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ManualofStyle-Button This page documents the Manual of Style of the GTA Wiki. It concerns standards that all users should follow.

This article lists the Manual of Style for structure and building articles on the GTA Wiki. We advise to use this as a guide if you wish to create or improve articles that fit this category.

Overview

The manual of style for building and structure articles is relatively basic when necessary, but with an array of parameters available in infoboxes, and the range of sections necessary for different kind of buildings, can become quite complicated. As with any geographical page, this manual of style advises to use a range of media, including images and videos, presented in an array of formats, including a gallery, infobox and navigation box.

Format

Expand each section for a detailed overview, guide and examples of how to format the corresponding section. Section formats marked are mandatory sections.

Lead description

The lead description is a short paragraph of information at the very beginning of an article, typically accompanied by an infobox to the right. The lead description of any article should be no more than around 200-250 characters (excluding whitespace).

For buildings and structures, the lead description should:

  • Title the name, without prefixes such as "the" or "a". Should be in bold to represent an official piece of game content.
  • Mention the type of building, with a category link to a related business or structure category such as Category:Bridges. There are various types of structures and buildings, common ones include:
    • Skyscraper
    • Factory
    • Construction site
    • House
    • Apartment
    • Warehouse
    • Statue
    • Bridge
  • If the structure is unnamed, mention "unnamed" before the type of structure it is, to recognise that this content is unnamed in-game.
  • Mention the game(s) it appears in.
  • Mention its location; district/region, city and state.
Usage example
Correct
The South Parkway Building is an unnamed skyscraper in Grand Theft Auto IV and Grand Theft Auto: Chinatown Wars, located in The Exchange, Algonquin, Liberty City.

Less than 250 characters
Name in bold
Type with category link
Appearances in order

Incorrect
South Parkway Building is a large building in The Exchange. It appears to be based on 1 New York Plaza in New York City and is one of the tallest buildings in the city. It doesn't play a role in the game and isn't named. There is a stunt jump here that requires you to jump off the plaza onto the road below.

More than 250 characters
Poor/little use of links
Uses article content
Fails to mention game appearances

Explanation
This lead description is too long. It makes it difficult to read and defies the point of articles in general. Articles are structured in a way that makes it relevant to read. If a user wants to know something specific with regards to content, they can find the section they need that explains specific points about the content. Mentioning everything within one paragraph of text not only makes it hard to read, but also breaks standardisation and is an example of poor presentation.
Infobox

The infobox displays relevant information at the right-hand side of an article. It usually contains information that is numerical or generic. As some structures aren't named, mentioned or as predominant in-game as others, an infobox is only really necessary for structures which play a part or have an in-game name. Structures or buildings whom are not mentioned, named or visited at any time during the story line or during side-missions are considered less predominant and so relevant information isn't necessarily any better in an infobox than it is in the page itself.

The main infobox to be used for buildings and structures is Template:Infobox location. The template is built purposely for buildings which have a large amount of information for them, including their history and predominance. It incorporates some of the fields used in the business infobox.

{{Infobox location
|name          = 
|image         = 
|caption       = 
|games         = 
|location      = 
|accessible    = 
|altnames      = 
|type          = 
|owner         = 
|operator      = 
|employees     = 
|runways       = 
|condition     = 
|price         = 
|length        = 
|height        = 
|floors        = 
|opentimes     = 
|style         = 
|occupants     = 
|unlockedby    = 
|unlockedafter = 
|related       = 
|map           = 
|map_caption   = 
|map2          = 
|map_caption2  = 
}}

  • Name: The name of the structure. Displays at the top of the infobox.
  • Image: High quality image of the building. If the structure or building has exclusive logos rather than a parent company, use <gallery></gallery> tags to display the building and its logo texture.
    • Image resolution should generally be in a 16:9 aspect ratio, but taller buildings (more than 10 floors in general) and structures may fit better in a square (1:1) aspect resolution, so long as resolution remains high.
  • Caption: Caption the image. If gallery tags are used, this will not work.
  • Games: List the appearances, in full title form, using links and italics, in order.
  • Location: The structure's location, by street (if possible), district/region/neighborhood, city and state.
  • Accessible: If the building has an accessible interior, yes. This field is not a restricted parameter and allows for additional text if necessary (such as reason for exceptions/limitations to its accessibility; i.e, mission only or destroyed.)
  • Alt names: Alternative (official) names, including quotes, logos, banners or media claims.
  • Type: The type of structure or building. The type parameter can function in two different ways:
If used as |type = , editors can insert whatever type of business they like, like "textile factory" or "aircraft warehouse". This has no limitation.
An alternative will replace the "LOCATION" header that is displayed at the top of the infobox, above the title. These are limited and work with parser functions, for example |cinema = y will change the header to "CINEMA". There are limited entries:
Types

