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− | {{Infobox |
+ | {{Infobox weapons |
− | |name = Fist |
+ | |name = Fist |
− | |image = Fist- |
+ | |image = Fist-GTAV.png |
⚫ | |||
− | |games = All games |
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+ | |aka = |
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− | |damage = Minimum |
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− | |slot = Unarmed<br>Melee <small>(GTA V)</small> |
+ | |slot = Unarmed <small>(3D Universe & GTA IV)</small><br>Melee <small>(GTA V)</small> |
+ | |type = Fists |
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⚫ | |||
+ | |ammo = <!--null--> |
||
⚫ | |||
+ | |games = ''[[Grand Theft Auto 1]]<br>[[Grand Theft Auto: London 1969]]<br>[[Grand Theft Auto: London 1961]]<br>[[Grand Theft Auto 2]]<br>[[Grand Theft Auto III]]<br>[[Grand Theft Auto: Vice City]]<br>[[Grand Theft Auto: San Andreas]]<br>[[Grand Theft Auto Advance]]<br>[[Grand Theft Auto: Liberty City Stories]]<br>[[Grand Theft Auto: Vice City Stories]]<br>[[Grand Theft Auto IV]]<br>[[The Lost and Damned]]<br>[[The Ballad of Gay Tony]]<br>[[Grand Theft Auto: Chinatown Wars]]<br>[[Grand Theft Auto V]]<br>[[Grand Theft Auto Online]]'' |
||
⚫ | |||
+ | |reticle = None<br>Generic <small>(GTA San Andreas & GTA IV; lock-on)</small> |
||
+ | |anim = Unarmed <small>(3D Universe)</small> |
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+ | |flags = |
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+ | {{Expand|'''GTA IV'''| |
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+ | {{Flags|CAN_AIM}}<br> |
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+ | {{Flags|ARMOUR_PENETRATING}}<br> |
||
}} |
}} |
||
+ | ---- |
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+ | {{Expand|'''GTA V'''| |
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+ | {{Flags|AllowMeleeBlock}}<br> |
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+ | {{Flags|CarriedInHand}}<br> |
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+ | {{Flags|ArmourPenetrating}}<br> |
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+ | {{Flags|CanLockonOnFoot}}<br> |
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+ | {{Flags|CanLockonInVehicle}}<br> |
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+ | {{Flags|CanFreeAim}}<br> |
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+ | {{Flags|UsableOnFoot}}<br> |
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+ | {{Flags|UsableUnderwater}}<br> |
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+ | {{Flags|UsableClimbing}}<br> |
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+ | {{Flags|UsableInCover}}<br> |
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+ | {{Flags|DisableLeftHandIkInCover}}<br> |
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+ | {{Flags|DoesRevivableDamage}}<br> |
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+ | {{Flags|AllowCloseQuarterKills}}<br> |
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+ | {{Flags|AllowMeleeIntroAnim}}<br> |
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+ | {{Flags|HasLowCoverSwaps}}<br> |
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+ | {{Flags|NoWheelStats}}<br> |
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+ | {{Flags|QuitTransitionToIdleIntroOnWeaponChange}}<br> |
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+ | {{Flags|DisableFPSScope}}<br> |
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+ | {{Flags|AttachFPSLeftHandIKToRight}}<br> |
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+ | {{Flags|UseFPSAimIK}}<br> |
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+ | {{Flags|UseFPSSecondaryMotion}}<br> |
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+ | }} |
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+ | |filename = Unarmed <small>(All games)</small> |
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+ | |spawnmap = <!--null--> |
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+ | |spawnped = {{H:title|By default for all NPCs as a mean of defense.|All}} |
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+ | |spawnvehicle = <!--null--> |
