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(ā†’ā€Ž3D Universe: Mobile and Definitive Edition HUDs aren't the same.)
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āˆ’
[[Image:HUD-GTASA.jpg|thumb|250px|Illustrated example of a HUD as seen in GTA San Andreas.]]
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[[Image:HUD-GTASA.jpg|thumb|250px|Illustrated example of a HUD as seen in ''GTA San Andreas''.]]
āˆ’
A '''Heads-Up Display''' ('''HUD''') is a set of indicators used in most games to show the player's current status in a game, such as the score, health and the life.Ā 
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A '''Heads-Up Display''' ('''HUD''') is a set of indicators used in most games to show the player's current status in a game, such as the score, health and the life.
 
==Description==
 
==Description==
 
A HUD can be used to convey many different types of information, such as time, score (in some missions), money, health, armor, weaponry, ammunition, warnings (e.g. "wrong way" in a race) maps with blips and subtitles of conversations.
 
A HUD can be used to convey many different types of information, such as time, score (in some missions), money, health, armor, weaponry, ammunition, warnings (e.g. "wrong way" in a race) maps with blips and subtitles of conversations.
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GTA III PS2 HUD.png|''GTA III'' for the PS2.
 
GTA III PS2 HUD.png|''GTA III'' for the PS2.
 
HUD-GTA3.jpg|''GTA III'' PC/Xbox version, with gold weapon icons instead of gray and slightly revamped stats and stars.
 
HUD-GTA3.jpg|''GTA III'' PC/Xbox version, with gold weapon icons instead of gray and slightly revamped stats and stars.
āˆ’
GTA III Mobile HUD.png|''GTA III'' 10 Year Anniversary mobile version, with pale-yellow colored weapon icons.
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GTA III Mobile HUD.png|''GTA III'' 10 Year Anniversary mobile version with pale-yellow colored weapon icons.
 
HUD-GTAVC.jpg|''GTA Vice City''.
 
HUD-GTAVC.jpg|''GTA Vice City''.
 
HUD-GTAVC-MOBILE.jpg|''GTA Vice City'' 10 Year Anniversary mobile version. Notice the different ''GTA III'' style hud icons.
 
HUD-GTAVC-MOBILE.jpg|''GTA Vice City'' 10 Year Anniversary mobile version. Notice the different ''GTA III'' style hud icons.
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HUD-GTALCS-PS2.jpg|''GTA LCS'' PS2 version, here it has squared bars instead.
 
HUD-GTALCS-PS2.jpg|''GTA LCS'' PS2 version, here it has squared bars instead.
 
HUD-GTALCS-MOBILE.jpg|''GTA LCS'' mobile version. The weapon icons are reused from the mobile version of GTA Vice City and are recolored white and black.
 
HUD-GTALCS-MOBILE.jpg|''GTA LCS'' mobile version. The weapon icons are reused from the mobile version of GTA Vice City and are recolored white and black.
āˆ’
VCS_HUD.jpg|''GTA Vice City Stories''.
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VCS HUD.jpg|''GTA Vice City Stories''.
 
</gallery>
 
</gallery>
   
 
===HD Universe===
 
===HD Universe===
 
<gallery width="auto" perrow="3" style="font-size:95%; padding:0;" widths="160">
 
<gallery width="auto" perrow="3" style="font-size:95%; padding:0;" widths="160">
āˆ’
HUD-GTA4.png|''GTA IV'' (upper right HUD) (<small>[[:Image:Radar-GTA4.png|Radar, with additional HUD elements]]</small>).
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HUD-GTA4.png|''GTA IV'' (upper right HUD) (<small>[[:Image:Radar-GTAIV-Waypoint.png|Radar, with additional HUD elements]]</small>).
āˆ’
HUD-TLAD.png|''The Lost and Damned''. To replicate the biker gang theme of the game, the HUD is faded and grittier (<small>[[:Image:Radar-GTA4.png|Radar]]</small>)
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HUD-TLAD.png|''The Lost and Damned''. To replicate the biker gang theme of the game, the HUD is faded and grittier (<small>[[:Image:Radar-GTAIV-Waypoint.png|Radar]]</small>)
āˆ’
HUD-TBOGT.png|''The Ballad of Gay Tony''. To replicate the colourful nightclub theme of the game, the HUD is now both white and purple (<small>[[:Image:Radar-GTA4.png|Radar]]</small>).
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HUD-TBOGT.png|''The Ballad of Gay Tony''. To replicate the colourful nightclub theme of the game, the HUD is now both white and purple (<small>[[:Image:Radar-GTAIV-Waypoint.png|Radar]]</small>).
 
