Escobar International Airport (VCI)

Airport logo

Airport Summary
Airport type Public
Location Vice City
Runways 3
Airlines Air Biscuit
Air Rockstar
Aviacion Cubana
DMAir Rockstar
East Sky Airlines
Haitian Air
Plummet Airlines
Vice City Air
Appereance(s) Grand Theft Auto: Vice City
Grand Theft Auto: Vice City Stories

Escobar International Airport in GTA Vice City, as viewed to the south.

Escobar Map

EIA covers most of the left side as seen here.

Escobar International Airport (VCI), Vice City International Airport, or simply also known as Escobar International by the HUD, is the airport in Vice City for both Grand Theft Auto: Vice City and Grand Theft Auto: Vice City Stories.

Further north is the Fort Baxter Air Base, a military installation that houses military equipment and personnel, while Viceport (also referred to in road signs as "Vice Port"), the city's seaport, is located to the southeast.



Escobar International consists of three terminals, one at the north which is a standard blocky terminal with the addition of below-ground entrances, the other passenger terminal to the south is more distinctive, with its weaved roof and massive glass wall facing the airport's southern side. The southern terminal is also distinctive in that the player can easily enter the building and explore its spacious interior, the only airport to feature a normally accessible interior; however, the only access points to the terminal building are equipped with metal detectors that automatically leave the player's weapons, if any, outside whenever the player enters the building. Both passenger terminals are separated by lawns and a short term car park.

The third terminal is the Freight and Cargo Terminal, south east of both terminals; in 1984, the setting for GTA Vice City Stories, however, there is no clear sign the Freight and Cargo Terminal exists. Escobar International also has a V.I.P. Terminal, as well as a long term car park, next to Vice City Transport Police headquarters.

Tarmac area


The tarmac area at dusk as viewed northwards in GTA Vice City.

The airport tarmac itself is largely non-interactive. The tarmac, predictably, is occupied by non-interactive passengers plane and private jets, while the former may also be seen taking off and landing at the airport's runways. In addition, no controllable aircraft can be found within the airport in GTA Vice City while GTA Vice City Stories' rendition of the airport spawns a Maverick, Sparrow, Hunter and a Biplane after completion of certain missions. In both games, the player can also find Baggage Handlers driven by Security Guards traveling along a predetermined route within the tarmac area.


EIA does not appear to be based on any particular real-life airport, although it is located similarly to that in Miami, and the airport's logo is quite obviously based on MIA's logo; the airport is situated on its own peninsula in the southwest of the city. The most significant airport in real-life Miami is Opa-Locka Executive Airport.



Grand Theft Auto: Vice City

Grand Theft Auto: Vice City Stories


  • In GTA VCS, a bug may allow the player to enter planes that land on the runway.
  • In GTA VCS, if the player gets hit by a plane, the player is sent to a random spot in Vice City (also known as the teleporter bug).
  • In GTA VCS (PS2 version), the player can access the Vice Beach section of the city early if they jump from the gravel pit ramp (with a police bribe in front of it) towards the pipes below, which teleports the player to Leaf Links.
  • In GTA VCS and VC, the player can see the beta Control Tower while the screen of mainland island is loading.


Prominent Mission Appearances

GTA Vice City

GTA Vice City Stories


  • There's some interesting advertisements featured around the airport, like Fun World (a nod to Disney World in Florida), Vacations to Liberty City (depicting Claude driving a Moonbeam and a damaged Taxi behind him) or the real life Dundee, Scotland (Rockstar North being based in Scotland), The Russell Hotel and several of the airlines featured in the game.
  • In the cutscene where Ken Rosenberg picks up Tommy, Harry, and Lee from the airport terminal, an airplane can be seen landing on the curved runway, which is impossible. The runway was straight in the beta.
  • The airport is most likely named after the infamous Colombian drug lord, Pablo Escobar, who was known as a main cocaine importer in Miami.
  • The logo of Escobar International Airport is very similar the logo of the Miami International Airport.
  • The planes that move land in the airport, go onto another runway, then take off again without stopping, then land in the airport again.
  • Escobar International Airport is the only airport in the series to feature an accessible interior.
  • Escobar International Airport is the largest airport featured in the 3D Universe.

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