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+ | |firingfx = |
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+ | |reloadingfx = |
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+ | }} |
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⚫ | |||
⚫ | |||
⚫ | |||
+ | The fist represents the unarmed state of the [[protagonist]] or playable characters; they will not draw attention in weapons-free zones, and merely locking onto pedestrians or police will not cause a panic or attract a [[Wanted level]]. |
||
+ | ===2D Universe=== |
||
⚫ | |||
⚫ | In ''[[Grand Theft Auto 1]]'', ''[[Grand Theft Auto: London]]'' games and ''[[Grand Theft Auto 2]]'', fists are not fatal. In these games, fists are designed to only knock [[NPC]] characters over or used to interrogate them. NPC fists are also non fatal to the player. But using them may still scare away pedestrians or attract police. The player can kill with them if they are used as a pushing mechanic to push people into danger however, but the actual fists do no damage and a fistfight can last forever if one lets it. |
||
+ | ===3D Universe=== |
||
⚫ | |||
+ | In some ''[[Grand Theft Auto]]'' games, if the player throw punches near someone, there is a chance they might attack them or run away. In ''[[Grand Theft Auto: San Andreas]]'', locking into an [[Ammu-Nation]] clerk or a restaurant staff member even without any weapons on will instantly cause the clerk to react as if a weapon was aimed at them (In the case of the Ammu-Nation clerk, firing at the player). |
||
+ | ===''Grand Theft Auto IV''=== |
||
⚫ | |||
+ | The fist remained the same as in 3D Universe, but this time, fighting was made more advanced, and timing elements were introduced into physical combat to allow dodging and melee counters. Usually, locking on a pedestrian will not cause them to react unless a punch is thrown. Depending of the type of pedestrian, they may either run away or will attempt to fight back (where the reticle will change color). |
||
− | The fist represents the unarmed state for the [[protagonist]]; he will not draw attention in weapons-free zones, and merely locking onto pedestrians or police will not cause a panic or attract a [[Wanted level]]. However, in some ''GTA'' games, if you throw punches near someone, there is a chance he/she might attack you or run away. In ''GTA San Andreas'', Locking into an [[Ammu-Nation]] clerk even without any weapons on will instantly cause the clerk to open fire at the player. In some ''GTA'' games, fists can be augmented with [[Brass Knuckles]] to increase damage.[[File:Fistfight.JPG|thumb|254px|Fist fight in GTA IV.]] |
||
+ | ===''Grand Theft Auto V''=== |
||
⚫ | Naturally, punching is a last-resort in the ''GTA'' games, lacking the range of firearms and power of melee weapons. Bare-handed attacks have unique properties - for example, they can be chained, causing the protagonist to unleash a series of various punches and kicks, including a stomp or ground-level kick if an enemy is lying prone, the fists can also prove to be almost |
||
+ | The fist was more elaborated than in previous games and is not only focused into combat, but more interactive for taunting. If the fist is equipped whilst driving a basic vehicle, the player can flip the middle finger and insult pedestrians, which the outcome will vary depending of the pedestrian and the duration of the insult. Pedestrians will likely react to the player's insult pacifically, but the longer they hold insulting, they may react violently, either running away or attempting to take out the player from the car to start a fight. Said feature is also applied to drivers, where they may either drive away recklessly or starting to chase the player. |
||
+ | ==Performance== |
||
− | In ''[[Grand Theft Auto IV|GTA IV]]'', the player is able to disarm another person who has a [[knife]] or a [[baseball bat]] and keep it as their own. To do this, the player must first be unarmed and dodge the attack (time the opponent's punch and press [[Image:PS3 Cross.png|25px|Cross]] for Playstation, in a timely manner) then quickly press the attack ([[Image:PS3 Circle.png|25px|Circle]] for [[PlayStation 3|PlayStation]] and [[Image:XBox B.png|25px|B]] for [[Xbox 360|Xbox]]) or counter-attack ([[Image:PS3 Triangle.png|25px|Triangle]] for PlayStation and [[Image:XBox Y.png|25px|Y]] for Xbox) button. |
