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==Description== |
==Description== |
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− | The train's locomotive is loosely based on the [[wp:EMD GP38|EMD GP38]]. The train can be seen pulling a variety of rolling stock, such as [[Boxcar|boxcars]], [[Wellcar|flatbeds]] and [[Tank Car|tank cars]]. Unlike [[Grand Theft Auto IV]], the player can jump and stand on the train while it's moving, which makes for a great way to lose a [[Wanted Level in GTA V|wanted level]], as the player can usually lose the cops when the train enters a tunnel. Unlike every game before it, the train can be destroyed, though only in [[Grand Theft Auto |
+ | The train's locomotive is loosely based on the [[wp:EMD GP38|EMD GP38]]. The train can be seen pulling a variety of rolling stock, such as [[Boxcar|boxcars]], [[Wellcar|flatbeds]] and [[Tank Car|tank cars]]. Unlike ''[[Grand Theft Auto IV]]'', the player can jump and stand on the train while it's moving, which makes for a great way to lose a [[Wanted Level in GTA V|wanted level]], as the player can usually lose the cops when the train enters a tunnel. Unlike every game before it, the train can be destroyed, though only in ''[[Grand Theft Auto Online]]'', by simply placing [[Sticky Bombs]] on the train engine and detonating them. This may also work with other explosives, though the Sticky Bomb method is the easiest. Unlike the [[Tram]], the driver will not attempt to stop if the track is obstructed. The train is undriveable during free-roam; however, it can be birefly controlled in the mission [[Derailed]]. |
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==Prominent Appearances in Missions== |
==Prominent Appearances in Missions== |
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− | *[[Arms Trafficking Air]] <small>(Bombed using the [[Cuban 800]] |
+ | *[[Arms Trafficking Air]] <small>(Bombed using the [[Cuban 800]])</small> |
*[[Prologue]] |
*[[Prologue]] |
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*[[Caida Libre]] |
*[[Caida Libre]] |
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*[[Derailed]] |
*[[Derailed]] |
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− | *[[Vinewood Souvenirs - The Last Act]] <small>(If [[Al Di Napoli]] is killed |
+ | *[[Vinewood Souvenirs - The Last Act]] <small>(If [[Al Di Napoli]] is killed)</small> |
*[[Bury the Hatchet]] |
*[[Bury the Hatchet]] |
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*[[Sidetracked]] |
*[[Sidetracked]] |
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− | *[[The Big Score (GTA V)|The Big Score]] <small>(Obvious approach |
+ | *[[The Big Score (GTA V)|The Big Score]] <small>(Obvious approach)</small> |
==Gallery== |
==Gallery== |
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<gallery position="center"> |
<gallery position="center"> |
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− | FreightTrain-Locomotive-GTAV-front.png|Front locomotive |
+ | FreightTrain-Locomotive-GTAV-front.png|Front locomotive |
− | Train_GTAVe_Interior_1st_person.jpg|Train interior |
+ | Train_GTAVe_Interior_1st_person.jpg|Train interior |
− | Train_GTAVe_Driver_View.jpg|Driver's view |
+ | Train_GTAVe_Driver_View.jpg|Driver's view |
− | TrainhitsDump.jpg|A image demonstrating the power of the Freight Train |
+ | TrainhitsDump.jpg|A image demonstrating the power of the Freight Train |
</gallery> |
</gallery> |
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− | == |
+ | ==Glitches== |
* Sometimes during single player free-roam, the player can "glitch" their way into the interior of the cabin of the train. While this does not always work, the player may sometimes get popped into the cabin while standing on top of it, or while climbing up to the train's front end. |
* Sometimes during single player free-roam, the player can "glitch" their way into the interior of the cabin of the train. While this does not always work, the player may sometimes get popped into the cabin while standing on top of it, or while climbing up to the train's front end. |
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− | ** The train can also be entered in GTA Online through a glitch |
+ | ** The train can also be entered in ''GTA Online'' through a glitch. The player must climb on top of the cabin, right above the driver. The player then needs to eat a snack, and while their character is eating it, they need to quickly pause the game until the player is sure the snack has been finished. They then need to unpause and the player may now be inside the cab. This does not always work, however, and it may take several attempts. |
⚫ | * Rarely, a "ghost train" might spawn in [[Davis]] or [[Rancho]] without an engine car. It goes incredibly slowly, as the player can easily go faster than it just by walking. Oddly, the train isn't noticed by AI or other trains, as cars will try to go through it as if it wasn't there, and other trains simply go right through it, without even slowing down, and the barriers that signify cars that a train is coming don't come down. It also seems to go progressively slower, eventually stopping. It is possible that this is the result of a spawn glitch, and it can be observed in both ''GTA V'' and ''GTA Online''. |
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+ | ==Trivia== |
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* If the player shoots and kills the train driver, the train will continue to drive at normal speed. |
* If the player shoots and kills the train driver, the train will continue to drive at normal speed. |
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* The Freight Train will make a stop at the [[Palmer-Taylor Power Station]] for a short period of time. However, the train cannot be hijacked at this point. |
* The Freight Train will make a stop at the [[Palmer-Taylor Power Station]] for a short period of time. However, the train cannot be hijacked at this point. |
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− | *Some of the train cars are labelled "D-Rail," which sounds like "derail" when spoken. |
