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==Post mission pager message==
 
==Post mission pager message==
 
'''Phil Cassidy''': Thanks for looking after Louise, man. I appreciate it. Any time I can help - just call...
 
'''Phil Cassidy''': Thanks for looking after Louise, man. I appreciate it. Any time I can help - just call...
  +
  +
==Notes==
  +
* The so-called "building on fire" effect is rather poorly realized in this mission, which also never explains why Lance was at that particular building. Unlike most other missions where a building has been set on fire in this and past games, after this mission the building appears none the worse for wear.
   
 
==Video walkthrough==
 
==Video walkthrough==

Revision as of 03:20, 12 August 2011

Lost and Found is a mission in Grand Theft Auto: Vice City Stories given to protagonist Victor Vance by his brother Lance from his apartment in Ocean Beach, Vice City.

Mission

Vic drops by Lance's apartment. Lance informs him that his enemy, Jerry Martinez, is going to kidnap Louise again as soon as she gets out of the hospital. So, Vic drives to the hospital in Downtown and picks up Louise from the hospital. Vic asks her about wanting to do something fun, but he receives a message from Lance who says he's trapped in a burning building and wants Vic to bring a helicopter. Louise then informs Vic of a helicopter on the hospital's roof.

Vic and Louise take the Air Ambulance and Vic flies over to Ocean Beach where Lance is seen in a roof up in flames. Lance says that he has been attacked by Martinez's goons who took his money and wants to get them back as the Martinez goons are escaping in boats. Vic flies over the boats as Lance from the chopper fires and kills all the goons. Afterwards, he jumps on the boat with his money and leaves while Vic takes Louise back to her sister's apartment in Little Havana.

Reward

The reward for this mission is $1,500. The mission In the Air Tonight is unlocked.

Post mission pager message

Phil Cassidy: Thanks for looking after Louise, man. I appreciate it. Any time I can help - just call...

Notes

  • The so-called "building on fire" effect is rather poorly realized in this mission, which also never explains why Lance was at that particular building. Unlike most other missions where a building has been set on fire in this and past games, after this mission the building appears none the worse for wear.

Video walkthrough

{| class="wikitable"

!PS2 Version |-

!

|}