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Tag: sourceedit
(ā†’ā€Ž3D Universe: Mobile and Definitive Edition HUDs aren't the same.)
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[[Image:HUD-GTASA.jpg|thumb|250px|Illustrated example of a HUD as seen in GTA San Andreas.]]
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[[Image:HUD-GTASA.jpg|thumb|250px|Illustrated example of a HUD as seen in ''GTA San Andreas''.]]
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A '''Heads-Up Display''' ('''HUD''') is a set of indicators used in most games to show the player's current status in a game, such as the score, health and the life.Ā 
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A '''Heads-Up Display''' ('''HUD''') is a set of indicators used in most games to show the player's current status in a game, such as the score, health and the life.
 
==Description==
 
==Description==
 
A HUD can be used to convey many different types of information, such as time, score (in some missions), money, health, armor, weaponry, ammunition, warnings (e.g. "wrong way" in a race) maps with blips and subtitles of conversations.
 
A HUD can be used to convey many different types of information, such as time, score (in some missions), money, health, armor, weaponry, ammunition, warnings (e.g. "wrong way" in a race) maps with blips and subtitles of conversations.
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*Amount of [[health]].
 
*Amount of [[health]].
 
*Amount of [[Body Armor|armor]].
 
*Amount of [[Body Armor|armor]].
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*[[Mission]] title (GTA III onwards) when starting a mission.
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*[[Mission]] title (''GTA III'' onwards) when starting a mission.
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*[[Lung Capacity|Oxygen remaining]] ([[Grand Theft Auto: San Andreas|GTA San Andreas]]) or [[Statistics#Stamina|Stamina]] ([[Grand Theft Auto: Vice City Stories|GTA Vice City Stories]]) when in water.
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*[[Lung Capacity|Oxygen remaining]] (''[[Grand Theft Auto: San Andreas|GTA San Andreas]]'') or [[Statistics#Stamina|Stamina]] (''[[Grand Theft Auto: Vice City Stories|GTA Vice City Stories]]'') when in water.
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*[[Respect|Gang respect]] ([[Grand Theft Auto 2|GTA 2]]).
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*[[Respect|Gang respect]] (''[[Grand Theft Auto 2|GTA 2]]'').
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*[[Statistics|Player character stats and skills]] (GTA San Andreas).
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*[[Statistics|Player character stats and skills]] (''GTA San Andreas'').
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*[[Wanted Level]]. Starting with GTA San Andreas (except GTA Advance), the wanted level interface does not appear until the player has a wanted level.
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*[[Wanted Level]]. Starting with ''GTA San Andreas'' (except ''GTA Advance''), the wanted level interface does not appear until the player has a wanted level.
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*[[Time]] (GTA III and later) (in [[Grand Theft Auto Advance]], only when on foot), indicated by a 24-hour clock.
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*[[Time]] (''GTA III'' and later) (in ''[[Grand Theft Auto Advance]]'', only when on foot), indicated by a 24-hour clock.
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*Vehicle speed (GTA Advance), in miles per hour. Replaces the time display when riding in a vehicle.
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*Vehicle speed (''GTA Advance''), in miles per hour. Replaces the time display when riding in a vehicle.
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*The vehicle the player enters. In GTA V, the vehicle name displayed in the lower right corner includes the car manufacturer, as well as its category (ex. <i>[[Albany]] [[Cavalcade]], SUVs</i>).
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*The vehicle the player enters. In ''GTA V'', the vehicle name displayed in the lower right corner includes the car manufacturer, as well as its category (ex. <i>[[Albany]] [[Cavalcade]], SUVs</i>).
 
*The district the player enters.
 
*The district the player enters.
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*The street the player enters ([[Grand Theft Auto IV]]).
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*The street the player enters (''[[Grand Theft Auto IV]]'').
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*Character's special ability meter ([[Grand Theft Auto V]]).
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*Character's special ability meter (''[[Grand Theft Auto V]]'').
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*[[Location Compass]]es, compass points to key locations ([[Grand Theft Auto 1|GTA 1]] to [[Grand Theft Auto 2|GTA 2]]).
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*[[Location Compass]]es, compass points to key locations (''[[Grand Theft Auto (1997 game)|Grand Theft Auto]]'' to ''[[Grand Theft Auto 2|GTA 2]]'').
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*A [[radar]], a small map of the player's current location ([[Grand Theft Auto III|GTA III]] onwards). Altitude meters are also integrated into the radar for GTA San Andreas, The Ballad of Gay Tony, and GTA V.
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*A [[radar]], a small map of the player's current location (''[[Grand Theft Auto III|GTA III]]'' onwards). Altitude meters are also integrated into the radar for ''GTA San Andreas'', ''The Ballad of Gay Tony'', and ''GTA V''.
   
