Hotring is a straightforward endurance racing side mission that has the player commandeering a Hotring Racer and competing against 15 other racers in a 12-lap race around a tight oval track. The player's starting grid position is the 8th and last row, on the outside. To pass the side-mission, the player must finish in at least third place.
If the player walks up to the exit at the starting line or destroys their car, the player is disqualified from the race and automatically fails the side-mission.
Much like Bloodring, destroyed cars of competitors will be replaced by new ones, re-spawning at the starting line.
To add to the difficulty of the event, the player's car is damageable (as indicated by a "Car Health" bar) and poorly durable, and the competitors are often considerably reckless, triggering other drivers to fishtail or create massive pileups as a result. For these reasons, the player must not just be aggressive, but also wary of potential hazards ahead.
A pit area located on the other end of the track from the starting line is also available to repair the player's car, and this is segregated from the main track with a curb. Repairs are accomplished by driving up to and stopping at a large halo at the pit stop. The progressive repairs are made at a constant rate, as indicated by the "Car Health" bar refilling at a steady pace, and any fires will be put out although cosmetic damage will not be fixed (dents and missing doors/bumpers remain). Players can take off any time while at the pit stop. Although helpful, pit stops may also result in the player falling back a few positions, and is unnecessary if the car's health is over 1/3 full.
Depending on their finishing position, players will be awarded the following cash prizes:
- First place - $5,000
- Second place - $1,500
- Third place - $500
No reward is given on finishing lower than third place.
Completing Hotring in first place is essential for 100% completion.