GTA Wiki

Help required: categories

Hi everyone, please help us by filling out this form!


We are determining how players best define and/or differentiate the terms "game modes", "missions" and "activities". This will be used to help us develop a clear and logical category tree to house articles related to this type of content.


Thank you in advance for help!

READ MORE

GTA Wiki
GTA Wiki
19,871
pages
m (If it doesn't resemble MPX, then one must accept that the mag well being as deep as the full trigger guard is unlike MP5)
No edit summary
(15 intermediate revisions by 6 users not shown)
Line 1: Line 1:
 
{{DISPLAYTITLE:SMG}}
 
{{DISPLAYTITLE:SMG}}
  +
 
{{Infobox weapons
 
{{Infobox weapons
 
|name = SMG
 
|name = SMG
Line 17: Line 18:
 
|price = [[Money|$]]3,000 <small>(GTA Vice City)</small><br>
 
|price = [[Money|$]]3,000 <small>(GTA Vice City)</small><br>
 
$2,000 <small>(GTA San Andreas)</small><br>
 
$2,000 <small>(GTA San Andreas)</small><br>
$2,400 <small>(Purchased in [[Las Venturas (3D Universe)|Las Venturas]])</small><br>
+
{{BP}}$2,400 <small>(Purchased in [[Las Venturas (3D Universe)|Las Venturas]])</small><br>
 
$2,500 <small>(GTA Vice City Stories)</small><br>
 
$2,500 <small>(GTA Vice City Stories)</small><br>
$1,875 <small>([[Phil's Shooting Range]] discount)</small><br>
+
{{BP}}$1,875 <small>([[Phil's Shooting Range]] discount)</small><br>
 
$2,500 <small>(GTA IV, TLAD & TBOGT)</small><br>
 
$2,500 <small>(GTA IV, TLAD & TBOGT)</small><br>
$1,750 <small>([[Weapon Vehicles|Gun van]])</small><br>
+
{{BP}}$1,750 <small>([[Weapon Vehicles|Gun van]])</small><br>
 
$1,500 <small>(GTA Chinatown Wars)</small><br>
 
$1,500 <small>(GTA Chinatown Wars)</small><br>
 
$1,300 <small>(GTA V)</small><br>
 
$1,300 <small>(GTA V)</small><br>
$1,170 <small>(Bronze medal discount)</small><br>
+
{{BP}}$1,170 <small>(Bronze medal discount)</small><br>
$1,105 <small>(Silver medal discount)</small><br>
+
{{BP}}$1,105 <small>(Silver medal discount)</small><br>
$975 <small>(Gold medal discount)</small><br>
+
{{BP}}$975 <small>(Gold medal discount)</small><br>
 
$7,500 <small>(GTA Online)</small>
 
$7,500 <small>(GTA Online)</small>
 
|unlock = [[Rub Out]] <small>(GTA Vice City)</small><br>
 
|unlock = [[Rub Out]] <small>(GTA Vice City)</small><br>
Line 36: Line 37:
 
[[Rank]] 11 <small>(GTA Online)</small>
 
[[Rank]] 11 <small>(GTA Online)</small>
 
|variants = [[SMG Mk II]]
 
|variants = [[SMG Mk II]]
|related = [[Assault SMG]]<br>[[MP5K]]
+
|related = [[Combat PDW]]<br>[[MP5K]]
 
|origin = [[File:Flag_of_Scotland.png|20x20px]] [[wikipedia:Scotland|Scottish]] <small>(GTA IV)</small><br>{{Flagicon|United States of America|Flag of the United States}} [[United States of America|U.S.A]] <small>(GTA V)</small>
 
|origin = [[File:Flag_of_Scotland.png|20x20px]] [[wikipedia:Scotland|Scottish]] <small>(GTA IV)</small><br>{{Flagicon|United States of America|Flag of the United States}} [[United States of America|U.S.A]] <small>(GTA V)</small>
 
|caliber = 9mm <small>(GTA V)</small>
 
|caliber = 9mm <small>(GTA V)</small>
 
|firemode = Fully-Automatic
 
|firemode = Fully-Automatic
 
|reticle = Generic <small>(3D Universe & GTA IV)</small><br>Machine Gun <small>(GTA V)</small>
 
|reticle = Generic <small>(3D Universe & GTA IV)</small><br>Machine Gun <small>(GTA V)</small>
|anim = Firearm Large <small>(All games)</small><br>
+
|anim = Uzi <small>(3D Universe)</small>
Firearm Small <small>(3D Universe & GTA IV; [[Drive-By Shooting|Drive-By]])</small>
+
Gun Large <small>(HD Universe)</small>
|driveby =
 
{{Expand|'''3D Universe'''|
 
{{Vehicle Drive-By|DRIVEBY_DRIVER_PLAYER}}<br>
 
{{Vehicle Drive-By|DRIVEBY_CAR_PASSENGER}}<br>
 
{{Vehicle Drive-By|DRIVEBY_BIKE}}<br>
 
{{Vehicle Drive-By|DRIVEBY_BUS}}<br>
 
}}
 
----
 
{{Expand|'''GTA IV'''|
 
{{Vehicle Drive-By|DRIVEBY_DRIVER_PLAYER}}<br>
 
{{Vehicle Drive-By|DRIVEBY_CAR_PASSENGER}}<br>
 
{{Vehicle Drive-By|DRIVEBY_HELI_FRONT}}<br>
 
{{Vehicle Drive-By|DRIVEBY_HELI_BAY}}<br>
 
{{Vehicle Drive-By|DRIVEBY_BOAT_PASSENGER}}<br>
 
{{Vehicle Drive-By|DRIVEBY_BIKE}}<br>
 
{{Vehicle Drive-By|DRIVEBY_BUS}}<br>
 
{{Vehicle Drive-By|DRIVEBY_VAN_REAR}}<br>
 
}}
 
----
 
{{Expand|'''GTA V'''|
 
{{Vehicle Drive-By|DRIVEBY_HELI_FRONT}}<br>
 
{{Vehicle Drive-By|DRIVEBY_HELI_BAY}}<br>
 
{{Vehicle Drive-By|DRIVEBY_BOAT_PASSENGER}}<br>
 
{{Vehicle Drive-By|DRIVEBY_TRUCK_BED}}<br>
 
{{Vehicle Drive-By|DRIVEBY_VAN_SIDE}}<br>
 
{{Vehicle Drive-By|DRIVEBY_VAN_REAR}}<br>
 
{{Vehicle Drive-By|DRIVEBY_HANGING}}<br>
 
{{Vehicle Drive-By|DRIVEBY_REAR}}<br>
 
}}
 
 
|flags =
 
|flags =
 
{{Expand|'''GTA IV'''|
 
{{Expand|'''GTA IV'''|
Line 115: Line 87:
 
}}
 
}}
 
{{Wikipedia}}
 
{{Wikipedia}}
{{Quote|This is known as a good all-around submachine gun. Lightweight with an accurate sight and 30-round magazine capacity.|GTA V description on the [[Rockstar Games Social Club]].}}
+
{{Quote|This is known as a good all-around submachine gun. Lightweight with an accurate sight and 30-round magazine capacity.|''Grand Theft Auto V'' description on [[Ammu-Nation]] and [[Rockstar Games Social Club|Social Club]].}}
 
 
The '''SMG''' is a [[Submachine Guns|submachine gun]] featured in all the games in the ''Grand Theft Auto'' series since ''[[Grand Theft Auto: Vice City]]''. It is referred to as '''MP''' in the latter (or as '''MP5''' in the [[PlayStation 2]] version), while in all other ''Grand Theft Auto'' games it is called '''SMG'''. In ''[[Grand Theft Auto V]]'', it is manufactured by [[Hawk & Little]].
 
