While having lesser capacity compared to the Micro SMG, its fire rate and damage is generally devastating against standard vehicles, with 2-3 magazines enough to set a vehicle on fire. |
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+ | |||
+ | ====''GTA IV'' Overview==== |
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+ | {{Weaponstats-gtaiv |
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+ | |file_damage = 20<br> |
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+ | {{H:title|Multiplayer modifier (player)|50}}<br> |
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+ | {{H:title|Multiplayer modifier (ped)|25}}<br> |
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+ | |file_fire_rate = 66 |
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+ | |file_range = 60 / 197 |
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+ | |file_ammo = 30 |
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+ | |file_reload_speed = 2266 <small>(Standing)</small><br>2000 <small>(Crouched)</small> |
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+ | |stated_fire_rate = |
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+ | |stated_range = |
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+ | |stated_ammo = |
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+ | |observed_damage = 1-2/8 |
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+ | |observed_fire_rate = 650 RPM<br> |
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+ | 450 RPM {{H:title|Drive-by|[?]}}<br> |
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+ | 800 RPM {{H:title|When falling or being burned|[?]}}<br> |
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+ | 550 RPM {{H:title|When blind firing from cover|[?]}} |
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+ | |observed_ammo = 30-round standard magazine |
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+ | |observed_reload_mechanism = Charging handle |
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+ | |observed_reload_speed = 2.27 seconds <small>(Standing)</small><br>2 seconds <small>(Crouched)</small> |
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+ | }} |
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+ | |||
+ | ===''Grand Theft Auto V'' and ''Online''=== |
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+ | The SMG has average performance. The damage per shot is a small 22, although its fire rate is a good 510 shots per minute, which is high for an automatic weapon in-game. The SMG has some usefulness at close range, although the low damage per shot makes it easily outclassed by fast-firing assault rifles. |
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+ | |||
+ | As expected from a submachine gun, the accuracy is poor. In third-person view, the accuracy at medium and long ranges is close to mediocre, and in first-person view, the SMG has noticeable viewkick and obstructive iron sights, making the weapon ineffective at longer ranges. |
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+ | |||
+ | An advantage compared to the Micro-SMG is the magazine capacity. Stock magazines hold 30 rounds, whereas that of the Micro-SMG hold only 16 rounds each. The SMG's mag capacity is closer to that of an assault rifle, thus reloads are semi-frequent. |
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+ | |||
+ | The SMG has the same attachments selections as other weapons of its class. The Scope is an effective attachment if the player plans to extends the weapon's effective range, as it increases accuracy, and allows the player to benefit from a clear optic sight in first-person view. The Suppressor impacts the weapon's damage per shot and range in exchange of allowing the player to fire suppressed shots, and unless the player uses the weapon only at close range, it is best avoided as it further reduces the already low damage profile. Extended Clip increases the magazine capacity to 60 rounds, making reloads much less problematic (Which in ''[[Grand Theft Auto Online]]'', as of the [[GTA Online: Further Adventures in Finance and Felony|Further Adventures in Finance and Felony]] update, it can be further upgraded with a 100-round drum magazine). Finally, the Flashlight gives the player an extra light source, helpful if the player is in a dark area. |
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+ | |||
+ | In conclusion, the SMG is an average weapon. It can often prove to down enemies quicker than assault rifles are capable of at close range. However, the similar Micro-SMG features a higher fire rate and the ability to be used for drive-by shootings in exchange of slightly less damage, while still retaining the mediocre long-range performance. One cannot use the SMG in a [[Drive-By Shooting|drive-by shooting]], as the gun is too large to be used as a drive-by weapon. |
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+ | |||
+ | ====''GTA V'' and ''Online'' Overview==== |
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+ | {{Weaponstats-gtav |
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+ | |&online = y |
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+ | |file_damage = |
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+ | {{H:title|HitLimbs modifier|11}} ({{H:title|(multiplayer)|17.6}})<br> |
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+ | {{H:title|LightArmor modifier|16.5}}<br> |
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+ | {{H:title|Default|22}}<br> |
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+ | {{H:title|Headshot modifier (multiplayer)|55}} |
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+ | |file_fire_rate = 0.118<br />(508 RPM) |
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+ | |file_range = 120 / 394 |
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+ | |file_ammo = 30 |
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+ | |file_reload_speed = |
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+ | |stated_fire_rate = |
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+ | |stated_range = |
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+ | |stated_ammo = 30 rounds |
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+ | |observed_damage = |
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+ | |observed_fire_rate = 510 RPM |
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+ | |observed_ammo = 30-round standard magazine<br> |
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+ | 60-round standard magazine<small>(Extended Clip)</small><br> |
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+ | 100-round drum magazine <small>(Drum Magazine)</small> |
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+ | |observed_reload_mechanism = Charging handle |
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+ | |observed_reload_speed = 2.3 seconds |
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+ | |rsc_image = SMG-GTAV-RSCStats.PNG |
