|This article or section refers to "enhanced version" content in the Xbox One, PlayStation 4, and PC renditions of Grand Theft Auto V and/or Grand Theft Auto Online, that is absent on the Xbox 360 or PlayStation 3 versions.
For a complete list of the features of the "enhanced" version of Grand Theft Auto V, please see here.
- Hao: "Hey, that's what this place is all about, be who you wanna be. Tuner, modder, stock car racer, obnoxious as a motherfucker. Express yourself. We got the fastest cars, bikes, trucks, burnouts, donuts, straight lines, all of it. One thing we don't got is... beef. We leave that shit at the door."
- Mimi: "Dude talks some shit, but he right, only gunshots you gonna hear in here be some fool's burble tune."
- ―Hao and Mimi to the GTA Online Protagonist.
- 1 Description
- 2 Functionality
- 3 Influence
- 4 Galleries
- 5 Bugs/Glitches
- 6 References
The meet occupies the basement interior and roof of the dis-used Pißwasser warehouse opposite the Pißwasser Factory on Popular Street in La Mesa, Los Santos. Coronas are present at multiple garage doors for vehicular access and several pedestrian access doors.
As the player approaches the building, ambient sound effects can be heard of revving engines.
A makeshift checkered start-finish line is painted on Popular Street outside the building and the building has been graffiti-tagged with markings indicating it has been taken over by the LSCM with a Stance Andreas catch-phrase prominent.
The rooftop now has several tables set up and is an outdoor congregational area.
All players can select the LS Car Meet as a session spawn location to load into the interior of the meet every time they start playing Online or switch sessions.
Players can enter the meet without being members, but to take advantage of any of the features, a one-off $50,000 membership must be purchased from Mimi.
While inside the meet, members will automatically accrue Reputation points to level up their membership and unlock clothing, vehicle mods, vehicle trade prices and discounts and gameplay job features.
Players can enter the meet on foot or in a Personal Vehicle. Weapon Wheel access is completely disabled inside the car meet. Some Weaponized Vehicles and ones with various special abilities can enter, but their weapons and functions are also rendered inaccessible. There is no prohibition on parking flying vehicles such as the Thruster or Oppressor Mk II on the roof. Players cannot enter with a prostitute in their vehicle.
- Weaponized/Special Vehicles
|General Vehicles storable in personal garages|
|Arena War Vehicles|
|All Special Vehicles are disallowed:|
|All Pegasus Lifestyle Management Vehicles are disallowed|
|All bicycles are disallowed|
The interior consists of two instanced zones.
LS Car Meet
The main car meet parking lot, where all player vehicles will intermingle with randomly spawned NPC-Modified vehicles on display in a large parking lot.
The meet is "staffed" by 5 permanent inhabitants and several other known characters may also appear randomly.
- Permanent "staff"
- Mimi - The head of the meet
- Race Organizer
- Merch Shop Owner
- LSCM Tattooist
- LSCM Mod Shop Mechanic
- Random attendees - any two of
- Garage Mechanic
- Los Santos Customs Mechanic
- Warehouse Mechanic
- Benny's OMW Mechanic
When the player gets near any of the random attendees (except the Garage Mechanic), they will greet the player and farewell them when the player walks away.
The game will randomly choose about half a dozen of a select list of possible customized base NPC vehicles to spawn parked in the car meet.
Along with the randomly generated vehicles, certain pre-defined and/or constant vehicles will be found:
- Mimi's Minivan Custom 68HYO893
- Race Organizer's ZR350 01KQX761
- Los Santos Customs Slamtruck LSC (holding a Prize Ride on the back)
- Merch shop Mule - a prop, no licence plate.
- Mod Shop "Mobile Auto Repairs" Mule - a prop, no licence plate.
- Tattoo shop Boxville - a prop, no licence plate.
- Can spawn - any two of
- Will always spawn when their owner is in the meet:
- Spawn as Easter Eggs without their owner:
- Test Rides
Holding the zoom button (z on Keyboard, D-Pad Down on a controller) will display vehicle information including an "Owner" field which will be populated for all player-owned vehicles in the Meet. NPC-owned vehicles, including the static ones above, will have the owner field left blank. The Test Rides have the website where that vehicle can be purchased listed as "Owner".
