Template:Next-Gen Template:Infobox vehicles
The MTL Future Shock Cerberus is a custom truck featured in Grand Theft Auto Online as part of the Arena War update.
Design
Grand Theft Auto Online
The vehicle appears to take inspirations from the Peterbilt 281, although it bears some elements from the War Rig from Mad Max: Fury Road, mainly due to the concept of mixed car parts and the fuel tanker (although the War Rig is a semi truck with a large tanker).
Compared to the default styling of the Apocalypse Cerberus and Nightmare Cerberus, the Future Shock Cerberus is completely rust-free and replaces much of the rusty and worn bodywork with clean metal plating, including a new front bumper, taking the style of a perforated metal sheet and lacking the red-white stripe. The rear tanker is clean by default. Rusty chrome accents around the truck are replaced with accent-colorable stripes, including the addition of accents around the wheel arches, fuel tanks and rear of the truck. The headlamps are also replaced with clean sets of twin lamps without cage protectors. Details on the roof-crane arm are changed, along with the removal of rivets and bolt heads around the hood, fenders and doors. Metal sheets in the windows of the half-cut car are replaced with clean perforated metal.
The Cerberus has a unique truck horn exclusive to this vehicle, significantly more violent compared to other truck horns, but dynamically quieter.
Players can stand on top of the vehicle without the risk of falling off.
Current Design Gallery
Performance
Grand Theft Auto Online
- Vehicle
The Future Shock Cerberus performs exactly the same as the Apocalypse and Nightmare Cerberus', with the only difference being the style of flamethrower utilized.
As expected from a large truck of its kind, the Cerberus is relatively slow but remains powerful and a definite successor to the likes of the Phantom, particularly when it comes to ramming vehicles out of the way. By default, the vehicle will not be equipped with a Ramp Weapon upon purchase.
Depending on the equipped ram weapon, the truck deals a different amount of force against other vehicles; the "ram" options, including the Light Ram, Reinforced Ram and Heavy Ram deal the same, but less damage than the other "scoop" options, the Light Scoop, Reinforced Scoop and the Heavy Scoop.
The Cerberus' durability is, by default, relatively substandard and is on-par with the Phantom, among other trucks of a similar size. A single explosion nearby may burst the truck into flames, however, somewhat advantageously, the truck's length in comparison to other trucks means explosions to the rear are much less likely to deal damage to the vehicle's fuel tanks, positioned below the cab, and the engine located at the front, however explosions at or around the frontal area will still cause immediate damage. With Armor Plating, the truck's durability is significantly improved, surviving up to 2 explosions. The truck does not deform.
The truck comes with a bullet-resistant front windshield, surviving several rounds from a machine gun before breaking, however the side windows are not.
The vehicle's straight-line performance is, overall, relatively poor. The truck also has a limited number of only 3 gears when compared to other trucks often featuring 5.
The Cerberus' engine model is identical to the Phantom and Packer, being a relatively undetailed model which appears to replicate a V8 engine, suggested by its spark plug textures, however with no physical manifolds or cam-heads, the engine model is otherwise unidentifiable. The truck's engine sound is also shared with the Phantom Custom, Hauler Custom, Chernobog, Scarab and TM-02 Khanjali.
- Abilities
- The vehicle can be installed with a Ramp Weapon. The ram weapon behaves in a similar way to the updated scoops and ramming bars of the RCV and Armored Boxville, causing a large amount of damage to other vehicles and often sending them flying into mid-air with little to no disadvantage against the vehicle itself, and no damage to the vehicle's engine whatsoever. It should be noted that the effectiveness against other players is significantly reduced compared to its effectiveness against NPCs and their vehicles.
- The vehicle can be installed with both "Jump" mods and "Shunt" mods. The Jump modifications come in three levels of effectiveness and can be activated using the horn button. When activated, the vehicle will be launched into the air, in a similar way to the Ruiner 2000 and Scramjet. The Shunt modifications allow the vehicle to shunt to the side.
- The vehicle can be installed with Boost upgrades. This can be used to significantly speed up the vehicle. It can be used repeatedly while driving the vehicle, but it is better to let it fully recharge for maximum efficiency.
- Weaponry
- The vehicle can be fitted with a Ram Weapon. The ram weapon behaves in a similar way to the updated scoops and ramming bars of the RCV and Armored Boxville, causing a large amount of damage to other vehicles and often sending them flying into mid-air with little to no disadvantage against the vehicle itself, and no damage to the vehicle's engine whatsoever. It should be noted that the effectiveness against other players is significantly reduced compared to its effectiveness against NPCs and their vehicles. Depending on the equipped ram weapon, the truck deals a different amount of force against other vehicles; the "ram" options, including the Light Ram, Reinforced Ram and Heavy Ram deal the same, but less damage than the other "scoop" options, the Light Scoop, Reinforced Scoop and the Heavy Scoop.