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+ | |rsc_damage = {{PercentBar|22|width=150}} |
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+ | |rsc_fire_rate = {{PercentBar|55|width=150}} |
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+ | |rsc_accuracy = {{PercentBar|40|width=150}} |
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+ | |rsc_range = {{PercentBar|35|width=150}} |
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+ | |rsc_clip_size = {{PercentBar|40|width=150}} |
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+ | }} |
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+ | |||
+ | ==Customizations== |
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+ | ===''Grand Theft Auto V'' and ''Online''=== |
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+ | {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 600px;" |
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+ | |- |
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+ | ! scope="col" |Rounds & magazine |
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+ | ! scope="col" |GTA V |
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+ | ! scope="col" |GTA Online <small>(Unlock)</small> |
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+ | ! scope="col" |Image |
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+ | |- |
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+ | |Rounds (60) |
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+ | |$38 |
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+ | | colspan="2" |$113 <small>(Rank 11)</small> |
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+ | |- |
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+ | |Default clip (30 rounds) |
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+ | |Default |
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+ | |Default |
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+ | |[[File:SMG-GTAV-MagDefault.png|thumb|center|200px]] |
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+ | |- |
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+ | |Extended clip (60 rounds) |
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+ | |$335 |
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+ | |$9,475 <small>(Rank 12)</small> |
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+ | |[[File:SMG-GTAV-MagExtended.png|thumb|center|200px]] |
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+ | |- |
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+ | |Drum Magazine (100 rounds) |
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+ | |N/A |
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+ | |$23,600 |
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+ | |[[File:SMG-GTAO-MagDrum.png|thumb|center|200px]] |
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+ | |- |
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+ | ! colspan="4" |Attachments |
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+ | |- |
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+ | |Flashlight (provides ilumination when aiming) |
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+ | |$525 |
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+ | |$2,050 <small>(Rank 13)</small> |
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+ | |[[File:Flashlight-GTAV-Variant2.png|thumb|center|200px]] |
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+ | |- |
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+ | |Scope (expands field of view) |
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+ | |$1,372 |
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+ | |$10,825 <small>(Rank 14)</small> |
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+ | |[[File:Scope-GTAV-Variant1.png|thumb|center|200px]] |
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+ | |- |
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+ | |Suppressor (silences but slightly reduces damage and range) |
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+ | |$2,037 |
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+ | |$12,250 <small>(Rank 15)</small> |
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+ | |[[File:Suppressor-GTAV-Variant1.png|thumb|center|200px]] |
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+ | |- |
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+ | ! colspan="4" |Special |
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+ | |- |
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+ | |Yusuf Amir Luxury Finish |
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+ | |$48,250 |
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+ | | colspan="2" |$48,250 |
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+ | |- |
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+ | ! colspan="4" |Tints |
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+ | |- |
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+ | |Black |
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+ | |Default |
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+ | | colspan="2" |Default |
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+ | |- |
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+ | |Army |
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+ | |$100 |
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+ | | colspan="2" |$5,000 <small>(Kill 100 players)*</small> |
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+ | |- |
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+ | |Green <small>(Collector's and Enhanced Edition)</small> |
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+ | |$200<sup>F</sup> |
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+ | | colspan="2" |$5,250 <small>(Kill 200 players)*</small> |
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+ | |- |
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+ | |Orange <small>(Collector's and Enhanced Edition)</small> |
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+ | |$400<sup>F</sup> |
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+ | | colspan="2" |$5,500 <small>(Kill 400 players)*</small> |
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+ | |- |
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+ | |LSPD |
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+ | |$600 |
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+ | | colspan="2" |$5,750 <small>(Kill 600 players)*</small> |
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+ | |- |
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+ | |Pink <small>(Collector's and Enhanced Edition)</small> |
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+ | |$800<sup>F</sup> |
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+ | | colspan="2" |$7,500 <small>(Rank 50)</small> |
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+ | |- |
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+ | |Gold <small>(Collector's and Enhanced Edition)</small> |
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+ | |$1,000<sup>F</sup> |
