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Sonetti's got a shipment of shit in. Word is, it's in a van in West Guernsey City.

Heist Almighty - Phone 3 is a mission in Grand Theft Auto available during Liberty City Chapter 2: Heist Almighty, given to the protagonist by an unnamed Vercotti Crime Family contact. The mission is available from the third phone (from the top) in north Fort Law in New Guernsey.

Description[]

The protagonist receives a call saying Don Sonetti received a shipment in and that it is sitting in a Pickup in west Guernsey City. When the player gets in the Pickup, they realize that the truck was fixed with explosives and are told to carefully drive it to Vesuvio's place in northwest Hackenslash. After getting the bomb disarmed, they have to take the Pickup to Seymour Reamer's place in northeast Guernsey City. When they arrive, Seymour refuses to take the truck and now they must take it to Crazy Bob's place in east Hackenslash, in order to teach Seymour a lesson. Once again, the truck becomes armed with explosives and they have to drive it back to Seymour's in northeast Guernsey City. After parking it in his garage and letting it explode, Seymour will run away, and the protagonist is told to eliminate him.

Reward[]

The player is awarded 35,000 points and a +1 increase of the score multiplier for successfully completing this mission.

Transcript[]

Transcript

Note: This is the dialogue for the PC version of the game. There may be some minor changes compared to the PlayStation and Game Boy Color versions.

Vercotti Crime Family contact: Sonetti's got a shipment of shit in. Word is, it's in a van in West Guernsey City.
The protagonist collects the Pickup in West Guernsey City.
Vercotti Crime Family contact: It's a fix! The van's rigged. Take it to Vesuvio in North West Hackenslash.
The protagonist takes the Pickup to Vesuvio in Northwest Hackenslash.
Vesuvio: You lucky sonofabitch. Another bump and we'd have buried ya in a matchbox.
Vercotti Crime Family contact: Take this thing to Seymour Reamer's place in West Guernsey City.
The protagonist takes the Pickup to Seymour Reamer's place in West Guernsey City.
Seymour Reamer: Oh no, no way... I ain't takin' no more of this shit. Get outta here. NOW!
Vercotti Crime Family contact: That dick Seymour called. Look, go to Crazy Bob's place in East Hackenslash.
The protagonist takes the Pickup to Crazy Bob's Bomb Shop in East Hackenslash.
Vercotti Crime Family contact: Get rid of that Reamer asshole for me, would ya, kid? Head back to Hackenslash.
The protagonist takes the Pickup back to Seymour Reamer's place in West Guernsey City. Seymour Reamer escapes the building shortly before the explosion.
Vercotti Crime Family contact: Don't let that asswipe get away!
The protagonist kills Seymour Reamer.
Vercotti Crime Family contact: Well, that's one less pain in the ass. Thanks, kid. How about dinner sometime?

Gallery[]

Walkthrough[]

Trivia[]

Video[]

Mission plays from 00:40:55 - 00:44:22

Navigation[]

Navigation
[ ve ]Missions in Grand Theft Auto
Liberty City Chapter 1:
Gangsta Bang

(Vercotti Crime Family)
IntroductionIntroduction
Phone missions
(South Park)
Phone 1 | Phone 2 | Phone 3 | Phone 4
Vehicle missionsTaxi | Bulldog | Cossie | Beast GTS | Coach | Tanker | Counthash
Ending
(North Park)
Ending
Liberty City Chapter 2:
Heist Almighty

(Vercotti Crime Family)
IntroductionIntroduction
Phone missions
(North Fort Law)
Phone 1 | Phone 2 | Phone 3 | Phone 4
Vehicle missionsStallion | Penetrator | Bulldog | Mundano | 4 x 4 | Cossie | Porka Turbo | Itali
Ending
(South Island Heights)
Ending
San Andreas Chapter 1:
Mandarin Mayhem

(Uncle Fu's Crime Syndicate)
IntroductionIntroduction
Phone missions
(Central Market)
Phone 1 (Mission 1 | Mission 2 | Mission 3)
Phone 2 (Mission 1 | Mission 2)
Phone 3 (Mission 1 | Mission 2 | Mission 3)
Phone 4 (Mission 1 | Mission 2)
Phone missions
(North Sunview)
Phone 5 (Mission 1 | Mission 2)
Phone 6 (Mission 1 | Mission 2)
Phone 7 (Mission 1 | Mission 2)
Phone 8 (Mission 1 | Mission 2)
Ending
(Southwest Chinatown)
Ending
San Andreas Chapter 2:
Tequila Slammer

(El Burro)
IntroductionIntroduction
Phone missions
(North Telephone Hill)
Phone 1 (Mission 1 | Mission 2)
Phone 2 (Mission 1 | Mission 2)
Phone 3 (Mission 1 | Mission 2)
Phone 4 (Mission 1 | Mission 2)
Phone missions
(Northeast Sailors Wharf)
Phone 5 (Mission 1 | Mission 2)
Phone 6 (Mission 1 | Mission 2)
Phone 7 (Mission 1 | Mission 2)
Phone 8 (Mission 1 | Mission 2)
Ending
(Northeast Aye Valley)
Ending
Vice City Chapter 1:
Bent Cop Blues

(Samuel Deever)
IntroductionIntroduction
Phone missions
(East Vice Beach)
Phone 1 | Phone 2 | Phone 3 | Phone 4
Phone missions
(Southwest Vice Shores)
Phone 5 | Phone 6 | Phone 7 | Phone 8
Phone missions
(Southwest Greek Heights)
Phone 9 | Phone 10 | Phone 11 | Phone 12
Phone missions
(West Banana Grove)
Phone 13
Phone missions
(South Vice Beach)
Phone 14
Phone missions
(Northwest Vice Shores)
Phone 15
Phone missions
(Northeast Richman Heights)
Phone 16
Ending
(West Banana Grove)
Ending
Vice City Chapter 2:
Rasta Blasta

(Brother Marcus)
IntroductionIntroduction
Phone missions
(East Vice Beach)
Phone 1 | Phone 2 | Phone 3 | Phone 4
Phone missions
(Southwest Vice Shores)
Phone 5 | Phone 6 | Phone 7 | Phone 8
Phone missions
(Southwest Greek Heights)
Phone 9 | Phone 10 | Phone 11 | Phone 12
Phone missions
(Southwest Felicity)
Phone 13
Phone missions
(Southeast Miramire)
Phone 14
Phone missions
(West Vice Beach)
Phone 15
Ending
(Northwest Greek Heights)
Ending*
RelatedKill Frenzies | Mission Pack #1: London 1969 | Mission Pack #2: London 1961
Missions in GTA | Missions | Side Missions (Category)

* denotes the final story mission.
† denotes absent in console versions due hardware limitations.