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This article (or section) refers to content in the Enhanced and Expanded & Enhanced version for the PlayStation 4, Xbox One, PC, PlayStation 5 and Xbox Series X/S release of Grand Theft Auto Online that may be absent from other versions.
For a complete list of the features of the Enhanced and Expanded & Enhanced version for the PlayStation 4, Xbox One, PC, PlayStation 5 and Xbox Series X/S version of Grand Theft Auto Online, please see here.
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The no-holds-barred 30-round answer to that eternal question, how do I get this guy off my back?.
Ammu-Nation and Social Club description.

The Vom Feuer Heavy Rifle is an assault rifle that was cut from Grand Theft Auto V during development, but later added to Grand Theft Auto Online as part of The Contract update.

Design

Grand Theft Auto V

CutContent Logo.png
The following is based on Grand Theft Auto V cut content and has not been verified by canon sources. Reader discretion is advised.
Please do not add unverified or speculative content to this article unless confirmed by Rockstar Games or in-game data.

Not much was known about the rifle's original design other than early renders found of its original version and the HUD icon. The weapon seemed to take design cues from the FN SCAR, specifically the FN SCAR-16 CQC as evident by its iron sights and foregrip. This version also makes a cameo appearance in The Simian's trailer, in the hands of a chimp.[1] One can also notice that the chimps' hand did not fit correctly into the weapon's physical handguard, likely due to an issue or unfinished state of the weapon holding animation.

The rifle was redesigned with a different stock and a darker colour for the Enhanced Version of GTA V, but was not included in the game. This version combine design elements from the FN SCAR and CZ 805 BREN series of assault rifles, with the barrel and gas block resembling that of the CZ 805 BREN A2 carbine. The stock seems to be designed from the SCAR-H, albeit somewhat more blocky and straight.

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End of information based on Grand Theft Auto V cut content.


Grand Theft Auto Online

The Heavy Rifle eventually debuted in the The Contract update, largely unaltered from its second rendition save for some minor changes; it has a shortened barrel and its magazine is tilted forward by a few degrees. There have been some small alterations to the handguard vents and charging handle positioning. Despite the lower receiver being modelled after the 7.62mm SCAR-H, the Heavy Rifle uses the same magazines as the Special Carbine, indicating that it actually fires 5.56mm cartridges, which would make it a SCAR-L. This is further evidenced by its magazine capacity of 30 rounds compared to the conventional 20 rounds from its 7.62mm counterpart.

Performance

Grand Theft Auto Online

The Heavy Rifle is a uniquely balanced weapon that features traits from several weapons. It has a comparable rate of fire to that of the Carbine Rifle at approximately 444 RPM, but features the elevated damage profile of the Advanced Rifle at 34 per shot (though still far lower than the Assault Rifle Mk II that has a damage of 40). This allows the rifle to stay relatively competitive with other Mark II weapons at closer ranges, maintaining decent damage output at the same capacity as other rifles. It would be best described as being in the middle of its class, in relation to its performance.

When compared to its peers, the Heavy Rifle outperforms the Assault Rifle, Carbine Rifle and Compact Rifle, but fares worse when compared to the Special Carbine, Advanced Rifle and Bullpup Rifle in terms of rate of fire, and is outclassed in damage by the Military Rifle (37).

However, the primary drawbacks of the Heavy Rifle, at least when compared to the Mark II variants of previous rifles, manifests itself in greater recoil and spread, making it much worse when engaging targets at a distance. With its lacklustre accuracy, the rifle is difficult to use and can often lack the consistency to perform reliable take downs when fighting at longer ranges.

This means that the Heavy Rifle is best used within a close-mid ranged band, encouraging the user to capitalize on its higher damage per shot, providing respectable damage per second.

GTA Online Overview


Weapon Statistics - Grand Theft Auto Online
Damage
(per shot) [?]
Fire Rate [?] Range
(m / ft) [?]
Ammo Specifications/
Capacity
Reload Mechanism Reload Speed [?]
Weapons.meta
17 (27.2)

25.5
34
57.8

0.158
(380 RPM)
120 / 394 30 N/A N/A
In-game Statements / Markings
N/A N/A N/A N/A N/A N/A
Observed
N/A N/A N/A 30-round standard magazine
60-round standard magazine (Extended clip)
N/A N/A
Rockstar Games Social Club [?]
HeavyRifle-GTAO-RSCStats.PNG
Damage
40%
Fire Rate/Speed
50%
Accuracy
40%
Range
45%
Clip Size
40%

Customizations

Grand Theft Auto Online

Rounds & magazine GTA Online (Unlock) Image
Rounds (60) $108
Default clip (30 rounds) Default
HeavyRifle-GTAO-MagDefault.png
Extended clip (60 rounds)
(Extended capacity for regular ammo.)
$57,500
HeavyRifle-GTAO-MagExtended.png
Attachments
Iron Sights Default
HeavyRifle-GTAO-IronSights.png
Scope
(Medium-range zoom functionality.)
$32,500
Scope-GTAO-Large.png
Flashlight
(Aids low light target acquisition.)
$13,750
Flashlight-GTAV-Variant2.png
Suppressor
(Reduces noise and muzzle flash.)
$52,500
Suppressor-GTAV-Variant3.png
Grip
(Improves weapon accuracy.)
$10,050
Grip-GTAO-Black.png
Special
Families Finish $69,365 (Complete 10 Payphone Hits using the assassination bonus method.)
Tints
Black Default
Army $5,000
Green $5,250
Orange $5,500
LSPD $5,750
Pink $7,500
Gold $10,000
Platinum $12,500

Image Gallery

In-game model

HUD icon

First-Person View

Locations

Grand Theft Auto Online

Trivia

References


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