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+ | | colspan="2" |$10,000 <small>(Rank 75)</small> |
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+ | |- |
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+ | |Platinum <small>(Collector's and Enhanced Edition)</small> |
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+ | |$1,500<sup>F</sup> |
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+ | | colspan="2" |$12,500 <small>(Rank 100)</small> |
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+ | |} |
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+ | :<sup>F</sup> Free for players that have the Special/Collector's edition of the game. |
||
+ | :<nowiki>*</nowiki> These Tints can also be unlocked by bringing the SMG to any [[Weapon Workshop]]. |
||
+ | |||
+ | ==Image Gallery== |
||
+ | ===In-game model=== |
||
+ | <gallery position="center" spacing="small" hideaddbutton="true"> |
||
+ | MP5-GTAVC.png|''Grand Theft Auto: Vice City'' & ''Grand Theft Auto: San Andreas''. |
||
+ | MP5-GTAVC-PS2.png|Original PS2 version of ''Grand Theft Auto: Vice City''. It is more correctly modeled due the position of the rear sight, as well as the visibility of the charging handle and the locking lever for the stock. The muzzle brake is also shorter. |
||
+ | MP5-GTALCS.png|''Grand Theft Auto: Liberty City Stories''. |
||
+ | MP5-GTAVCS.png|''Grand Theft Auto: Vice City Stories''. |
||
+ | MP5-GTA4.png|''Grand Theft Auto IV''. |
||
+ | SMG-GTACW.png|''Grand Theft Auto: Chinatown Wars''. |
||
+ | SMG-GTAV-SocialClub.png|The '''SMG''' on [[Rockstar Games Social Club]] (''Grand Theft Auto V''). |
||
+ | MP5-GTA2.png|The MP5 is seen on the wall in the Movie of ''[[Grand Theft Auto 2]]'', but not available in game. |
||
+ | SMG-GTAV-next.jpg|The '''SMG''' in first-person, during the mission [[Hood Safari]]. |
||
+ | SMG-GTAV-sight.jpg|Aiming down the sights. |
||
+ | SMGYALF-GTAV.png|Yusuf Amir Luxury Finish on the '''SMG'''. |
||
+ | </gallery> |
||
+ | |||
+ | ===HUD icon=== |
||
+ | <gallery position="center" spacing="small" hideaddbutton="true"> |
||
+ | MP5-GTAVC-icon.png|''Grand Theft Auto: Vice City'' |
||
+ | MP5-GTAVCAnniversary-HUDicon.png|''Grand Theft Auto: Vice City'', 10th anniversary edition. |
||
+ | MP5-GTASA-icon.png|''Grand Theft Auto: San Andreas''. |
||
+ | MP5-GTALCS-Icon.png|''Grand Theft Auto: Liberty City Stories'' & ''Grand Theft Auto: Vice City Stories''. |
||
+ | Hud_mp5.png|''Grand Theft Auto: Liberty City Stories'', Mobile version. |
||
+ | MP5-GTA4-icon.PNG|''Grand Theft Auto IV''. |
||
+ | SMG-GTACW-HUD.png|''Grand Theft Auto: Chinatown Wars''. |
||
+ | SMG-GTAV-HUD.png|''Grand Theft Auto V'' and ''Grand Theft Auto Online''. |
||
+ | SMG-GTAVPC-HUD.png|''Grand Theft Auto V'' and ''Grand Theft Auto Online'', enhanced version. |
||
+ | </gallery> |
||
+ | |||
+ | ===First-Person View=== |
||
+ | <gallery position="center" spacing="small" hideaddbutton="true"> |
||
+ | SMG-GTAV-Holding.JPG|Holding |
||
+ | SMG-GTAV-Aiming.JPG|Aiming |
||
+ | SMG-GTAV-Sights.JPG|Down the sights |
||
+ | SMG-GTAV-Reloading.JPG|Reloading |
||
+ | </gallery> |
||
==Locations== |
==Locations== |
||
− | === |
+ | ===''Grand Theft Auto: Vice City''=== |
− | *[[Downtown Vice City|Downtown]] - Available to buy from [[Ammu-Nation]] after completion of [[Rub Out]] |
+ | *[[Downtown Vice City|Downtown]] - Available to buy from [[Ammu-Nation]] for [[Money|$]]3,000; after completion of [[Rub Out]]. |
− | *Used by [[Ricardo Diaz]] in the mission [[Rub Out]]. |
||
*Used by the [[Federal Bureau of Investigation|FBI]]. |
*Used by the [[Federal Bureau of Investigation|FBI]]. |
||
− | *Used by the [[Military]] forces. |
+ | *Used by the [[Military]] forces (only the ones pursuing the player during a 6-star wanted level, not the ones in the [[Fort Baxter Air Base]]). |
− | *Used by enemies in the mission |
+ | *Used by enemies in the mission [[Loose Ends]] for [[Mr. Black]]. |
− | *Used by the [[SWAT]] team and [[Patrol Invest Group| |
+ | *Used by the [[Special Weapons and Tactics|SWAT]] team and [[Patrol Invest Group|PIG guards]] in the mission [[The Job]]. |
− | *Used by the |
+ | *Used by the PIG guards in the mission [[Spilling the Beans]]. |
+ | ===''Grand Theft Auto: San Andreas''=== |
||
[[File:MP5-LocationsMap-GTASA.jpg|thumb|MP5's locations map]] |
[[File:MP5-LocationsMap-GTASA.jpg|thumb|MP5's locations map]] |
||
− | |||
− | ===GTA San Andreas=== |
||
*[[Jefferson, Los Santos]] - On the roof of the [[Jefferson Motel]]. |
*[[Jefferson, Los Santos]] - On the roof of the [[Jefferson Motel]]. |
||
*[[Las Colinas]], [[Los Santos (3D Universe)|Los Santos]] - On a deck. |
*[[Las Colinas]], [[Los Santos (3D Universe)|Los Santos]] - On a deck. |
||
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*[[The Four Dragons Casino]], Las Venturas - Outside the entrance if collected all 50 [[Horseshoes]]. |
*[[The Four Dragons Casino]], Las Venturas - Outside the entrance if collected all 50 [[Horseshoes]]. |
||
*Available at any [[Ammu-Nation]] for $2,000 after the completion of [[Doberman]]. |
*Available at any [[Ammu-Nation]] for $2,000 after the completion of [[Doberman]]. |
||
− | *Used by enemy gangs during |
+ | *Used by enemy gangs during [[Gang Warfare in GTA San Andreas|Gang Warfares]]. |
*Used by the [[Federal Bureau of Investigation|FBI]]. |
*Used by the [[Federal Bureau of Investigation|FBI]]. |
||
+ | *Used by [[Grove Street Families]] after all the [[Tags]] are sprayed. |
||
− | === |
+ | ===''Grand Theft Auto: Liberty City Stories''=== |
*[[Aspatria]], [[Staunton Island]] - On the end of a jetty near the [[Aspatria Waterfront Park|meeting place]] with [[Leon McAffrey]] and the [[Liberty City Memorial Stadium]]. |
*[[Aspatria]], [[Staunton Island]] - On the end of a jetty near the [[Aspatria Waterfront Park|meeting place]] with [[Leon McAffrey]] and the [[Liberty City Memorial Stadium]]. |
||
*[[Pike Creek]], [[Shoreside Vale]] - Spawns in an area surrounded by fences (only reachable by jumping from a truck, [[Ambulance]] or [[Rhino|tank]]). |
*[[Pike Creek]], [[Shoreside Vale]] - Spawns in an area surrounded by fences (only reachable by jumping from a truck, [[Ambulance]] or [[Rhino|tank]]). |
||
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*Available at each safehouse after collecting 40 [[Collectibles|hidden packages]]. |
*Available at each safehouse after collecting 40 [[Collectibles|hidden packages]]. |
||
*Used by the [[Federal Bureau of Investigation|FBI]]. |
*Used by the [[Federal Bureau of Investigation|FBI]]. |
||
+ | *Used by the [[Sindacco Crime Family|Sindaccos]], [[Salvatore Leone|Salvatore]] and [[Leone Crime Family|his two guards]], and the LCPD in the mission [[The Guns of Leone]] for [[Joseph Daniel O'Toole]]. |
||
− | === |
+ | ===''Grand Theft Auto: Vice City Stories''=== |
*[[Ocean Beach]] - At the [[Ammu-Nation]] store costing $2,500 ($1,800 after completing [[Phil's Shooting Range]]). |
*[[Ocean Beach]] - At the [[Ammu-Nation]] store costing $2,500 ($1,800 after completing [[Phil's Shooting Range]]). |
