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This article (or section) refers to content in the Enhanced version for the PlayStation 4, Xbox One and PC release of Grand Theft Auto Online that may be absent from other versions.
For a complete list of the features of the Enhanced version for the PlayStation 4, Xbox One and PC version of Grand Theft Auto Online, please see here.
Your choice of weapon is… personal, yes? You chose the loadout that suits your plan, your personality. Of course, all weapons unmarked, untraceable, and destroyed after we are done.
— Pavel's briefing on planning screen.

Unmarked Weapons is a mandatory prep mission featured in Grand Theft Auto Online as part of The Cayo Perico Heist update. It is a freeroam mission needed to progress The Cayo Perico Heist.


Mission Details:
Steal unmarked weapons that can be used during The Cayo Perico Heist.
Heist Impact:
Access to the following weapons: [loadout weapons].

Pavel briefs the player that the operation requires the use of unmarked, untraceable weapons in order to avoid El Rubio tracing them.

Completing this setup allows the player(s) to use the selected loadout for the finale.


The player must select only one loadout from a list of five possible combinations, and can later be supplemented with suppressors for $5,000.

Loadout Primary Secondary Melee Thrown
Assault Shotgun
  • 240 rounds
  • Flashlight
Machine Pistol
  • 360 rounds
  • Extended Clip
Machete Grenades
  • 5 grenades
Military Rifle
  • 900 rounds
  • Scope
  • Flashlight
Pistol .50
  • 270 rounds
  • Extended Clip
  • Flashlight
Knuckle Dusters Sticky Bombs
  • 5 bombs
Crack Shot
Sniper Rifle
  • 300 rounds
  • Advanced Scope
AP Pistol
  • 540 rounds
  • Extended Clip
  • Flashlight
Knife Molotov Cocktails
  • 5 bottles
Locked Blips-GTAO-WeaponsWorkshop.png Mark II weapons included: Require players to own a Weapon Workshop in a Bunker[vague]
  • 240 Hollow Point rounds
  • Small Scope
  • Flashlight
SNS Pistol Mk II
  • 180 Hollow Point rounds
  • Flashlight
Knife Pipe Bomb
  • 5 bombs
Assault Rifle Mk II
  • 240 Full Metal Jacket rounds
  • Grip
  • Flashlight
  • Holographic Sight
Pistol Mk II
  • 240 Full Metal Jacket rounds
  • Flashlight
Machete Pipe Bomb
  • 5 bombs

Purchasable Attachments

Attachment Cost


Office Assault

America is not only the land of the free and the gun owner, it is land of paperwork, receipt, registration, serial number… and for this operation all unacceptable. We must be clean. And the closest thing to clean in Los Santos? Stealing from your rivals. I have found a gang who are bringing unregistered shipment... they are from Los Santos, so of course they are operating out of upmarket skyscraper office. I have sent you location.
— One of Pavel's briefings.

The player is tasked with going to an office building located among the skyscrapers of Los Santos. Once there, Pavel will inform the player that they can enter either through the guarded ground entrance or through the unguarded roof entrance. Upon entering the building's office interior, guards can be found standing inside, who will open fire if the player is detected.

The gun locker is locked and must be opened remotely.

Once the guards have been taken out, the player must inspect the gun locker, which will be found locked. However, Pavel indicates there must be a remote locking system, so the player has to inspect the laptop on the desk and hack it in order to open the gun locker and then collect the weapons.

Regardless of whether the player is detected or not, upon exiting the building, they will be pursued by enemies in Buzzards (one gunner with an MG in each chopper, two choppers for each wave of enemies, four waves in total).

When the weapons are delivered to the Kosatka, the mission is completed.


Tail Helicopter

You know one of the great benefits of private sector military? Always fresh supply of cutting-edge, unregistered firearms. Group called Merryweather are running a training exercise with new weapons somewhere... I do not know where. We start at their base, see if there is someone we can follow.
— One of Pavel's briefings.

The player is tasked with going to the Merryweather HQ at Elysian Island and tail a Valkyrie helicopter to find the training site.

Clear the landing site of all Merryweather soldiers Blips-GTAO-MovingTarget-Enemy.png before attempting to enter the Avenger.

The training site has several Merryweather soldiers around an Avenger aircraft, which will contain the unmarked weapons. The player must clear the area by taking out all enemies.

Use the door Blips-GTAO-Circle-Yellow.png on the side of the Avenger to enter the hold and search for the weapons.

Once the area is clear, Pavel instructs the player to enter the Avenger's cargo hold, take out the two additional enemies inside, and steal the weapons.

Autopilot has set the Avenger to hover high above ground. Use a parachute to safely return to the ground.

Once the weapons are collected, Pavel will inform the player that the Avenger is airborne, and tell them to pick up a parachute and jump out; despite Pavel warning the player that additional enemies would otherwise be encountered once the aircraft lands, no such scenario occurs. On the ground, the player will be pursued by enemies in offroad Mesas (two enemies in each car, two cars for each wave of enemies, four waves in total).

When the weapons are delivered to the Kosatka, the mission is completed.



Video Walkthrough


  • On the Palmer-Taylor Power Station location of the Tail Helicopter scenario, there will be two module trailer props clipping into each other in the same place, with one of them slightly above the ground.