- By default, the Cerberus is equipped with a cab-mounted flamethrower, unique to this vehicle and usable by the driver. The flamethrower deals a large amount of damage to NPCs, sometimes instantly killing them, but is relatively poor when used against vehicles and players in particular, often taking up to 10 seconds to kill a player. The range of the flamethrower is also lackluster, extending not much further than the length of the truck itself, and its position aboard the truck means aiming both very near and relatively far from the truck proves problematic. Its overall behavior and effectiveness is similar to the Fire Truck and RCV's water cannon. The flame itself looks similar to the flames that spurt out of prop gas containers around San Andreas. Compared to its two other variants, the Flamethrower emits a bright green flame, and cannot be changed.
- A secondary flamethrower can be installed, attached to the rear of the tanker on the back of the truck. It performs identical to the regular flamethrower, and is usable by a passenger. With two players, the two flamethrowers essentially deal twice as much damage when in use.
- The vehicle has the option for installing Proximity Mines. Unlike Weaponized Vehicles added in the Gunrunning update, the Cerberus, along with all Arena Cars in the Arena War update, has five different Proximity Mine choices: Kinetic, Spike, EMP, Slick and Sticky;
- The Kinetic option (orange flashing light) creates a small impulse spreading several meters around the area, sending players and vehicles into the air. The impulse deals little damage to both players and vehicles.
- The Spike option (dark blue flashing light) bursts the tires of vehicles passing over or near it, as well as dealing a small amount of damage to the vehicle, mainly effecting the vehicle's windows, but otherwise dealing no damage or force. The mine does not burst vehicles with Bulletproof Tires installed.
- The EMP option (light blue flashing light) disables the vehicle's electronics when passing over it. The accelerator, brakes and steering, as well as the radio and other features are disabled for around 5 seconds before reactivating. It also deals a small amount of damage to players. The player will be notified by whom their vehicle was disabled by in a small notification above the radar.
- The Slick option (green flashing light) bursts a large amount of oil on the surface, causing vehicles passing over it to lose control. This deals no damage to both vehicles or players.
- The Sticky option (purple flashing light) bursts a large amount of sticky substance on the surface, causing vehicles passing over it to slow down. This deals no damage to both vehicles or players.
- The truck can also be installed with body spikes. These spikes deal damage to NPCs and players, contact with the spikes can instantly kill them.
GTA Online Overview
Acceleration (0-60 mph in Seconds) |
Top Speed (mph / kmh) |
Gears | Engine | Drivetrain (FWD / RWD / AWD) |
Mass (kg / lbs) |
Fuel Tank Size (litres) |
---|---|---|---|---|---|---|
N/A | 75.8 / 122 | 3 | N/A | RWD (rear-most axle) | 6500 / 14330 | 80 |
N/A | N/A | N/A | N/A | N/A | N/A | N/A |
N/A | N/A | 3 | FR (rear-most axle) SOHC V8 (Spark-Plug Textures) | RWD | Cannot be observed | Cannot be observed |
Modifications
Grand Theft Auto Online
The Future Shock Cerberus can only be modified at an Arena Workshop.
Category | Modification | Cost | Image | |
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Brakes | Stock Brakes | $1,000 | ||
Street Brakes | $20,000 | |||
Sport Brakes | $27,000 | |||
Race Brakes | $35,000 | |||
Boost | None | $20,000 | ||
Boost Upgrade 20% | $100,000 $50,000 (AW) | |||
Boost Upgrade 60% | $230,000 $115,000 (AW) | |||
Boost Upgrade 100% | $400,000 $200,000 (AW) | |||
Shunt Boost | $520,000 $260,000 (AW) | |||
Rear Bumpers | Stock Rear Bumper | $2,200 | ||
Ram-bars | $4,600 | |||
Plated Ram-bars | $7,400 | |||
Bastioned Ram-bars | $11,700 $5,850 (AW) |
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Bodywork | Decorations | None | $4,200 | |
Panel Detail | $6,720 $3,360 (AW) |
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Crane Pipes | $7,140 $3,570 (AW) |
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Hedgehog | $7,560 $3,780 (AW) |
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Hedgehog MK2 | $7,980 $3,990 (AW) |
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Spikes | None | $5,000 | ||
Body Spikes | $55,000 $27,500 (AW) |
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Armor Plating | No Armor Plating | $20,000 | ||
Light Armor | $110,000 $55,000 (AW) |
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Reinforced Armor | $175,000 $87,500 (AW) |
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Heavy Armor | $300,000 $150,000 (AW) |
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Engine | EMS Upgrade, Level 1 | $9,000 | ||
EMS Upgrade, Level 2 | $12,500 | |||
EMS Upgrade, Level 3 | $18,000 | |||