The '''SMG''' is a [[Submachine Guns|submachine gun]] featured in all the games in the ''Grand Theft Auto'' series since ''[[Grand Theft Auto: Vice City]]''. It is referred to as '''MP''' in the latter (or as '''MP5''' in the [[PlayStation 2]] version), while in all other ''Grand Theft Auto'' games it is called '''SMG'''. In ''[[Grand Theft Auto V]]'', it is manufactured by [[Hawk & Little]].
   
 
==Design==
 
==Design==
 
===3D Universe===
 
===3D Universe===
True to its name, the MP5 is based on the {{WP|Heckler & Koch MP5|weapon of the same name}}, with each game having a variant of said weapon. The prominent characteristic of the MP5 is that is practically larger than the [[Micro SMG]] and often means better arsenal.
+
True to its name, the MP5 is based on the {{WP|Heckler & Koch MP5|weapon of the same name}}, with each game having a variant of said weapon:
   
In ''[[Grand Theft Auto: Vice City]]'' and ''[[Grand Theft Auto: San Andreas]]'', the weapon is modeled after an MP5A3, and in ''[[Grand Theft Auto: Liberty City Stories]]'', it's modeled after the MP5K, which looks a little lengthier than the other renditions. In ''[[Grand Theft Auto: Vice City Stories]]'', the Reverse Stretch (a civilian version of the MP5K) makes an appearance, but the model also contains parts of the MP5A3, MP5K and MP5SD.
+
*In ''[[Grand Theft Auto: Vice City]]'' and ''[[Grand Theft Auto: San Andreas]]'', the weapon is modeled after an MP5A3, and is available in a grey color.
  +
*In ''[[Grand Theft Auto: Liberty City Stories]]'', it is modeled after the compact MP5K, which has no stock. It is fitted with what appears to be an unusable flashlight.
  +
*In ''[[Grand Theft Auto: Vice City Stories]]'', it is based on the Reverse Stretch (a civilian version of the MP5K with a collapsible stock), but the model also contains parts of the MP5SD.
   
Since its inception in ''GTA Vice City'', the weapon is favored by the [[Federal Bureau of Investigation|FBI]]. All renditions of the MP5 hold 30 rounds per magazine.
+
The prominent characteristic of the MP5 is that is practically larger than the [[Micro SMG]] and often means better arsenal. Since its inception in ''GTA Vice City'', the weapon is favored by the [[Federal Bureau of Investigation|FBI]]. All renditions of the MP5 hold 30 rounds per magazine.
   
 
===''Grand Theft Auto IV''===
 
  +
In ''[[Grand Theft Auto IV]]'', the SMG is modeled after the MP10, an American copy of the MP5 made by Special Weapons Inc. It lacks a stock on the rear and appears to have a flashlight attachment on the front, although unusable.
===HD Universe===
 
{{Quote|Hits harder and is more controllable than a Micro SMG, but has fewer rounds in the magazine. ...The professional's choice.|''Grand Theft Auto: Chinatown Wars'', in-game description}}
 
In ''[[Grand Theft Auto IV]]'', the SMG resembles an MP10, which lacks a stock on the rear. In ''[[Grand Theft Auto: Chinatown Wars]]'', the weapon is modeled back after the MP5A3, judging by the distinctive details compared to the MP5 from the [[3D Universe]]. In ''[[Grand Theft Auto V]]'', the model that appears is the MP5-N variant (signified by the straight pistol grip, three-position trigger group and retractable stock). It is however fitted with a rectangular handguard supposedly from a Taurus MT-40, has angular iron sights similar to those from a CZ Scorpion Evo 3 A1 and appears to have much shorter magazines and a depper magazine well in comparison with the real-life MP5.
 
   
 
Again, the weapon is adopted by the law enforcement, most notably [[National Office of Security Enforcement|NOOSE]] and [[Federal Investigation Bureau|FIB]].
 
Again, the weapon is adopted by the law enforcement, most notably [[National Office of Security Enforcement|NOOSE]] and [[Federal Investigation Bureau|FIB]].
  +
  +
===''Grand Theft Auto: Chinatown Wars''===
 
{{Quote|Hits harder and is more controllable than a Micro SMG, but has fewer rounds in the magazine. ...The professional's choice.|''Grand Theft Auto: Chinatown Wars'' description.}}In ''[[Grand Theft Auto: Chinatown Wars]]'', the weapon is modeled back after the MP5A3, judging by the distinctive details compared to the MP5 from the [[3D Universe]].
  +
  +
===''Grand Theft Auto V''===
 
In ''[[Grand Theft Auto V]]'', the model that appears is the MP5A3, signified by the three-position trigger group and retractable stock. It is, however, fitted with a rectangular handguard supposedly from a Taurus MT-40, has angular iron sights similar to those from a CZ Scorpion Evo 3 A1 and appears to have much shorter magazines and a deeper magazine well in comparison with the real-life MP5.
  +
  +
The weapon is again favored by many law enforcement agencies, being the NOOSE as the prominent users.
   
 
==Performance==
 
==Performance==
 
===3D Universe===
 
===3D Universe===
The SMG is one of the most powerful submachine guns in the games it appeared, with devastating effects to both the player and non-player targets alike. It is arguably a better substitute for the [[Micro SMG]], holding more damage per round. However, like the Micro SMG, the MP5 has the disadvantage of disallowing the player from discharging the weapon while running, allowing the player to only stand or stride while taking aim or shooting.
+
The SMG is one of the most powerful submachine guns in the games it appeared, with devastating effects to both the player and non-player targets alike. It is arguably a better substitute for the [[Micro SMG]], holding more damage per round. However, like the Micro SMG (namely the full-sized version in GTA VC/LCS/VCS), the MP5 has the disadvantage of disallowing the player from discharging the weapon while running, allowing the player to only stand or stride while taking aim or shooting.
   
 
====3D Universe Overview====
 
====3D Universe Overview====
Line 156: Line 135:
   
 
===''Grand Theft Auto IV''===
 
===''Grand Theft Auto IV''===
The SMG is basically one of the best weapons available in the game. It is a 2 hit kill with head-shots on single player and multiplayer. It has about double the range of a [[Micro SMG]] and almost the range of an [[AK-47|Assault Rifle]], but not as much range as a [[Carbine Rifle]]. This weapon is good for [[Drive-By Shooting|Drive-bys]] and car chases, as it has an high rate of fire and a 30-round magazine, but the Micro SMG is more suited for that purpose and this gun is more suited for attacking on the ground. However, it deals great damage over standard vehicles, with 2-3 magazines enough to set a vehicle on fire.
+
The SMG is basically one of the best weapons available in the game. It is a 2 hit kill with head-shots on single player and multiplayer. It has about double the range of a [[Micro SMG]] and almost the range of an [[AK-47|Assault Rifle]], but not as much range as a [[Carbine Rifle]].
  +
  +
This weapon is good for [[Drive-By Shooting|drive-bys]] and car chases. While having lesser capacity compared to the Micro SMG, its fire rate and damage is generally devastating against standard vehicles, with 2-3 magazines enough to set a vehicle on fire.
   