||
+ | ===3D Universe=== |
||
⚫ | Naturally, punching is a last-resort in the ''GTA'' games, lacking the range of firearms and power of melee weapons. Bare-handed attacks have unique properties - for example, they can be chained, causing the protagonist to unleash a series of various punches and kicks, including a stomp or ground-level kick if an enemy is lying prone, the fists can also prove to be almost stealthy in their abilities. In ''GTA: San Andreas'', [[Carl Johnson]] is able to learn more powerful moves by fighting and defeating [[Gyms|gym]] trainers. The skills obtained in the [[Below the Belt Gym]], which are probably the best, can make the fist attacks very powerful. This is because the combo attack of that gym ends with a "super" punch that can kill any person, no matter the amount of health the person has. ''[[Grand Theft Auto: Vice City Stories]]'' introduced new abilities while fighting, including breaking opponents' necks. |
||
⚫ | Fist combos can damage and destroy a car. If the player has a maxed-out [[Muscle]] in ''Grand Theft Auto: San Andreas'', including the Martial Arts combo, a normal car like the [[Greenwood]] can be destroyed in less than twenty-five hits. This also works for some lamp posts that can be broken down with a couple of punches. The fist can be chained as a combo with other melee weapons (except the [[Chainsaw|chainsaw]]) by using Gym Styles and using the melee weapons upon the third strike and vice versa. This technique usually kills a pedestrian after the combo is completed. |
||
⚫ | In [[Grand Theft Auto V |
||
+ | In some games, fists can be reinforced with [[Brass Knuckles]] to increase damage. |
||
⚫ | |||
+ | |||
⚫ | |||
+ | ====3D Universe Overview==== |
||
− | <gallery> |
||
+ | {{Weaponstats-3d |
||
⚫ | |||
+ | |file_damage = 8 <small>(GTA Vice City)</small> |
||
⚫ | |||
+ | |file_fire_rate = 250 <small>(GTA Vice City)</small> |
||
⚫ | |||
+ | |file_range = 2.4 / 7.9 <small>(GTA Vice City)</small> |
||
⚫ | |||
+ | |file_ammo = 1000 <small>(GTA Vice City)</small> |
||
− | Fist GTA SA.jpg|''GTA SA'', ''LCS'' and ''VCS''. |
||
+ | |file_reload_speed = 100 <small>(GTA Vice City)</small> |
||
− | FistIcon (GTA IV).png|''GTA IV''. |
||
+ | |observed_damage = |
||
⚫ | |||
+ | |observed_fire_rate = 3 hits per second |
||
⚫ | |||
+ | |observed_ammo = |
||
+ | |observed_reload_mechanism = |
||
+ | |observed_reload_speed = 0.1 second |
||
+ | }} |
||
+ | |||
+ | ===''Grand Theft Auto IV''=== |
||
+ | In ''[[Grand Theft Auto IV]]'', the fist is more practical for usage againsts enemies, but was improved over previous iterations. The character not only can make use of punches, but kicks and even headbutts when chained with combos. The character can also push NPCs if used while moving. |
||
+ | |||
+ | As counter-attacks were implemented in the game, the fist can be used immediately after dodging an enemy attack (if timed correctly), resulting in special combos that can deal greater damage or even finishing moves when the enemy is very weak (i.e. uppercuts, spinning kicks and knee attacks). The player is also able to disarm another person who has a [[Knife]] or a [[Baseball Bat]] and keep it as their own by dodging their attacks, then quickly pressing the attack or counter-attack button. It is also possible to knock or even kill someone out with a single punch to the head (usually right on the scalp), though this is a rare occurrence and is difficult to execute. The same happens with the [[Baseball Bat]] (although more easily). |
||
+ | |||
+ | Any sort of punch or kick to a car may damage the car and slightly deform their bodywork, although this will take some time to make effect on them. [[Helicopters]] are sensitive to impacts, so a few punches on the main body will produce smoke on the vehicle, at the cost of attracting a [[Wanted Level in GTA IV|wanted level]] for destroying a vehicle intentionally. One of the basic methods with the fist is to "re-start" a heavily-damaged vehicle, where a few hits in the engine bay of a vehicle that stopped due to multiple crashes will make the vehicle's ignition system work successfully, able to drive them freely to be repaired. However, in the worst case scenario, multiple hits to the engine bay will make the car set aflame in the front area, leading to an explosion (though this may take awhile until the vehicle's rear wheels are set on fire). |