||
*Used by the [[Federal Bureau of Investigation|FBI]]. |
*Used by the [[Federal Bureau of Investigation|FBI]]. |
||
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*Used by [[Bryan Forbes]] in [[The Bum Deal]]. |
*Used by [[Bryan Forbes]] in [[The Bum Deal]]. |
||
*Used by the [[Military]] forces. |
*Used by the [[Military]] forces. |
||
+ | *Used by the [[Sharks]] during an empire attack. |
||
− | === |
+ | ===''Grand Theft Auto IV'' + ''Episodes from Liberty City''=== |
+ | '''General''' |
||
− | The SMG can be purchased at the back-alley gun shops for $2500 and each additional magazine costs $150. It can be purchased from [[Little Jacob]] for $1750 and each additional magazine will cost $20. It is basically the most used weapon on multiplayer and a good weapon for single player also. It is a 2 hit kill with head-shots on single player and multiplayer. It has about double the range of an Uzi and almost the range of an AK, but not as much range as an M4. This weapon is good for drive-bys and car chases as it has an high rate of fire and a 30 round magazine, but the Uzi is more suited for that purpose and this gun is more suited for attacking on the ground. |
||
+ | *The SMG can be purchased at the [[Underground Gun Shops]] for [[Money|$]]2,500 and each additional magazine costs $150. |
||
+ | *It can be purchased from [[Little Jacob]]/[[Terry Thorpe]]/[[Armando Torres]] for $1,750 and each additional magazine will cost $20. |
||
+ | *Used by [[National Office of Security Enforcement|NOOSE]]/[[Federal Investigation Bureau|FIB]] agents during [[Wanted Level in GTA IV|wanted levels]]. The weapon will be less common in ''[[The Ballad of Gay Tony]]'', as they will use [[Assault SMG]]s. |
||
+ | *One can get this weapon in the beginning of the game after unlocking the [[Underground Gun Shops|gun shops]]. Attack the manager and he will call out his friends to help. Two of them will be holding the MP5, and one will hold the [[Combat Shotgun]], so be careful. After killing them all, one can take the MP5 from them. |
||
'''[[Broker]]''' |
'''[[Broker]]''' |
||
− | *[[Schottler]] - Can be found on an air-conditioning duct-work in an alley between [[Boone Street]] and [[Dillon Street]] |
+ | *[[Schottler]] - Can be found on an air-conditioning duct-work in an alley between [[Boone Street]] and [[Dillon Street]]. It is where the mission [[Jamaican Heat]] takes place |
− | *[[Schottler]] |
+ | *[[Schottler]] - Dropped by the guards of the [[Underground Gun Shops]] if the manager is attacked. |
'''[[Dukes]]''' |
'''[[Dukes]]''' |
||
− | *[[Francis International Airport |
+ | *[[Francis International Airport (HD Universe)|Francis International Airport]] - Can be found on the top level of the parking garage to the southwest of the [[Francis International Airport Station|airport subway station.]] |
'''[[Bohan]]''' |
'''[[Bohan]]''' |
||
− | *[[South Bohan]]/[[Chase Point]] - Can be found on the roof of the [[Chase Point|warehouse]] the player enters during the mission [[Escuela of the Streets]]. |
+ | *[[South Bohan]]/[[Chase Point]] - Can be found on the roof of the [[Chase Point Warehouse|warehouse]] the player enters during the mission [[Escuela of the Streets]]. |
'''[[Algonquin]]''' |
'''[[Algonquin]]''' |
||
*[[East Holland]] - Can be found in an alley between [[Wardite Street]] and [[Vauxite St]]reet. |
*[[East Holland]] - Can be found in an alley between [[Wardite Street]] and [[Vauxite St]]reet. |
||
*[[North Holland]] - Can be found on the roof of [[The Linen Lounge]] club on the intersection of Vauxite Street and [[Ivy Drive North]]. |
*[[North Holland]] - Can be found on the roof of [[The Linen Lounge]] club on the intersection of Vauxite Street and [[Ivy Drive North]]. |
||
− | *[[Chinatown |
+ | *[[Chinatown (GTA IV)|Chinatown]] - Dropped by the guards of the [[Underground Gun Shops]] if the manager is attacked. |
'''[[Alderney]]''' |
'''[[Alderney]]''' |
||
− | *[[ |
+ | *[[Leftwood]] - East from Castkill Ave, below the [[Plumbers Skyway]] , in the window of a warehouse. |
+ | *[[Leftwood]] - South-east from [[Manzano Road|Manzano Rd]] and [[Bridger Street|Bridger St]] junction, behind the wall, between two dumpsters. |
||
− | *Alderney City - Can be found behind the building where you meet [[Phil Bell]] for the mission [[Catch the Wave]]. |
||
+ | *[[Alderney City]] - Can be found in the alley where the player must confront the [[Liberty City Triads (HD Universe)|Triads]] during the mission [[Truck Hustle]]. |
||
− | *[[Port Tudor]] - Dropped by the guards of the [[Underground Gun Shops]] if the manager is attacked. |
||
+ | *Alderney City - Can be found behind the building where Niko meets [[Phil Bell]] during the mission [[Catch the Wave]]. |
||
+ | *[[Port Tudor]] - Dropped by the guards of the [[Underground Gun Shops]] if the manager is attacked. |
||
*[[Normandy]] - Can be found atop a gantry crane in [[Port Tudor]]. |
*[[Normandy]] - Can be found atop a gantry crane in [[Port Tudor]]. |
||
*[[Acter Industrial Park]] - Can be found on the seventh floor of an observation platform of a [[RON]] Oil refinery on the southern side of the island. This is a particularly long way to go to get this weapon, however, and is not recommended. |
*[[Acter Industrial Park]] - Can be found on the seventh floor of an observation platform of a [[RON]] Oil refinery on the southern side of the island. This is a particularly long way to go to get this weapon, however, and is not recommended. |
||
+ | ===''Grand Theft Auto: Chinatown Wars''=== |
||
− | ===GTA V=== |
||
+ | *Available in [[AmmuNation.net]] after the '''[[Fully Cocked License]]''' Upgrade is purchased. |
||
− | * Available at any local [[Ammu-Nation]]. |
||
− | * Can be found in [[Davis]] in a [[Grove Street (HD Universe)|Grove Street]] backyard. |
||
− | * Can be found at the [[Pacific Ocean|bottom of the ocean]] by the [[Cargo Plane|sunken plane]] at west of [[Fort Zancudo]]. |
||
− | * Can be found under the [[Del Perro Pier]]. |
||
− | * Available from [[Security Guard|security guards]] guarding the [[Los Santos International Airport (HD Universe)|Los Santos International Airport]]. |
||
+ | ===''Grand Theft Auto V''=== |
||
− | ==Gallery== |
||
+ | [[File:Gta5.weapon.pickups.png|thumb|Weapon pickups map including the SMG under the pier location in ''Grand Theft Auto V''.]] |
||
+ | *Available at any [[Ammu-Nation]], for $1,300. Available from the beginning of the game. |
||
+ | *Can be found in [[Davis]] in a [[Grove Street (HD Universe)|Grove Street]] backyard. |
||
+ | *Can be found in [[Alta]] near [[Mani]]. |
||
+ | *In the Carcer Way section under the [[Rockford Plaza]] building, on the raised concrete platform between traffic lanes. |
||
+ | *Can be found in [[Parsons Rehabilitation Center]] lying next to the southmost building, by the pool area. |
||
+ | *Can be found under the [[Del Perro Pier]]. |
||
+ | *Can be found in [[Davis Quartz]]. |
||