 
====GTA IV Overview====
 
====GTA IV Overview====
Line 187: Line 168:
 
An advantage compared to the Micro-SMG is the magazine capacity. Stock magazines hold 30 rounds, whereas that of the Micro-SMG hold only 16 rounds each. The SMG's mag capacity is closer to that of an assault rifle, thus reloads are semi-frequent.
 
An advantage compared to the Micro-SMG is the magazine capacity. Stock magazines hold 30 rounds, whereas that of the Micro-SMG hold only 16 rounds each. The SMG's mag capacity is closer to that of an assault rifle, thus reloads are semi-frequent.
   
The SMG has the same attachments selections as other weapons of its class. The [[Scope]] is an effective attachment if the player plans to extends the weapon's effective range, as it increases accuracy, and allows the player to benefit from a clear optic sight in first-person view. The [[Suppressor]] impacts the weapon's damage per shot and range in exchange of allowing the player to fire suppressed shots, and unless the player uses the weapon only at close range, it is best avoided as it further reduces the already low damage profile. [[Extended Clip]] increases the magazine capacity to 60 rounds, making reloads much less problematic. Finally, the [[Flashlight]] gives the player an extra light source, helpful if the player is in a dark area.
+
The SMG has the same attachments selections as other weapons of its class. The Scope is an effective attachment if the player plans to extends the weapon's effective range, as it increases accuracy, and allows the player to benefit from a clear optic sight in first-person view. The Suppressor impacts the weapon's damage per shot and range in exchange of allowing the player to fire suppressed shots, and unless the player uses the weapon only at close range, it is best avoided as it further reduces the already low damage profile. Extended Clip increases the magazine capacity to 60 rounds, making reloads much less problematic (Which in ''[[Grand Theft Auto Online]]'', as of the [[GTA Online: Further Adventures in Finance and Felony|Further Adventures in Finance and Felony]] update, it can be further upgraded with a 100-round drum magazine). Finally, the Flashlight gives the player an extra light source, helpful if the player is in a dark area.
   
In conclusion, the SMG is an average weapon. It can often prove to down enemies quicker than assault rifles are capable of at close range. However, the similar Micro-SMG features a higher fire rate and the ability to be used for drive-by shootings in exchange of slightly less damage, while still retaining the mediocre long-range performance. One cannot use the SMG in a [[Drive-By Shooting|drive-by shooting]], as the model is too large to be used as a drive-by weapon. 
+
In conclusion, the SMG is an average weapon. It can often prove to down enemies quicker than assault rifles are capable of at close range. However, the similar Micro-SMG features a higher fire rate and the ability to be used for drive-by shootings in exchange of slightly less damage, while still retaining the mediocre long-range performance. One cannot use the SMG in a [[Drive-By Shooting|drive-by shooting]], as the gun is too large to be used as a drive-by weapon. 
   
 
====GTA V Overview====
 
====GTA V Overview====
Line 227: Line 208:
 
! scope="col" |GTA V
 
! scope="col" |GTA V
 
! scope="col" |GTA Online <small>(Unlock)</small>
 
! scope="col" |GTA Online <small>(Unlock)</small>
  +
! scope="col" |Image
 
|-
 
|-
 
|Rounds (60)
 
|Rounds (60)
 
|$38
 
|$38
|$113 <small>(Rank 11)</small>
+
| colspan="2" |$113 <small>(Rank 11)</small>
 
|-
 
|-
 
|Default clip (30 rounds)
 
|Default clip (30 rounds)
 
|Default
 
|Default
 
|Default
 
|Default
  +
|[[File:SMG-GTAV-MagDefault.png|thumb|center|200px]]
 
|-
 
|-
 
|Extended clip (60 rounds)
 
|Extended clip (60 rounds)
 
|$335
 
|$335
 
|$9,475 <small>(Rank 12)</small>
 
|$9,475 <small>(Rank 12)</small>
  +
|[[File:SMG-GTAV-MagExtended.png|thumb|center|200px]]
 
|-
 
|-
 
|Drum Magazine (100 rounds)
 
|Drum Magazine (100 rounds)
 
|N/A
 
|N/A
 
|$23,600
 
|$23,600
  +
|[[File:SMG-GTAO-MagDrum.png|thumb|center|200px]]
 
|-
 
|-
! colspan="3" |Attachments
+
! colspan="4" |Attachments
 
|-
 
|-
 
|Flashlight (provides ilumination when aiming)
 
|Flashlight (provides ilumination when aiming)
 
|$525
 
|$525
 
|$2,050 <small>(Rank 13)</small>
 
|$2,050 <small>(Rank 13)</small>
  +
|[[File:Flashlight-GTAV-Variant2.png|thumb|center|200px]]
 
|-
 
|-
 
|Scope (expands field of view)
 
|Scope (expands field of view)
 
|$1,372
 
|$1,372
|$10,825 <small>(Rank 14)</small>
+
|$10,825 <small>(Rank 14)</small>
  +
|[[File:Scope-GTAV-Variant1.png|thumb|center|200px]]
 
|-
 
|-
 
|Suppressor (silences but slightly reduces damage and range)
 
|Suppressor (silences but slightly reduces damage and range)
 
|$2,037
 
|$2,037
|$12,250 <small>(Rank 15)</small>
+
|$12,250 <small>(Rank 15)</small>
  +
|[[File:Suppressor-GTAV-Variant1.png|thumb|center|200px]]
 
|-
 
|-
! colspan="3" |Special
+
! colspan="4" |Special
 
|-
 
|-
 
|Yusuf Amir Luxury Finish
 
|Yusuf Amir Luxury Finish
 
|$48,250
 
|$48,250
|$48,250
+
| colspan="2" |$48,250
 
|-
 
|-
! colspan="3" |Tints
+
! colspan="4" |Tints
 
|-
 
|-
 
|Black
 
|Black
 
|Default
 
|Default
|Default
+
| colspan="2" |Default
 
|-
 
|-
 
|Army
 
|Army
 
|$100
 
|$100
|$5,000 <small>(Kill 100 players)</small>
+
| colspan="2" |$5,000 <small>(Kill 100 players)*</small>
 
|-
 
|-
 
|Green <small>(Collector's and Enhanced Edition)</small>
 
|Green <small>(Collector's and Enhanced Edition)</small>
 
|$200<sup>F</sup>
 
|$200<sup>F</sup>
|$5,250 <small>(Kill 200 players)</small>
+
| colspan="2" |$5,250 <small>(Kill 200 players)*</small>
 
|-
 
|-
 
|Orange <small>(Collector's and Enhanced Edition)</small>
 
|Orange <small>(Collector's and Enhanced Edition)</small>
 
|$400<sup>F</sup>
 
|$400<sup>F</sup>
|$5,500 <small>(Kill 400 players)</small>
+
| colspan="2" |$5,500 <small>(Kill 400 players)*</small>
 