||
+ | |||
+ | ====GTA IV Overview==== |
||
+ | {{Weaponstats-gtaiv |
||
+ | |file_damage = 0 |
||
+ | |file_fire_rate = <!--null--> |
||
+ | |file_range = 1.6 / 5.2 |
||
+ | |file_ammo = <!--null--> |
||
+ | |file_reload_speed = <!--null--> |
||
+ | |stated_fire_rate = |
||
+ | |stated_range = |
||
+ | |stated_ammo = |
||
+ | |observed_damage = |
||
+ | 0.3-0.5/8 <small>(Primary attack)</small><br> |
||
+ | 0.5-1/8 <small>(Secondary attack)</small><br> |
||
+ | 3-5/8 <small>(Counter-attack 1)</small><br> |
||
+ | 5/8 <small>(Counter-attack 2)</small><br> |
||
+ | |observed_fire_rate = |
||
+ | |observed_ammo = |
||
+ | |observed_reload_mechanism = |
||
+ | |observed_reload_speed = |
||
+ | }} |
||
+ | |||
+ | ===''Grand Theft Auto V''=== |
||
⚫ | In ''[[Grand Theft Auto V]]'', the player is able to perform not only punches and kicks, but also slaps to the face and sucker punches to knock the opponent out on the first hit if caught by surprise. While sneaking, the player is also able to deliver a karate chop like movement to the neck to immediately knock the opponent unconscious. Unlike in ''[[Grand Theft Auto: Vice City Stories]]'', the player still cannot break opponents' necks from behind. Fist fighting may help in increasing their character [[Skills (GTA V)|skill]], as it will boost the general strength of melee attacks. Vehicle damage is applied as well, though, unlike in ''GTA IV'', it is a bit easier because of the vehicle's general sensivity, especially aircraft. |
||
+ | |||
+ | ====GTA V Overview==== |
||
+ | {{Weaponstats-gtav |
||
+ | |file_damage = 0 |
||
+ | |file_fire_rate = 0 |
||
+ | |file_range = 30 / 98 |
||
+ | |file_ammo = 0 |
||
+ | |file_reload_speed = <!--null--> |
||
+ | |stated_fire_rate = |
||
+ | |stated_range = |
||
+ | |stated_ammo = |
||
+ | |observed_damage = |
||
+ | |observed_fire_rate = |
||
+ | |observed_ammo = |
||
+ | |observed_reload_mechanism = |
||
+ | |observed_reload_speed = |
||
+ | |rsc_image = |
||
+ | |rsc_damage = {{PercentBar|5|width=150}} |
||
+ | |rsc_fire_rate = {{PercentBar|20|width=150}} |
||
+ | |rsc_accuracy = <!--null--> |
||
+ | |rsc_range = {{PercentBar|1|width=150}} |
||
+ | |rsc_clip_size = <!--null--> |
||
+ | }} |
||
+ | |||
⚫ | |||
⚫ | |||
+ | <gallery position="center"> |
||
⚫ | |||
+ | Fist-GTA3-PS2-icon.png|''Grand Theft Auto III'' (PS2 Version) |
||
⚫ | |||
⚫ | |||
⚫ | |||
+ | Fist-GTASA-Icon.png|''Grand Theft Auto: San Andreas''. |
||
+ | Fist-GTAA-HUD.png|''Grand Theft Auto Advance''. |
||
+ | Fist-GTALCS-Icon.png|''Grand Theft Auto: Liberty City Stories'' and ''Grand Theft Auto: Vice City Stories''. |
||
+ | Fist-LCSmobile-icon.png|''Grand Theft Auto: Liberty City Stories'', mobile version. |
||
+ | Fist-GTAIV-icon.png|''Grand Theft Auto IV''. |
||
⚫ | |||
⚫ | |||
</gallery> |
</gallery> |
||
==Trivia== |
==Trivia== |
||
+ | ===General=== |
||
− | *Since the Fist is, technically, a weapon, targeting a [[Police Officers|cop]] increases your Wanted Level. Also, targeting a store owner causes them to panic, while targeting drug dealers will force them to attack you, though this is not implemented in ''GTA IV'' and its episodes. |
||
⚫ | |||
⚫ | |||
+ | **However, this is opposite in ''Grand Theft Auto IV'', as smashing a smoking vehicle can cause the said vehicle to catch fire and eventually explode and attract a wanted level. |
||
⚫ | |||
⚫ | *From all the ''[[Grand Theft Auto]]'' [[protagonists]], [[Trevor Philips]], [[Niko Bellic]], [[Victor Vance]], [[Huang Lee]], and [[Luis Fernando Lopez|Luis Lopez]] are the ones who have a solid hand-to-hand combat background; Niko, Trevor, and Vic as part of their [[army]] training, Huang by his martial arts background, and Luis by his [[L.C. Cage Fighters|underground cage fighting]] experience. [[Carl Johnson|CJ]] can acquire skills through the progress of the game by training in gyms and dojos. |