+ | *Can be found at the [[Pacific Ocean|bottom of the ocean]] by the [[Wrecks|sunken plane]] at west of [[Fort Zancudo]]. |
||
+ | *Available from [[Security Guard|security guards]] guarding the [[Los Santos International Airport (HD Universe)|Los Santos International Airport]]. |
||
+ | *Rewarded to the player when entering a [[Police Transporter]]. |
||
+ | *Used by some [[International Affairs Agency|IAA]] agents in the mission [[Dead Man Walking]]. |
||
+ | *Acquired by [[Franklin Clinton|Franklin]] in [[Hood Safari]] if not acquired before. |
||
− | == |
+ | ==Trivia== |
+ | ===''Grand Theft Auto: Vice City''=== |
||
+ | *The MP5, along with the [[screwdriver]], [[hammer]] and [[camera]], are the only weapons not to have any spawning location in ''[[Grand Theft Auto: Vice City]]''. |
||
+ | **This weapon can only be obtained for free through enemies in missions. Other than that, the only other two ways are either buy it from downtown Ammu-Nation or try to steal one off of the FBI during a five-star wanted rating, or the military during a six-star wanted rating. |
||
+ | *A shorter version of the weapon, the [[MP5K]], was cut from ''GTA Vice City''. Model and textures for the weapon still remain in the game files (mpfshrt.dff and mpfshrt.txd). The weapon can also be seen in the intro of the game, being used by one of the men who ambush the drug deal. |
||
+ | **This was changed in the ''[[Grand Theft Auto: The Trilogy - The Definitive Edition|Definitive Edition]]'', in which the [[Tec-9]] replaces the MP5K. |
||
+ | *The initial release of ''Grand Theft Auto: Vice City'', the submachine gun was called MP5, but due to a licensing flap, later version (Double Pack) was named to just MP. |
||
+ | ===''Grand Theft Auto: San Andreas''=== |
||
− | <center><gallery spacing="small" position="center"> |
||
+ | *A glitch can occur with the SMG's sound. If the player has the radio on and does drive-bys, the pitch of the gunfire will be slightly higher when shooting to the right during some songs. |
||
− | MP5-GTAVC.png|GTA Vice City & GTA San Andreas. |
||
− | MP5-GTALCS.png|GTA Liberty City Stories. |
||
− | MP5-GTAVCS.png|GTA Vice City Stories. |
||
− | MP5-GTA4.png|GTA IV. |
||
− | SMG-GTAV.png|GTA V. |
||
− | SMG.png |
||
− | Smg.png|The MP5 on the Rockstar Games Social Club website. |
||
− | SMG-GTAV-next.jpg|The MP5 in first-person, during the mission [[Hood Safari]]. |
||
− | SMG-GTAV-sight.jpg|Aiming down the sights. |
||
− | </gallery></center> |
||
+ | ===''Grand Theft Auto: Liberty City Stories''=== |
||
− | ===FPS Gallery=== |
||
+ | *The ''GTA Vice City'' and ''San Andreas'' version of the MP5 was meant to return to ''[[Grand Theft Auto: Liberty City Stories]]''. Leftover textures exist in the files. |
||
− | <gallery> |
||
− | SMG_GTAVe_FPS.jpg|Holding |
||
− | SMG_GTAVe_FPS_Iron.jpg|Down the sights |
||
− | SMG_GTAVe_FPS_Reload.jpg|Reloading |
||
− | </gallery> |
||
− | === |
+ | ===''Grand Theft Auto IV''=== |
+ | *The cocking animation after reloading differs in the PC version of ''[[Grand Theft Auto IV]]'', where the charging handle is pulled, while in the console versions an HK slap is performed instead. In ''[[The Lost and Damned]]'' and ''[[The Ballad of Gay Tony]]'', an HK slap is done in all versions. |
||
+ | *Both sides of ''GTA IV''{{'}}s SMG feature "MADE IN SCOTLAND" markings (mirrored on the left side), alluding to ''GTA IV''{{'}}s Scottish developer [[Rockstar North]]. |
||
+ | *The reload animation is one second longer when the player is crouched. When the player is reloading in the position, they will pull a "lever" on top. This is inaccurate because nothing is pulled on top of the gun in real life; even this "lever" is not visible. This is most likely a glitch. |
||
+ | *[[File:Niko MP5.jpg|thumb|278px|Niko holding a beta MP5]]In the [[Beta Releases in GTA IV|beta]] version of ''GTA IV'', there was a different looking SMG as seen in the picture of the right. It had a stock attached to it, and was modeled after an MP5-N as opposed to an MP10. |
||
+ | *Oddly, the SMG is modeled with the firing mode selector set to "Safe" position (white icon). This would render the weapon unable to fire (unlike other weapons, where these selectors are set to "Fire" position). |
||
+ | === ''Grand Theft Auto: Chinatown Wars'' === |
||
− | <center><gallery spacing="small" position="center" captionalign="center"> |
||
+ | [[Image:SMG-GTACW-Papercraft.jpg|230px|thumb|right|A rendering of the papercraft SMG from the ''GTA Chinatown Wars'' section of the [[Rockstar Games Social Club]].]] |
||
− | Image:MP5-GTAVC-icon.png|GTA Vice City |
||
+ | *Under the ''[[Grand Theft Auto: Chinatown Wars|GTA Chinatown Wars]]'' section of the [[Rockstar Games Social Club]] website, members may download a printable papercraft model of the game's SMG. The weapon's design differs in terms of detailing. |
||
− | Image:MP5-GTASA-icon.png|GTA San Andreas |
||
− | Image:MP5-GTALCS-icon.PNG|GTA Liberty City Stories & Vice City Stories |
||
− | Image:MP5-GTA4-icon.PNG|GTA IV |
||
− | SMG-GTACW-HUD.png|GTA Chinatown Wars |
||
− | SMG-GTAV-HUD.png|GTA V |
||
− | SMG-GTAVe-HUD.png|GTA V enhanced version. |
||
− | </gallery></center> |
||
+ | ===''Grand Theft Auto V'' and ''Online''=== |
||
− | ==Trivia== |
||
+ | *The standard magazine for the SMG is modeled after a 15-round magazine (even though it holds 30 rounds in-game), and the extended magazine is modeled after a 30-round magazine (holding 60 rounds in-game). |
||
− | ===GTA Vice City=== |
||
+ | *Like the [[MG]], it has ample space on its railed fore-end to mount a Grip, but is unable to do so. |
||
− | *The MP5, along with the [[screwdriver]] and [[hammer]], are the only weapons not to have any spawning location in [[Grand Theft Auto: Vice City]]. |
||
+ | *The reload animation is similar to the HK Slap, a somewhat common and popular way to empty reload the MP5 by 'slapping' the charging handle of the weapon to lock it back into place. |
||
− | *A shorter version of the weapon, the MP5-K, was cut from Grand Theft Auto: Vice City. Model and textures for the weapon still remain in the game files (mpfshrt.dff and mpfshrt.txd). The weapon can also be seen in the intro of the game, being used by one of the men who ambush the drug deal. |
||
− | *The initial release of Grand Theft Auto: Vice City, the submachine gun was called MP5, but due to a licensing flap, later version (Double Pack) was named to just MP. |
||
− | ===GTA Liberty City Stories=== |
||
− | *The GTA Vice City/San Andreas MP5 was meant to return to Liberty City Stories. Leftover textures exist in the files. |
||
− | ===GTA Vice City Stories=== |
||
− | *The SP89 is anachronistic to [[Grand Theft Auto: Vice City Stories]], which takes place in 1984, while this variant of the MP5 was not made until 1989. In game it is fully-automatic, while in real life it is semi-automatic. However, it may be illegally custom converted to fully-automatic, as its much easier than to obtain a civilian version than a normal version. |
||
− | *[[Bryan Forbes]] uses an MP5 in [[GTA Vice City Stories]]. |
||