|-
 
|-
 
|LSPD
 
|LSPD
 
|$600
 
|$600
|$5,750 <small>(Kill 600 players)</small>
+
| colspan="2" |$5,750 <small>(Kill 600 players)*</small>
 
|-
 
|-
 
|Pink <small>(Collector's and Enhanced Edition)</small>
 
|Pink <small>(Collector's and Enhanced Edition)</small>
 
|$800<sup>F</sup>
 
|$800<sup>F</sup>
|$7,500 <small>(Rank 50)</small>
+
| colspan="2" |$7,500 <small>(Rank 50)</small>
 
|-
 
|-
 
|Gold <small>(Collector's and Enhanced Edition)</small>
 
|Gold <small>(Collector's and Enhanced Edition)</small>
 
|$1,000<sup>F</sup>
 
|$1,000<sup>F</sup>
|$10,000 <small>(Rank 75)</small>
+
| colspan="2" |$10,000 <small>(Rank 75)</small>
 
|-
 
|-
 
|Platinum <small>(Collector's and Enhanced Edition)</small>
 
|Platinum <small>(Collector's and Enhanced Edition)</small>
 
|$1,500<sup>F</sup>
 
|$1,500<sup>F</sup>
|$12,500 <small>(Rank 100)</small>
+
| colspan="2" |$12,500 <small>(Rank 100)</small>
 
|}
 
|}
 
:<sup>F</sup> Free for players that have the Special/Collector's edition of the game.
 
:<sup>F</sup> Free for players that have the Special/Collector's edition of the game.
  +
:<nowiki>*</nowiki> These Tints can also be unlocked by bringing the SMG to any [[Weapon Workshop]].
   
 
==Image Gallery==
 
==Image Gallery==
Line 309: Line 298:
 
MP5-GTA4.png|''Grand Theft Auto IV''.
 
MP5-GTA4.png|''Grand Theft Auto IV''.
 
SMG-GTACW.png|''Grand Theft Auto: Chinatown Wars''.
 
SMG-GTACW.png|''Grand Theft Auto: Chinatown Wars''.
SMG-GTAV.png|''Grand Theft Auto V''.
+
SMG-GTAV-SocialClub.png|The '''SMG''' on [[Rockstar Games Social Club]] (''Grand Theft Auto V'').
SMG-GTAV-SocialClub.png|The MP5 on the [[Rockstar Games Social Club]] website.
 
 
MP5-GTA2.png|The MP5 is seen on the wall in the Movie of ''[[Grand Theft Auto 2]]'', but not available in game.
 
MP5-GTA2.png|The MP5 is seen on the wall in the Movie of ''[[Grand Theft Auto 2]]'', but not available in game.
SMG-GTAV-next.jpg|The MP5 in first-person, during the mission [[Hood Safari]].
+
SMG-GTAV-next.jpg|The '''SMG''' in first-person, during the mission [[Hood Safari]].
 
SMG-GTAV-sight.jpg|Aiming down the sights.
 
SMG-GTAV-sight.jpg|Aiming down the sights.
SMGYALF-GTAV.png|Yusuf Amir Luxury Finish on the SMG.
+
SMGYALF-GTAV.png|Yusuf Amir Luxury Finish on the '''SMG'''.
 
</gallery>
 
</gallery>
   
Line 377: Line 365:
 
*Used by [[Bryan Forbes]] in [[The Bum Deal]].
 
*Used by [[Bryan Forbes]] in [[The Bum Deal]].
 
*Used by the [[Military]] forces.
 
*Used by the [[Military]] forces.
  +
*Used by the [[Sharks]] during an empire attack.
   
 
===''Grand Theft Auto IV'' + ''Episodes from Liberty City''===
 
===''Grand Theft Auto IV'' + ''Episodes from Liberty City''===
Line 401: Line 390:
   
 
'''[[Alderney]]'''
 
'''[[Alderney]]'''
  +
*[[Leftwood]] - East from Castkill Ave, below the [[Plumbers Skyway]] , in the window of a warehouse.
  +
*[[Leftwood]] - South-east from [[Manzano Road|Manzano Rd]] and [[Bridger Street|Bridger St]] junction, behind the wall, between two dumpsters.
 
*[[Alderney City]] - Can be found in the alley where you confront the [[Algonquin Triads|Triads]] during the mission [[Truck Hustle]].
 
*[[Alderney City]] - Can be found in the alley where you confront the [[Algonquin Triads|Triads]] during the mission [[Truck Hustle]].
 
*Alderney City - Can be found behind the building where you meet [[Phil Bell]] for the mission [[Catch the Wave]].
 
*Alderney City - Can be found behind the building where you meet [[Phil Bell]] for the mission [[Catch the Wave]].
Line 412: Line 403:
 
===''Grand Theft Auto V''===
 
===''Grand Theft Auto V''===
 
[[File:Gta5.weapon.pickups.png|thumb|Weapon pickups map including the MSG under the pier location in ''Grand Theft Auto V''.]]
 
[[File:Gta5.weapon.pickups.png|thumb|Weapon pickups map including the MSG under the pier location in ''Grand Theft Auto V''.]]
* Available at any [[Ammu-Nation]], for $1,300.
+
*Available at any [[Ammu-Nation]], for $1,300.
* Can be found in [[Davis]] in a [[Grove Street (HD Universe)|Grove Street]] backyard.
+
*Can be found in [[Davis]] in a [[Grove Street (HD Universe)|Grove Street]] backyard.
* Can be found at the [[Pacific Ocean|bottom of the ocean]] by the [[Cargo Plane|sunken plane]] at west of [[Fort Zancudo]].
+
*Can be found at the [[Pacific Ocean|bottom of the ocean]] by the [[Cargo Plane|sunken plane]] at west of [[Fort Zancudo]].
* Can be found under the [[Del Perro Pier]].
+
*Can be found under the [[Del Perro Pier]].
* Available from [[Security Guard|security guards]] guarding the [[Los Santos International Airport (HD Universe)|Los Santos International Airport]].
+
*Available from [[Security Guard|security guards]] guarding the [[Los Santos International Airport (HD Universe)|Los Santos International Airport]].
* Rewarded to the player when entering a [[Police Transporter]].
+
*Rewarded to the player when entering a [[Police Transporter]].
* Used by some [[International Affairs Agency|IAA]] agents in the mission [[Dead Man Walking]].
+
*Used by some [[International Affairs Agency|IAA]] agents in the mission [[Dead Man Walking]].
* Acquired by [[Franklin Clinton|Franklin]] in [[Hood Safari]] if not acquired before.
+
*Acquired by [[Franklin Clinton|Franklin]] in [[Hood Safari]] if not acquired before.
   
 
==Trivia==
 
==Trivia==
 
===''Grand Theft Auto: Vice City''===
 
===''Grand Theft Auto: Vice City''===
 
*The MP5, along with the [[screwdriver]], [[hammer]] and [[camera]], are the only weapons not to have any spawning location in ''[[Grand Theft Auto: Vice City]]''.
 
*The MP5, along with the [[screwdriver]], [[hammer]] and [[camera]], are the only weapons not to have any spawning location in ''[[Grand Theft Auto: Vice City]]''.
 