||
− | *The Fist can be chained as a combo with other melee weapons (except the [[Chainsaw|chainsaw]]) by using Gym Styles and using the melee weapons upon the third strike and vice versa, this technique usually kills a pedestrian after the combo is completed. |
||
+ | |||
⚫ | *''GTA San Andreas'' has a cheat in which |
||
+ | ===2D Universe=== |
||
⚫ | |||
+ | *The [[Game Boy Color]] version of ''[[Grand Theft Auto 2]]'' omits unarmed combat. In this version, police officers will only need to walk into the [[protagonist]] to [[Busted|arrest them for committing a crime]]. |
||
⚫ | *In ''[[The Ballad of Gay Tony]]'' and [[ |
||
+ | |||
⚫ | *From all the '' |
||
+ | ===3D Universe=== |
||
− | *[[Tommy Vercetti]] is the only protagonist |
+ | *[[Tommy Vercetti]] is the only protagonist who can hold back a fist without punching straight away. |
⚫ | *''GTA San Andreas'' has a cheat in which Carl Johnson can send [[Pedestrians|NPCs]] flying in one punch. However, this cheat also affects pedestrians as they can also send CJ (and other pedestrians) flying in one punch, killing him in the process. However, if the invincibility cheat is activated, CJ can no longer die from getting punched by pedestrians. |
||
+ | *In ''GTA San Andreas'', if the player gets a wanted level in an interior of any accessible buildings and goes out, the police will also use this weapon to fight against them. |
||
+ | *In ''GTA San Andreas'', if someone fires a gun while a pedestrian is striking their fists in the air before punching, the pedestrian will keep their fists in the air while running away. |
||
+ | |||
+ | ===HD Universe=== |
||
⚫ | *In ''[[The Ballad of Gay Tony]]'' and ''[[Grand Theft Auto V]]'', there is a [[Cheats|cheat]] that allows the player to have an explosive punch. These explosions are as powerful as the [[Explosive Shotgun]], able to kill someone and destroy vehicles in one to two hits; when playing as Trevor Philips, he can destroy vehicles in one hit at the cost of getting killed unless the invincibility cheat is activated, wherein he will be able to survive explosions. |
||
==Navigation== |
==Navigation== |
||
{{Navboxes |
{{Navboxes |
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|title= Navigation |
|title= Navigation |
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− | |list1= |
+ | |list1= |
− | {{ |
+ | {{weapons|state=collapsed}} |
− | {{ |
+ | {{gta1 weapons|state=collapsed}} |
− | {{ |
+ | {{gta2 weapons|state=collapsed}} |
− | {{ |
+ | {{gtaiii weapons|state=collapsed}} |
− | {{ |
+ | {{gtavc weapons|state=collapsed}} |
− | {{ |
+ | {{gtasa weapons|state=collapsed}} |
− | {{ |
+ | {{gtaa weapons|state=collapsed}} |
+ | {{gtalcs weapons|state=collapsed}} |
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− | {{Gtacw_weapons}} |
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− | {{ |
+ | {{gtavcs weapons|state=collapsed}} |
+ | {{gtaiv weapons|state=collapsed}} |
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− | |||
+ | {{Gtacw weapons|state=collapsed}} |
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+ | {{gtav weapons|state=collapsed}} |
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+ | }}[[ar:القبضة]] |
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+ | [[de:Faust]] |
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+ | [[es:Puños]] |
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+ | [[pl:Pięść]] |
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[[pt:Punho]] |
[[pt:Punho]] |
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− | [[ |
+ | [[ru:Кулаки]] |
[[Category:Weapons]] |
[[Category:Weapons]] |
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[[Category:Weapons in GTA 1]] |
[[Category:Weapons in GTA 1]] |
Revision as of 21:34, 25 November 2019
Template:Infobox weapons
The Fist is a "weapon" available in all Grand Theft Auto games.
Description
The fist represents the unarmed state of the protagonist or playable characters; they will not draw attention in weapons-free zones, and merely locking onto pedestrians or police will not cause a panic or attract a Wanted level.