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* The Freight Train, along with the [[Cargo Plane]] and the [[Jet]], is not listed in the BradyGames guide. |
* The Freight Train, along with the [[Cargo Plane]] and the [[Jet]], is not listed in the BradyGames guide. |
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* Freight trains are seen in some of Trevor's [[Arms Trafficking Air|Arms Trafficking missions]] as a target for Trevor to destroy via aerial bombing. |
* Freight trains are seen in some of Trevor's [[Arms Trafficking Air|Arms Trafficking missions]] as a target for Trevor to destroy via aerial bombing. |
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* The train has a unique horn that can be heard randomly. Interestingly, when Trevor is driving the Train in [[Derailed]], the horn is much louder than normal. |
* The train has a unique horn that can be heard randomly. Interestingly, when Trevor is driving the Train in [[Derailed]], the horn is much louder than normal. |
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* In the game's sound files, two different horn sounds exist. The second horn's length can be altered by the game. It is only used when an obstacle is blocking the track. |
* In the game's sound files, two different horn sounds exist. The second horn's length can be altered by the game. It is only used when an obstacle is blocking the track. |
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− | ** Interestingly, the [[Tram]] uses this same freight horn when an obstacle is blocking |
+ | ** Interestingly, the [[Tram]] uses this same freight horn when an obstacle is blocking its path. |
* In some missions, the train will intentionally slow down to give time for the player to dodge it. However in the [[Strangers and Freaks]] mission [[Vinewood Souvenirs - The Last Act]], it will speed up so the collision is bigger. |
* In some missions, the train will intentionally slow down to give time for the player to dodge it. However in the [[Strangers and Freaks]] mission [[Vinewood Souvenirs - The Last Act]], it will speed up so the collision is bigger. |
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⚫ | * Rarely, a "ghost train" might spawn in [[Davis]] or [[Rancho]] without an engine car. It goes incredibly slowly, as the player can easily go faster than it just by walking. Oddly, the train isn't noticed by AI or other trains, as cars will try to go through it as if it wasn't there, and other trains simply go right through it, without even slowing down, and the barriers that signify cars that a train is coming don't come down. It also seems to go progressively slower, eventually stopping. It is possible that this is the result of a spawn glitch, and it can be observed in both GTA V and GTA Online. |
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* When following a Freight Train, the NPC driving it may change character models randomly. |
* When following a Freight Train, the NPC driving it may change character models randomly. |
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* The Freight Train can smash through any land vehicle, which causes interesting visual effects on those larger than the tunnel's mouth. |
* The Freight Train can smash through any land vehicle, which causes interesting visual effects on those larger than the tunnel's mouth. |
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− | * In the |
+ | * In the enhanced version of ''GTA Online'', the freight train can cause a vehicle to explode on impact, instantly killing the player. |
* The engine sound can be heard miles away before the train can even be seen. Sometimes it sounds lower than normal. |
* The engine sound can be heard miles away before the train can even be seen. Sometimes it sounds lower than normal. |
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− | * The train used in the parachute jump 'Runaway Train' can be destroyed using the |
+ | * The train used in the parachute jump 'Runaway Train' can be destroyed using the minigun. This normally can't be done offline, outside this activity, or while outside the mission "Derailed". |
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− | * In "[[Fame or Shame (mission)|Fame or Shame]]" when you following the TV Guy, at the railyard various of Locomotives can be spotted, even on the Tramway, however the Tramway aint connected to the Freight Railway. |
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− | * The Railyard and Harbor Railyard will never be used by Freight Trains, however Wellcars, Boxcars and Tankers can be found. |
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− | * On the Containeryard at Los Santos harbor, a Double Stack Wellcar can be found, hoever the Driving ones have only carry 1 container, perhaps because the bridges and tunnels are quite low for Double Stacks. |
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* The "Clickedeclack" sound is also used for Trams. Clickedeclack is a nick name for the sound when trains passes rail connections, in other words, where the rails are screwed on to a new set of rails. |
* The "Clickedeclack" sound is also used for Trams. Clickedeclack is a nick name for the sound when trains passes rail connections, in other words, where the rails are screwed on to a new set of rails. |
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− | * The train will stop in GTA Online at Davis Quartz for about three minutes. |
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== See Also== |
== See Also== |
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− | *[[Freight]] - GTA San Andreas equivalent. |
+ | *[[Freight]] - ''GTA San Andreas'' equivalent. |
− | *[[Brown Streak]] - GTA San Andreas passenger train. |
+ | *[[Brown Streak]] - ''GTA San Andreas'' passenger train. |
− | *[[Tram]] - A similar vehicle which also appears in |
+ | *[[Tram]] - A similar vehicle which also appears in ''GTA V'' |
==Navigation== |
==Navigation== |
Revision as of 19:46, 6 September 2016
Template:Infobox vehiclesThe Freight Train is a train in Grand Theft Auto V.
