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+ | {{Disambiglink|For the airport in [[Grand Theft Auto VI]], see [[Vice City International Airport (HD Universe)]].}} |
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− | {{Infobox |
+ | {{Infobox location |
⚫ | |||
+ | |airport=y |
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− | |image = [[File:Escobarlogo.png|260px]] |
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− | | |
+ | |name=Escobar International Airport (VCIA) |
+ | |sign=EscobarInternationalAirport-GTAVC-Logo.png |
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− | |header1 = Airport Summary |
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⚫ | |||
− | |label1 = Airport type |
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+ | EscobarInternational-GTAVC-Front.png|1986 |
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− | |data1 = Public |
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+ | EscobarInternationalAirport-GTAVCS.png|1984 |
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− | |label2 = Location |
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+ | </gallery> |
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− | |data2 = [[Vice City (3D Universe)|Vice City]] |
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⚫ | |||
− | |label3 = Runways |
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+ | |altnames=Vice City International Airport |
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− | |data3 = 3 |
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+ | |runways=3 |
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− | |label4 = Airlines |
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+ | |location=[[Vice City Mainland]], [[Vice City (3D Universe)|Vice City]], [[State of Florida|Florida]] |
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− | | |
+ | |airlines=[[Air Biscuit]]<br>[[Air Rockstar]] <br>[[Aviacion Cubana]]<br>[[DMAir Rockstar]]<br>[[East Sky Airlines]]<br>[[Haitian Air]]<br>[[Plummet Airlines]]<br>[[TJA Air]]<br>[[Vice City Air]] |
− | |label5 = |
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− | | |
+ | |map = |
+ | <gallery> |
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− | |label6 = Appereance(s) |
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⚫ | |||
⚫ | |||
+ | EscobarInternational-GTAVC-MapFull.jpg|Vice City |
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− | |label7 = |
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+ | </gallery> |
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− | |data7 = |
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+ | |map_caption = Location on the map (purple) in ''[[Grand Theft Auto: Vice City]]''. |
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+ | |map2 = |
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+ | <gallery> |
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+ | EscobarInternationalAirport-GTAVCS-Map.png|Escobar International |
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+ | EscobarInternationalAirport-GTAVCS-MapFull.png|Vice City |
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+ | </gallery> |
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+ | |map_caption2 = Location on the map (red) in ''[[Grand Theft Auto: Vice City Stories]]''. |
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+ | |pscanner = [[File:PoliceScanner-GTAVC-EscobarInternational.ogg|150px|center|noicon]] |
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}} |
}} |
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[[Image:EscobarInternational-GTAVC-southwards.jpg|thumb|250px|right|Escobar International Airport in ''GTA Vice City'', as viewed to the south.]] |
[[Image:EscobarInternational-GTAVC-southwards.jpg|thumb|250px|right|Escobar International Airport in ''GTA Vice City'', as viewed to the south.]] |
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⚫ | '''Escobar International Airport''' ({{WP|IATA airport code|IATA}}: '''{{H:title|Billboards in the PlayStation 2 version|EIA}}'''), also known as '''Vice City International Airport''' ({{WP|IATA airport code|IATA}}: '''VCIA'''), is the airport in [[Vice City (3D Universe)|Vice City]], [[State of Florida|Florida]], featured in both ''[[Grand Theft Auto: Vice City]]'' and ''[[Grand Theft Auto: Vice City Stories]]''. |
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− | [[File:Escobar Map.jpg|thumb|EIA covers most of the left side as seen here.]] |
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⚫ | |||
Further north is the [[Fort Baxter Air Base]], a military installation that houses military equipment and personnel, while [[Viceport]] (also referred to in road signs as "Vice Port"), the city's seaport, is located to the southeast. |
