ManualofStyle-Button This page documents the Manual of Style of the GTA Wiki. It concerns standards that all users should follow.

This article lists the Manual of Style for street and road articles on the GTA Wiki. We advise to use this as a guide if you wish to create or improve articles that fit this category.


The manual of style for road articles is relatively basic when compared to other types of articles. It advises to use a range of media, including images and audio, presented in an array of formats, including a table, infobox and navigation box. Where possible, lists are advised.


Expand each section for a detailed overview, guide and examples of how to format the corresponding section. Section formats marked are mandatory sections.

Lead description

The lead description is a short paragraph of information at the very beginning of an article, typically accompanied by an infobox to the right. The lead description of any article should be no more than around 200-250 characters (excluding whitespace).

For streets an roads, the lead description should:

  • Title the name, without prefixes such as "the" or "a". Should be in bold to represent an official piece of game content.
  • Mention the type of road, with a category link to a related category such as Category:Streets. Types include:
    • Street
    • Road
    • Avenue
    • Way
    • Boulevard
    • Highway
  • Mention the game(s) it appears in.
  • Mention its location; since roads typically traverse through several districts or neighbourhoods, mention only a common area or city, followed by the state.
Usage example
Bismarck Avenue is an avenue in Grand Theft Auto IV and Grand Theft Auto: Chinatown Wars, located in Algonquin, Liberty City.

Less than 250 characters
Name in bold
Type with category link
Appearances in order

Bismarck Avenue is an 11 mile long avenue in Liberty City which starts in the north and runs 20 blocks south before ending in The Exchange. It has connections to horizontal streets throughout the city. The Cleethorpes Tower and Grand Easton Terminal are found on this road.

More than 250 characters
Poor/little use of links
Uses article content
Fails to mention game appearances

This lead description is too long. It makes it difficult to read and defies the point of articles in general. Articles are structured in a way that makes it relevant to read. If a user wants to know something specific with regards to content, they can find the section they need that explains specific points about the content. Mentioning everything within one paragraph of text not only makes it hard to read, but also breaks standardisation and is an example of poor presentation.

The infobox displays relevant information at the right-hand side of an article. It usually contains information that is numerical or generic.

For streets and roads, the Infobox road template is used:

{{Infobox road
|name        = 
|image       = 
|caption     = 
|games       = 
|start       = 
|end         = 
|length      = 
|pscanner    = 
|map         = 
|mapcaption  = 
|map2        = 
|mapcaption2 = 

  • Name: The name of the road. Displays at the top of the infobox.
  • Image: High quality 16:9 image of the road. Preferably use <gallery></gallery> tags to display a north view and south view of the road.
  • Caption: Caption the image. If gallery tags are used, this will not work.
  • Games: List the appearances, in full title form, using links and italics, in order.
  • Start: Where the road starts. For standardization;
    • North-south: North is the start.
    • East-west: East is the start.
  • End: Where the road ends. For standardization;
    • North-south: South is the end.
    • East-west: West is the end.
  • Length: Only possible via GPS in GTA V.
  • Police Scanner: Police scanner audio file of the name of the road.
  • Map: - A high quality map of the road. Use only the game's official map. Color the road in red. Preferably a square crop of the road and its surrounding area, however vertical or horizontal crops are acceptable for longer roads. Up to 2 maps can be used.
  • Map caption: Map caption. "Location on the map (red)". If multiple maps are used for multiple games, mention the game. Up to 2 map captions can be used.
Usage example

The description contains the main body of text. It should generally explain anything that other forms of data documentation can't (such as imagery, infoboxes and tables). Try to describe anything as much as you can, but remember to use correct spelling and grammar, punctuation, and most importantly, paragraphs. Paragraphs are important in descriptions as they break up large bodies of text, making it easier to read. Paragraphs should be used to split up text into relevant parts of information.

As with most articles, the description should be under a header "Description".

While the descriptions for roads can be varied, its generally a good idea to follow a structure:

  • Where does the road start and end? Where does it pass through?
  • What can be found on the road? Names of particular buildings and landmarks?
  • Describe the geography of the road. Hills, curves, bends, tunnels and bridges. Describe the journey.
  • What type of road is it? How does it work? Are there special junctions or intersections? How/in what direction does traffic flow?
  • Does it resemble any real-life road?

Throughout the description, any high-quality images of notable areas or features of the road may be used alongside the description. Make sure not to clog the description with images and try to make them fit best; i.e, not shift into other sections of the article.


A table containing a flow plan of the road and its intersections is necessary on all road articles that have more than one intersection. Cul-de-sacs or rural tracks are excluded from this requirement.

The table should have columns titled:

  • Location: Where a specific range of intersections are located with regards to district or neighbourhood.
  • Type: The type of intersection. This is to include an image of the intersection type from the Jmark template.

Road crossing t / blank - generic crossing
Freeway exit fe - freeway entrance
Freeway rest area ra - freeway rest area
Road begin rb - road beginning
Road end re - road end
Road bridge br - road bridge
Road terminus rct - road terminus
Road tunnel rt - road tunnel
Road intersection ri - road intersection

  • Road: The road it is intersecting with.
  • Direction: The direction(s) the road it intersects with is travelling.
  • Image(s)': High quality 16:9 image of the intersection.

A section listing landmarks found on the road may be necessary. Examples of landmarks include prominent, named buildings or statues, bridges or parks.

A gallery following the list(s) is also advised. Try to maintain the same weather conditions, lighting and time of day in all images used in a gallery, as well as the same crop and ratio.

Usage example



A section listing businesses found on the road may be necessary. If possible, try to find the name of the business and link it to a corresponding article if possible.

A gallery following the list(s) is also advised. Try to maintain the same weather conditions, lighting and time of day in all images used in a gallery, as well as the same crop and ratio.

Usage example



A section listing in-game collectibles may be necessary. Examples of such collectibles include, but are not limited to:

If possible, use the section to explain each individual collectible's location.

Usage example



A navigation box (navbox) is a box containing related articles, often sectioned down into categories of a relevant genre.

If possible, use a "Navigation" section with a corresponding game navigation box:


A range of categories should be added to such an article:

Other related categories include:

Recommended articles

Feel free to use these recommended articles as an example:

Want to add more recommendations? Head to this article's talk page to make suggestions!

Last updated by Monkeypolice188 on 11th October, 2018.


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