2D Universe
In Grand Theft Auto 1, Grand Theft Auto: London games and Grand Theft Auto 2, fists are not fatal. In these games, fists are designed to only knock NPC characters over or used to interrogate them. NPC fists are also non fatal to the player. But using them may still scare away pedestrians or attract police. The player can kill with them if they are used as a pushing mechanic to push people into danger however, but the actual fists do no damage and a fistfight can last forever if one lets it.
3D Universe
In some Grand Theft Auto games, if the player throw punches near someone, there is a chance they might attack them or run away. In Grand Theft Auto: San Andreas, locking into an Ammu-Nation clerk or a restaurant staff member even without any weapons on will instantly cause the clerk to react as if a weapon was aimed at them (In the case of the Ammu-Nation clerk, firing at the player).
Grand Theft Auto IV
The fist remained the same as in 3D Universe, but this time, fighting was made more advanced, and timing elements were introduced into physical combat to allow dodging and melee counters. Usually, locking on a pedestrian will not cause them to react unless a punch is thrown. Depending of the type of pedestrian, they may either run away or will attempt to fight back (where the reticle will change color).
Grand Theft Auto V
The fist was more elaborated than in previous games and is not only focused into combat, but more interactive for taunting. If the fist is equipped whilst driving a basic vehicle, the player can flip the middle finger and insult pedestrians, which the outcome will vary depending of the pedestrian and the duration of the insult. Pedestrians will likely react to the player's insult pacifically, but the longer they hold insulting, they may react violently, either running away or attempting to take out the player from the car to start a fight. Said feature is also applied to drivers, where they may either drive away recklessly or starting to chase the player.
Performance
3D Universe
Naturally, punching is a last-resort in the GTA games, lacking the range of firearms and power of melee weapons. Bare-handed attacks have unique properties - for example, they can be chained, causing the protagonist to unleash a series of various punches and kicks, including a stomp or ground-level kick if an enemy is lying prone, the fists can also prove to be almost stealthy in their abilities. In GTA: San Andreas, Carl Johnson is able to learn more powerful moves by fighting and defeating gym trainers. The skills obtained in the Below the Belt Gym, which are probably the best, can make the fist attacks very powerful. This is because the combo attack of that gym ends with a "super" punch that can kill any person, no matter the amount of health the person has. Grand Theft Auto: Vice City Stories introduced new abilities while fighting, including breaking opponents' necks.
Fist combos can damage and destroy a car. If the player has a maxed-out Muscle in Grand Theft Auto: San Andreas, including the Martial Arts combo, a normal car like the Greenwood can be destroyed in less than twenty-five hits. This also works for some lamp posts that can be broken down with a couple of punches. The fist can be chained as a combo with other melee weapons (except the chainsaw) by using Gym Styles and using the melee weapons upon the third strike and vice versa. This technique usually kills a pedestrian after the combo is completed.
In some games, fists can be reinforced with Brass Knuckles to increase damage.
3D Universe Overview
Damage | Fire Rate [?] | Range (m / ft) |
Ammo Specifications/ Capacity |
Reload Mechanism | Reload Speed |
---|---|---|---|---|---|
8 (GTA Vice City) | 250 (GTA Vice City) | 2.4 / 7.9 (GTA Vice City) | 1000 (GTA Vice City) | N/A | 100 (GTA Vice City) |
N/A | 3 hits per second | Cannot be determined | N/A | N/A | 0.1 second |
Grand Theft Auto IV
In Grand Theft Auto IV, the fist is more practical for usage againsts enemies, but was improved over previous iterations. The character not only can make use of punches, but kicks and even headbutts when chained with combos. The character can also push NPCs if used while moving.
As counter-attacks were implemented in the game, the fist can be used immediately after dodging an enemy attack (if timed correctly), resulting in special combos that can deal greater damage or even finishing moves when the enemy is very weak (i.e. uppercuts, spinning kicks and knee attacks). The player is also able to disarm another person who has a Knife or a Baseball Bat and keep it as their own by dodging their attacks, then quickly pressing the attack or counter-attack button. It is also possible to knock or even kill someone out with a single punch to the head (usually right on the scalp), though this is a rare occurrence and is difficult to execute. The same happens with the Baseball Bat (although more easily).