EMS Upgrade, Level 4 | $33,500 | |||
Exhausts | Stock Exhaust | $260 | ||
Mitered Exhausts | $750 | |||
Twin Shafts | $1,800 | |||
Piped Exhausts | $3,000 | |||
Cubed Exhausts | $9,550 | |||
Armored Bulkhead Exhausts | $9,750 | |||
Pronged Exhausts | $10,500 | |||
Competition Exhausts | $12,000 | |||
Grilles | Stock Grille | $200 | ||
Piped Crosshatch | $750 | |||
Durbar Slats | $1,340 | |||
Durbar Plates | $1,650 | |||
Armored Vents | $3,000 | |||
Armored Hole Punch | $3,200 | |||
Riot Bars | $3,650 | |||
Plated Riot Bars | $4,100 | |||
Hoods | Stock Hood | $1,600 | ||
Light Armor Hood | $3,000 | |||
Hood Cage | $5,000 | |||
Bolstered Hood Cage | $16,000 $8,000 (AW) |
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Reinforced Riot Hood | $19,200 $9,600 (AW) |
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Juggernaut Hood | $22,000 $11,000 (AW) |
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Horns | Main article: Los Santos Customs/Horns | - | ||
Lights | Headlights | Stock Lights | $600 | |
Xenon Lights | $7,500 | |||
White Lights | $20,000 | |||
Blue Lights | $49,200 $24,600 (AW) | |||
Electric Blue Lights | $49,800 $24,900 (AW) | |||
Mint Green Lights | $50,400 $25,200 (AW) | |||
Lime Green Lights | $51,000 $25,500 (AW) | |||
Yellow Lights | $51,600 $25,800 (AW) | |||
Golden Shower Lights | $52,200 $26,100 (AW) | |||
Orange Lights | $52,800 $26,400 (AW) | |||
Red Lights | $53,400 $26,700 (AW) | |||
Pony Pink Lights | $54,000 $27,000 (AW) | |||
Hot Pink Lights | $54,600 $27,300 (AW) | |||
Purple Lights | $55,200 $27,600 (AW) | |||
Blacklight Lights | $80,000 $40,000 (AW) | |||
Neon Kits | Main article: Los Santos Customs/Lights | - | ||
Livery | None | $11,400 | ||
HK | $18,240 | |||
Judith Mantovani | $38,760 $19,380 (AW) |
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Medici | $41,040 $20,520 (AW) |
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Vankhov | $43,320 $21,660 (AW) |
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Santo Capra | $45,600 $22,800 (AW) |
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Enema | $46,740 $23,370 (AW) |
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Sebastian Dix | $47,879 $23,939 (AW) |
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Sebastian Dix V2 | $49,020 $24,510 (AW) |
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Sebastian Dix V3 | $50,160 $25,080 (AW) |
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Crowex | $51,300 $25,650 (AW) |
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Crowex V2 | $52,440 $26,220 (AW) |
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Sessanta Nove | $53,579 $26,789 (AW) |
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Sessanta Nove V2 | $54,720 $27,360 (AW) |
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Sessanta Nove V3 | $55,860 $27,930 (AW) |
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Le Chien | $57,000 $28,500 (AW) |
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Le Chien V2 | $58,140 $29,070 (AW) |
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Le Chien V3 | $59,279 $29,639 (AW) |
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Le Chien V4 | $60,420 $30,210 (AW) |
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Loss/Theft Prevention | Tracker | |||
Full Coverage | ||||
Name | - | |||
Respray | Main article: Los Santos Customs/Respray Colors | - | ||
Sell | Sell Vehicle | |||
Transmission | Stock Transmission | $1,000 | ||
Street Transmission | $29,500 | |||
Sports Transmission | $32,500 | |||
Race Transmission | $40,000 | |||
Super Transmission | $50,000 | |||
Turbo | None | $5,000 | ||
Turbo Tuning | $50,000 | |||
Vertical Jump | None | $20,000 | ||
Jump Upgrade 20% | $130,000 $65,000 (AW) | |||
Jump Upgrade 60% | $224,000 $112,000 (AW) | |||
Jump Upgrade 100% | $420,000 $260,000 (AW) | |||
Wheels* | Main article: Los Santos Customs/Wheels | - | ||
Windows | None | $500 | ||
Light Smoke | $1,500 | |||
Dark Smoke | $3,500 | |||
Limo | $5,000 | |||
Weapons | Ram Weapons | None | $20,000 | |
Light Ram | $195,000 | |||
Reinforced Ram | $225,000 | |||
Heavy Ram | $255,000 | |||
Light Scoop | $295,000 | |||
Reinforced Scoop | $337,500 | |||
Large Scoop | $389,500 | |||
Proximity Mine | No Proximity Mine | $50,000 | ||
Kinetic | $270,000 $135,000 (AW) | |||
Spike | $158,000 $79,000 (AW) | |||
EMP | $300,000 $150,000 (AW) | |||
Slick | $198,000 $99,000 (AW) | |||
Sticky | $250,000 $125,000 (AW) | |||
Secondary Weapons | None | $50,000 | ||
Passenger Flamethtower | $650,000 |
- (AW) Unlock this item for purchase via the Arena War Career.
- * Vehicle is limited to Tire Smokes. Bulletproof Tires are installed as standard.
Image Gallery
Video
Locations
Grand Theft Auto Online
- Can be purchased at the Arena War website for $3,870,300 or $2,910,000 (trade price as a Sponsorship Tier reward in the Arena War Career).
- The vehicle comes with the "HK" Livery and a Light Scoop Ram Weapon as standard when purchased.