 
Other elements appear on the HUD in other situations, such as a dialogue subtitles, help messages, and a "[[Busted]]" or "[[Wasted]]" sign if the player gets arrested or killed respectively.
 
Other elements appear on the HUD in other situations, such as a dialogue subtitles, help messages, and a "[[Busted]]" or "[[Wasted]]" sign if the player gets arrested or killed respectively.
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===2D Universe===
 
===2D Universe===
 
<gallery width="auto" perrow="3" style="font-size:95%; padding:0;" widths="160">
 
<gallery width="auto" perrow="3" style="font-size:95%; padding:0;" widths="160">
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HUD-GTA1.png|GTA 1.
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HUD-GTA1.png|''GTA''.
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HUD-GTAL.png|GTA London 1969 and London 1961.
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HUD-GTAL.png|''GTA London 1969'' and ''GTA London 1961''.
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HUD-GTA2.png|GTA 2.
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HUD-GTA2.png|''GTA 2''.
 
</gallery>
 
</gallery>
  +
 
===3D Universe===
 
===3D Universe===
 
<gallery width="auto" perrow="3" style="font-size:95%; padding:0;" widths="160" orientation="none">
 
<gallery width="auto" perrow="3" style="font-size:95%; padding:0;" widths="160" orientation="none">
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GTA III PC HUD.png|GTA III PC/Xbox version.
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GTA III PS2 HUD.png|''GTA III'' for the PS2.
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GTA III PS2 HUD.png|GTA III PS2 version, features light gray weapon icons.
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HUD-GTA3.jpg|''GTA III'' PC/Xbox version, with gold weapon icons instead of gray and slightly revamped stats and stars.
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GTA III Mobile HUD.png|GTA III 10 Year Anniversary mobile version. Notice the pale-yellow colored icons.
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GTA III Mobile HUD.png|''GTA III'' 10 Year Anniversary mobile version with pale-yellow colored weapon icons.
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HUD-GTAVC.jpg|GTA Vice City.
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HUD-GTAVC.jpg|''GTA Vice City''.
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HUD-GTAVC-MOBILE.jpg|GTA Vice City 10 Year Anniversary mobile version. Notice the different GTA III style hud icons.
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HUD-GTAVC-MOBILE.jpg|''GTA Vice City'' 10 Year Anniversary mobile version. Notice the different ''GTA III'' style hud icons.
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HUD-GTAA.jpg|GTA Advance. (<small>[[:File:HUD-GTAA-onfoot.png|On foot, time display instead of vehicle speed]]</small>).
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HUD-GTAA.jpg|''GTA Advance''. (<small>[[:File:HUD-GTAA-onfoot.png|On foot, time display instead of vehicle speed]]</small>).
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HUD-GTASA.png|GTA San Andreas. The bottom money counter shows the player is in debt as a result of [[gambling]].
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HUD-GTASA.png|''GTA San Andreas''. The bottom money counter shows the player is in debt as a result of [[gambling]].
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HUD-GTASA-MOBILE.jpg|GTA San Andreas 10 Year Anniversary mobile/remastered version.
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HUD-GTASA-MOBILE.jpg|''GTA San Andreas'' 10 Year Anniversary mobile/remastered version.
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HUD-GTALCS-PS2.jpg|GTA Liberty City Stories PS2 version.
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HUD-GTALCS-PSP.jpg|''GTA Liberty City Stories'' for the PSP, with rounded health and armor bars.
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HUD-GTALCS-PSP.jpg|GTA LCS, the PSP version features rounded health and armor bars.
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HUD-GTALCS-PS2.jpg|''GTA LCS'' PS2 version, here it has squared bars instead.
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HUD-GTALCS-MOBILE.jpg|GTA LCS mobile version. The weapon icons are reused from the mobile version of GTA Vice City and are recolored white and black.
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HUD-GTALCS-MOBILE.jpg|''GTA LCS'' mobile version. The weapon icons are reused from the mobile version of GTA Vice City and are recolored white and black.
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VCS_HUD.jpg|GTA Vice City Stories.
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VCS HUD.jpg|''GTA Vice City Stories''.
 
