"Ironically named light armored personnel vehicle. Perfect for crushing small rebellions in a dictatorship or wiping out peaceful protests in an alleged democracy."
Warstock Cache & Carry description.

The HVY Insurgent is a Light Armored Personnel Vehicle (LAPV) featured in Grand Theft Auto Online as part of the Heists Update.

Design

Grand Theft Auto Online

The Insurgent is a SUV-like Light Armored Personnel Vehicle (LAPV) that is inspired by the Terradyne Armored Vehicles and NIMR LLC line of tactical armored vehicles, with some influences from the Conquest Knight XV for the grille layout. The front and sides are very likely to have been influenced by the Alpine Armoring Pitbull VX, while the general shape of the greenhouse area seems to take influence from the Oshkosh Sandcat. The vehicle also draws loose inspiration from the Marauder, given the raised suspension, semi-squared door windows and a similar tail lights setup.

The Insurgent is a large and bulky vehicle evidently purposed as a military vehicle, whose front end features a reinforced bumper and dual grilles with multiple vent holes facing downwards, intended to protect the radiator while providing the necessary air flow. Its hood is completely sealed for total protection to the engine, featuring a large vent and metal plates around it.

The sides are distinguished by the bulky fenders and the armored details on the doors, with an extra set of windows for the rear compartment and the side steps and roof rails. The single windshield also features a bolted-on detail. A hatch can be seen on the roof, though it is unusable.

The rear end is basically composed of the dual set of square tail lights, a reinforced bumper and a large unopenable door. The rear compartment is detailed with a floor plate and two benches. The underside feature sump guards just near the axles, along with large, armored wheels with rugged, high-profile tires.

The vehicle's primary color is applied onto the bodywork and the sump guards, while the secondary color is applied onto the parts holding the winch, front towing hooks, hood vent and bars, side roof rails, roof hatch hinges, fenders, rear towing hooks and the bolt details on the rear bumper. The stock wheels are also painted with a separated color, though this is only seen when purchased and will revert back to the default alloy color when changed.

Current Design Gallery


Performance

Grand Theft Auto Online

Vehicle

In terms of overall performance, the acceleration is somewhat lacking due to its heavy weight, but it has an acceptable top speed. The Insurgent's immense weight helps to keep it grounded when cornering, and contributes to it having good handling for a vehicle of its stature. It has a decent cornering radius and understeer is relatively minor. The Insurgent is abnormally sensitive in the air, and may be prone to crash landings if the user is not careful. However, it is able to quickly recover from rolling over. Though the engine model or bay cannot be seen, the sound is similar to that of the Landstalker's, but slightly smoother, coupled to a 6-speed gearbox in a front engine, all-wheel drive layout.

The Insurgent's sheer weight means that it is a formidable vehicle towards other players. The Insurgent can cripple or even disable many other road vehicles if given a direct hit at full speed, and will usually run over lighter cars, deforming them and often breaking wheels or axles. It also seems to have a degree of top-heaviness that is evident while airborne, however it makes up for it by being able to recover abnormally fast from a rollover, relative to its class. It can also ram parked vehicles and continue to drive without any noticeable damage, and it will only show body deformation after a large number of collisions.

Armor

The Insurgent is distinctive by its armored body, which is able to withstand more damage than the average car, even able to withstand direct impacts from explosive weapons, comparable to a Rhino Tank. However, the Insurgent has large windshields and windows, making their occupants vulnerable to gunfire from the front, and despite the fact that there is a barrier between the rear seats and the covered compartment, players can still be shot through it.

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Sanitary.png

The Insurgent can take the following:

GTA Online Overview


Vehicle Statistics - Grand Theft Auto V
Acceleration
(0-60 mph in Seconds)
Top Speed
(mph / kmh)
Gears Engine Drivetrain
(FWD / RWD / AWD)
Mass
(kg / lbs)
Fuel Tank
Size (litres)
Handling.meta [?]
N/A 81 / 130 6 N/A AWD
4% FWD
96% RWD

AWD
40% FWD
60% RWD
8600 / 18960 80
Website Statements [?] / Badges
N/A N/A N/A N/A 4x4 (AWD) [2] N/A N/A
Observed
7.6 Seconds 97 / 156 6 F4 AWD Cannot be observed Cannot be observed
Rockstar Games Social Club
Insurgent-GTAO-RSCStats.PNG
Speed
69.751678%
Acceleration
50%
Braking
20%
Traction
60.606064%

Modifications

Grand Theft Auto Online

Category Modification Cost
Brakes Stock Brakes $1,000
Street Brakes $20,000
Sport Brakes $27,000
Race Brakes $35,000
Engine EMS Upgrade, Level 1 $9,000
EMS Upgrade, Level 2 $12,500
EMS Upgrade, Level 3 $18,000
EMS Upgrade, Level 4 $33,500
Explosives Ignition Bomb $5,000
Remote Bomb $7,500
Horns Main article: Los Santos Customs/Horns -
Lights Headlights Stock Lights $600
Xenon Lights $7,500
Neon Kits Main article: Los Santos Customs/Lights -
Loss/Theft Prevention Tracker
Full Coverage
Plates Blue on White 1 $200
Blue on White 2 $200
Blue on White 3 $200
Yellow on Blue $300
Yellow on Black $600
Respray Main article: Los Santos Customs/Respray Colors -
Sell Sell Vehicle
Suspension Stock Suspension $200
Lowered Suspension $1,000
Street Suspension $2,000
Sport Suspension $3,400
Competition Suspension $4,400
Transmission Stock Transmission $1,000
Street Transmission $29,500
Sports Transmission $32,500
Race Transmission $40,000
Turbo None $5,000
Turbo Tuning $50,000
Wheels Main article: Los Santos Customs/Wheels -
Windows None $500
Light Smoke $1,500
Dark Smoke $3,500
Limo $5,000