− | ===GTA IV=== |
||
− | *[[File:Niko_MP5.jpg|thumb|278px|Niko holding a beta MP5]]Both sides of GTA IV's MP5s feature "MADE IN SCOTLAND" markings (mirrored on the left side), alluding to GTA IV's Scottish developer [[Rockstar North]]. |
||
− | *You can get this weapon in the beginning of the game after unlocking the [[Underground Gun Shops|gun shops]]. Attack the manager and he will call out his friends to help. Two of them will be holding the MP5, and one will hold the [[Combat Shotgun]], so be careful. After killing them all you can take the MP5 from them. |
||
− | *In GTA IV, the reload animation is one second longer when the player is crouched. When the player is reloading in the position, they will pull a "lever" on top. This is inaccurate because nothing is pulled on top of the gun in real life; even this "lever" isn't visible. This is most likely a glitch. |
||
− | *In the [[Beta Releases|beta]] version of GTA IV, there was a different looking MP5 as seen in the picture of the right. It has a stock attached to it and it has more resemblance to the MP5A3 rather than the MP10. |
||
− | * The GTA IV rendition have a flashlight,but it never been used throughout the game. |
||
− | == |
+ | ==Navigation== |
+ | {{Navboxes |
||
− | *In GTA V, the standard magazine for the SMG is modeled after a 15-round magazine (even though it holds 30 rounds in-game), and the extended magazine is modeled after a 30-round magazine (holding 60 rounds in-game). |
||
+ | |title= Navigation |
||
− | *GTA V is the only game where you cannot use the MP5 in a [[Drive-By Shooting|drive-by shooting]], as GTA V's model is too large to be used as a drive-by weapon. |
||
+ | |list1= |
||
− | * The reload animation is similar the HK Slap; a somewhat common and popular way to empty reload the MP5 by 'slapping' the charging handle of the weapon to lock it back into place. |
||
+ | {{weapons|state=collapsed}} |
||
− | * The iron sights of the weapon somewhat resemble those seen on the [[wikipedia:CZ_Scorpion_Evo_3|CZ Scorpion Evo 3 A1]]. |
||
+ | {{gtavc weapons|state=collapsed}} |
||
− | |||
− | {{ |
+ | {{gtasa weapons|state=collapsed}} |
− | {{ |
+ | {{gtalcs weapons|state=collapsed}} |
− | {{ |
+ | {{gtavcs weapons|state=collapsed}} |
− | {{ |
+ | {{gtaiv weapons|state=collapsed}} |
− | {{ |
+ | {{Gtacw weapons|state=collapsed}} |
− | {{ |
+ | {{gtav weapons|state=collapsed}} |
− | {{ |
+ | {{gtao weapons|state=collapsed}} |
+ | }}[[de:MP5]] |
||
− | |||
− | [[de:MP5]] |
||
[[es:MP5]] |
[[es:MP5]] |
||
[[pl:SMG]] |
[[pl:SMG]] |
||
+ | [[ru:MP5]] |
||
− | [[Category:Weapons manufactured by Hawk & Little]] |
||
− | [[Category:Weapons]] |
||
[[Category:Weapons in GTA Vice City]] |
[[Category:Weapons in GTA Vice City]] |
||
[[Category:Weapons in GTA San Andreas]] |
[[Category:Weapons in GTA San Andreas]] |
||
Line 190: | Line 473: | ||
[[Category:Weapons in GTA Chinatown Wars]] |
[[Category:Weapons in GTA Chinatown Wars]] |
||
[[Category:Weapons in GTA V]] |
[[Category:Weapons in GTA V]] |
||
− | [[Category:Sub Machine Guns]] |
||
− | [[Category:Automatic Weapons]] |
||
[[Category:Weapons in GTA Online]] |
[[Category:Weapons in GTA Online]] |
||
+ | [[Category:Automatic weapons]] |
||
+ | [[Category:Submachine guns]] |
||
+ | [[Category:Weapons manufactured by Hawk & Little]] |
||
+ | [[Category:Machine guns class in GTA V]] |
||
+ | [[Category:Machine guns class in GTA Online]] |
Latest revision as of 19:53, 11 March 2024
The SMG is a submachine gun featured in almost all the games in the Grand Theft Auto series since Grand Theft Auto: Vice City, with the exception of Grand Theft Auto Advance. It is referred to as MP in GTA Vice City (or as MP5 in the PlayStation 2 version), while in all other Grand Theft Auto games it is called SMG. In Grand Theft Auto V and Grand Theft Auto Online, it is manufactured by Hawk & Little.
Design
3D Universe
True to its name, the MP5 is based on the weapon of the same name, with each game having a variant of said weapon:
- In Grand Theft Auto: Vice City and Grand Theft Auto: San Andreas, the weapon is modeled after an MP5A3, painted grey.
- In Grand Theft Auto: Liberty City Stories, it is modeled after the compact MP5K, which has no stock. It is fitted with what appears to be an unusable flashlight.
- In Grand Theft Auto: Vice City Stories, it is based on the Reverse Stretch (a civilian version of the MP5K with a collapsible stock); the model also contains elements from the MP5SD.
The prominent characteristic of the MP5 is that it is practically larger than the Micro SMG and often symbolizes a better arsenal. Since its inception in GTA Vice City, the weapon is favored by the FBI. All renditions of the MP5 hold 30 rounds per magazine.
Grand Theft Auto IV
In Grand Theft Auto IV, the SMG is modeled after the MP10, an American copy of the MP5 made by Special Weapons Inc. It lacks a stock on the rear and appears to have a flashlight attachment on the front, though it is unusable.
Again, the weapon is adopted by law enforcement, most notably NOOSE and the FIB.
Grand Theft Auto: Chinatown Wars
In Grand Theft Auto: Chinatown Wars, the weapon is modeled after the MP5A3, judging by the distinctive details compared to the MP5 from the 3D Universe.
Grand Theft Auto V and Online
In Grand Theft Auto V and Grand Theft Auto Online, the weapon is based on the MP5A3, signified by the three-position trigger group and retractable stock. It is, however, fitted with a rectangular handguard supposedly from a Taurus MT-40, has angular iron sights similar to those from a CZ Scorpion Evo 3 A1, and appears to have much shorter magazines and a deeper magazine well in comparison with the real-life MP5.
The weapon is again favored by many law enforcement agencies, NOOSE being one of its most prominent users.
Performance
3D Universe
The SMG is one of the most powerful submachine guns in the games it appeared in, with devastating effects to both the player and non-player targets alike. It is arguably a better substitute for the Micro SMG, holding more damage per round. However, like the Micro SMG (namely the full-sized version in GTA VC/LCS/VCS), the MP5 has the disadvantage of disallowing the player from discharging the weapon while running, allowing the player to only stand or stride while taking aim or shooting.
3D Universe Overview
Damage | Fire Rate [?] | Range (m / ft) |
Ammo Specifications/ Capacity |
Reload Mechanism | Reload Speed |
---|---|---|---|---|---|
35 (GTA Vice City) 25 (GTA San Andreas) |
250 (GTA Vice City) | 45 / 148 (GTA Vice City) | 30 | N/A | 500 (GTA Vice City) |
N/A | 625 RPM (Vice City, Liberty City Stories & Vice City Stories)
600 RPM (San Andreas) |
Cannot be determined | 30-round standard magazine (All games) | Charging handle | 0.5 seconds |
Grand Theft Auto IV
The SMG is basically one of the best weapons available in the game. It is a 2 hit kill with head-shots on single player and multiplayer. It has about double the range of a Micro SMG and almost the range of an Assault Rifle, but not as much range as a Carbine Rifle.