Description
The train's locomotive is loosely based on the EMD GP38. The train can be seen pulling a variety of rolling stock, such as boxcars, flatbeds and tank cars. Unlike Grand Theft Auto IV, the player can jump and stand on the train while it's moving, which makes for a great way to lose a wanted level, as the player can usually lose the cops when the train enters a tunnel. Unlike every game before it, the train can be destroyed, though only in Grand Theft Auto Online, by simply placing Sticky Bombs on the train engine and detonating them. This may also work with other explosives, though the Sticky Bomb method is the easiest. Unlike the Tram, the driver will not attempt to stop if the track is obstructed. The train is undriveable during free-roam; however, it can be birefly controlled in the mission Derailed.
All Freight Trains in the game are operated by Go Loco Railroad, circa 2004, as evidenced by the badges. The rolling stock pulled by the train bears a variety of company names, such as D-Rail.
Prominent Appearances in Missions
- Arms Trafficking Air (Bombed using the Cuban 800)
- Prologue
- Caida Libre
- Derailed
- Vinewood Souvenirs - The Last Act (If Al Di Napoli is killed)
- Bury the Hatchet
- Sidetracked
- The Big Score (Obvious approach)
Gallery
Glitches
- Sometimes during single player free-roam, the player can "glitch" their way into the interior of the cabin of the train. While this does not always work, the player may sometimes get popped into the cabin while standing on top of it, or while climbing up to the train's front end.
- The train can also be entered in GTA Online through a glitch. The player must climb on top of the cabin, right above the driver. The player then needs to eat a snack, and while their character is eating it, they need to quickly pause the game until the player is sure the snack has been finished. They then need to unpause and the player may now be inside the cab. This does not always work, however, and it may take several attempts.
- Rarely, a "ghost train" might spawn in Davis or Rancho without an engine car. It goes incredibly slowly, as the player can easily go faster than it just by walking. Oddly, the train isn't noticed by AI or other trains, as cars will try to go through it as if it wasn't there, and other trains simply go right through it, without even slowing down, and the barriers that signify cars that a train is coming don't come down. It also seems to go progressively slower, eventually stopping. It is possible that this is the result of a spawn glitch, and it can be observed in both GTA V and GTA Online.
- This video partially supports the "ghost train", although it spawns near Davis Quartz.
Trivia
- If the player shoots and kills the train driver, the train will continue to drive at normal speed.
- The Freight Train will make a stop at the Palmer-Taylor Power Station for a short period of time. However, the train cannot be hijacked at this point.
- "LS2004" can be seen on the side of the locomotives. This is a reference to Grand Theft Auto: San Andreas which was released in 2004, which also featured and partly took place in Los Santos.
- The Freight Train, along with the Cargo Plane and the Jet, is not listed in the BradyGames guide.
- Freight trains are seen in some of Trevor's Arms Trafficking missions as a target for Trevor to destroy via aerial bombing.
- When riding on one of the train's cars, pictures cannot be taken with Snapmatic.
- There is a trick which allows the player to open Snapmatic while standing on a moving train. Doing so, however, will instantly kill the player.
- The train has a unique horn that can be heard randomly. Interestingly, when Trevor is driving the Train in Derailed, the horn is much louder than normal.
- In the game's sound files, two different horn sounds exist. The second horn's length can be altered by the game. It is only used when an obstacle is blocking the track.
- Interestingly, the Tram uses this same freight horn when an obstacle is blocking its path.
- In some missions, the train will intentionally slow down to give time for the player to dodge it. However in the Strangers and Freaks mission Vinewood Souvenirs - The Last Act, it will speed up so the collision is bigger.
- When following a Freight Train, the NPC driving it may change character models randomly.
- The Freight Train can smash through any land vehicle, which causes interesting visual effects on those larger than the tunnel's mouth.
- In the enhanced version of GTA Online, the freight train can cause a vehicle to explode on impact, instantly killing the player.
- The engine sound can be heard miles away before the train can even be seen. Sometimes it sounds lower than normal.
- The train used in the parachute jump 'Runaway Train' can be destroyed using the minigun. This normally can't be done offline, outside this activity, or while outside the mission "Derailed".
- The locomotive does have an engine sound, but is very low, and can only be heard when the engine is stopping at Palmer-Taylor Power Station.
- The "Clickedeclack" sound is also used for Trams. Clickedeclack is a nick name for the sound when trains passes rail connections, in other words, where the rails are screwed on to a new set of rails.
See Also
- Freight - GTA San Andreas equivalent.
- Brown Streak - GTA San Andreas passenger train.
- Tram - A similar vehicle which also appears in GTA V