Hi everyone, please help us by filling out this form!
We are determining how players best define and/or differentiate the terms "game modes", "missions" and "activities". This will be used to help us develop a clear and logical category tree to house articles related to this type of content.
Albert reckons that plonker Harold Cartwright has nicked some of their product. Albert's personal supply. One of Harold's monkeys, Cyprus Phil is in Northeast City. He'll know where that dickhead is.
Immediately after dealing with a useless football team and scaring off a number of hooligans, the protagonist will be informed that Albert Crisp is convinced that Harold Cartwright has stolen some of his personal supply of drugs and has now disappeared. In order to find out where Harold is, the protagonist has to go and meet Cyprus Phil in northeast City. Phil will deny knowing where Harold is, however, and Albert himself will order the protagonist to kill him. After killing Phil, Albert will tell the protagonist to go and find Harold's sister Beryl in central Soho and talk to her. She will deny knowing where Harold is too and Albert will angrily tell the protagonist to kill her as well. Once Beryl is dead, the protagonist will be told that Archie Crisp has found out that Harold is trying to leave London in the back of his mate's green Myni, which will be driving around in south Hyde Park. After blowing up the car and killing Harold, the protagonist will need to go and fetch his car which is parked behind his flat in east City as Albert assumes the drugs are hidden in it. The car needs to be taken back to the garage in east Mile End where it is discovered that there were no drugs in the car or in Harold's flat, which means he did not steal them after all. Albert does not care however as Harold "was a useless prat anyway".
Reward[]
The player is awarded 4,750 points and a +1 score multiplier for completing the mission.
Transcript[]
Transcript
Note:This is the dialogue for the PC version of the game. There may be some minor changes compared to the PlayStation version.
The Contact:
Albert reckons that plonker Harold Cartwright has nicked some of their product. Albert's personal supply. One of Harold's monkeys, Cyprus Phil is in Northeast City. He'll know where that dickhead is.
That's him dealt with. Now where's me bleedin' whites? They might be in the back of his motor, behind his flat. Go and get the car.
The protagonist steals Harold Cartwright's Locust in East City.
Albert Crisp:
Bring it 'ere. We're in East Mile End as usual. Quick, though.
The protagonist delivers the Locust to Albert Crisp's garage in East Mile End.
Albert Crisp:
No bleedin' whites, is there? And we've checked his appartment. I don't know, maybe Harold didn't pinch them. I don't care, he was a useless prat anyway.
After stealing his car, Albert tells the protagonist to deliver it to him at the garage in East Mile End.
Driving to East Mile End while avoiding the boys in blue.
Delivering the car to Albert in East Mile End, where it is discovered that there were no drugs in the car or in Harold's apartment, which means he did not steal them after all, although Albert says he doesn't care as he always thought Harold was useless.
"Nice one, my beauty!"
Video Walkthrough[]
GTA London 1969 Mission 34 - Phone 3 in West Angel 2