Further north is the [[Fort Baxter Air Base]], a military installation that houses military equipment and personnel, while [[Viceport]] (also referred to in road signs as "Vice Port"), the city's seaport, is located to the southeast. |
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Escobar International consists of three terminals, one at the north which is a standard blocky terminal with the addition of below-ground entrances, the other passenger terminal to the south is more distinctive, with its weaved roof and massive glass wall facing the airport's southern side. The southern terminal is also distinctive in that the player can easily enter the building and explore its spacious interior, the only airport to feature a normally accessible interior; however, the only access points to the terminal building are equipped with metal detectors that automatically leave the player's weapons, if any, outside whenever the player enters the building. Both passenger terminals are separated by lawns and a short term car park. |
Escobar International consists of three terminals, one at the north which is a standard blocky terminal with the addition of below-ground entrances, the other passenger terminal to the south is more distinctive, with its weaved roof and massive glass wall facing the airport's southern side. The southern terminal is also distinctive in that the player can easily enter the building and explore its spacious interior, the only airport to feature a normally accessible interior; however, the only access points to the terminal building are equipped with metal detectors that automatically leave the player's weapons, if any, outside whenever the player enters the building. Both passenger terminals are separated by lawns and a short term car park. |
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− | The third terminal is the Freight and Cargo Terminal, south east of both terminals; in [[1984]], the setting for GTA Vice City Stories, however, there is no clear sign the Freight and Cargo Terminal exists. Escobar International also has a V.I.P. Terminal, as well as a long term car park, next to Vice City Transport Police headquarters. |
+ | The third terminal is the Freight and Cargo Terminal, south east of both terminals; in [[1984]], the setting for ''GTA Vice City Stories'', however, there is no clear sign the Freight and Cargo Terminal exists. Escobar International also has a [[Escobar International Airport V.I.P. Terminal|V.I.P. Terminal]], as well as a long term car park, next to [[Vice City Transport Police]] headquarters. |
+ | |||
+ | In ''GTA Vice City Stories'', there is a road that connects the airport to [[Little Havana (3D Universe)|Little Havana]]. However, it is absent in ''GTA Vice City''. |
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===Tarmac area=== |
===Tarmac area=== |
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− | [[File:EscobarInternational-GTAVC-northwards.jpg|thumb|370px|The tarmac area at dusk as viewed northwards in [[GTA Vice City]].]] |
+ | [[File:EscobarInternational-GTAVC-northwards.jpg|thumb|370px|The tarmac area at dusk as viewed northwards in ''[[Grand Theft Auto: Vice City|GTA Vice City]]''.]] |
− | The airport tarmac itself is largely non-interactive. The tarmac, predictably, is occupied by non-interactive [[Airtrain| |
+ | The airport tarmac itself is largely non-interactive. The tarmac, predictably, is occupied by non-interactive [[Airtrain|passenger planes]] and private jets, while the former may also be seen taking off and landing at the airport's runways. In addition, no controllable aircraft can be found within the airport in ''GTA Vice City'' while ''GTA Vice City Stories''{{'}} rendition of the airport spawns a [[Maverick]], [[Sparrow]], [[Hunter]] and a [[Biplane]] after completion of certain missions. In both games, the player can also find [[Baggage Handler]]s driven by [[Patrol Invest Group|Security Guards]] traveling along a predetermined route within the tarmac area. |
=== Influences === |
=== Influences === |
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− | EIA |
+ | EIA appears to be mostly based on the {{WP|Miami International Airport}}. It is located similarly to that in Miami, and the airport's logo is quite obviously based on MIA's logo; the airport is situated on its own peninsula in the southwest of the city and it has the old [https://www.pbase.com/image/48341412 FAA control tower]. The main terminal building appears to be inspired by the {{WP|TWA Flight Center}} at John F. Kennedy International Airport in New York City. |
==Airlines== |
==Airlines== |
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{{Col-end}} |
{{Col-end}} |
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− | == |
+ | ==Vehicles== |
− | |||
=== ''Grand Theft Auto: Vice City'' === |
=== ''Grand Theft Auto: Vice City'' === |
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− | * |