Any sort of punch or kick to a car may damage the car and slightly deform their bodywork, although this will take some time to make effect on them. Helicopters are sensitive to impacts, so a few punches on the main body will produce smoke on the vehicle, at the cost of attracting a wanted level for destroying a vehicle intentionally. One of the basic methods with the fist is to "re-start" a heavily-damaged vehicle, where a few hits in the engine bay of a vehicle that stopped due to multiple crashes will make the vehicle's ignition system work successfully, able to drive them freely to be repaired. However, in the worst case scenario, multiple hits to the engine bay will make the car set aflame in the front area, leading to an explosion (though this may take awhile until the vehicle's rear wheels are set on fire).
GTA IV Overview
Damage (per shot) |
Fire Rate [?] | Range (m / ft) |
Ammo Specifications/ Capacity |
Reload Mechanism | Reload Speed [?] |
---|---|---|---|---|---|
0 | N/A | 1.6 / 5.2 | N/A | N/A | N/A |
N/A | N/A | N/A | N/A | N/A | N/A |
0.3-0.5/8 (Primary attack) 0.5-1/8 (Secondary attack) |
N/A | Cannot be determined | N/A | N/A | N/A |
Grand Theft Auto V
In Grand Theft Auto V, the player is able to perform not only punches and kicks, but also slaps to the face and sucker punches to knock the opponent out on the first hit if caught by surprise. While sneaking, the player is also able to deliver a karate chop like movement to the neck to immediately knock the opponent unconscious. Unlike in Grand Theft Auto: Vice City Stories, the player still cannot break opponents' necks from behind. Fist fighting may help in increasing their character skill, as it will boost the general strength of melee attacks. Vehicle damage is applied as well, though, unlike in GTA IV, it is a bit easier because of the vehicle's general sensivity, especially aircraft.
GTA V Overview
Damage (per shot) [?] |
Fire Rate [?] | Range (m / ft) [?] |
Ammo Specifications/ Capacity |
Reload Mechanism | Reload Speed [?] |
---|---|---|---|---|---|
0 | 0 | 30 / 98 | 0 | N/A | N/A |
N/A | N/A | N/A | N/A | N/A | N/A |
N/A | N/A | N/A | N/A | N/A | N/A |
Damage | 5% 5% | ||||
Fire Rate/Speed | 20% 20% | ||||
Accuracy | |||||
Range | 1% 1% | ||||
Clip Size |
Image Gallery
HUD icon
Trivia
General
- Destroying cars with fists does not attract a wanted level, no matter how many cars the player destroys, even if a police officer is killed by a car explosion that is caused by damaging the car with the fists.
- However, this is opposite in Grand Theft Auto IV, as smashing a smoking vehicle can cause the said vehicle to catch fire and eventually explode and attract a wanted level.
- From all the Grand Theft Auto protagonists, Trevor Philips, Niko Bellic, Victor Vance, Huang Lee, and Luis Lopez are the ones who have a solid hand-to-hand combat background; Niko, Trevor, and Vic as part of their army training, Huang by his martial arts background, and Luis by his underground cage fighting experience. CJ can acquire skills through the progress of the game by training in gyms and dojos.
2D Universe
- The Game Boy Color version of Grand Theft Auto 2 omits unarmed combat. In this version, police officers will only need to walk into the protagonist to arrest them for committing a crime.
3D Universe
- Tommy Vercetti is the only protagonist who can hold back a fist without punching straight away.
- GTA San Andreas has a cheat in which Carl Johnson can send NPCs flying in one punch. However, this cheat also affects pedestrians as they can also send CJ (and other pedestrians) flying in one punch, killing him in the process. However, if the invincibility cheat is activated, CJ can no longer die from getting punched by pedestrians.
- In GTA San Andreas, if the player gets a wanted level in an interior of any accessible buildings and goes out, the police will also use this weapon to fight against them.
- In GTA San Andreas, if someone fires a gun while a pedestrian is striking their fists in the air before punching, the pedestrian will keep their fists in the air while running away.
HD Universe
- In The Ballad of Gay Tony and Grand Theft Auto V, there is a cheat that allows the player to have an explosive punch. These explosions are as powerful as the Explosive Shotgun, able to kill someone and destroy vehicles in one to two hits; when playing as Trevor Philips, he can destroy vehicles in one hit at the cost of getting killed unless the invincibility cheat is activated, wherein he will be able to survive explosions.