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This article lists Beta Releases in Grand Theft Auto Online. Content that was originally cut may also be listed here.

"GTA V Multiplayer" and "Clan Territory War"[]

Main article: Multiplayer in GTA V

StevenWalshWebsite-GTAO-EarlyMultiplayerUI-01

Grand Theft Auto V Multiplayer

According to some early development screenshots from Steven Walsh's website [1], Grand Theft Auto Online was originally meant to be a multiplayer mode similar to Grand Theft Auto IV Multiplayer, and was unlikely to be treated as a separate game like GTA Online.

The only known game mode was some sort of "Territory War" between gangs of Los Santos and the LSPD. Players would have to choose a gang member/cop model, each with a defined name, similar to the multiplayer characters in Grand Theft Auto: Liberty City Stories and Grand Theft Auto: Vice City Stories.

One of the main differences between GTA Online and GTA V Multiplayer was the lack of the Character Creator. The players couldn't create their own characters like in GTA Online. Instead, they would have to choose to play as a gang member or a cop (referred to as "Clans" in the old menu screenshots), in a similar way as the multiplayer characters in Grand Theft Auto: Liberty City Stories and Grand Theft Auto: Vice City Stories.

Vehicles[]

Name Changes[]

Numerous vehicles' names were changed through development.

Original Name Final Name
Armordillo[2] Insurgent (Pick-Up)
Cognoscenti Sport[3] Cognoscenti 55
Cossie[4] Retinue
Ghost[5] Sanctus
LE-7B[6] RE-7B
Microlight[6] Ultralight
Napalm[7] Valkyrie
Prototipo[6] X80 Proto
Sheava[6] ETR1


Cut Vehicles[]

  • A special ramp-door Mule, internally named mule2, was originally unused. It features a unique ramp-door replacing the standard doors on the back. It was eventually used in one particular Resupply mission as part of the Gunrunning update, exclusively for the enhanced version, but is otherwise unobtainable.
  • Audio files suggest the Tug was meant to be added in the Heists update, as various engine sounds are found in audio clips. This would support one of the heists cut from the final release, which involved raiding the Port of LS for drugs, where players enter by both sea and air. This was soon added in the Executives and Other Criminals update for the enhanced version only.
  • Arena War variants of the Cognoscenti, Peyote, Tempesta and Vamos were cut from the game.

Missions[]

LinesofCoke-GTAO
  • Lines of Coke was a mission cut from GTA Online. It would have been available for 1 to 4 players, and is overall very similar to The Los Santos Connection. The player(s) must go to a drug deal taking place in a parking garage in Little Seoul, and would go to check the GPS of a Boxville, guarded by enemies, to get a location of the enemy.

Heists Update[]

  • Prison Break - Riot Vans was a heist setup cut from GTA Online. It was originally planned to be one of the setups for the Prison Break setup as part of the Heists update, but went unused. Only audio from the mission remains. The audio files are of the heist leader, a different character, who was eventually replaced by Agent 14, who went on to instruct the entire heist.[8]
  • Multiple other audio bank files suggest beta heists/heist setups were in development but cut from the final update:[9]
    • 2 setup missions were cut from the Pacific Standard heist:
      • A setup mission involved locating and capturing a character named Melvin Andrews. These clips suggest the player had to track him down by avoiding "phantom signals" and following the correct one Lester gives them. [10]. His role in the heist suggests he was replaced by Avi Schwartzman, who uses the same voice as Melvin.
      • Another setup mission involved tracking down a bank manager, under the name of Joseph Whites, aka "Casanova", and tailing him back to his apartment. Here, the players steal his bank pass/card in order to clone it, which will allow them to gain access to the vault in the final heist. To distract Joseph, the players seduce him, performing sex acts, such as "spooning". It is likely his role in the heist was deemed unnecessary, but also sexually inappropriate, and as such the final heist involves simply hacking into the vault.[11]
    • Other parts of the audio files include Lester hosting another heist/heist setup which involves stealing a chopper from the LS Naval Port.[12]
    • A huge number of audio files suggest major changes were made to the Fleeca Job, wherein the final heist consisted of raiding 3 banks.[13] [14] Interior models of the smaller, inaccessible, franchises of Fleeca banks exist in the files. These audio files show that the Fleeca branch on Vespucci Boulevard was one of the three banks to be hit.
      • One of two setup missions are also referenced in audio files, including one involving stealing Seasharks and dropping them off in the LS River.
      • Another setup mission involves planting explosives on substations around the city, ready to be triggered during the final heist, in order to bring power down during the bank robberies.
    • Another set of audio clips suggest another heist was scrapped before the release, this time involving stealing drug shipments in the Port of Los Santos using the Cargobob[15], multiple missions involving ambushing moving targets using a sniper team and other vehicles[16][17], and raiding the Clucking Bell Farms chicken factory and loading drug shipments onto trucks.[18] These audio instructions are hosted by an unknown character, the same character voicing the beta Prison Break - Riot Vans mission. Static files found in the heist DLC folder contain areas where heists take place. The inclusion of Elysian Island in these files suggest this was one of the possible areas of the port to be hit during this heist.[19]

Los Santos Summer Special[]

The Cayo Perico Heist[]

The Contract[]