+ | *[[Baggage Handler]] (4) |
− | * |
+ | *[[Packer]] |
− | * |
+ | *[[Top Fun]] (starts [[RC Raider Pickup]]) |
− | * |
+ | *[[Sentinel XS]] (parking lot) |
− | === |
+ | ===''Grand Theft Auto: Vice City Stories''=== |
− | * |
+ | *Baggage Handler (3) |
− | * |
+ | *[[Maverick]] (starts [[Vice Sights]]) |
− | * |
+ | *[[Hunter]] (starts [[Skywolf]]) |
− | * |
+ | *[[Biplane]] (2, one on the diagonal runway and another inside a hangar, starts [[Crims On Wings]] and [[Hyman Memorial O.D.T.]], respectively) |
− | * |
+ | *[[Sparrow]] |
− | * |
+ | *[[Firetruck]] |
− | * |
+ | *[[Yola]] |
− | * |
+ | *[[Rio]] |
− | * |
+ | *[[Virgo]] (parking lot) |
− | * |
+ | *[[Comet]] (parking lot) |
− | * |
+ | *[[Sabre Turbo]] (parking lot) |
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⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
− | |||
⚫ | |||
− | {| align="center" |
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− | |<gallery width="auto" perrow="3" style="font-size:95%; padding:0;" widths="180" position="center"> |
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⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
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==Prominent Mission Appearances== |
==Prominent Mission Appearances== |
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− | ''' |
+ | '''''Grand Theft Auto: Vice City''''' |
+ | *[[In The Beginning...]] |
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*[[V.I.P.]] |
*[[V.I.P.]] |
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− | *[[Check Out |
+ | *[[Check Out at the Check In]] |
*[[Loose Ends]] |
*[[Loose Ends]] |
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− | ''' |
+ | '''''Grand Theft Auto: Vice City Stories''''' |
*[[Soldier]] |
*[[Soldier]] |
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*[[Jive Drive]] |
*[[Jive Drive]] |
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*[[Snitch Hitch]] |
*[[Snitch Hitch]] |
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+ | *[[Farewell To Arms]] |
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*[[In the Air Tonight]] |
*[[In the Air Tonight]] |
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+ | |||
⚫ | |||
+ | ===''Grand Theft Auto: Vice City''=== |
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+ | <gallery position="center" spacing="small"> |
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+ | EscobarInternational-GTAVC-mainterminal-exterior.jpg|Exterior of '''Escobar International's''' main terminal, ''GTA Vice City''. |
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⚫ | |||
⚫ | |||
⚫ | |||
+ | ViceCityInternationalAirportFuelDepot-GTAVC.png|The '''Escobar International's''' [[Vice City International Airport Fuel Depot|aircraft fuel depot]]. |
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+ | EscobarInternationalAirport-GTAVC-AbsentShortcutRoad.png|A long fence, note the Vice City Transport Police building in the back. |
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+ | EscobarInternationalAirport-GTAVC-AbsentShortcutRoad-2.png|Behind the long fence. |
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+ | </gallery> |
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+ | ===''Grand Theft Auto: Vice City Stories''=== |
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+ | <gallery position="center" spacing="small"> |
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+ | EscobarInternationalAirport-GTAVCS-ShortcutRoad.png|A shortcut road to the '''Escobar International''' from [[Little Havana (3D Universe)|Little Havana]]. |
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+ | EscobarInternationalAirportVIPTerminal-GTAVCS-Main.png|The [[Escobar International Airport V.I.P. Terminal|V.I.P. Terminal]] in ''GTA Vice City Stories''. |
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⚫ | |||
⚫ | |||
+ | </gallery> |
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+ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | *In the [[PlayStation 2|PS2]] version of ''GTA Vice City Stories'', the player can access the [[Vice City Beach|Vice Beach]] section of the city early if they jump from the gravel pit ramp (with a [[Police Bribes|police bribe]] in front of it) towards the pipes below, which teleports the player to [[Leaf Links]]. |
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==Trivia== |
==Trivia== |
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+ | *The northern terminal is a modified version of the [[Francis International Airport (3D Universe)|Francis International Airport]]'s main terminal. |
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− | *There's some |
+ | *There's some advertisements featured around the airport, like [[Fun World]] (a nod to Disney World in Florida), Vacations to [[Liberty City (3D Universe)|Liberty City]] (depicting [[Claude]] driving a [[Moonbeam]] and a damaged Taxi behind him) or the real life Dundee, Scotland (Rockstar North being based in Scotland), [[The Russell Hotel]] and several of the airlines featured in the game. |