Visible from inside the Meet zone, the Test track is populated by two low-poly prop Drift Tampas with the Hotring Racer livery. They are coded to loop around a few columns and create burnouts within the vicinity of the entrance.
Players can enter the zone by getting in one of the Test Rides or from the special Vehicle Options Menu while inside any player's Personal Vehicles.
Players can choose to enter a shared instance of the test track with other players in the session able to join, or enter alone and have the arena to themselves. If hosting a Private Takeover Meet, Test Track access is automatically shared with others in the private meet and can not be entered in solo mode.
The Test Track can be accessed directly from outside at the river side of the building by using the northern garage doors marked by the test track icon on the Radar.
Players can not exit their vehicle inside the Test Track. Holding down the key/button for vehicle exit will allow the player to exit the Test Track back to the main Meet space or outside. Otherwise, the player can drive back to the marked gate where they can choose to enter the Meet space or exit the building. If testing a Test Ride vehicle, players can only return to the Meet space, they may not take the Test Ride outside.
Pedestrian access to the Test Track is disallowed except for two secure raised areas. These are accessible from doorways near the Tattoo Parlor and Mod Shop, and allows the player to access small alcove areas overlooking the track to view any other players using the shared test track session instead of the NPC controlled action visible from within the meet area. If there are no players in the Test Track shared session, the track will be empty, even if there is a player conducting a solo session. Players in the spectator zone can see new players entering the shared test track.
Three race types are available in the test track, although two can not be accessed in solo instances. A player launches each race mode from the LS Car Meet Interaction menu.
- Time Trial
Set a personal best time around the marked LS Car Meet Test Track (1 player - all other cars will turn to non-contact ghost-mode).
Challenge another player to a 5 leg there-and-back drag race across the LS Car Meet Test Track space (2 players - contact on. All other non-competing cars will turn to non-contact ghost-mode). All other players in the Test Track instance will be invited to join. As soon as another player accepts the challenge, a timer will count down and both attendees will be automatically positioned at the start point. Each player has their own turn marker corona.
A randomized race around the LS Car Meet Test Track space where players compete to be the first to reach 20 checkpoints (2-4 players - contact on. All other non-competing cars will turn to non-contact ghost-mode). All other players in the Test Track instance will be invited to join. As soon as the minimum number of player accept the challenge, a timer will count down and attendees will be automatically positioned at the start point. All players share the same corona markers. Each checkpoint corona has a direction arrow pointing towards the location of the next checkpoint.
An LS Car Meet menu item has been added to the Interaction Menu when inside the meet.
- Invite to LS Car Meet - brings players in the Free Mode lobby into the meet building
- Request Personal Vehicle - Get the Garage Mechanic to deliver an active vehicle into the meet
- Prize Ride Challenge - View the current challenge and progress towards completion and claim the prize if it is achieved
- Claim Prize Ride
- Sprint - Invites all other members in the meet (not in the Test Track) to a Sprint race.
- Vehicle Options - remote vehicle options
- Takeover Options - View customization options when hosting a private takeover
- Test Track Access - restrict who can join the player in their shared test track instance.
While on the Test Track
- Invite to LS Car Meet
- Time Trial
- Leaderboards - View leaderboards for the three Test Track races
- Test Track Access
In-car Vehicle Options
- Rev engine
- Mod Vehicle
- Test Track
- Exit LS Car Meet
- Hide Vehicle Options
Talking to Mimi allows the player to purchase a membership, move their personal vehicle to a different spot (32 available spots in a public session) or host a Private Takeover of the meet space.
Membership stats are also available from Mimi, which allow the player to view the Leaderboards.
- — LS Car Meet
Once the player has reached Reputation Level 20, they can pay Mimi $50,000 to have the entire Meet space to themselves with access granted to other players in the Free Roam lobby by invitation from the Interaction Menu only.
Once purchased, Private Takeovers are available indefinitely until the player exits their game; players are free to return to Grand Theft Auto V or switch lobby types as they see fit without having to repurchase a Takeover. Once the player closes the game, they will have to pay the fee again.
All staff are removed, and only the prop Mules and Boxville and Wrecks are left in the area. While the Mod Shop appears to be un-staffed during a Takeover, players can still access the Mod Shop and customize their vehicles using the in-car menu option.
