This article lists the Manual of Style for structure and building articles on the GTA Wiki. We advise to use this as a guide if you wish to create or improve articles that fit this category.
Overview[]
The manual of style for building and structure articles is relatively basic when necessary, but with an array of parameters available in infoboxes, and the range of sections necessary for different kind of buildings, can become quite complicated. As with any geographical page, this manual of style advises to use a range of media, including images and videos, presented in an array of formats, including a gallery, infobox and navigation box.
Format[]
Expand each section for a detailed overview, guide and examples of how to format the corresponding section. Section formats marked ★ are mandatory sections.
Lead description ★ | ||||||
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The lead description is a short paragraph of information at the very beginning of an article, typically accompanied by an infobox to the right. The lead description of any article should be no more than around 200-250 characters (excluding whitespace). For buildings and structures, the lead description should:
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Infobox | |||
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The infobox displays relevant information at the right-hand side of an article. It usually contains information that is numerical or generic. As some structures aren't named, mentioned or as predominant in-game as others, an infobox is only really necessary for structures which play a part or have an in-game name. Structures or buildings whom are not mentioned, named or visited at any time during the story line or during side-missions are considered less predominant and so relevant information isn't necessarily any better in an infobox than it is in the page itself. The main infobox to be used for buildings and structures is Template:Infobox location. The template is built purposely for buildings which have a large amount of information for them, including their history and predominance. It incorporates some of the fields used in the business infobox. {{Infobox location |name = |image = |caption = |games = |location = |accessible = |altnames = |type = |owner = |operator = |employees = |runways = |condition = |price = |length = |height = |floors = |opentimes = |style = |occupants = |unlockedby = |unlockedafter = |related = |map = |map_caption = |map2 = |map_caption2 = }}
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Description ★ |
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The description contains the main body of text. It should generally explain anything that other forms of data documentation can't (such as imagery, infoboxes and tables). Try to describe anything as much as you can, but remember to use correct spelling and grammar, punctuation, and most importantly, paragraphs. Paragraphs are important in descriptions as they break up large bodies of text, making it easier to read. Paragraphs should be used to split up text into relevant parts of information. As with most articles, the description should be under a header "Description". While the descriptions for buildings and structures can be varied depending on the style and predominance within the game, its generally a good idea to follow a structure:
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Gallery |
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While a gallery isn't necessarily important, is it highly encouraged. The gallery will provide a range of images which show off the structure at its best; different positions, different angles and different features. If possible, any appearances in official Rockstar Games screenshots would best be installed in a separate Official Screenshots section of the gallery. If the building has a detailed interior, a dedicated Interior sub-section to the gallery is also advised. Again, images are best in a 16:9 ratio. |
Events of GTA |
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If the building has a major plot role, such as a bank during a heist, a description of how it plays such a major role is best under a dedicated "Events of GTA" game title. The section shouldn't go off-topic and describe the mission plot itself, but rather how the structure itself comes into play. Events are considered story-line missions rather than side-missions or activities. |
Prominent Appearances in Missions |
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A list of mission appearances that the structure appears in. Passing the structure isn't necessarily an appearance, but actual interactions, destinations and mentions in particular are noteworthy appearances. Separate the section into game-title sub-sections for better reading (if the building has several different game appearances) |
Collectibles | |
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A section listing in-game collectibles may be necessary. Examples of such collectibles include, but are not limited to:
If possible, use the section to explain each individual collectible's location.
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Navigation ★ |
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A navigation box (navbox) is a box containing related articles, often sectioned down into categories of a relevant genre. If possible, use a "Navigation" section. Depending on the type of structure, there are several relevant navboxes that may be used.
More are to be created in the future. |
Categories ★ |
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A range of categories should be added to such an article:
Other related categories, of which many will have game-specific variations, include:
Use the category search during category editing to find what you need. |
Recommended articles[]
Feel free to use these recommended articles as an example:
- Want to add more recommendations? Head to this article's talk page to make suggestions!
- Last updated by Monkeypolice188 on 17th June, 2019.
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