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This article or section contains information on Grand Theft Auto V beta content. It may feature speculation and/or unintentional misinformation.
Please add references when adding content to this page. Any speculative/misinformed content that is not verified should be discussed on the talk page.
For the characters, see Horse (informant) and Horse (The Lost MC member).
Wikipedia has an article on: Horse

Horses are a type of animal that were cut from the final release of Grand Theft Auto V.

Description[]

They were intended to be able to be ridden by the player, similarly to the horses from Rockstar Games' Red Dead Redemption. A horse was meant to appear in the cut heist The Sharmoota Job, where it belonged to Martin Madrazo and had to be stolen by Michael and Trevor.

Remains of horses include the police scanner audio files, which reference the horses by different colours. All three characters had dialog when they collided with a horse while in a vehicle. Data for horse' reins also remains in the game files, [1] as well as animation behaviour for fallen horses [2] Horse sounds can also be found in audio files [3]

Appearances in Media[]

Horses do appear in game in various media:

  • A horse is seen in the opening credits of an episode of Fame or Shame, being beaten with a baseball bat, a visual pun for reality TV shows flogging a dead horse. The horse depicted in the Fame or Shame episode appears to be either a Highland Chestnut, a Welsh Mountain.
  • The movie Capolavoro also features horses, which act in a similar way to the RDR counterparts.
  • Footage of horses from Red Dead Redemption is used several times in the Pißwasser TV commercial.

References[]

  1. File Data:
    <?xml version="1.0" encoding="UTF-8"?>
    
    <rage__CReins>
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          <BoneIndex value="47" />
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          <BoneName>FB_R_Lip_Top_000</BoneName>
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          <BoneIndex value="46" />
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          <BoneName>FB_L_Lip_Top_000</BoneName>
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        <Item>
          <Offset x="0.000000" y="0.300000" z="0.270000" />
          <BoneIndex value="69" />
          <VertexIndex value="8" />
          <BoneName>SKEL_SADDLE</BoneName>
        </Item>
        <Item>
          <Offset x="0.000000" y="0.000000" z="0.000000" />
          <BoneIndex value="-1" />
          <VertexIndex value="8" />
          <BoneName>SKEL_L_Finger12</BoneName>
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        <Item>
          <Offset x="0.000000" y="0.000000" z="0.000000" />
          <BoneIndex value="-1" />
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          <BoneName>SKEL_R_Finger12</BoneName>
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          <BoneIndex value="-1" />
          <VertexIndex value="11" />
          <BoneName>SKEL_L_Finger12</BoneName>
        </Item>
      </AttachData>
      <CollisionData>
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          <Rotation value="1.570796" />
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          <CapsuleLen value="0.700000" />
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          <Enabled value="true" />
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          <Enabled value="true" />
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      </CollisionData>
      <BindPos content="vector3_array">
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        0.151238	0.018943	-0.151369	
        0.244546	0.034387	-0.287584	
        0.368341	0.035723	-0.398356	
        0.513327	0.022677	-0.479137	
        0.670095	-0.003078	-0.531542	
        0.812484	-0.079070	-0.575660	
        0.914091	-0.203272	-0.625191	
        1.002679	-0.332783	-0.667206	
        0.840093	-0.372081	-0.659192	
        0.676553	-0.399758	-0.639811	
        0.517592	-0.368924	-0.600509	
        0.380975	-0.300626	-0.533345	
        0.257677	-0.240662	-0.439301	
        0.155451	-0.191224	-0.318072	
        0.079960	-0.157535	-0.174083	
        0.032945	-0.141895	-0.019365	
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        -0.006580	0.057225	0.045599	
        0.170723	0.058302	-0.011300	
        0.384888	0.012380	-0.019959	
        0.588997	-0.040183	-0.019326	
        0.747840	-0.164738	-0.031522	
        0.821197	-0.308289	-0.055834	
        0.887898	-0.331670	-0.202843	
        0.943074	-0.390380	-0.343977	
        0.812586	-0.446249	-0.265010	
        0.734454	-0.473539	-0.124287	
        0.502915	-0.434041	-0.106650	
        0.329494	-0.339500	-0.084938	
        0.177418	-0.263676	-0.064579	
        0.026423	-0.188236	-0.037402	
        -0.106489	-0.114130	0.025433	
        0.032945	-0.141893	-0.019367	
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      <SoftPinRadiuses content="float_array">
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        0.100000	
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      </SoftPinRadiuses>
    </rage__CReins>
  2. File Data:
    <Item type="CNmBlendOutSet" key="NMBS_HORSE_GETUPS">
          <ControlFlags>BOSF_ForceDefaultBlendOutSet BOSF_AllowRootSlopeFixup</ControlFlags>
          <items>
            <Item type="CNmBlendOutPoseItem">
              <id />
              <type>NMBT_SINGLECLIP</type>
              <nextItemId />
              <clipSet>creatures@horse@getup</clipSet>
              <clip>getup_l</clip>
              <addToPointCloud value="true" />
              <no180Blend value="false" />
              <looping value="false" />
              <allowInstantBlendToAim value="false" />
              <duration value="-1.000000" />
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              <id />
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              <nextItemId />
              <clipSet>creatures@horse@getup</clipSet>
              <clip>getup_r</clip>
              <addToPointCloud value="true" />
              <no180Blend value="false" />
              <looping value="false" />
              <allowInstantBlendToAim value="false" />
              <duration value="-1.000000" />
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              <earlyOutPhase value="1.000000" />
              <armedAIEarlyOutPhase value="1.000000" />
              <movementBreakOutPhase value="1.000000" />
              <turnBreakOutPhase value="1.000000" />
              <playerAimOrFireBreakOutPhase value="1.000000" />
              <dropDownPhase value="1.000000" />
              <ragdollFrameBlendDuration value="0.250000" />
              <fullBlendHeadingInterpRate value="2.000000" />
              <zeroBlendHeadingInterpRate value="5.000000" />
            </Item>
          </items>
          <fallbackSet />
        </Item>
    
  3. Grand Theft Auto V\x64\audio\sfx\ANIMALS_NEAR.rpf\

Navigation[]

[ ve ]Animals in Grand Theft Auto V
Land animalsBoars | Cats | Chimpanzees | Cougars | Cows | Coyotes | Deer | Dogs | Monkeys | Pigs | Rabbits | Rats | Snakes
Aquatic animalsDolphins | Fish | Humpback Whales | Killer Whales | Sharks | Starfish | Stingrays | Hammerhead Sharks
BirdsChickens | Crows | Great Cormorants | Hawks | Pigeons | Seagulls
PetsChop | Dexie | Ghost Dog
InsectsButterflies | Cockroaches | Fireflies | Flies
Beta animalsHorses
Enhanced version only