*In the cutscene where [[Ken Rosenberg]] picks up Tommy, Harry, and Lee from the airport terminal, an airplane can be seen landing on the curved runway, which is impossible. The runway was straight in the [[Beta Releases in GTA Vice City|beta]]. |
*In the cutscene where [[Ken Rosenberg]] picks up Tommy, Harry, and Lee from the airport terminal, an airplane can be seen landing on the curved runway, which is impossible. The runway was straight in the [[Beta Releases in GTA Vice City|beta]]. |
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− | *The airport is most likely named after the infamous Colombian drug lord, |
+ | *The airport is most likely named after the infamous Colombian drug lord, {{WP|Pablo Escobar}}, who was known as a main cocaine importer in Miami. This name may also serve as an ironic joke, referring to the {{WP|Avianca Flight 203|plane bombing}} orchestrated by Escobar in 1989. |
− | *The logo of Escobar International Airport is very similar the logo of the [[wp:Miami International Airport|Miami International Airport]]. |
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*The planes that move land in the airport, go onto another runway, then take off again without stopping, then land in the airport again. |
*The planes that move land in the airport, go onto another runway, then take off again without stopping, then land in the airport again. |
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*Escobar International Airport is the only airport in the series to feature an accessible interior. |
*Escobar International Airport is the only airport in the series to feature an accessible interior. |
||
*Escobar International Airport is the largest airport featured in the [[3D Universe]]. |
*Escobar International Airport is the largest airport featured in the [[3D Universe]]. |
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+ | ==Navigation== |
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⚫ | |||
+ | {{Navboxes |
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− | |||
+ | |title=Navigation |
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− | [[es:Escobar International]] |
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+ | |list1= |
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+ | {{3D airports}} |
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⚫ | |||
⚫ | |||
⚫ | |||
+ | [[es:Aeropuerto Internacional Escobar]] |
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[[fr:Escobar International Airport]] |
[[fr:Escobar International Airport]] |
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[[pl:Lotnisko Escobar]] |
[[pl:Lotnisko Escobar]] |
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+ | [[pt:Aeroporto Internacional Escobar]] |
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[[ru:Международный аэропорт имени Эскобара]] |
[[ru:Международный аэропорт имени Эскобара]] |
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⚫ | |||
[[Category:Airports]] |
[[Category:Airports]] |
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− | [[Category: |
+ | [[Category:Neighborhoods in GTA Vice City]] |
⚫ | |||
+ | [[Category:Locations in GTA Vice City in Vice City Mainland]] |
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+ | [[Category:Locations in GTA Vice City Stories in Vice City Mainland]] |
Latest revision as of 21:30, 12 March 2024
For the airport in Grand Theft Auto VI, see Vice City International Airport (HD Universe).
Escobar International Airport (IATA: EIA), also known as Vice City International Airport (IATA: VCIA), is the airport in Vice City, Florida, featured in both Grand Theft Auto: Vice City and Grand Theft Auto: Vice City Stories.
Further north is the Fort Baxter Air Base, a military installation that houses military equipment and personnel, while Viceport (also referred to in road signs as "Vice Port"), the city's seaport, is located to the southeast.
Description
Structures
Escobar International consists of three terminals, one at the north which is a standard blocky terminal with the addition of below-ground entrances, the other passenger terminal to the south is more distinctive, with its weaved roof and massive glass wall facing the airport's southern side. The southern terminal is also distinctive in that the player can easily enter the building and explore its spacious interior, the only airport to feature a normally accessible interior; however, the only access points to the terminal building are equipped with metal detectors that automatically leave the player's weapons, if any, outside whenever the player enters the building. Both passenger terminals are separated by lawns and a short term car park.