cinema
militarybase
airport
airfield
warehouse
restaurant
factory
office
landmark
constructionsite
policestation
impound
firestation
hospital
golfclub
school
park
bridge
river
sea
stadium

ocean
lake
reservoir
tower
skyscraper
carpark
church
cathedral
cemetery
stripclub
internetcafe
museum
observatory
petrolstation
facility
quarry
mine
mineshaft
hq
bank
supermarket

depot
tattooparlor
hotel
house
mansion
safehouse
safehousegarage
garage
hangar
marina
cardeal
shop
weaponshop
clothesshop
jewelshop
pawnshop
miscshop
miscshopname
drugstore
miscplace
miscplacename


  • Length: Only possible via GPS in GTA V.
  • Map: - A high quality map of the structure's location. Use only the game's official map. Color the structure's perimeter in red, preferably in a square 1:1 crop. Up to 2 maps can be used.
  • Map caption: Map caption. "Location on the map (red)". If multiple maps are used for multiple games, mention the game. Up to 2 map captions can be used.
Usage example
Description

The description contains the main body of text. It should generally explain anything that other forms of data documentation can't (such as imagery, infoboxes and tables). Try to describe anything as much as you can, but remember to use correct spelling and grammar, punctuation, and most importantly, paragraphs. Paragraphs are important in descriptions as they break up large bodies of text, making it easier to read. Paragraphs should be used to split up text into relevant parts of information.

As with most articles, the description should be under a header "Description".

While the descriptions for buildings and structures can be varied depending on the style and predominance within the game, its generally a good idea to follow a structure:

  • Where is the structure situated; what roads is it near or bordered by? In which district or area is it? What other buildings are nearby?
  • Is there any information the game provides about the structure? In-game history and descriptions, quotes or references to the building which reveal more information about it.
  • A general description of the building itself; the shape and size, architecture and style, details and features, etc.
  • Does the building have any other names or an address?
  • Does the building relate to a business, person or organization? Does it play a part in the game?
  • Any necessary comparisons regarding size and height, particularly of nearby or related buildings.
  • Possible real-life influences.
Gallery
While a gallery isn't necessarily important, is it highly encouraged. The gallery will provide a range of images which show off the structure at its best; different positions, different angles and different features. If possible, any appearances in official Rockstar Games screenshots would best be installed in a separate Official Screenshots section of the gallery. If the building has a detailed interior, a dedicated Interior sub-section to the gallery is also advised. Again, images are best in a 16:9 ratio.
Events of GTA
If the building has a major plot role, such as a bank during a heist, a description of how it plays such a major role is best under a dedicated "Events of GTA" game title. The section shouldn't go off-topic and describe the mission plot itself, but rather how the structure itself comes into play. Events are considered story-line missions rather than side-missions or activities.
Prominent Appearances in Missions
A list of mission appearances that the structure appears in. Passing the structure isn't necessarily an appearance, but actual interactions, destinations and mentions in particular are noteworthy appearances. Separate the section into game-title sub-sections for better reading (if the building has several different game appearances)
Collectibles

A section listing in-game collectibles may be necessary. Examples of such collectibles include, but are not limited to:


If possible, use the section to explain each individual collectible's location.

Usage example

Collectibles

Navigation

A navigation box (navbox) is a box containing related articles, often sectioned down into categories of a relevant genre.

If possible, use a "Navigation" section. Depending on the type of structure, there are several relevant navboxes that may be used.

GTA IV
GTA IV



More are to be created in the future.

Categories

A range of categories should be added to such an article:

Other related categories, of which many will have game-specific variations, include:

Use the category search during category editing to find what you need.

Recommended articles

Feel free to use these recommended articles as an example:

Want to add more recommendations? Head to this article's talk page to make suggestions!

Last updated by Monkeypolice188 on 17th June, 2019.

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