**This weapon can only be obtained for free through enemies in missions. Other than that, the only other two ways are either buy it from downtown Ammu-Nation or try to steal one off of the FBI during a five-star wanted rating, or the military during a six-star wanted rating.
*A shorter version of the weapon, the '''[[MP5K]]''', was cut from Grand Theft Auto: Vice City. Model and textures for the weapon still remain in the game files (mpfshrt.dff and mpfshrt.txd). The weapon can also be seen in the intro of the game, being used by one of the men who ambush the drug deal.
+
*A shorter version of the weapon, the [[MP5K]], was cut from ''GTA Vice City''. Model and textures for the weapon still remain in the game files (mpfshrt.dff and mpfshrt.txd). The weapon can also be seen in the intro of the game, being used by one of the men who ambush the drug deal.
 
*The initial release of ''Grand Theft Auto: Vice City'', the submachine gun was called MP5, but due to a licensing flap, later version (Double Pack) was named to just MP.
 
*The initial release of ''Grand Theft Auto: Vice City'', the submachine gun was called MP5, but due to a licensing flap, later version (Double Pack) was named to just MP.
*This weapon can only be obtained for free through enemies in missions. Other than that, the only other two ways are either buy it from downtown Ammu-Nation or try to steal one off of the FBI during a five-star wanted rating, or the military during a six-star wanted rating.
 
   
=== ''Grand Theft Auto: San Andreas'' ===
+
===''Grand Theft Auto: San Andreas''===
* A glitch can occur with the SMG's sound. If the player has the radio on and does drive-bys, the pitch of the gunfire will be slightly higher when shooting to the right during some songs.
+
*A glitch can occur with the SMG's sound. If the player has the radio on and does drive-bys, the pitch of the gunfire will be slightly higher when shooting to the right during some songs.
   
 
===''Grand Theft Auto: Liberty City Stories''===
 
===''Grand Theft Auto: Liberty City Stories''===
 
*The ''GTA Vice City'' and ''San Andreas'' version of the MP5 was meant to return to ''[[Grand Theft Auto: Liberty City Stories]]''. Leftover textures exist in the files.
 
*The ''GTA Vice City'' and ''San Andreas'' version of the MP5 was meant to return to ''[[Grand Theft Auto: Liberty City Stories]]''. Leftover textures exist in the files.
 
===''Grand Theft Auto: Vice City Stories''===
 
*The SP89 is anachronistic to ''[[Grand Theft Auto: Vice City Stories]]'', which takes place in [[1984]], while this variant of the MP5 was not made until [[1989]]. In game it is fully-automatic, while in real life it is semi-automatic. However, it may be illegally custom converted to fully-automatic, as its much easier than to obtain a civilian version than a normal version.
 
*[[Bryan Forbes]] uses an MP5 in ''[[Grand Theft Auto: Vice City Stories]]''.
 
   
 
===''Grand Theft Auto IV''===
 
===''Grand Theft Auto IV''===
 
*The cocking animation after reloading differs in the PC version of ''[[Grand Theft Auto IV]]'', where the charging handle is pulled, while in the console versions an HK slap is performed instead. In ''[[The Lost and Damned]]'' and ''[[The Ballad of Gay Tony]]'', an HK slap is done in all versions.
 
*The cocking animation after reloading differs in the PC version of ''[[Grand Theft Auto IV]]'', where the charging handle is pulled, while in the console versions an HK slap is performed instead. In ''[[The Lost and Damned]]'' and ''[[The Ballad of Gay Tony]]'', an HK slap is done in all versions.
*Both sides of GTA IV's SMG feature "MADE IN SCOTLAND" markings (mirrored on the left side), alluding to GTA IV's Scottish developer [[Rockstar North]].
+
*Both sides of ''GTA IV''{{'}}s SMG feature "MADE IN SCOTLAND" markings (mirrored on the left side), alluding to ''GTA IV''{{'}}s Scottish developer [[Rockstar North]].
 
*The reload animation is one second longer when the player is crouched. When the player is reloading in the position, they will pull a "lever" on top. This is inaccurate because nothing is pulled on top of the gun in real life; even this "lever" is not visible. This is most likely a glitch.
 
*The reload animation is one second longer when the player is crouched. When the player is reloading in the position, they will pull a "lever" on top. This is inaccurate because nothing is pulled on top of the gun in real life; even this "lever" is not visible. This is most likely a glitch.
*[[File:Niko MP5.jpg|thumb|278px|Niko holding a beta MP5]]In the [[Beta Releases|beta]] version of GTA IV, there was a different looking SMG as seen in the picture of the right. It has a stock attached to it and it has more resemblance to the MP5A3 rather than the MP10. The model appears to be very similiar to the MP5 Navy.
+
*[[File:Niko MP5.jpg|thumb|278px|Niko holding a beta MP5]]In the [[Beta Releases in GTA IV|beta]] version of ''GTA IV'', there was a different looking SMG as seen in the picture of the right. It had a stock attached to it, and was modeled after an MP5-N as opposed to an MP10.
 
*Oddly, the SMG is modeled with the firing mode selector set to "Safe" position (white icon). This would render the weapon unable to fire (unlike other weapons, where these selectors are set to "Fire" position).
*The SMG have a flashlight, but it never been used throughout the game.
 
  +
*Oddly, the SMG is modeled with the firing mode selector set in "Safe" position (white icon). This would render the weapon unable to fire (unlike other weapons, where these selectors are set in "Fire" position).
 
  +
=== ''Grand Theft Auto: Chinatown Wars'' ===
  +
[[Image:SMG-GTACW-Papercraft.jpg|230px|thumb|right|A rendering of the papercraft SMG from the ''GTA Chinatown Wars'' section of the [[Rockstar Games Social Club]].]]
  +
*Under the ''[[Grand Theft Auto: Chinatown Wars|GTA Chinatown Wars]]'' section of the [[Rockstar Games Social Club]] website, members may download a printable papercraft model of the game's SMG. The weapon's design differs in terms of detailing.
   
 
===''Grand Theft Auto V''===
 
===''Grand Theft Auto V''===
 
*The standard magazine for the SMG is modeled after a 15-round magazine (even though it holds 30 rounds in-game), and the extended magazine is modeled after a 30-round magazine (holding 60 rounds in-game).
 
*The standard magazine for the SMG is modeled after a 15-round magazine (even though it holds 30 rounds in-game), and the extended magazine is modeled after a 30-round magazine (holding 60 rounds in-game).
* Like the [[MG]], it has ample space on its railed fore-end to mount a Grip, but is unable to do so.
+
*Like the [[MG]], it has ample space on its railed fore-end to mount a Grip, but is unable to do so.
* The reload animation is similiar to the HK Slap; a somewhat common and popular way to empty reload the MP5 by 'slapping' the charging handle of the weapon to lock it back into place. 
+
*The reload animation is similar to the HK Slap, a somewhat common and popular way to empty reload the MP5 by 'slapping' the charging handle of the weapon to lock it back into place. 
   