Image Gallery

Grand Theft Auto Online

Variants

Insurgent Pick-Up

Grand Theft Auto Online
InsurgentPickUp-GTAO-front.png
The Insurgent Pick-Up in Grand Theft Auto Online.
(Rear quarter view)
InsurgentPickupCustom-GTAO-front.png
The Insurgent Pick-Up Custom in Grand Theft Auto Online.
(Rear quarter view)
Description

An armed variant named the Insurgent Pick-Up with a roof-mounted gun and a removed rear compartment was also added in the same Heists Update.

A customizable version of the Insurgent Pick-Up, named the Insurgent Pick-Up Custom, was added in the Gunrunning update.

Prominent Appearances in Missions

Grand Theft Auto Online

Notable Owners

Locations

Grand Theft Auto Online

Trivia

  • The Insurgent and Insurgent Pick-Up's textures are named "dillo", likely short for Armadillo. This is likely the vehicle's beta name.[3]
  • Neither variant of the Insurgent has an engine model due to the bonnet/hood being impossible to open or remove. This is also the case for the Zentorno.
  • It should be noted that when the player is driving in a GTA Online free-roam lobby, the player will appear as a "turreted vehicle" blip on the radar which is visually similar to the Insurgent itself, regardless of which variant they are driving. This is intended to warn nearby players of the Insurgent's presence as a 'dangerous vehicle', as the Insurgent's durability, speed and sheer weight make it difficult to destroy.
    • This would be also an oversight, as, despite not having any sort of weapon, handling files suggests it has the same item as its armed counterpart.[4]
  • Strangely, despite being a lot lighter than the Rhino Tank in the handling files, the Cargobob can barely even lift the Insurgent off the ground, unlike the Rhino Tank. This puts its weight in excess of 60 tons.
  • When the Heists Update was first released, the Insurgent, when purchased, would have maxed (100%) armor (with there not even being an "armor" customization tab at mod shops), bulletproof tires already installed, and players within it could not be shot out from the rear. However, the 100% armor and bulletproof rear panel features were removed in later updates, though it still has bulletproof tires by default.[citation/verification needed]
  • Upon release of the Heists Update, the Insurgent had a minor handling issue where the front wheels received 4% of the power from the engine. This issue was also present on the armed variant.
    • This was fixed in the Ill-Gotten Gains Part 1 update, so the Insurgent's front wheels receive 40% of the power instead.
  • Originally, the rear door could be opened via the Interaction Menu, where it can be selected as the "Trunk". This was removed after the Festive Surprise 2015 update, rendering it unopenable.
  • The Insurgent seems to have a missing exhaust system as fumes can be seen coming out from one of the bottom side body panels. This is the same case with the Albany Roosevelt.
  • The Insurgent has no default radio station. The radio will be switched off when the player enters the vehicle.

See Also

References

  1. Blips-GTAO-Insurgent.png Seen when parked or when another player is driving an Insurgent.
  2. HumaneRaidInsurgents-JobImage-GTAO.jpg
  3. File Names: dillo_interior, dillo_lights_gun, dillo_lights.
  4. File Data:
    <SubHandlingData>
    		<Item type="CVehicleWeaponHandlingData">
              <uWeaponHash>
                <Item>VEHICLE_WEAPON_TURRET_INSURGENT</Item>
                <Item />
                <Item />
              </uWeaponHash>
              <WeaponSeats content="int_array">
                8 
                0 
                0 
              </WeaponSeats>
              <fTurretSpeed content="float_array">
                10.000000	
                0.000000	
              </fTurretSpeed>
              <fTurretPitchMin content="float_array">
                -1.000000
                0.000000	
              </fTurretPitchMin>
              <fTurretPitchMax content="float_array">
                0.707000	
                0.000000	
              </fTurretPitchMax>
              <fTurretCamPitchMin content="float_array">
                -0.500000	
                0.000000	
              </fTurretCamPitchMin>
              <fTurretCamPitchMax content="float_array">
                0.000000	
                0.000000	
              </fTurretCamPitchMax>
              <fBulletVelocityForGravity content="float_array">
                0.000000	
                0.000000	
              </fBulletVelocityForGravity>
              <fTurretPitchForwardMin content="float_array">
                -0.080000	
                0.000000	
              </fTurretPitchForwardMin>
              <fUvAnimationMult value="0.000000" />
              <fMiscGadgetVar value="0.000000" />
              <fWheelImpactOffset value="0.000000" />
            </Item>
            <Item type="NULL" />
            <Item type="NULL" />
          </SubHandlingData>


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