GTA Wiki

Help required: categories

Hi everyone, please help us by filling out this form!


We are determining how players best define and/or differentiate the terms "game modes", "missions" and "activities". This will be used to help us develop a clear and logical category tree to house articles related to this type of content.


Thank you in advance for help!

READ MORE

GTA Wiki
GTA Wiki
19,871
pages
No edit summary
m (plural)
Line 1: Line 1:
An '''IMG archive''' is used in all [[GTA III era]] games to store model and texture files, using the .img extension. There are several IMG files in [[GTA San Andreas]] and only one in [[GTA III]] and [[GTA Vice City]] - together they contain the [[DFF]] models for most solid objects in the games, as well as [[TXD]] texture files which hold the textures for the models.
+
'''IMG archives''' is used in all [[GTA III era]] games to store model and texture files, using the .img extension. There are several IMG files in [[GTA San Andreas]] and only one in [[GTA III]] and [[GTA Vice City]] - together they contain the [[DFF]] models for most solid objects in the games, as well as [[TXD]] texture files which hold the textures for the models.
   
 
IMG archives work much the same as ZIP or RAR files, although they cannot be opened by Windows itself or any common ZIP/RAR applications. Instead, a specially-designed IMG extractor must be used - the most common of which is [http://www.thegtaplace.com/pafiledb.php?action=file&id=552 IMG Tool]. Some other applications designed to install [[GTA]] modifications can also access IMG archives, such as the GTA Garage Mod Manager.
 
IMG archives work much the same as ZIP or RAR files, although they cannot be opened by Windows itself or any common ZIP/RAR applications. Instead, a specially-designed IMG extractor must be used - the most common of which is [http://www.thegtaplace.com/pafiledb.php?action=file&id=552 IMG Tool]. Some other applications designed to install [[GTA]] modifications can also access IMG archives, such as the GTA Garage Mod Manager.

Revision as of 15:47, 24 June 2007

IMG archives is used in all GTA III era games to store model and texture files, using the .img extension. There are several IMG files in GTA San Andreas and only one in GTA III and GTA Vice City - together they contain the DFF models for most solid objects in the games, as well as TXD texture files which hold the textures for the models.

IMG archives work much the same as ZIP or RAR files, although they cannot be opened by Windows itself or any common ZIP/RAR applications. Instead, a specially-designed IMG extractor must be used - the most common of which is IMG Tool. Some other applications designed to install GTA modifications can also access IMG archives, such as the GTA Garage Mod Manager.

gta3.img

The most notable archive in all three PC games is gta3.img - this archive contains the DFF and TXD files for all buildings and vehicles in the game. To modify the appearance of a vehicle or building, either the model or texture file must be replaced inside the gta3.img archive in the "models" directory. The name of a vehicle's DFF and TXD file is determined by its internal name, such as 'blistac' for the Blista Compact.

Template:Modding