HUD-GTACW.png|In the [[Nintendo DS]] version of ''GTA Chinatown Wars'', the information that would have been on the HUD in earlier games (except for the [[Wanted Level in GTA Chinatown Wars|Wanted Level]] and place/car names) are moved to the bottom screen as part of the [[PDA]].
 
HUD-GTACW.png|In the [[Nintendo DS]] version of ''GTA Chinatown Wars'', the information that would have been on the HUD in earlier games (except for the [[Wanted Level in GTA Chinatown Wars|Wanted Level]] and place/car names) are moved to the bottom screen as part of the [[PDA]].
 
HUD-GTAV.png|''GTA V''. The coloured lines will vary depending on the playable protagonist. In this case, Michael's HUD is blue.
 
HUD-GTAV.png|''GTA V''. The coloured lines will vary depending on the playable protagonist. In this case, Michael's HUD is blue.
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==Trivia==
 
==Trivia==
āˆ’
*The mobile version of ''[[Grand Theft Auto: Vice City]]'' does not use the HUD from the original version of the game; instead the game uses and recolors the HUD of the mobile version of GTA III. The [[Fist]], [[Pistol]], [[MAC-10]] (which uses the GTA III [[Micro-SMG]] icon), [[Flamethrower]], [[Grenades|Grenade]], and [[Molotov Cocktail]] icons are reused from GTA III and are recolored pink and purple. The mobile version of ''[[Grand Theft Auto: Liberty City Stories]]'', having the same weapons as VC, also borrows GTA III's weapon icons, as well as the icons for the weapons introduced in VC (i.e. [[Pistol]] and [[MP5|SMG]]).
+
*The mobile and The Definitive Edition version of ''[[Grand Theft Auto: Vice City]]'' does not use the HUD from the original version of the game; instead the game uses and recolors the HUD of the mobile version of ''GTA III''. The [[Fist]], [[Pistol]], [[MAC-10]] (which uses the ''GTA III'' [[Micro-SMG]] icon), [[Flamethrower]], [[Grenades|Grenade]], and [[Molotov Cocktail]] icons are reused from ''GTA III'' and are recolored pink and purple. The mobile version of ''[[Grand Theft Auto: Liberty City Stories]]'', having the same weapons as ''GTA Vice City'', also borrows ''GTA III'''s weapon icons, as well as the icons for the weapons introduced in ''GTA VC'' (i.e. [[Pistol]] and [[MP5|SMG]]).
 
[[de:Head-up-Display]]
 
[[de:Head-up-Display]]
 
[[es:HUD]]
 
[[es:HUD]]

Revision as of 23:13, 19 November 2021

HUD-GTASA

Illustrated example of a HUD as seen in GTA San Andreas.

A Heads-Up Display (HUD) is a set of indicators used in most games to show the player's current status in a game, such as the score, health and the life.

Description

A HUD can be used to convey many different types of information, such as time, score (in some missions), money, health, armor, weaponry, ammunition, warnings (e.g. "wrong way" in a race) maps with blips and subtitles of conversations.

The HUD GTA games may display the following information:

Other elements appear on the HUD in other situations, such as a dialogue subtitles, help messages, and a "Busted" or "Wasted" sign if the player gets arrested or killed respectively.

Gallery

2D Universe

3D Universe

HD Universe

Trivia