 
==Navigation==
 
==Navigation==
Line 463: Line 453:
 
{{Gtacw weapons|state=collapsed}}
 
{{Gtacw weapons|state=collapsed}}
 
{{gtav weapons|state=collapsed}}
 
{{gtav weapons|state=collapsed}}
 
}}[[de:MP5]]
}}
 
 
[[de:MP5]]
 
 
[[es:MP5]]
 
[[es:MP5]]
 
[[pl:SMG]]
 
[[pl:SMG]]

Revision as of 06:37, 29 July 2020


Template:Infobox weapons

Wikipedia-logo-en
Wikipedia-logo-en
Wikipedia has an article on: MP5
This is known as a good all-around submachine gun. Lightweight with an accurate sight and 30-round magazine capacity.
Grand Theft Auto V description on Ammu-Nation and Social Club.

The SMG is a submachine gun featured in all the games in the Grand Theft Auto series since Grand Theft Auto: Vice City. It is referred to as MP in the latter (or as MP5 in the PlayStation 2 version), while in all other Grand Theft Auto games it is called SMG. In Grand Theft Auto V, it is manufactured by Hawk & Little.

Design

3D Universe

True to its name, the MP5 is based on the weapon of the same name, with each game having a variant of said weapon:

The prominent characteristic of the MP5 is that is practically larger than the Micro SMG and often means better arsenal. Since its inception in GTA Vice City, the weapon is favored by the FBI. All renditions of the MP5 hold 30 rounds per magazine.

Grand Theft Auto IV

In Grand Theft Auto IV, the SMG is modeled after the MP10, an American copy of the MP5 made by Special Weapons Inc. It lacks a stock on the rear and appears to have a flashlight attachment on the front, although unusable.

Again, the weapon is adopted by the law enforcement, most notably NOOSE and FIB.

Grand Theft Auto: Chinatown Wars

Hits harder and is more controllable than a Micro SMG, but has fewer rounds in the magazine. ...The professional's choice.
Grand Theft Auto: Chinatown Wars description.

In Grand Theft Auto: Chinatown Wars, the weapon is modeled back after the MP5A3, judging by the distinctive details compared to the MP5 from the 3D Universe.

Grand Theft Auto V

In Grand Theft Auto V, the model that appears is the MP5A3, signified by the three-position trigger group and retractable stock. It is, however, fitted with a rectangular handguard supposedly from a Taurus MT-40, has angular iron sights similar to those from a CZ Scorpion Evo 3 A1 and appears to have much shorter magazines and a deeper magazine well in comparison with the real-life MP5.

The weapon is again favored by many law enforcement agencies, being the NOOSE as the prominent users.

Performance

3D Universe

The SMG is one of the most powerful submachine guns in the games it appeared, with devastating effects to both the player and non-player targets alike. It is arguably a better substitute for the Micro SMG, holding more damage per round. However, like the Micro SMG (namely the full-sized version in GTA VC/LCS/VCS), the MP5 has the disadvantage of disallowing the player from discharging the weapon while running, allowing the player to only stand or stride while taking aim or shooting.

3D Universe Overview


Weapon Statistics - 3D Universe
Damage Fire Rate [?] Range
(m / ft)
Ammo Specifications/
Capacity
Reload Mechanism Reload Speed
Weapon.dat
35 (GTA Vice City)

25 (GTA San Andreas)

250 (GTA Vice City) 45 / 148 (GTA Vice City) 30 N/A 500 (GTA Vice City)
Observed
N/A 625 RPM (Vice City, Liberty City Stories & Vice City Stories)

600 RPM (San Andreas)

Cannot be determined 30-round standard magazine (All games) Charging handle 0.5 seconds

Grand Theft Auto IV

The SMG is basically one of the best weapons available in the game. It is a 2 hit kill with head-shots on single player and multiplayer. It has about double the range of a Micro SMG and almost the range of an Assault Rifle, but not as much range as a Carbine Rifle.

This weapon is good for drive-bys and car chases. While having lesser capacity compared to the Micro SMG, its fire rate and damage is generally devastating against standard vehicles, with 2-3 magazines enough to set a vehicle on fire.

GTA IV Overview


Weapon Statistics - Grand Theft Auto IV
Damage
(per shot)
Fire Rate [?] Range
(m / ft)
Ammo Specifications/
Capacity
Reload Mechanism Reload Speed [?]
WeaponInfo.xml
20

50
25

66 60 / 197 30 N/A 2266 (Standing)
2000 (Crouched)
In-game Statements / Markings
N/A N/A N/A N/A N/A N/A
Observed
1-2/8 650 RPM

450 RPM [?]
800 RPM [?]
550 RPM [?]

Cannot be determined 30-round standard magazine Charging handle 2.27 seconds (Standing)
2 seconds (Crouched)

Grand Theft Auto V

The SMG has average performance. The damage per shot is a small 22, although its fire rate is a good 510 shots per minute, which is high for an automatic weapon in-game. The SMG has some usefulness at close range, although the low damage per shot makes it easily outclassed by fast-firing assault rifles.

As expected from a submachine gun, the accuracy is poor. In third-person view, the accuracy at medium and long ranges is close to mediocre, and in first-person view, the SMG has noticeable viewkick and obstructive iron sights, making the weapon ineffective at longer ranges.

An advantage compared to the Micro-SMG is the magazine capacity. Stock magazines hold 30 rounds, whereas that of the Micro-SMG hold only 16 rounds each. The SMG's mag capacity is closer to that of an assault rifle, thus reloads are semi-frequent.

The SMG has the same attachments selections as other weapons of its class. The Scope is an effective attachment if the player plans to extends the weapon's effective range, as it increases accuracy, and allows the player to benefit from a clear optic sight in first-person view. The Suppressor impacts the weapon's damage per shot and range in exchange of allowing the player to fire suppressed shots, and unless the player uses the weapon only at close range, it is best avoided as it further reduces the already low damage profile. Extended Clip increases the magazine capacity to 60 rounds, making reloads much less problematic (Which in Grand Theft Auto Online, as of the Further Adventures in Finance and Felony update, it can be further upgraded with a 100-round drum magazine). Finally, the Flashlight gives the player an extra light source, helpful if the player is in a dark area.

In conclusion, the SMG is an average weapon. It can often prove to down enemies quicker than assault rifles are capable of at close range. However, the similar Micro-SMG features a higher fire rate and the ability to be used for drive-by shootings in exchange of slightly less damage, while still retaining the mediocre long-range performance. One cannot use the SMG in a drive-by shooting, as the gun is too large to be used as a drive-by weapon. 

