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{{Template:Infobox system
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|name = GameCube
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|image = 250px-GameCube-Set.jpg
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|manufacturer = [[Nintendo]]
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|predecessor = [[wp:Nintendo 64|Nintendo 64]]
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|successor = [[wp:Wii|Wii]]
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|gta = ''[[Grand Theft Auto (1997 game)|Grand Theft Auto]]''<br>''[[Grand Theft Auto 2]]''<br>''[[Grand Theft Auto Advance]]''
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}}
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{{Wikipedia}}
   
 
The '''Nintendo GameCube''' (abbreviated '''NGC''' or '''GCN''') is [[Nintendo]]'s fourth home video game console, belonging to the sixth generation era. The system itself is the most compact and least expensive of the sixth generation era consoles. It is the successor to the [[wp:Nintendo 64|Nintendo 64]] and the predecessor to the [[wp:Wii|Wii]]. It was released on September 14, 2001 in [[Japan]]; November 18, 2001 in North America; May 3, 2002 in [[Europe]]; and May 17, 2002 in [[Australia]].
{{Wikipedia|Nintendo GameCube}}[[File:250px-GameCube-Set.jpg|thumb|A Gamecube console and controller.]]
 
   
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There were no ''[[Grand Theft Auto|GTA]]'' games for the GameCube; GameCube ports for ''[[Grand Theft Auto III]]'' and ''[[Grand Theft Auto: Vice City]]'' were planned, but were cancelled for unknown reasons. It is possible this was because of the games' violence, or maybe due to disc space, though this is moot as similarly-violent games have been released for the platform as well as on subsequent Nintendo consoles, and disc space is less of an issue - the PC version of GTA III takes up less than a gigabyte of space. Another possible reason was that the GameCube was doing poorly compared to its competitors, and that a previous Rockstar-published title ''Smuggler's Run 2'' sold poorly on the GameCube.
The '''Nintendo GameCube''' (abbreviated '''NGC''' or '''GCN''') is [[Nintendo]]'s fourth home video game console, belonging to the sixth generation era. The system itself is the most compact and least expensive of the sixth generation era consoles. It is the successor to the [[wp:Nintendo 64|Nintendo 64]] and the predecessor to the [[wp:Wii|Wii]]. It was released on September 14, 2001 in [[Japan]]; November 18, 2001 in [[North America]]; May 3, 2002 in [[Europe]]; and May 17, 2002 in [[Australia]].
 
   
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==''Grand Theft Auto'' games released for the GameCube==
There were no ''[[Grand Theft Auto|GTA]]'' games for the GameCube; GameCube ports for ''[[Grand Theft Auto III]]'' and ''[[Grand Theft Auto: Vice City]]'' were planned, but were cancelled for unknown reasons. The likely reason would be due to the games' violence, or maybe due to disc space. Reproduction carts do exist however. There were also rumors of a [[Grand Theft Auto: San Andreas|''Grand Theft Auto: San Andreas'']] port to the GameCube during development of the game, but it never came to fruition.
 
 
*''[[Grand Theft Auto Advance]]'' can be played on the GameCube through the Game Boy Player device.
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*the [[Game Boy Color]] ports of ''[[Grand Theft Auto (1997 game)|Grand Theft Auto]]'' and ''[[Grand Theft Auto 2]]'' can be played on the GameCube through the Game Boy Player device.
   
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==Navigation==
''[[Grand Theft Auto Advance]]'' and the [[Game Boy Color]] ports of ''[[Grand Theft Auto 1]]'' and ''[[Grand Theft Auto 2]]'' can also be played on the GameCube through the Game Boy Player device.
 
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{{Systems}}
 
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[[it:GameCube]]
Bratz: Rock Angels, a game based on GTA III's [[RenderWare]] engine was available on the GameCube.
 
 
[[Category:Systems]]
 
[[Category:Systems]]
[[Category:Sixth Generation Console]]
 
[[Category:Video game consoles]]
 

Revision as of 17:17, 14 April 2020

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Wikipedia has an article on: GameCube

The Nintendo GameCube (abbreviated NGC or GCN) is Nintendo's fourth home video game console, belonging to the sixth generation era. The system itself is the most compact and least expensive of the sixth generation era consoles. It is the successor to the Nintendo 64 and the predecessor to the Wii. It was released on September 14, 2001 in Japan; November 18, 2001 in North America; May 3, 2002 in Europe; and May 17, 2002 in Australia.

There were no GTA games for the GameCube; GameCube ports for Grand Theft Auto III and Grand Theft Auto: Vice City were planned, but were cancelled for unknown reasons. It is possible this was because of the games' violence, or maybe due to disc space, though this is moot as similarly-violent games have been released for the platform as well as on subsequent Nintendo consoles, and disc space is less of an issue - the PC version of GTA III takes up less than a gigabyte of space. Another possible reason was that the GameCube was doing poorly compared to its competitors, and that a previous Rockstar-published title Smuggler's Run 2 sold poorly on the GameCube.

Grand Theft Auto games released for the GameCube

Navigation

[ ve ]Systems
Fifth generation consolesPlayStation | Game Boy Color
Sixth generation consolesDreamcast | Game Boy Advance | GameCube | PlayStation 2 | Xbox
Seventh generation consolesNintendo DS | PlayStation 3 | PlayStation Portable | Xbox 360
Eighth generation consolesPlayStation 4 | Xbox One | Nintendo Switch
Ninth generation consolesPlayStation 5 | Xbox Series X
Dedicated consolesPlayStation Classic
Non-console platforms
Android OS | Apple iOS | Apple Macintosh | Oculus Quest 2 | Personal Computer
Launchers & StorefrontsEpic Games Store | Nintendo eShop | Oculus Store | Rockstar Games Launcher | Rockstar Store | Steam
Console familiesPlayStation | Xbox
ManufacturersMicrosoft | Nintendo | Sony