</gallery>
 
</gallery>
   
 
===HD Universe===
 
===HD Universe===
 
<gallery width="auto" perrow="3" style="font-size:95%; padding:0;" widths="160">
 
<gallery width="auto" perrow="3" style="font-size:95%; padding:0;" widths="160">
āˆ’
HUD-GTA4.png|GTA IV (upper right HUD) (<small>[[:Image:Radar-GTA4.png|Radar, with additional HUD elements]]</small>).
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HUD-GTA4.png|''GTA IV'' (upper right HUD) (<small>[[:Image:Radar-GTAIV-Waypoint.png|Radar, with additional HUD elements]]</small>).
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HUD-TLAD.png|The Lost and Damned. To replicate the biker gang theme of the game, the HUD is faded and grittier (<small>[[:Image:Radar-GTA4.png|Radar]]</small>)
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HUD-TLAD.png|''The Lost and Damned''. To replicate the biker gang theme of the game, the HUD is faded and grittier (<small>[[:Image:Radar-GTAIV-Waypoint.png|Radar]]</small>)
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HUD-TBOGT.png|The Ballad of Gay Tony. To replicate the colourful nightclub theme of the game, the HUD is now both white and purple (<small>[[:Image:Radar-GTA4.png|Radar]]</small>).
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HUD-TBOGT.png|''The Ballad of Gay Tony''. To replicate the colourful nightclub theme of the game, the HUD is now both white and purple (<small>[[:Image:Radar-GTAIV-Waypoint.png|Radar]]</small>).
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HUD-GTACW.png|In the [[Nintendo DS]] version of GTA Chinatown Wars, the information that would have been on the HUD in earlier games (except for the [[Wanted Level in GTA Chinatown Wars|Wanted Level]] and place/car names) are moved to the bottom screen as part of the [[PDA]].
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HUD-GTACW.png|In the [[Nintendo DS]] version of ''GTA Chinatown Wars'', the information that would have been on the HUD in earlier games (except for the [[Wanted Level in GTA Chinatown Wars|Wanted Level]] and place/car names) are moved to the bottom screen as part of the [[PDA]].
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HUD-GTAV.png|GTA V. The coloured lines will vary depending on the playable protagonist. In this case, Michael's HUD is blue.
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HUD-GTAV.png|''GTA V''. The coloured lines will vary depending on the playable protagonist. In this case, Michael's HUD is blue.
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GTAV screen.png|GTAV PS3 and Xbox 360 version.
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GTAV screen.png|''GTA V'' PS3 and Xbox 360 version.
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GTAV new screen.png|GTAV PS4, Xbox One and PC version.
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GTAV new screen.png|''GTA V'' PS4, Xbox One and PC version.
 
</gallery>
 
</gallery>
 
{| align="center"
 
{| align="center"
 
|
 
|
 
|}
 
|}
  +
 
==Trivia==
 
==Trivia==
āˆ’
* The mobile version of ''[[Grand Theft Auto: Vice City]]'' does not use the HUD from the original version of the game; instead the game uses and recolors the HUD of the mobile version of GTA III. The [[Fist]], [[Pistol]], [[MAC-10]] (which uses the GTA III [[Micro-SMG]] icon), [[Flamethrower]], [[Grenades|Grenade]], and [[Molotov Cocktail]] icons are reused from GTA III and are recolored pink and purple. The mobile version of ''[[Grand Theft Auto: Liberty City Stories]]'', having the same weapons as VC, also borrows GTA III's weapon icons, as well as the icons for the weapons introduced in VC (i.e. [[Combat Pistol]] and [[SMG]]).
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*The mobile and The Definitive Edition version of ''[[Grand Theft Auto: Vice City]]'' does not use the HUD from the original version of the game; instead the game uses and recolors the HUD of the mobile version of ''GTA III''. The [[Fist]], [[Pistol]], [[MAC-10]] (which uses the ''GTA III'' [[Micro-SMG]] icon), [[Flamethrower]], [[Grenades|Grenade]], and [[Molotov Cocktail]] icons are reused from ''GTA III'' and are recolored pink and purple. The mobile version of ''[[Grand Theft Auto: Liberty City Stories]]'', having the same weapons as ''GTA Vice City'', also borrows ''GTA III'''s weapon icons, as well as the icons for the weapons introduced in ''GTA VC'' (i.e. [[Pistol]] and [[MP5|SMG]]).
 
[[de:Head-up-Display]]
 
[[de:Head-up-Display]]
 
[[es:HUD]]
 
[[es:HUD]]
  +
[[pl:HUD]]
 
[[Category:Terminology]]
 
[[Category:Terminology]]
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]

Revision as of 23:13, 19 November 2021

HUD-GTASA

Illustrated example of a HUD as seen in GTA San Andreas.

A Heads-Up Display (HUD) is a set of indicators used in most games to show the player's current status in a game, such as the score, health and the life.

Description

A HUD can be used to convey many different types of information, such as time, score (in some missions), money, health, armor, weaponry, ammunition, warnings (e.g. "wrong way" in a race) maps with blips and subtitles of conversations.

The HUD GTA games may display the following information:

Other elements appear on the HUD in other situations, such as a dialogue subtitles, help messages, and a "Busted" or "Wasted" sign if the player gets arrested or killed respectively.

Gallery

2D Universe

3D Universe

HD Universe

Trivia