Two variants of Security Contract: Asset Protection missions were cut. One called Air Freight, where the player would have to protect cargo at the LSIA, and the other one was called Showroom, where the player would have to protect vehicles at Premium Deluxe Motorsport, with Simeon Yetarian himself with bodyguards appearing as allies. Unused dialogue texts can still be found in the game's files:

A'ight, look, get ready to hustle. One of our cliens runs freight outta LSIA. He also runs some tax-exempt items out of the same fuckin' crates. This shit ain't for the cops, but his security team is out of their depth. Get down there, defend them while they load the cargo. Do not, and I stress do not, let anything happen to the delivery.
— Franklin Clinton in the Asset Protection mission "Air Freight".
'Ey, all good? Nice, because this pain in the ass called Simeon? Man, he needs our help at his dealership over in Pillbox Hill. He ain't exactly our kinda client, but... whatever man, money's money to me. Look, protect the cars in his showroom and I'll make sure it's f*cking worth it.
— Franklin Clinton in the Asset Protection mission "Showroom".

Soundtrack[]

  • The track "Universal" by Tangerine Dream was cut from the final game. It remains in the files.[35]
  • The track "Greyhound" by Tangerine Dream was cut from the final game.[37] Only the first stem is used in the first Flight School lesson, "Outside Loop".
  • A heist track was cut from the Heists update. It is named "TRACK_22" in the files, but uses all the strings from track 2.[38]

[]

References[]

  1. Steven Walsh website (Archived)
  2. Game Files: The name "Dillo" is part of the texture name for both Insurgent's lights and interior (dillo_lights and dillo_interior), while the unique animations (anim@veh@armordillo@turret@common), turret audio name (AUDIO_ITEM_ARMORDILLO_TURRET), and a placeholder text-to-speech audio for Humane Raid - Insurgents refer to the vehicle as "Armordillo".
  3. Game Files: The name "Cog Sport" has been mentioned in "uv_carslist.gfx" in last-gen versions of GTA V. Although the Police Scanners always referred to the Cognoscenti 55 as "Cog55", it can be assumed that this was the vehicle's name at some point considering that both vehicle are sports variants of the Cognoscenti.
  4. Game Files: The name "Cossie" is part of the texture name for the Retinue's lights (cossie_lights).
  5. Game Files: The name "Ghost" is part of the texture name for the Sanctus' lights (ghost_lights).
  6. 6.0 6.1 6.2 6.3 Game Files: Name of the model in the final version.
  7. Game Files: The name "Napalm" is part of the texture name for the Valkyrie's liveries and interior (napalm_liveries and napalm_interior).
  8. Files: update\x64\dlcpacks\mpheist\dlc.rpf\x64\audio\sfx\dlc_mpheist\pbrv.awc
  9. https://www.youtube.com/watch?v=MffsJE2Y3Q0
  10. update\x64\dlcpacks\mpheist\dlc.rpf\x64\audio\sfx\dlc_mpheist\mpsci.awc
  11. update\x64\dlcpacks\mpheist\dlc.rpf\x64\audio\sfx\dlc_mpheist\obhsm.awc
  12. update\x64\dlcpacks\mpheist\dlc.rpf\x64\audio\sfx\dlc_mpheist\blhph.awc
  13. update\x64\dlcpacks\mpheist\dlc.rpf\x64\audio\sfx\dlc_mpheist\fsp.awc
  14. update\x64\dlcpacks\mpheist\dlc.rpf\x64\audio\sfx\dlc_mpheist\fhfse.awc
  15. update\x64\dlcpacks\mpheist\dlc.rpf\x64\audio\sfx\dlc_mpheist\cb.awc
  16. update\x64\dlcpacks\mpheist\dlc.rpf\x64\audio\sfx\dlc_mpheist\cc.awc
  17. update\x64\dlcpacks\mpheist\dlc.rpf\x64\audio\sfx\dlc_mpheist\ce.awc
  18. update\x64\dlcpacks\mpheist\dlc.rpf\x64\audio\sfx\dlc_mpheist\cf.awc
  19. update\update.rpf\dlc_patch\mpheist\x64\levels\gta5\_cityw\santamon_01\sm_13.rpf\hei_sm_13_0.ybn
  20. WildBrick142 on Twitter
  21. WildBrick142 on Twitter
  22. WildBrick142 on Twitter
  23. WildBrick142 on Twitter
  24. WildBrick142 on Twitter
  25. WildBrick142 on Twitter
  26. WildBrick142 on Twitter
  27. WildBrick142 on Twitter
  28. WildBrick142 on Twitter
  29. WildBrick142 on Twitter
  30. Bloomberg article
  31. GhillieMaster on YouTube
  32. WildBrick142 on Twitter
  33. WildBrick142 on Twitter
  34. WildBrick142 on Twitter
  35. Game Audio Files:
    TD_UNIVERSAL

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  36. Files: update\x64\dlcpacks\mpreplay\dlc.rpf\x64\audio\sfx\dlc_sfx1\fm_univ.awc
  37. Game Audio Files:
    TD_GREYHOUND

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  38. Files: update\x64\dlcpacks\mpheist\dlc.rpf\x64\audio\sfx\dlc_mpheist\mpheist_track_22.awc
  39. /data/cdimages/scaleform_generic.rpf/gtav_online.xtd
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