This weapon is good for drive-bys and car chases. While having lesser capacity compared to the Micro SMG, its fire rate and damage is generally devastating against standard vehicles, with 2-3 magazines enough to set a vehicle on fire.
GTA IV Overview
Damage (per shot) |
Fire Rate [?] | Range (m / ft) |
Ammo Specifications/ Capacity |
Reload Mechanism | Reload Speed [?] |
---|---|---|---|---|---|
20 50 |
66 | 60 / 197 | 30 | N/A | 2266 (Standing) 2000 (Crouched) |
N/A | N/A | N/A | N/A | N/A | N/A |
1-2/8 | 650 RPM 450 RPM [?] |
Cannot be determined | 30-round standard magazine | Charging handle | 2.27 seconds (Standing) 2 seconds (Crouched) |
Grand Theft Auto V and Online
The SMG has average performance. The damage per shot is a small 22, although its fire rate is a good 510 shots per minute, which is high for an automatic weapon in-game. The SMG has some usefulness at close range, although the low damage per shot makes it easily outclassed by fast-firing assault rifles.
As expected from a submachine gun, the accuracy is poor. In third-person view, the accuracy at medium and long ranges is close to mediocre, and in first-person view, the SMG has noticeable viewkick and obstructive iron sights, making the weapon ineffective at longer ranges.
An advantage compared to the Micro-SMG is the magazine capacity. Stock magazines hold 30 rounds, whereas that of the Micro-SMG hold only 16 rounds each. The SMG's mag capacity is closer to that of an assault rifle, thus reloads are semi-frequent.
The SMG has the same attachments selections as other weapons of its class. The Scope is an effective attachment if the player plans to extends the weapon's effective range, as it increases accuracy, and allows the player to benefit from a clear optic sight in first-person view. The Suppressor impacts the weapon's damage per shot and range in exchange of allowing the player to fire suppressed shots, and unless the player uses the weapon only at close range, it is best avoided as it further reduces the already low damage profile. Extended Clip increases the magazine capacity to 60 rounds, making reloads much less problematic (Which in Grand Theft Auto Online, as of the Further Adventures in Finance and Felony update, it can be further upgraded with a 100-round drum magazine). Finally, the Flashlight gives the player an extra light source, helpful if the player is in a dark area.
In conclusion, the SMG is an average weapon. It can often prove to down enemies quicker than assault rifles are capable of at close range. However, the similar Micro-SMG features a higher fire rate and the ability to be used for drive-by shootings in exchange of slightly less damage, while still retaining the mediocre long-range performance. One cannot use the SMG in a drive-by shooting, as the gun is too large to be used as a drive-by weapon.
GTA V and Online Overview
Damage (per shot) [?] |
Fire Rate [?] | Range (m / ft) [?] |
Ammo Specifications/ Capacity |
Reload Mechanism | Reload Speed [?] |
---|---|---|---|---|---|
11 (17.6) 16.5 |
0.118 (508 RPM) |
120 / 394 | 30 | N/A | N/A |
N/A | N/A | N/A | 30 rounds | N/A | N/A |
N/A | 510 RPM | N/A | 30-round standard magazine 60-round standard magazine(Extended Clip) |
Charging handle | 2.3 seconds |
Damage | 22% 22% | ||||
Fire Rate/Speed | 55% 55% | ||||
Accuracy | 40% 40% | ||||
Range | 35% 35% | ||||
Clip Size | 40% 40% |
Customizations
Grand Theft Auto V and Online
Rounds & magazine | GTA V | GTA Online (Unlock) | Image |
---|---|---|---|
Rounds (60) | $38 | $113 (Rank 11) | |
Default clip (30 rounds) | Default | Default | |
Extended clip (60 rounds) | $335 | $9,475 (Rank 12) | |
Drum Magazine (100 rounds) | N/A | $23,600 | |
Attachments | |||
Flashlight (provides ilumination when aiming) | $525 | $2,050 (Rank 13) | |
Scope (expands field of view) | $1,372 | $10,825 (Rank 14) | |
Suppressor (silences but slightly reduces damage and range) | $2,037 | $12,250 (Rank 15) | |
Special | |||
Yusuf Amir Luxury Finish | $48,250 | $48,250 | |
Tints | |||
Black | Default | Default | |
Army | $100 | $5,000 (Kill 100 players)* | |
Green (Collector's and Enhanced Edition) | $200F | $5,250 (Kill 200 players)* | |
Orange (Collector's and Enhanced Edition) | $400F | $5,500 (Kill 400 players)* | |
LSPD | $600 | $5,750 (Kill 600 players)* | |
Pink (Collector's and Enhanced Edition) | $800F | $7,500 (Rank 50) | |
Gold (Collector's and Enhanced Edition) | $1,000F | $10,000 (Rank 75) | |
Platinum (Collector's and Enhanced Edition) | $1,500F | $12,500 (Rank 100) |
- F Free for players that have the Special/Collector's edition of the game.
- * These Tints can also be unlocked by bringing the SMG to any Weapon Workshop.
Image Gallery
In-game model
HUD icon
First-Person View
Locations
Grand Theft Auto: Vice City
- Downtown - Available to buy from Ammu-Nation for $3,000; after completion of Rub Out.
- Used by the FBI.
- Used by the Military forces (only the ones pursuing the player during a 6-star wanted level, not the ones in the Fort Baxter Air Base).
- Used by enemies in the mission Loose Ends for Mr. Black.
- Used by the SWAT team and PIG guards in the mission The Job.
- Used by the PIG guards in the mission Spilling the Beans.
Grand Theft Auto: San Andreas
- Jefferson, Los Santos - On the roof of the Jefferson Motel.
- Las Colinas, Los Santos - On a deck.
- Unity Station, El Corona, Los Santos - Beside a hedge in the inner part of the parking lot.
- Montgomery, Red County - Near a back door of the burned apartment building.
- Ocean Flats, San Fierro - At the back garden of a green house, in the south-east of the district. Its just barely north of the police bribe in the alley way.
- El Quebrados, Tierra Robada - In an alley west of the Pay 'n' Spray.
- Starfish Casino, Las Venturas - In the corner of a floor in the carpark.
- Come-A-Lot, Las Venturas - Nearly-enclosed in a wall.
- The Four Dragons Casino, Las Venturas - Outside the entrance if collected all 50 Horseshoes.
- Available at any Ammu-Nation for $2,000 after the completion of Doberman.
- Used by enemy gangs during Gang Warfares.
- Used by the FBI.
- Used by Grove Street Families after all the Tags are sprayed.
Grand Theft Auto: Liberty City Stories
- Aspatria, Staunton Island - On the end of a jetty near the meeting place with Leon McAffrey and the Liberty City Memorial Stadium.
- Pike Creek, Shoreside Vale - Spawns in an area surrounded by fences (only reachable by jumping from a truck, Ambulance or tank).
