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This page documents the Manual of Style guidelines of the GTA Wiki.
It concerns standards that all users should follow.

This article lists the Manual of Style for neighborhood and district articles on the GTA Wiki. We advise to use this as a guide if you wish to create or improve articles that fit this category.

Overview

The manual of style for neighborhood and other small area-related articles is very basic and mostly consists of written content, as listed articles generally develop further into specific details within the area, particularly building and road articles. As with any geographical page, this manual of style advises to use a range of media, including images and videos, presented in an array of formats, including a gallery, infobox and navigation box, however it is understandably quite difficult collecting relevant media for particularly open, wide-spread areas.

Format

Expand each section for a detailed overview, guide and examples of how to format the corresponding section. Section formats marked are mandatory sections.

Lead description

The lead description is a short paragraph of information at the very beginning of an article, typically accompanied by an infobox to the right. The lead description of any article should be no more than around 200-250 characters (excluding whitespace).

For neighborhoods and districts, the lead description should:

  • Title the name, without prefixes such as "the" or "a", unless part of the official title (for example, The Exchange). Should be in bold to represent an official piece of game content.
  • Mention the type of area. There are several types of small areas which this MoS covers, for example;
    • Neighborhood
    • District
    • Town
    • Village
Usage example
Correct
Fishmarket South is a 4-block neighborhood in Grand Theft Auto IV and Grand Theft Auto: Chinatown Wars located in the southern region of Algonquin, Liberty City.

Less than 250 characters
Name in bold
Type with category link
Appearances in order

Incorrect
Fishmarket South covers four blocks within the southern region of Algonquin, Liberty City. It is bounded by Fishmarket North to the north (by Emerald Street), Lower Easton to the northwest (by Emerald Street), Chinatown to the west (by Albany Avenue), The Exchange to the southwest (by Albany Avenue, Barium Street and Union Drive East), Castle Gardens to the south (by the Bus Lane near Higgins Helitours), and the Humboldt River to the east. Fishmarket South is the southern portion of a larger riverside "Fishmarket" district, the northern half being occupied by neighboring Fishmarket North. Fishmarket South is presumed to have a similar past as Fishmarket North, but its original form was cleared away to make way for modern skyscrapers, whereas Fishmarket North retains much of its original character; the only reminder of the district's past is Pier 45, a converted industrial pier.

More than 250 characters
Poor/little use of relevant links
Uses article content
Fails to mention game appearances

Explanation
This lead description is too long. It makes it difficult to read and defies the point of articles in general. Articles are structured in a way that makes it relevant to read. If a user wants to know something specific with regards to content, they can find the section they need that explains specific points about the content. Mentioning everything within one paragraph of text not only makes it hard to read, but also breaks standardisation and is an example of poor presentation.
Infobox

The infobox displays relevant information at the right-hand side of an article. It usually contains information that is numerical or generic.

For neighborhood, the Infobox location template is used:

{{Infobox location
|Name Change   = 
|type          = neighborhood
|name          = 
|image         = 
|caption       = 
|games         = 
|location      = 
|map           = 
|map_caption   = 
|map2          = 
|map_caption2  = 
}}

  • Name: The name of the neighborhood. Displays at the top of the infobox.
  • Image: High quality 16:9 image, a general overview of the area.
  • Caption: Caption the image.
  • Games: List the appearances, in full title form, using links and italics, in order.
  • Location: Where the area is located, within what city or region and what state, if applicable.
  • Map: - A high quality map of the area. Use only the game's official map. If possible, draw over the area using red and 50% transparency. Two maps illustrating the general area, and its location on the full game map can be used within gallery tags, per game.
  • Map caption: Map caption. "Location on the map (red)". If multiple maps are used for multiple games, mention the game. Up to 2 map captions can be used.
  • The infobox also has a function to replace the default "LOCATION" title above the name in the infobox. These are limited and work with parser functions, for example |type = neighborhood will change the header to "NEIGHBORHOOD". As the location infobox can be used for a wide variety of location-type articles, there are many possibly entries. Ones relevant to this MoS include:
Types

neighborhood
district
militarybase
airport
airfield
park
river
sea
ocean
lake
reservoir
quarry
marina

Users can set their own entry if none apply by using miscplace = y and setting their own title (in uppercase) with miscplacename = MY TITLE HERE, or alternatively use Name Change = MY TITLE HERE.