GTA V Overview


Weapon Statistics - Grand Theft Auto V
Damage
(per shot) [?]
Fire Rate [?] Range
(m / ft) [?]
Ammo Specifications/
Capacity
Reload Mechanism Reload Speed [?]
Weapons.meta
11 (17.6)

16.5
22
55

0.118 120 / 394 30 N/A N/A
In-game Statements / Markings
N/A N/A N/A 30 rounds N/A N/A
Observed
N/A 510 RPM N/A 30-round standard magazine

60-round standard magazine(Extended Clip)
100-round drum magazine (Drum Magazine)

Charging handle 2.3 seconds
Rockstar Games Social Club [?]
SMG-GTAV-RSCStats
Damage
22%

22%

Fire Rate/Speed
55%

55%

Accuracy
40%

40%

Range
35%

35%

Clip Size
40%

40%

Customizations

Grand Theft Auto V

Rounds & magazine GTA V GTA Online (Unlock) Image
Rounds (60) $38 $113 (Rank 11)
Default clip (30 rounds) Default Default
SMG-GTAV-MagDefault
Extended clip (60 rounds) $335 $9,475 (Rank 12)
SMG-GTAV-MagExtended
Drum Magazine (100 rounds) N/A $23,600
SMG-GTAO-MagDrum
Attachments
Flashlight (provides ilumination when aiming) $525 $2,050 (Rank 13)
Flashlight-GTAV-Variant2
Scope (expands field of view) $1,372 $10,825 (Rank 14)
Scope-GTAV-Variant1
Suppressor (silences but slightly reduces damage and range) $2,037 $12,250 (Rank 15)
Suppressor-GTAV-Variant1
Special
Yusuf Amir Luxury Finish $48,250 $48,250
Tints
Black Default Default
Army $100 $5,000 (Kill 100 players)*
Green (Collector's and Enhanced Edition) $200F $5,250 (Kill 200 players)*
Orange (Collector's and Enhanced Edition) $400F $5,500 (Kill 400 players)*
LSPD $600 $5,750 (Kill 600 players)*
Pink (Collector's and Enhanced Edition) $800F $7,500 (Rank 50)
Gold (Collector's and Enhanced Edition) $1,000F $10,000 (Rank 75)
Platinum (Collector's and Enhanced Edition) $1,500F $12,500 (Rank 100)
F Free for players that have the Special/Collector's edition of the game.
* These Tints can also be unlocked by bringing the SMG to any Weapon Workshop.

Image Gallery

In-game model

HUD icon

First-Person View

Locations

Grand Theft Auto: Vice City

Grand Theft Auto: San Andreas

MP5-LocationsMap-GTASA

MP5's locations map

Grand Theft Auto: Liberty City Stories

Grand Theft Auto: Vice City Stories

Grand Theft Auto IV + Episodes from Liberty City

General

Broker

  • Schottler - Can be found on an air-conditioning duct-work in an alley between Boone Street and Dillon Street. This pickup isn't so tricky to get to: walk the alley opposite hJacob's home just to the dead end, jump to the left edge. you can't pull onto the roof near the roof windows so move along this edge left then pull up. It is where the mission Jamaican Heat takes place
  • Schottler - Dropped by the guards of the Underground Gun Shops if the manager is attacked.

Dukes

  • Francis International Airport - Can be found on the top level of the parking garage to the southwest of the airport subway station.

Bohan

Algonquin

Alderney

Grand Theft Auto: Chinatown Wars

Grand Theft Auto V

Gta5.weapon

Weapon pickups map including the MSG under the pier location in Grand Theft Auto V.

Trivia

Grand Theft Auto: Vice City

  • The MP5, along with the screwdriver, hammer and camera, are the only weapons not to have any spawning location in Grand Theft Auto: Vice City.
    • This weapon can only be obtained for free through enemies in missions. Other than that, the only other two ways are either buy it from downtown Ammu-Nation or try to steal one off of the FBI during a five-star wanted rating, or the military during a six-star wanted rating.
  • A shorter version of the weapon, the MP5K, was cut from GTA Vice City. Model and textures for the weapon still remain in the game files (mpfshrt.dff and mpfshrt.txd). The weapon can also be seen in the intro of the game, being used by one of the men who ambush the drug deal.
  • The initial release of Grand Theft Auto: Vice City, the submachine gun was called MP5, but due to a licensing flap, later version (Double Pack) was named to just MP.

Grand Theft Auto: San Andreas

  • A glitch can occur with the SMG's sound. If the player has the radio on and does drive-bys, the pitch of the gunfire will be slightly higher when shooting to the right during some songs.

Grand Theft Auto: Liberty City Stories

Grand Theft Auto IV

  • The cocking animation after reloading differs in the PC version of Grand Theft Auto IV, where the charging handle is pulled, while in the console versions an HK slap is performed instead. In The Lost and Damned and The Ballad of Gay Tony, an HK slap is done in all versions.
  • Both sides of GTA IV's SMG feature "MADE IN SCOTLAND" markings (mirrored on the left side), alluding to GTA IV's Scottish developer Rockstar North.
  • The reload animation is one second longer when the player is crouched. When the player is reloading in the position, they will pull a "lever" on top. This is inaccurate because nothing is pulled on top of the gun in real life; even this "lever" is not visible. This is most likely a glitch.
  • Niko MP5

    Niko holding a beta MP5

    In the beta version of GTA IV, there was a different looking SMG as seen in the picture of the right. It had a stock attached to it, and was modeled after an MP5-N as opposed to an MP10.
  • Oddly, the SMG is modeled with the firing mode selector set to "Safe" position (white icon). This would render the weapon unable to fire (unlike other weapons, where these selectors are set to "Fire" position).

Grand Theft Auto: Chinatown Wars

SMG-GTACW-Papercraft

A rendering of the papercraft SMG from the GTA Chinatown Wars section of the Rockstar Games Social Club.

Grand Theft Auto V

  • The standard magazine for the SMG is modeled after a 15-round magazine (even though it holds 30 rounds in-game), and the extended magazine is modeled after a 30-round magazine (holding 60 rounds in-game).
  • Like the MG, it has ample space on its railed fore-end to mount a Grip, but is unable to do so.
  • The reload animation is similar to the HK Slap, a somewhat common and popular way to empty reload the MP5 by 'slapping' the charging handle of the weapon to lock it back into place. 