From the interaction menu, players can set some customization options (banner and light colours). The player's active Crew logo will be shown on the banners.
An marks a vehicle management panel on a pillar in front of where Mimi is usually positioned which allows every player in the Private Meet to move their personal vehicle to any of the 76 parking spots.
While in the Test Track, looking back into the Meet zone will show a full public meet in progress, not the private meet.
If the Takeover host leaves the meet, guests will remain inside in the Private Takeover. When the host returns to the meet, they are given the option to re-enter their Takeover session or re-join a public LS Car Meet.
If a guest leaves the meet (to the ground or onto the building roof) they must be invited back to the Takeover Meet. Simply re-entering will take them back into a Public LS Car Meet session.
If the host leaves the Online session, guests will be kicked out of the takeover and re-load into the Public LS Car Meet session.
Prize Ride Challenge
Every week, Los Santos Customs provides a prize vehicle which will be on display on the back of their Slamtruck in the Car Meet. Varying challenges will be set for players to achieve in order to win the prize car for free. These challenges may take several days to complete.
The merch shop is set up out of the back of a unique prop spray-painted Mule. The shop owner sells Outfits and there are stacks of shoes, hats and a garment rack for the tops. All clothing is locked behind Rep Level and can only be purchased when unlocked. Wearing Car Meet clothing inside the meet will double the earning rate of passive Rep.
A tattoo shop is set up from a unique prop Boxville. No new tattoos are available.
A four bay vehicle Mod Shop is available. Access for modifying any Personal Vehicles is from the Vehicle Menu while sitting in the vehicle. The shop is open to view by all players in the meet and they can watch the modifications being undertaken in real time. This is the only mod shop capable of applying the Low Grip Tires to the vehicles added in the Tuners update.
Three tuner cars are parked outside the entrance to the Test Track. These are available for any player to test. They are in stock form mechanically, usually with a livery applied. These are changed every week with the new Event Week tunables update. However, unlike the Prize Ride, the Test Ride vehicles would not change if any player kept a pre-update session open and stayed inside the Meet, even for players freshly joining the session with an updated tunables set.
For the firstseveral weeks after the update, one of the vehicles would be a car that had not yet been made available for purchase by players, meaning the Test Ride was a sneak preview of that particular vehicle. Test Rides that are available for purchase can be purchased directly from within the LS Car Meet by interacting with them, with whatever Test Ride livery option already applied on delivery.
* Denotes a vehicle not yet available to purchase
|20 July 2021||Pfister
Comet S2 *
|29 July 2021||Pfister
Dominator ASP *
|5 August 2021||Emperor
|12 August 2021||Emperor
|19 August 2021||Vulcar
Sultan RS Classic *
|26 August 2021||Übermacht
Sultan RS Classic
|02 September 2021||Übermacht
|09 September 2021||Pfister
|16 September 2021||Karin
|23 September 2021||Emperor
|30 September 2021||Vapid
|06 October 2021||Dinka
|14 October 2021||Übermacht
Sultan RS Classic
|21 October 2021||Vulcar
Inside the Meet, along with the previously listed specific character-owned vehicles and generic pre-modified vehicles, there are several specifically modified replicas of vehicles featured in Rockstar Games' Midnight Club series as well as other homages to film and media, using models and liveries available prior to the Los Santos Tuners update. The Tuners update included many updated reference vehicle and livery combinations that are not used.
- Infrequently, a loud explosion can be heard inside.
- Some Test Ride vehicles may have the incorrect auto-dealer information displayed.
- Some NPCs can still be heard in a Private Takeover.
- Sometimes the player will be seemingly unable to modify their vehicle, even with an empty slot available.
- Players using low-spec PCs and previous-gen consoles may experience significant lag and lower frame rate while in the Car Meet and in the areas outside immediately after exiting from the Meet. Additionally, it is common for vehicles to use low-poly models when the player is customizing their car.
- Headlight Glitch: When leaving the meet in a personal vehicle at night, the vehicle's lights will appear to be switched off. Attempting to switch them on will immediately activate high-beam mode, as if the lights had already been on. The lights will function normally from then, cycling from off to low-beam to high-beam to off.