Usage example


Description

The description contains the main body of text. It should generally explain anything that other forms of data documentation can't (such as imagery, infoboxes and tables). Try to describe anything as much as you can, but remember to use correct spelling and grammar, punctuation, and most importantly, paragraphs. Paragraphs are important in descriptions as they break up large bodies of text, making it easier to read. Paragraphs should be used to split up text into relevant parts of information.

As with most articles, the description should be under a header "Description".

When describing a neighborhood or area, keep in mind several key points that should serve as a focus point:

  • Where is it situated? What roads and/or other neighborhoods bound it? What differences do the in-game HUD boundaries have to that of the visual boundary?
  • Describe the geography of the area. Is it flat, steep, is it riverside, is it urban or rural, is it an island?
  • What key features are found here; specific/main roads and landmarks, buildings and other prominent structures.
  • What population generally can be found around the area? What is the demography? Is it a rich or poor area? What kind of vehicles may be found around, what kind of pedestrians? Does AI behave differently here? Is it a busy or quiet area?
Influences

As neighborhoods and larger locations tend to have a variety of real-world influences, a dedicated section to the influence analysis may be necessary. Assess what specific elements are taken from real-world locations, but try to avoid speculative or far-fetched studies. Include links where possible, preferably to Wikipedia.

Gallery
While a gallery isn't necessarily important, is it highly encouraged. The gallery will provide a range of images which show off the structure at its best; different positions, different angles and different features. If possible, any appearances in official Rockstar Games screenshots would best be installed in a separate Official Screenshots section of the gallery. If the building has a detailed interior, a dedicated Interior sub-section to the gallery is also advised. Again, images are best in a 16:9 ratio.
Events of GTA
If the neighborhood has a major plot role, a description of how it plays such a major role is best under a dedicated "Events of GTA" game title. The section shouldn't go off-topic and describe the mission plot itself, but rather how the location itself comes into play. Events are considered story-line missions rather than side-missions or activities.
Prominent Appearances in Missions
A list of missions that take place in the area. Passing through the area isn't necessarily an appearance, but actual interactions, destinations and mentions in particular are noteworthy appearances. Separate the section into game-title sub-sections for better reading (if the area has several different game appearances)
Collectibles

A section listing in-game collectibles may be necessary. Examples of such collectibles include, but are not limited to:


If possible, use the section to explain each individual collectible's location.

Transportation

If the location is home to specific forms of transport hubs, such as subway stations, taxi stations, bus stations, heliports or even major highways and bridges, describe their location within the area. Including images within this section may provide context.

Roads and Streets

List all named roads and streets that are situated or pass through the area.

Places of Interest

List any particularly prominent locations, including landmarks, bridges and prominent structures such as fire stations and hospitals. Including several images within this section may provide context.

  • Events of Grand Theft Auto V
  • Events of more games (if it appears in other game, episodes count)
  • Influence
    • On which real-life neighborhood is based in.
  • Gang control (if it has)
    • (gang X)
    • (gang W/if it has another one)
  • Transport (GTA IV only, maybe in GTA V)
  • Notable residents (if someone lives there)
  • Roads and streets
  • Places of interest (if it has)
  • Businesses (normally everyone has)
  • Collectibles (weapons, rampages, stunt jumps, hidden packages, oysters, tags, snapshots, horseshoes, health, armor etc)
  • Gallery
  • Trivia (if a glitch happens there, if something is important)
  • Navigation

Should the neighborhood be included in an existing navbox, then add to a template.

What to avoid

  • Opinions and biased information.
  • Speculation will be met with very low tolerance and will most likely be removed.
  • Adding modded images to article pages, as the natural forms are all that is necessary.
  • Adding images alongside text in loose form. Images should only be in the lead infobox or one of the organised galleries.
  • "The sky is blue" trivia points; we would like to avoid the possibility of patronizing our readers.

Navigation

[ ve ]GTA Wiki Manual of Style
General practices
Article contentHeadings and subheadings | Naming conventions | Lead sections | Body content | Trivia | What didn't happen | References
Writing practicesTone and narrative | Punctuation | Spelling and grammar
FormattingText formatting | Dates and numbers | Internal and external links | Lists and tables | Table of contents | Censorship
Non-article contentDisambiguation pages | Navigation boxes | Infoboxes | Tophats | File uploads | Categories
Article layoutsAnimals |
Other practicesWe're not Wikipedia | Ignore the rules | What needs a Manual of Style
Category:Manual of Style (shortcuts) • Category:PolicyCategory:GTA Wiki
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