Navigation

Navigation
[ ve ]Weapons
ListsAll Weapons | Category | Beta Weapons | Cutscene Weapons
TypesMelee weapons | Handguns | Machine pistols | Submachine guns | Shotguns | Assault rifles | Sniper rifles | Throwables | Vehicle Mounted Weapons
Weapons inGTA VI | GTA Online | GTA V | Chinatown Wars | GTA IV (The Lost and Damned, The Ballad of Gay Tony) | Vice City Stories | Liberty City Stories | Advance | GTA San Andreas | GTA Vice City | GTA III | GTA 2 | GTA and London Packs
CategoriesGTA VI | GTA Online | GTA V | Chinatown Wars | GTA IV (The Lost and Damned, The Ballad of Gay Tony) | Vice City Stories | Liberty City Stories | Advance | GTA San Andreas | GTA Vice City | GTA III | GTA 2 | GTA and London Packs
Related topicsPickups | Ammu-Nation | Phil's Army Surplus | Phil's Place | Phil Cassidy's Fully Cocked Gun Shop | Stonewall J's | Weapon Vehicles | Shooting Ranges | Drive-By Shooting | Cover System
[ ve ]Weapons in Grand Theft Auto: Vice City
UnarmedFist | Brass Knuckles
MeleeScrewdriver | Hammer | Knife | Meat Cleaver | Golf Club | Nightstick | Baseball Bat | Machete | Katana | Chainsaw
ThrownTear Gas (PS2 only) | Molotov | Grenade | Detonator Grenade
HandgunColt 45/Pistol | Colt Python/.357
ShotgunShotgun/Chrome Shotgun | Stubby Shotgun | Spaz 12 Shotgun/S.P.A.S. 12
SMGTec-9 | Ingram Mac 10/Mac | Uzi 9mm/Uz-I | MP5/MP
AssaultRuger/Kruger | M4
HeavyM60 | Flame Thrower | Rocket Launcher | Minigun
SniperSniper Rifle | PSG1/.308 Sniper
SpecialCamera | Detonator | Car Bomb
BetaAK-47 | Desert Eagle | Grenade Launcher | Land Mine | MP5K | Nailgun | Silver Colt 1911 | Steyr Aug | Taser
[ ve ]Weapons in Grand Theft Auto: San Andreas
UnarmedFist | Brass Knuckles
MeleeBaseball Bat | Chainsaw | Golf Club | Katana | Knife | Nightstick | Pool Cue | Shovel
HandgunDesert Eagle | Pistol/9mm | Silenced Pistol/9mm
ShotgunCombat Shotgun | Shotgun | Sawn-Off Shotgun
SMGMicro SMG | SMG | Tec9
AssaultAK-47 | M4
SniperRifle/Country Rifle | Sniper Rifle
HeavyFlamethrower | Rocket Launcher | Heat-Seeking Rocket Launcher | Minigun
ThrownGrenade | Molotov | Satchel Charges/Remote Explosives | Tear Gas
Consumable ItemsFire Extinguisher | Spray Can | Camera
GiftsCane | Dildo | Flowers | Vibrator
SpecialCar Bomb | Detonator | Night Vision | Parachute | Thermal Vision
OtherCrates | Surface-to-Air Missile | Flares | Vibrator 1 | Dildo 2
BetaGlock | Python | Mac-10 | MP5K | PSG1 | M60 | Nail Bat | Meat Cleaver | Machete | Screwdriver | Sledgehammer | Hammer | Skateboard | Stubby Shotgun | Land Mine
[ ve ]Weapons in Grand Theft Auto: Liberty City Stories
UnarmedFist | Brass Knuckles
MeleeBaseball Bat | Nightstick | Machete | Meat Cleaver | Chisel | Knife | Hockey Stick | Fire Axe | Katana | Chainsaw
ThrownMolotov | Grenade | Remote Grenade
HandgunPistol | .357
ShotgunShotgun | Stubby Shotgun | SPAS 12
SMGTec-9 | Mac-10 | Micro SMG | SMG
AssaultAK | M4
HeavyM60 | Flame-Thrower | Rocket Launcher | Minigun
SniperSniper Rifle | Laser Sighted Sniper Rifle
SpecialCamera | Car Bomb | Detonator
UnusedTear Gas | Silver Colt 1911
[ ve ]Weapons in Grand Theft Auto: Vice City Stories
UnarmedFist | Brass Knuckles
MeleeNightstick | Baseball Bat | Butterfly Knife | Knife | Fire Axe | Golf Club | Machete | Katana | Chainsaw | Gaff Hook
ThrownMolotov | Grenade | Remote Grenade
HandgunPistol | Equalizer
ShotgunShotgun | Stubby Shotgun | Spaz 12
SMGScorpion | Silenced MG | Micro SMG | SMG
AssaultAK | Assault Rifle
HeavyFlame-Thrower | Rocket Launcher | Minigun | M249
SniperSniper | Laser Sniper
SpecialCamera | Car Bomb | Binoculars | Detonator
UnusedTear Gas | Land Mine
[ ve ]Weapons in Grand Theft Auto IV, The Lost and Damned and The Ballad of Gay Tony
UnarmedFist
MeleeBaseball Bat | Knife | Pool Cue
HandgunPistol | Combat Pistol | Automatic 9mm | .44
ShotgunPump Shotgun | Combat Shotgun | Sawn-Off Shotgun | Assault Shotgun | Auto Shotgun
SMGMicro SMG | SMG | Assault SMG | Gold SMG
AssaultAssault Rifle | Carbine Rifle | Advanced MG
SniperSniper Rifle | Combat Sniper | Advanced Sniper
HeavyRocket Launcher | Grenade Launcher
ThrownMolotov | Grenade | Pipe Bomb | Sticky Bomb
SpecialCar Bomb | Random Pickable Objects | Parachute
.
BetaHammer | Nailgun | Python | Silenced Pistol | Sledgehammer | Zastava M70
Weapons in GTA IV (Category) | Weapons in The Lost and Damned (Category) | Weapons in The Ballad of Gay Tony (Category)
The Lost and Damned only. | The Ballad of Gay Tony only. | TLAD and TBOGT only.
[ ve ]Weapons in Grand Theft Auto: Chinatown Wars
FistFist
MeleeNight Stick | Chainsaw | Baseball Bat | Teaser | Sword
HandgunPistol | Twin Pistols | Revolver
ShotgunShotgun | Stubby Shotgun | Double Barreled Shotgun
Submachine GunMicro SMG | SMG
Assault RifleAssault Rifle | Carbine Rifle
HeavyFlamethrower | Minigun | RPG
ThrownFlashbang | Molotov Cocktail | Grenade | Proximity Mine
SpecialCrates | Car Bomb | Detonator | Fire Extinguisher | Sniper Rifle
[ ve ]Weapons in Grand Theft Auto V
MeleeAntique Cavalry Dagger | Baseball Bat | Bottle | Crowbar | Fist | Golf Club | Hammer | Hatchet | Knife | Knuckle Dusters | Machete | Nightstick
HandgunsAP Pistol | Combat Pistol | Heavy Pistol | Marksman Pistol | Pistol | Pistol .50 | SNS Pistol | Stun Gun | Vintage Pistol
ShotgunsAssault Shotgun | Bullpup Shotgun | Heavy Shotgun | Musket | Pump Shotgun | Sawed-Off Shotgun
Machine GunsAssault SMG | Combat MG | Combat PDW | Gusenberg Sweeper | Machine Pistol | MG | Micro SMG | SMG
AssaultAdvanced Rifle | Assault Rifle | Bullpup Rifle | Carbine Rifle | Special Carbine
Sniper RiflesHeavy Sniper | Marksman Rifle | Sniper Rifle
HeavyFirework Launcher | Grenade Launcher | Homing Launcher | Minigun | Railgun | RPG
ThrownBall | Grenade | Jerry Can | Molotov | Proximity Mines | Sticky Bomb | Tear Gas (BZ Gas)
SpecialCamera | Digiscanner | Parachute | Remote Sniper
.
Beta/UnknownAssault MG | Assault Sniper | Fire Axe | Fire Extinguisher | Heavy Rifle | Laser | Laser Sight | Lasso | Lighter | Loudhailer | Programmable AR | Rubber Gun | Shovel | Tear Gas Launcher
ManufacturersCoil | Hawk & Little | Shrewsbury | Vom Feuer
Related PagesWeapon Wheel | Attachments | Ammu-Nation
DLC Content Weapons
Added as part of the following GTA Online content updates:
Lowriders | Ill-Gotten Gains Part 2 | Ill-Gotten Gains Part 1 | Festive Surprise | The Last Team Standing Update | The Independence Day Special | The "I'm Not a Hipster" Update | The High Life Update | The Business Update | The Valentine's Day Massacre Special | Beach Bum Update
Other Weapons
Enhanced Version | Special/Collector's Edition and Pre-Order Bonus | Rockstar Games Social Club