- Used by the Military forces.
- Wichita Gardens, Shoreside Vale - Spawns between the lower section of the housing project.
- Available at each safehouse after collecting 40 hidden packages.
- Used by the FBI.
- Used by the Sindaccos, Salvatore and his two guards, and the LCPD in the mission The Guns of Leone for Joseph Daniel O'Toole.
Grand Theft Auto: Vice City Stories
- Ocean Beach - At the Ammu-Nation store costing $2,500 ($1,800 after completing Phil's Shooting Range).
- Used by the FBI.
- Ocean Beach - At the pier 2 of the marina near the boats docked.
- Used by Bryan Forbes in The Bum Deal.
- Used by the Military forces.
- Used by the Sharks during an empire attack.
Grand Theft Auto IV + Episodes from Liberty City
General
- The SMG can be purchased at the Underground Gun Shops for $2,500 and each additional magazine costs $150.
- It can be purchased from Little Jacob/Terry Thorpe/Armando Torres for $1,750 and each additional magazine will cost $20.
- Used by NOOSE/FIB agents during wanted levels. The weapon will be less common in The Ballad of Gay Tony, as they will use Assault SMGs.
- One can get this weapon in the beginning of the game after unlocking the gun shops. Attack the manager and he will call out his friends to help. Two of them will be holding the MP5, and one will hold the Combat Shotgun, so be careful. After killing them all, one can take the MP5 from them.
- Schottler - Can be found on an air-conditioning duct-work in an alley between Boone Street and Dillon Street. It is where the mission Jamaican Heat takes place
- Schottler - Dropped by the guards of the Underground Gun Shops if the manager is attacked.
- Francis International Airport - Can be found on the top level of the parking garage to the southwest of the airport subway station.
- South Bohan/Chase Point - Can be found on the roof of the warehouse the player enters during the mission Escuela of the Streets.
- East Holland - Can be found in an alley between Wardite Street and Vauxite Street.
- North Holland - Can be found on the roof of The Linen Lounge club on the intersection of Vauxite Street and Ivy Drive North.
- Chinatown - Dropped by the guards of the Underground Gun Shops if the manager is attacked.
- Leftwood - East from Castkill Ave, below the Plumbers Skyway , in the window of a warehouse.
- Leftwood - South-east from Manzano Rd and Bridger St junction, behind the wall, between two dumpsters.
- Alderney City - Can be found in the alley where the player must confront the Triads during the mission Truck Hustle.
- Alderney City - Can be found behind the building where Niko meets Phil Bell during the mission Catch the Wave.
- Port Tudor - Dropped by the guards of the Underground Gun Shops if the manager is attacked.
- Normandy - Can be found atop a gantry crane in Port Tudor.
- Acter Industrial Park - Can be found on the seventh floor of an observation platform of a RON Oil refinery on the southern side of the island. This is a particularly long way to go to get this weapon, however, and is not recommended.
Grand Theft Auto: Chinatown Wars
- Available in AmmuNation.net after the Fully Cocked License Upgrade is purchased.
Grand Theft Auto V
- Available at any Ammu-Nation, for $1,300. Available from the beginning of the game.
- Can be found in Davis in a Grove Street backyard.
- Can be found in Alta near Mani.
- In the Carcer Way section under the Rockford Plaza building, on the raised concrete platform between traffic lanes.
- Can be found in Parsons Rehabilitation Center lying next to the southmost building, by the pool area.
- Can be found under the Del Perro Pier.
- Can be found in Davis Quartz.
- Can be found at the bottom of the ocean by the sunken plane at west of Fort Zancudo.
- Available from security guards guarding the Los Santos International Airport.
- Rewarded to the player when entering a Police Transporter.
- Used by some IAA agents in the mission Dead Man Walking.
- Acquired by Franklin in Hood Safari if not acquired before.
Trivia
Grand Theft Auto: Vice City
- The MP5, along with the screwdriver, hammer and camera, are the only weapons not to have any spawning location in Grand Theft Auto: Vice City.
- This weapon can only be obtained for free through enemies in missions. Other than that, the only other two ways are either buy it from downtown Ammu-Nation or try to steal one off of the FBI during a five-star wanted rating, or the military during a six-star wanted rating.
- A shorter version of the weapon, the MP5K, was cut from GTA Vice City. Model and textures for the weapon still remain in the game files (mpfshrt.dff and mpfshrt.txd). The weapon can also be seen in the intro of the game, being used by one of the men who ambush the drug deal.
- This was changed in the Definitive Edition, in which the Tec-9 replaces the MP5K.
- The initial release of Grand Theft Auto: Vice City, the submachine gun was called MP5, but due to a licensing flap, later version (Double Pack) was named to just MP.
Grand Theft Auto: San Andreas
- A glitch can occur with the SMG's sound. If the player has the radio on and does drive-bys, the pitch of the gunfire will be slightly higher when shooting to the right during some songs.
Grand Theft Auto: Liberty City Stories
- The GTA Vice City and San Andreas version of the MP5 was meant to return to Grand Theft Auto: Liberty City Stories. Leftover textures exist in the files.
Grand Theft Auto IV
- The cocking animation after reloading differs in the PC version of Grand Theft Auto IV, where the charging handle is pulled, while in the console versions an HK slap is performed instead. In The Lost and Damned and The Ballad of Gay Tony, an HK slap is done in all versions.
- Both sides of GTA IV's SMG feature "MADE IN SCOTLAND" markings (mirrored on the left side), alluding to GTA IV's Scottish developer Rockstar North.
- The reload animation is one second longer when the player is crouched. When the player is reloading in the position, they will pull a "lever" on top. This is inaccurate because nothing is pulled on top of the gun in real life; even this "lever" is not visible. This is most likely a glitch.
- In the beta version of GTA IV, there was a different looking SMG as seen in the picture of the right. It had a stock attached to it, and was modeled after an MP5-N as opposed to an MP10.
- Oddly, the SMG is modeled with the firing mode selector set to "Safe" position (white icon). This would render the weapon unable to fire (unlike other weapons, where these selectors are set to "Fire" position).
Grand Theft Auto: Chinatown Wars
- Under the GTA Chinatown Wars section of the Rockstar Games Social Club website, members may download a printable papercraft model of the game's SMG. The weapon's design differs in terms of detailing.
Grand Theft Auto V and Online
- The standard magazine for the SMG is modeled after a 15-round magazine (even though it holds 30 rounds in-game), and the extended magazine is modeled after a 30-round magazine (holding 60 rounds in-game).
- Like the MG, it has ample space on its railed fore-end to mount a Grip, but is unable to do so.
- The reload animation is similar to the HK Slap, a somewhat common and popular way to empty reload the MP5 by 'slapping' the charging handle of the weapon to lock it back into place.