The third terminal is the Freight and Cargo Terminal, south east of both terminals; in 1984, the setting for GTA Vice City Stories, however, there is no clear sign the Freight and Cargo Terminal exists. Escobar International also has a V.I.P. Terminal, as well as a long term car park, next to Vice City Transport Police headquarters.
In GTA Vice City Stories, there is a road that connects the airport to Little Havana. However, it is absent in GTA Vice City.
Tarmac area
The airport tarmac itself is largely non-interactive. The tarmac, predictably, is occupied by non-interactive passenger planes and private jets, while the former may also be seen taking off and landing at the airport's runways. In addition, no controllable aircraft can be found within the airport in GTA Vice City while GTA Vice City Stories' rendition of the airport spawns a Maverick, Sparrow, Hunter and a Biplane after completion of certain missions. In both games, the player can also find Baggage Handlers driven by Security Guards traveling along a predetermined route within the tarmac area.
Influences
EIA appears to be mostly based on the Miami International Airport. It is located similarly to that in Miami, and the airport's logo is quite obviously based on MIA's logo; the airport is situated on its own peninsula in the southwest of the city and it has the old FAA control tower. The main terminal building appears to be inspired by the TWA Flight Center at John F. Kennedy International Airport in New York City.
Airlines
Vehicles
Grand Theft Auto: Vice City
- Baggage Handler (4)
- Packer
- Top Fun (starts RC Raider Pickup)
- Sentinel XS (parking lot)
Grand Theft Auto: Vice City Stories
- Baggage Handler (3)
- Maverick (starts Vice Sights)
- Hunter (starts Skywolf)
- Biplane (2, one on the diagonal runway and another inside a hangar, starts Crims On Wings and Hyman Memorial O.D.T., respectively)
- Sparrow
- Firetruck
- Yola
- Rio
- Virgo (parking lot)
- Comet (parking lot)
- Sabre Turbo (parking lot)
Prominent Mission Appearances
Grand Theft Auto: Vice City
Grand Theft Auto: Vice City Stories
Gallery
Grand Theft Auto: Vice City
Grand Theft Auto: Vice City Stories
Bugs/Glitches
- In both GTA Vice City and GTA Vice City Stories, the player can see the beta Control Tower while the screen of mainland island is loading, known as Ghost Tower.
- In GTA Vice City Stories, a bug may allow the player to enter planes that land on the runway.
- In GTA Vice City Stories, if the player gets hit by a plane, the player is sent to a random spot in Vice City (also known as the teleporter bug).
- In the PS2 version of GTA Vice City Stories, the player can access the Vice Beach section of the city early if they jump from the gravel pit ramp (with a police bribe in front of it) towards the pipes below, which teleports the player to Leaf Links.
Trivia
- The northern terminal is a modified version of the Francis International Airport's main terminal.
- There's some advertisements featured around the airport, like Fun World (a nod to Disney World in Florida), Vacations to Liberty City (depicting Claude driving a Moonbeam and a damaged Taxi behind him) or the real life Dundee, Scotland (Rockstar North being based in Scotland), The Russell Hotel and several of the airlines featured in the game.
- In the cutscene where Ken Rosenberg picks up Tommy, Harry, and Lee from the airport terminal, an airplane can be seen landing on the curved runway, which is impossible. The runway was straight in the beta.
- The airport is most likely named after the infamous Colombian drug lord, Pablo Escobar, who was known as a main cocaine importer in Miami. This name may also serve as an ironic joke, referring to the plane bombing orchestrated by Escobar in 1989.
- The planes that move land in the airport, go onto another runway, then take off again without stopping, then land in the airport again.
- Escobar International Airport is the only airport in the series to feature an accessible interior.
- Escobar International Airport is the largest airport featured in the 3D Universe.
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